mirror of
https://github.com/Valeh2012/PersonalVotingMachine
synced 2024-11-23 01:40:58 +02:00
200 lines
4.3 KiB
C
200 lines
4.3 KiB
C
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#include "u8g2.h"
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#include <stdio.h>
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u8g2_t u8g2;
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u8g2_t u8g2_bitmap;
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/* width and height must be multipe of 8 */
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#define BITMAP_WIDTH 16
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#define BITMAP_HEIGHT 16
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static unsigned char bitmap_data[BITMAP_WIDTH/8*BITMAP_HEIGHT];
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static void u8g2_draw_pixel_horizontal_xbm(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y)
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{
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uint16_t offset;
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uint8_t *ptr;
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uint8_t bit_pos, mask;
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bit_pos = x; /* overflow truncate is ok here... */
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bit_pos &= 7; /* ... because only the lowest 3 bits are needed */
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mask = 1;
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mask <<= bit_pos;
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x >>= 3;
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offset = y; /* y might be 8 or 16 bit, but we need 16 bit, so use a 16 bit variable */
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offset *= u8g2->pixel_buf_width/8;
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offset += x;
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ptr = u8g2->tile_buf_ptr;
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ptr += offset;
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if ( u8g2->draw_color <= 1 )
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*ptr |= mask;
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if ( u8g2->draw_color != 1 )
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*ptr ^= mask;
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}
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/*
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x,y Upper left position of the line within the local buffer (not the display!)
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len length of the line in pixel, len must not be 0
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dir 0: horizontal line (left to right)
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1: vertical line (top to bottom)
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asumption:
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all clipping done
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*/
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void u8g2_ll_hvline_xbm(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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{
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if ( dir == 0 )
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{
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do
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{
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u8g2_draw_pixel_horizontal_xbm(u8g2, x, y);
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x++;
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len--;
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} while( len != 0 );
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}
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else
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{
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do
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{
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u8g2_draw_pixel_horizontal_xbm(u8g2, x, y);
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y++;
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len--;
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} while( len != 0 );
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}
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}
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void u8g2_update_dimension_xbm(u8g2_t *u8g2)
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{
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/* do nothing */
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}
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const u8g2_cb_t u8g2_cb_xbm = { u8g2_update_dimension_xbm, u8g2_draw_l90_r0 };
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int main(void)
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{
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int x, y;
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int k;
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int i;
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/* setup bitmap */
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u8x8_SetupDefaults(u8g2_GetU8x8(&u8g2_bitmap));
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u8g2_SetupBuffer(&u8g2_bitmap, bitmap_data, BITMAP_HEIGHT/8, u8g2_ll_hvline_xbm, &u8g2_cb_xbm);
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u8g2_bitmap.pixel_buf_height = BITMAP_HEIGHT;
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u8g2_bitmap.pixel_buf_width= ((BITMAP_WIDTH+7)/8)*8;
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u8g2_bitmap.pixel_curr_row=0;
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u8g2_bitmap.buf_y0 = 0;
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u8g2_bitmap.buf_y1 = u8g2_bitmap.pixel_buf_height;
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u8g2_bitmap.width = u8g2_bitmap.pixel_buf_width;
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u8g2_bitmap.height = u8g2_bitmap.pixel_buf_height;
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u8g2_bitmap.user_x0 = 0;
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u8g2_bitmap.user_x1 = u8g2_bitmap.pixel_buf_width;
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u8g2_bitmap.user_y0 = u8g2_bitmap.buf_y0;
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u8g2_bitmap.user_y1 = u8g2_bitmap.buf_y1;
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/* draw something into the bitmap */
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/* send buffer is not required, in fact it MUST NOT BE CALLED */
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u8g2_DrawLine(&u8g2_bitmap, 0, 0, 15, 15 );
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u8g2_SetFont(&u8g2_bitmap, u8g2_font_6x10_tr);
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u8g2_DrawStr(&u8g2_bitmap, 0, 11, "ABC");
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/* setup target display */
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u8g2_SetupBuffer_SDL_128x64_4(&u8g2, &u8g2_cb_r0);
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u8x8_InitDisplay(u8g2_GetU8x8(&u8g2));
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u8x8_SetPowerSave(u8g2_GetU8x8(&u8g2), 0);
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u8g2_SetFont(&u8g2, u8g2_font_6x10_tf);
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x = 30;
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y = 31-7;
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for(;;)
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{
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#ifdef U8G2_WITH_HVLINE_COUNT
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u8g2.hv_cnt = 0UL;
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#endif /* U8G2_WITH_HVLINE_COUNT */
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/*
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u8g2_ClearBuffer(&u8g2);
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u8g2_SetFontDirection(&u8g2, 0);
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u8g2_DrawStr(&u8g2, x, y, "ABC");
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u8g2_SetFontDirection(&u8g2, 1);
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u8g2_DrawStr(&u8g2, x, y, "abc");
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u8g2_SetFontDirection(&u8g2, 2);
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u8g2_DrawStr(&u8g2, x, y, "abc");
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u8g2_SetFontDirection(&u8g2, 3);
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u8g2_DrawStr(&u8g2, x, y, "abc");
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u8g2_SendBuffer(&u8g2);
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*/
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u8g2_FirstPage(&u8g2);
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i = 0;
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do
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{
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u8g2_DrawXBMP(&u8g2, x, y, BITMAP_WIDTH, BITMAP_HEIGHT, u8g2_bitmap.tile_buf_ptr);
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if ( i == 1 )
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{
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u8g2_DrawHVLine(&u8g2, u8g2.user_x0, u8g2.user_y0, 1, 0);
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u8g2_DrawHVLine(&u8g2, u8g2.user_x0, u8g2.user_y1-1, 1, 0);
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u8g2_DrawHVLine(&u8g2, u8g2.user_x1-1, u8g2.user_y1-1, 1, 0);
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u8g2_DrawHVLine(&u8g2, u8g2.user_x1-1, u8g2.user_y0, 1, 0);
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}
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i++;
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} while( u8g2_NextPage(&u8g2) );
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#ifdef U8G2_WITH_HVLINE_COUNT
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printf("hv cnt: %ld\n", u8g2.hv_cnt);
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#endif /* U8G2_WITH_HVLINE_COUNT */
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do
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{
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k = u8g_sdl_get_key();
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} while( k < 0 );
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if ( k == 273 ) y -= 1;
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if ( k == 274 ) y += 1;
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if ( k == 276 ) x -= 1;
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if ( k == 275 ) x += 1;
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if ( k == 'e' ) y -= 1;
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if ( k == 'x' ) y += 1;
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if ( k == 's' ) x -= 1;
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if ( k == 'd' ) x += 1;
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if ( k == 'q' ) break;
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}
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//u8x8_Set8x8Font(u8g2_GetU8x8(&u8g2), bdf_font);
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//u8x8_Draw8x8String(u8g2_GetU8x8(&u8g2), 0, 0, "Hello World!");
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return 0;
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}
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