PersonalVotingMachine/basic-setup/components/u8g2/sys/sdl/gm2/item.h

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2020-12-22 14:30:09 +02:00
/*
item.h
*/
#ifndef _ITEM_H
#define _ITEM_H
#include <stdint.h>
struct _pos_struct
{
uint8_t x;
uint8_t y;
};
typedef struct _pos_struct pos_t;
struct _item_struct
{
pos_t pos;
uint8_t dir; /* movement has two parts: 1. dir is set, then 2. dir is executed */
uint8_t tile; /* current foreground tile, defaults to the value from the template list */
uint8_t template_index; /* index into item_template_list[] */
};
typedef struct _item_struct item_t;
item_t *pool_GetItem(uint8_t idx);
void posStep(pos_t *pos, uint8_t dir);
void moveAllItems(void);
void callStepAllItems(void);
uint8_t getMapTileByPos(pos_t *pos);
void setupLevel(uint8_t level);
uint8_t getMapTile(uint8_t x, uint8_t y);
uint8_t moveItem(uint8_t item_index, uint8_t dir);
#endif /* _ITEM_H */