mirror of
https://github.com/Valeh2012/PersonalVotingMachine
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43 lines
798 B
C
43 lines
798 B
C
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/*
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item.h
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*/
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#ifndef _ITEM_H
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#define _ITEM_H
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#include <stdint.h>
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struct _pos_struct
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{
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uint8_t x;
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uint8_t y;
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};
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typedef struct _pos_struct pos_t;
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struct _item_struct
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{
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pos_t pos;
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uint8_t dir; /* movement has two parts: 1. dir is set, then 2. dir is executed */
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uint8_t tile; /* current foreground tile, defaults to the value from the template list */
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uint8_t template_index; /* index into item_template_list[] */
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};
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typedef struct _item_struct item_t;
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item_t *pool_GetItem(uint8_t idx);
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void posStep(pos_t *pos, uint8_t dir);
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void moveAllItems(void);
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void callStepAllItems(void);
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uint8_t getMapTileByPos(pos_t *pos);
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void setupLevel(uint8_t level);
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uint8_t getMapTile(uint8_t x, uint8_t y);
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uint8_t moveItem(uint8_t item_index, uint8_t dir);
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#endif /* _ITEM_H */
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