first commit

This commit is contained in:
valeh
2020-12-22 14:30:09 +02:00
commit 26b0ba5954
1832 changed files with 17777948 additions and 0 deletions

View File

@@ -0,0 +1,190 @@
/**
* @file lv_draw.c
*
*/
/*********************
* INCLUDES
*********************/
#include <stdio.h>
#include <stdbool.h>
#include "lv_draw.h"
#include "../lv_misc/lv_math.h"
#include "../lv_misc/lv_log.h"
#include "../lv_misc/lv_math.h"
#include "../lv_misc/lv_mem.h"
#include "../lv_misc/lv_gc.h"
#if defined(LV_GC_INCLUDE)
#include LV_GC_INCLUDE
#endif /* LV_ENABLE_GC */
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
static uint32_t draw_buf_size = 0;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Give a buffer with the given to use during drawing.
* Be careful to not use the buffer while other processes are using it.
* @param size the required size
*/
void * lv_draw_get_buf(uint32_t size)
{
if(size <= draw_buf_size) return LV_GC_ROOT(_lv_draw_buf);
LV_LOG_TRACE("lv_draw_get_buf: allocate");
draw_buf_size = size;
if(LV_GC_ROOT(_lv_draw_buf) == NULL) {
LV_GC_ROOT(_lv_draw_buf) = lv_mem_alloc(size);
lv_mem_assert(LV_GC_ROOT(_lv_draw_buf));
return LV_GC_ROOT(_lv_draw_buf);
}
LV_GC_ROOT(_lv_draw_buf) = lv_mem_realloc(LV_GC_ROOT(_lv_draw_buf), size);
lv_mem_assert(LV_GC_ROOT(_lv_draw_buf));
return LV_GC_ROOT(_lv_draw_buf);
}
/**
* Free the draw buffer
*/
void lv_draw_free_buf(void)
{
if(LV_GC_ROOT(_lv_draw_buf)) {
lv_mem_free(LV_GC_ROOT(_lv_draw_buf));
LV_GC_ROOT(_lv_draw_buf) = NULL;
draw_buf_size = 0;
}
}
#if LV_ANTIALIAS
/**
* Get the opacity of a pixel based it's position in a line segment
* @param seg segment length
* @param px_id position of of a pixel which opacity should be get [0..seg-1]
* @param base_opa the base opacity
* @return the opacity of the given pixel
*/
lv_opa_t lv_draw_aa_get_opa(lv_coord_t seg, lv_coord_t px_id, lv_opa_t base_opa)
{
/* How to calculate the opacity of pixels on the edges which makes the anti-aliasing?
* For example we have a line like this (y = -0.5 * x):
*
* | _ _
* * * |
*
* Anti-aliased pixels come to the '*' characters
* Calculate what percentage of the pixels should be covered if real line (not rasterized) would
* be drawn:
* 1. A real line should start on (0;0) and end on (2;1)
* 2. So the line intersection coordinates on the first pixel: (0;0) (1;0.5) -> 25% covered
* pixel in average
* 3. For the second pixel: (1;0.5) (2;1) -> 75% covered pixel in average
* 4. The equation: (px_id * 2 + 1) / (segment_width * 2)
* segment_width: the line segment which is being anti-aliased (was 2 in the
* example) px_id: pixel ID from 0 to (segment_width - 1) result: [0..1] coverage of the pixel
*/
/*Accelerate the common segment sizes to avoid division*/
static const lv_opa_t seg1[1] = {128};
static const lv_opa_t seg2[2] = {64, 192};
static const lv_opa_t seg3[3] = {42, 128, 212};
static const lv_opa_t seg4[4] = {32, 96, 159, 223};
static const lv_opa_t seg5[5] = {26, 76, 128, 178, 230};
static const lv_opa_t seg6[6] = {21, 64, 106, 148, 191, 234};
static const lv_opa_t seg7[7] = {18, 55, 91, 128, 164, 200, 237};
static const lv_opa_t seg8[8] = {16, 48, 80, 112, 143, 175, 207, 239};
static const lv_opa_t * seg_map[] = {seg1, seg2, seg3, seg4, seg5, seg6, seg7, seg8};
if(seg == 0)
return LV_OPA_TRANSP;
else if(seg < 8)
return (uint32_t)((uint32_t)seg_map[seg - 1][px_id] * base_opa) >> 8;
else {
return ((px_id * 2 + 1) * base_opa) / (2 * seg);
}
}
/**
* Add a vertical anti-aliasing segment (pixels with decreasing opacity)
* @param x start point x coordinate
* @param y start point y coordinate
* @param length length of segment (negative value to start from 0 opacity)
* @param mask draw only in this area
* @param color color of pixels
* @param opa maximum opacity
*/
void lv_draw_aa_ver_seg(lv_coord_t x, lv_coord_t y, lv_coord_t length, const lv_area_t * mask, lv_color_t color,
lv_opa_t opa)
{
bool aa_inv = false;
if(length < 0) {
aa_inv = true;
length = -length;
}
lv_coord_t i;
for(i = 0; i < length; i++) {
lv_opa_t px_opa = lv_draw_aa_get_opa(length, i, opa);
if(aa_inv) px_opa = opa - px_opa;
lv_draw_px(x, y + i, mask, color, px_opa);
}
}
/**
* Add a horizontal anti-aliasing segment (pixels with decreasing opacity)
* @param x start point x coordinate
* @param y start point y coordinate
* @param length length of segment (negative value to start from 0 opacity)
* @param mask draw only in this area
* @param color color of pixels
* @param opa maximum opacity
*/
void lv_draw_aa_hor_seg(lv_coord_t x, lv_coord_t y, lv_coord_t length, const lv_area_t * mask, lv_color_t color,
lv_opa_t opa)
{
bool aa_inv = false;
if(length < 0) {
aa_inv = true;
length = -length;
}
lv_coord_t i;
for(i = 0; i < length; i++) {
lv_opa_t px_opa = lv_draw_aa_get_opa(length, i, opa);
if(aa_inv) px_opa = opa - px_opa;
lv_draw_px(x + i, y, mask, color, px_opa);
}
}
#endif
/**********************
* STATIC FUNCTIONS
**********************/

View File

@@ -0,0 +1,109 @@
/**
* @file lv_draw.h
*
*/
#ifndef LV_DRAW_H
#define LV_DRAW_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../../lv_conf.h"
#endif
#include "../lv_core/lv_style.h"
#include "../lv_misc/lv_txt.h"
#include "lv_img_decoder.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Give a buffer with the given to use during drawing.
* Be careful to not use the buffer while other processes are using it.
* @param size the required size
*/
void * lv_draw_get_buf(uint32_t size);
/**
* Free the draw buffer
*/
void lv_draw_free_buf(void);
#if LV_ANTIALIAS
/**
* Get the opacity of a pixel based it's position in a line segment
* @param seg segment length
* @param px_id position of of a pixel which opacity should be get [0..seg-1]
* @param base_opa the base opacity
* @return the opacity of the given pixel
*/
lv_opa_t lv_draw_aa_get_opa(lv_coord_t seg, lv_coord_t px_id, lv_opa_t base_opa);
/**
* Add a vertical anti-aliasing segment (pixels with decreasing opacity)
* @param x start point x coordinate
* @param y start point y coordinate
* @param length length of segment (negative value to start from 0 opacity)
* @param mask draw only in this area
* @param color color of pixels
* @param opa maximum opacity
*/
void lv_draw_aa_ver_seg(lv_coord_t x, lv_coord_t y, lv_coord_t length, const lv_area_t * mask, lv_color_t color,
lv_opa_t opa);
/**
* Add a horizontal anti-aliasing segment (pixels with decreasing opacity)
* @param x start point x coordinate
* @param y start point y coordinate
* @param length length of segment (negative value to start from 0 opacity)
* @param mask draw only in this area
* @param color color of pixels
* @param opa maximum opacity
*/
void lv_draw_aa_hor_seg(lv_coord_t x, lv_coord_t y, lv_coord_t length, const lv_area_t * mask, lv_color_t color,
lv_opa_t opa);
#endif
/**********************
* GLOBAL VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* POST INCLUDES
*********************/
#include "lv_draw_basic.h"
#include "lv_draw_rect.h"
#include "lv_draw_label.h"
#include "lv_draw_img.h"
#include "lv_draw_line.h"
#include "lv_draw_triangle.h"
#include "lv_draw_arc.h"
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_H*/

View File

@@ -0,0 +1,15 @@
CSRCS += lv_draw_basic.c
CSRCS += lv_draw.c
CSRCS += lv_draw_rect.c
CSRCS += lv_draw_label.c
CSRCS += lv_draw_line.c
CSRCS += lv_draw_img.c
CSRCS += lv_draw_arc.c
CSRCS += lv_draw_triangle.c
CSRCS += lv_img_decoder.c
CSRCS += lv_img_cache.c
DEPPATH += --dep-path $(LVGL_DIR)/lvgl/src/lv_draw
VPATH += :$(LVGL_DIR)/lvgl/src/lv_draw
CFLAGS += "-I$(LVGL_DIR)lvgl/src/lv_draw"

View File

@@ -0,0 +1,273 @@
/**
* @file lv_draw_arc.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_arc.h"
#include "../lv_misc/lv_math.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static uint16_t fast_atan2(int x, int y);
static void ver_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color,
lv_opa_t opa);
static void hor_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color,
lv_opa_t opa);
static bool deg_test_norm(uint16_t deg, uint16_t start, uint16_t end);
static bool deg_test_inv(uint16_t deg, uint16_t start, uint16_t end);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Draw an arc. (Can draw pie too with great thickness.)
* @param center_x the x coordinate of the center of the arc
* @param center_y the y coordinate of the center of the arc
* @param radius the radius of the arc
* @param mask the arc will be drawn only in this mask
* @param start_angle the start angle of the arc (0 deg on the bottom, 90 deg on the right)
* @param end_angle the end angle of the arc
* @param style style of the arc (`body.thickness`, `body.main_color`, `body.opa` is used)
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, const lv_area_t * mask,
uint16_t start_angle, uint16_t end_angle, const lv_style_t * style, lv_opa_t opa_scale)
{
lv_coord_t thickness = style->line.width;
if(thickness > radius) thickness = radius;
lv_coord_t r_out = radius;
lv_coord_t r_in = r_out - thickness;
int16_t deg_base;
int16_t deg;
lv_coord_t x_start[4];
lv_coord_t x_end[4];
lv_color_t color = style->line.color;
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.opa : (uint16_t)((uint16_t)style->body.opa * opa_scale) >> 8;
bool (*deg_test)(uint16_t, uint16_t, uint16_t);
if(start_angle <= end_angle)
deg_test = deg_test_norm;
else
deg_test = deg_test_inv;
if(deg_test(270, start_angle, end_angle))
hor_line(center_x - r_out + 1, center_y, mask, thickness - 1, color, opa); // Left Middle
if(deg_test(90, start_angle, end_angle))
hor_line(center_x + r_in, center_y, mask, thickness - 1, color, opa); // Right Middle
if(deg_test(180, start_angle, end_angle))
ver_line(center_x, center_y - r_out + 1, mask, thickness - 1, color, opa); // Top Middle
if(deg_test(0, start_angle, end_angle))
ver_line(center_x, center_y + r_in, mask, thickness - 1, color, opa); // Bottom middle
uint32_t r_out_sqr = r_out * r_out;
uint32_t r_in_sqr = r_in * r_in;
int16_t xi;
int16_t yi;
for(yi = -r_out; yi < 0; yi++) {
x_start[0] = LV_COORD_MIN;
x_start[1] = LV_COORD_MIN;
x_start[2] = LV_COORD_MIN;
x_start[3] = LV_COORD_MIN;
x_end[0] = LV_COORD_MIN;
x_end[1] = LV_COORD_MIN;
x_end[2] = LV_COORD_MIN;
x_end[3] = LV_COORD_MIN;
for(xi = -r_out; xi < 0; xi++) {
uint32_t r_act_sqr = xi * xi + yi * yi;
if(r_act_sqr > r_out_sqr) continue;
deg_base = fast_atan2(xi, yi) - 180;
deg = 180 + deg_base;
if(deg_test(deg, start_angle, end_angle)) {
if(x_start[0] == LV_COORD_MIN) x_start[0] = xi;
} else if(x_start[0] != LV_COORD_MIN && x_end[0] == LV_COORD_MIN) {
x_end[0] = xi - 1;
}
deg = 360 - deg_base;
if(deg_test(deg, start_angle, end_angle)) {
if(x_start[1] == LV_COORD_MIN) x_start[1] = xi;
} else if(x_start[1] != LV_COORD_MIN && x_end[1] == LV_COORD_MIN) {
x_end[1] = xi - 1;
}
deg = 180 - deg_base;
if(deg_test(deg, start_angle, end_angle)) {
if(x_start[2] == LV_COORD_MIN) x_start[2] = xi;
} else if(x_start[2] != LV_COORD_MIN && x_end[2] == LV_COORD_MIN) {
x_end[2] = xi - 1;
}
deg = deg_base;
if(deg_test(deg, start_angle, end_angle)) {
if(x_start[3] == LV_COORD_MIN) x_start[3] = xi;
} else if(x_start[3] != LV_COORD_MIN && x_end[3] == LV_COORD_MIN) {
x_end[3] = xi - 1;
}
if(r_act_sqr < r_in_sqr)
break; /*No need to continue the iteration in x once we found the inner edge of the
arc*/
}
if(x_start[0] != LV_COORD_MIN) {
if(x_end[0] == LV_COORD_MIN) x_end[0] = xi - 1;
hor_line(center_x + x_start[0], center_y + yi, mask, x_end[0] - x_start[0], color, opa);
}
if(x_start[1] != LV_COORD_MIN) {
if(x_end[1] == LV_COORD_MIN) x_end[1] = xi - 1;
hor_line(center_x + x_start[1], center_y - yi, mask, x_end[1] - x_start[1], color, opa);
}
if(x_start[2] != LV_COORD_MIN) {
if(x_end[2] == LV_COORD_MIN) x_end[2] = xi - 1;
hor_line(center_x - x_end[2], center_y + yi, mask, LV_MATH_ABS(x_end[2] - x_start[2]), color, opa);
}
if(x_start[3] != LV_COORD_MIN) {
if(x_end[3] == LV_COORD_MIN) x_end[3] = xi - 1;
hor_line(center_x - x_end[3], center_y - yi, mask, LV_MATH_ABS(x_end[3] - x_start[3]), color, opa);
}
#if LV_ANTIALIAS
/*TODO*/
#endif
}
}
static uint16_t fast_atan2(int x, int y)
{
// Fast XY vector to integer degree algorithm - Jan 2011 www.RomanBlack.com
// Converts any XY values including 0 to a degree value that should be
// within +/- 1 degree of the accurate value without needing
// large slow trig functions like ArcTan() or ArcCos().
// NOTE! at least one of the X or Y values must be non-zero!
// This is the full version, for all 4 quadrants and will generate
// the angle in integer degrees from 0-360.
// Any values of X and Y are usable including negative values provided
// they are between -1456 and 1456 so the 16bit multiply does not overflow.
unsigned char negflag;
unsigned char tempdegree;
unsigned char comp;
unsigned int degree; // this will hold the result
// signed int x; // these hold the XY vector at the start
// signed int y; // (and they will be destroyed)
unsigned int ux;
unsigned int uy;
// Save the sign flags then remove signs and get XY as unsigned ints
negflag = 0;
if(x < 0) {
negflag += 0x01; // x flag bit
x = (0 - x); // is now +
}
ux = x; // copy to unsigned var before multiply
if(y < 0) {
negflag += 0x02; // y flag bit
y = (0 - y); // is now +
}
uy = y; // copy to unsigned var before multiply
// 1. Calc the scaled "degrees"
if(ux > uy) {
degree = (uy * 45) / ux; // degree result will be 0-45 range
negflag += 0x10; // octant flag bit
} else {
degree = (ux * 45) / uy; // degree result will be 0-45 range
}
// 2. Compensate for the 4 degree error curve
comp = 0;
tempdegree = degree; // use an unsigned char for speed!
if(tempdegree > 22) { // if top half of range
if(tempdegree <= 44) comp++;
if(tempdegree <= 41) comp++;
if(tempdegree <= 37) comp++;
if(tempdegree <= 32) comp++; // max is 4 degrees compensated
} else { // else is lower half of range
if(tempdegree >= 2) comp++;
if(tempdegree >= 6) comp++;
if(tempdegree >= 10) comp++;
if(tempdegree >= 15) comp++; // max is 4 degrees compensated
}
degree += comp; // degree is now accurate to +/- 1 degree!
// Invert degree if it was X>Y octant, makes 0-45 into 90-45
if(negflag & 0x10) degree = (90 - degree);
// 3. Degree is now 0-90 range for this quadrant,
// need to invert it for whichever quadrant it was in
if(negflag & 0x02) { // if -Y
if(negflag & 0x01) // if -Y -X
degree = (180 + degree);
else // else is -Y +X
degree = (180 - degree);
} else { // else is +Y
if(negflag & 0x01) // if +Y -X
degree = (360 - degree);
}
return degree;
}
/**********************
* STATIC FUNCTIONS
**********************/
static void ver_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color, lv_opa_t opa)
{
lv_area_t area;
lv_area_set(&area, x, y, x, y + len);
lv_draw_fill(&area, mask, color, opa);
}
static void hor_line(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_coord_t len, lv_color_t color, lv_opa_t opa)
{
lv_area_t area;
lv_area_set(&area, x, y, x + len, y);
lv_draw_fill(&area, mask, color, opa);
}
static bool deg_test_norm(uint16_t deg, uint16_t start, uint16_t end)
{
if(deg >= start && deg <= end)
return true;
else
return false;
}
static bool deg_test_inv(uint16_t deg, uint16_t start, uint16_t end)
{
if(deg >= start || deg <= end) {
return true;
} else
return false;
}

View File

@@ -0,0 +1,52 @@
/**
* @file lv_draw_arc.h
*
*/
#ifndef LV_DRAW_ARC_H
#define LV_DRAW_ARC_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Draw an arc. (Can draw pie too with great thickness.)
* @param center_x the x coordinate of the center of the arc
* @param center_y the y coordinate of the center of the arc
* @param radius the radius of the arc
* @param mask the arc will be drawn only in this mask
* @param start_angle the start angle of the arc (0 deg on the bottom, 90 deg on the right)
* @param end_angle the end angle of the arc
* @param style style of the arc (`body.thickness`, `body.main_color`, `body.opa` is used)
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, const lv_area_t * mask,
uint16_t start_angle, uint16_t end_angle, const lv_style_t * style, lv_opa_t opa_scale);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_ARC*/

View File

@@ -0,0 +1,707 @@
/**
* @file lv_draw_basic.c
*
*/
#include "lv_draw_basic.h"
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include "../lv_core/lv_refr.h"
#include "../lv_hal/lv_hal.h"
#include "../lv_font/lv_font.h"
#include "../lv_misc/lv_area.h"
#include "../lv_misc/lv_color.h"
#include "../lv_misc/lv_log.h"
#include <stddef.h>
#include "lv_draw.h"
/*********************
* INCLUDES
*********************/
/*********************
* DEFINES
*********************/
/*Always fill < 50 px with 'sw_color_fill' because of the hw. init overhead*/
#define VFILL_HW_ACC_SIZE_LIMIT 50
#ifndef LV_ATTRIBUTE_MEM_ALIGN
#define LV_ATTRIBUTE_MEM_ALIGN
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void sw_mem_blend(lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa);
static void sw_color_fill(lv_color_t * mem, lv_coord_t mem_width, const lv_area_t * fill_area, lv_color_t color,
lv_opa_t opa);
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
static inline lv_color_t color_mix_2_alpha(lv_color_t bg_color, lv_opa_t bg_opa, lv_color_t fg_color, lv_opa_t fg_opa);
#endif
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Put a pixel in the Virtual Display Buffer
* @param x pixel x coordinate
* @param y pixel y coordinate
* @param mask_p fill only on this mask (truncated to VDB area)
* @param color pixel color
* @param opa opacity of the area (0..255)
*/
void lv_draw_px(lv_coord_t x, lv_coord_t y, const lv_area_t * mask_p, lv_color_t color, lv_opa_t opa)
{
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
/*Pixel out of the mask*/
if(x < mask_p->x1 || x > mask_p->x2 || y < mask_p->y1 || y > mask_p->y2) {
return;
}
lv_disp_t * disp = lv_refr_get_disp_refreshing();
lv_disp_buf_t * vdb = lv_disp_get_buf(disp);
uint32_t vdb_width = lv_area_get_width(&vdb->area);
/*Make the coordinates relative to VDB*/
x -= vdb->area.x1;
y -= vdb->area.y1;
if(disp->driver.set_px_cb) {
disp->driver.set_px_cb(&disp->driver, (uint8_t *)vdb->buf_act, vdb_width, x, y, color, opa);
} else {
bool scr_transp = false;
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
scr_transp = disp->driver.screen_transp;
#endif
lv_color_t * vdb_px_p = vdb->buf_act;
vdb_px_p += y * vdb_width + x;
if(scr_transp == false) {
if(opa == LV_OPA_COVER) {
*vdb_px_p = color;
} else {
*vdb_px_p = lv_color_mix(color, *vdb_px_p, opa);
}
} else {
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
*vdb_px_p = color_mix_2_alpha(*vdb_px_p, (*vdb_px_p).ch.alpha, color, opa);
#endif
}
}
}
/**
* Fill an area in the Virtual Display Buffer
* @param cords_p coordinates of the area to fill
* @param mask_p fill only o this mask (truncated to VDB area)
* @param color fill color
* @param opa opacity of the area (0..255)
*/
void lv_draw_fill(const lv_area_t * cords_p, const lv_area_t * mask_p, lv_color_t color, lv_opa_t opa)
{
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
lv_area_t res_a;
bool union_ok;
/*Get the union of cord and mask*/
/* The mask is already truncated to the vdb size
* in 'lv_refr_area_with_vdb' function */
union_ok = lv_area_intersect(&res_a, cords_p, mask_p);
/*If there are common part of the three area then draw to the vdb*/
if(union_ok == false) {
return;
}
lv_disp_t * disp = lv_refr_get_disp_refreshing();
lv_disp_buf_t * vdb = lv_disp_get_buf(disp);
lv_area_t vdb_rel_a; /*Stores relative coordinates on vdb*/
vdb_rel_a.x1 = res_a.x1 - vdb->area.x1;
vdb_rel_a.y1 = res_a.y1 - vdb->area.y1;
vdb_rel_a.x2 = res_a.x2 - vdb->area.x1;
vdb_rel_a.y2 = res_a.y2 - vdb->area.y1;
lv_color_t * vdb_buf_tmp = vdb->buf_act;
uint32_t vdb_width = lv_area_get_width(&vdb->area);
/*Move the vdb_tmp to the first row*/
vdb_buf_tmp += vdb_width * vdb_rel_a.y1;
#if LV_USE_GPU
static LV_ATTRIBUTE_MEM_ALIGN lv_color_t color_array_tmp[LV_HOR_RES_MAX]; /*Used by 'lv_disp_mem_blend'*/
static lv_coord_t last_width = -1;
lv_coord_t w = lv_area_get_width(&vdb_rel_a);
/*Don't use hw. acc. for every small fill (because of the init overhead)*/
if(w < VFILL_HW_ACC_SIZE_LIMIT) {
sw_color_fill(vdb->buf_act, vdb_width, &vdb_rel_a, color, opa);
}
/*Not opaque fill*/
else if(opa == LV_OPA_COVER) {
/*Use hw fill if present*/
if(disp->driver.gpu_fill_cb) {
disp->driver.gpu_fill_cb(&disp->driver, vdb->buf_act, vdb_width, &vdb_rel_a, color);
}
/*Use hw blend if present and the area is not too small*/
else if(lv_area_get_height(&vdb_rel_a) > VFILL_HW_ACC_SIZE_LIMIT && disp->driver.gpu_blend_cb) {
/*Fill a one line sized buffer with a color and blend this later*/
if(color_array_tmp[0].full != color.full || last_width != w) {
uint16_t i;
for(i = 0; i < w; i++) {
color_array_tmp[i].full = color.full;
}
last_width = w;
}
/*Blend the filled line to every line VDB line-by-line*/
lv_coord_t row;
for(row = vdb_rel_a.y1; row <= vdb_rel_a.y2; row++) {
disp->driver.gpu_blend_cb(&disp->driver, &vdb_buf_tmp[vdb_rel_a.x1], color_array_tmp, w, opa);
vdb_buf_tmp += vdb_width;
}
}
/*Else use sw fill if no better option*/
else {
sw_color_fill(vdb->buf_act, vdb_width, &vdb_rel_a, color, opa);
}
}
/*Fill with opacity*/
else {
/*Use hw blend if present*/
if(disp->driver.gpu_blend_cb) {
if(color_array_tmp[0].full != color.full || last_width != w) {
uint16_t i;
for(i = 0; i < w; i++) {
color_array_tmp[i].full = color.full;
}
last_width = w;
}
lv_coord_t row;
for(row = vdb_rel_a.y1; row <= vdb_rel_a.y2; row++) {
disp->driver.gpu_blend_cb(&disp->driver, &vdb_buf_tmp[vdb_rel_a.x1], color_array_tmp, w, opa);
vdb_buf_tmp += vdb_width;
}
}
/*Use sw fill with opa if no better option*/
else {
sw_color_fill(vdb->buf_act, vdb_width, &vdb_rel_a, color, opa);
}
}
#else
sw_color_fill(vdb->buf_act, vdb_width, &vdb_rel_a, color, opa);
#endif
}
/**
* Draw a letter in the Virtual Display Buffer
* @param pos_p left-top coordinate of the latter
* @param mask_p the letter will be drawn only on this area (truncated to VDB area)
* @param font_p pointer to font
* @param letter a letter to draw
* @param color color of letter
* @param opa opacity of letter (0..255)
*/
void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * mask_p, const lv_font_t * font_p, uint32_t letter,
lv_color_t color, lv_opa_t opa)
{
/*clang-format off*/
const uint8_t bpp1_opa_table[2] = {0, 255}; /*Opacity mapping with bpp = 1 (Just for compatibility)*/
const uint8_t bpp2_opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
const uint8_t bpp4_opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/
68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255};
/*clang-format on*/
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
if(font_p == NULL) {
LV_LOG_WARN("Font: character's bitmap not found");
return;
}
lv_font_glyph_dsc_t g;
bool g_ret = lv_font_get_glyph_dsc(font_p, &g, letter, '\0');
if(g_ret == false) return;
lv_coord_t pos_x = pos_p->x + g.ofs_x;
lv_coord_t pos_y = pos_p->y + (font_p->line_height - font_p->base_line) - g.box_h - g.ofs_y;
const uint8_t * bpp_opa_table;
uint8_t bitmask_init;
uint8_t bitmask;
switch(g.bpp) {
case 1:
bpp_opa_table = bpp1_opa_table;
bitmask_init = 0x80;
break;
case 2:
bpp_opa_table = bpp2_opa_table;
bitmask_init = 0xC0;
break;
case 4:
bpp_opa_table = bpp4_opa_table;
bitmask_init = 0xF0;
break;
case 8:
bpp_opa_table = NULL;
bitmask_init = 0xFF;
break; /*No opa table, pixel value will be used directly*/
default: return; /*Invalid bpp. Can't render the letter*/
}
const uint8_t * map_p = lv_font_get_glyph_bitmap(font_p, letter);
if(map_p == NULL) return;
/*If the letter is completely out of mask don't draw it */
if(pos_x + g.box_w < mask_p->x1 || pos_x > mask_p->x2 || pos_y + g.box_h < mask_p->y1 || pos_y > mask_p->y2) return;
lv_disp_t * disp = lv_refr_get_disp_refreshing();
lv_disp_buf_t * vdb = lv_disp_get_buf(disp);
lv_coord_t vdb_width = lv_area_get_width(&vdb->area);
lv_color_t * vdb_buf_tmp = vdb->buf_act;
lv_coord_t col, row;
uint8_t width_byte_scr = g.box_w >> 3; /*Width in bytes (on the screen finally) (e.g. w = 11 -> 2 bytes wide)*/
if(g.box_w & 0x7) width_byte_scr++;
uint16_t width_bit = g.box_w * g.bpp; /*Letter width in bits*/
/* Calculate the col/row start/end on the map*/
lv_coord_t col_start = pos_x >= mask_p->x1 ? 0 : mask_p->x1 - pos_x;
lv_coord_t col_end = pos_x + g.box_w <= mask_p->x2 ? g.box_w : mask_p->x2 - pos_x + 1;
lv_coord_t row_start = pos_y >= mask_p->y1 ? 0 : mask_p->y1 - pos_y;
lv_coord_t row_end = pos_y + g.box_h <= mask_p->y2 ? g.box_h : mask_p->y2 - pos_y + 1;
/*Set a pointer on VDB to the first pixel of the letter*/
vdb_buf_tmp += ((pos_y - vdb->area.y1) * vdb_width) + pos_x - vdb->area.x1;
/*If the letter is partially out of mask the move there on VDB*/
vdb_buf_tmp += (row_start * vdb_width) + col_start;
/*Move on the map too*/
uint32_t bit_ofs = (row_start * width_bit) + (col_start * g.bpp);
map_p += bit_ofs >> 3;
uint8_t letter_px;
lv_opa_t px_opa;
uint16_t col_bit;
col_bit = bit_ofs & 0x7; /* "& 0x7" equals to "% 8" just faster */
bool scr_transp = false;
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
scr_transp = disp->driver.screen_transp;
#endif
for(row = row_start; row < row_end; row++) {
bitmask = bitmask_init >> col_bit;
for(col = col_start; col < col_end; col++) {
letter_px = (*map_p & bitmask) >> (8 - col_bit - g.bpp);
if(letter_px != 0) {
if(opa == LV_OPA_COVER) {
px_opa = g.bpp == 8 ? letter_px : bpp_opa_table[letter_px];
} else {
px_opa = g.bpp == 8 ? (uint16_t)((uint16_t)letter_px * opa) >> 8
: (uint16_t)((uint16_t)bpp_opa_table[letter_px] * opa) >> 8;
}
if(disp->driver.set_px_cb) {
disp->driver.set_px_cb(&disp->driver, (uint8_t *)vdb->buf_act, vdb_width,
(col + pos_x) - vdb->area.x1, (row + pos_y) - vdb->area.y1, color, px_opa);
} else if(vdb_buf_tmp->full != color.full) {
if(px_opa > LV_OPA_MAX)
*vdb_buf_tmp = color;
else if(px_opa > LV_OPA_MIN) {
if(scr_transp == false) {
*vdb_buf_tmp = lv_color_mix(color, *vdb_buf_tmp, px_opa);
} else {
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
*vdb_buf_tmp = color_mix_2_alpha(*vdb_buf_tmp, (*vdb_buf_tmp).ch.alpha, color, px_opa);
#endif
}
}
}
}
vdb_buf_tmp++;
if(col_bit < 8 - g.bpp) {
col_bit += g.bpp;
bitmask = bitmask >> g.bpp;
} else {
col_bit = 0;
bitmask = bitmask_init;
map_p++;
}
}
col_bit += ((g.box_w - col_end) + col_start) * g.bpp;
map_p += (col_bit >> 3);
col_bit = col_bit & 0x7;
vdb_buf_tmp += vdb_width - (col_end - col_start); /*Next row in VDB*/
}
}
/**
* Draw a color map to the display (image)
* @param cords_p coordinates the color map
* @param mask_p the map will drawn only on this area (truncated to VDB area)
* @param map_p pointer to a lv_color_t array
* @param opa opacity of the map
* @param chroma_keyed true: enable transparency of LV_IMG_LV_COLOR_TRANSP color pixels
* @param alpha_byte true: extra alpha byte is inserted for every pixel
* @param recolor mix the pixels with this color
* @param recolor_opa the intense of recoloring
*/
void lv_draw_map(const lv_area_t * cords_p, const lv_area_t * mask_p, const uint8_t * map_p, lv_opa_t opa,
bool chroma_key, bool alpha_byte, lv_color_t recolor, lv_opa_t recolor_opa)
{
if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
lv_area_t masked_a;
bool union_ok;
/*Get the union of map size and mask*/
/* The mask is already truncated to the vdb size
* in 'lv_refr_area_with_vdb' function */
union_ok = lv_area_intersect(&masked_a, cords_p, mask_p);
/*If there are common part of the three area then draw to the vdb*/
if(union_ok == false) return;
/*The pixel size in byte is different if an alpha byte is added too*/
uint8_t px_size_byte = alpha_byte ? LV_IMG_PX_SIZE_ALPHA_BYTE : sizeof(lv_color_t);
/*If the map starts OUT of the masked area then calc. the first pixel*/
lv_coord_t map_width = lv_area_get_width(cords_p);
if(cords_p->y1 < masked_a.y1) {
map_p += (uint32_t)map_width * ((masked_a.y1 - cords_p->y1)) * px_size_byte;
}
if(cords_p->x1 < masked_a.x1) {
map_p += (masked_a.x1 - cords_p->x1) * px_size_byte;
}
lv_disp_t * disp = lv_refr_get_disp_refreshing();
lv_disp_buf_t * vdb = lv_disp_get_buf(disp);
/*Stores coordinates relative to the current VDB*/
masked_a.x1 = masked_a.x1 - vdb->area.x1;
masked_a.y1 = masked_a.y1 - vdb->area.y1;
masked_a.x2 = masked_a.x2 - vdb->area.x1;
masked_a.y2 = masked_a.y2 - vdb->area.y1;
lv_coord_t vdb_width = lv_area_get_width(&vdb->area);
lv_color_t * vdb_buf_tmp = vdb->buf_act;
vdb_buf_tmp += (uint32_t)vdb_width * masked_a.y1; /*Move to the first row*/
vdb_buf_tmp += (uint32_t)masked_a.x1; /*Move to the first col*/
lv_coord_t row;
lv_coord_t map_useful_w = lv_area_get_width(&masked_a);
bool scr_transp = false;
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
scr_transp = disp->driver.screen_transp;
#endif
/*The simplest case just copy the pixels into the VDB*/
if(chroma_key == false && alpha_byte == false && opa == LV_OPA_COVER && recolor_opa == LV_OPA_TRANSP) {
/*Use the custom VDB write function is exists*/
if(disp->driver.set_px_cb) {
lv_coord_t col;
for(row = masked_a.y1; row <= masked_a.y2; row++) {
for(col = 0; col < map_useful_w; col++) {
lv_color_t px_color = *((lv_color_t *)&map_p[(uint32_t)col * px_size_byte]);
disp->driver.set_px_cb(&disp->driver, (uint8_t *)vdb->buf_act, vdb_width, col + masked_a.x1, row,
px_color, opa);
}
map_p += map_width * px_size_byte; /*Next row on the map*/
}
}
/*Normal native VDB*/
else {
for(row = masked_a.y1; row <= masked_a.y2; row++) {
#if LV_USE_GPU
if(disp->driver.gpu_blend_cb == false) {
sw_mem_blend(vdb_buf_tmp, (lv_color_t *)map_p, map_useful_w, opa);
} else {
disp->driver.gpu_blend_cb(&disp->driver, vdb_buf_tmp, (lv_color_t *)map_p, map_useful_w, opa);
}
#else
sw_mem_blend(vdb_buf_tmp, (lv_color_t *)map_p, map_useful_w, opa);
#endif
map_p += map_width * px_size_byte; /*Next row on the map*/
vdb_buf_tmp += vdb_width; /*Next row on the VDB*/
}
}
}
/*In the other cases every pixel need to be checked one-by-one*/
else {
lv_coord_t col;
lv_color_t last_img_px = LV_COLOR_BLACK;
lv_color_t recolored_px = lv_color_mix(recolor, last_img_px, recolor_opa);
for(row = masked_a.y1; row <= masked_a.y2; row++) {
for(col = 0; col < map_useful_w; col++) {
lv_opa_t opa_result = opa;
uint8_t * px_color_p = (uint8_t *)&map_p[(uint32_t)col * px_size_byte];
lv_color_t px_color;
/*Calculate with the pixel level alpha*/
if(alpha_byte) {
#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
px_color.full = px_color_p[0];
#elif LV_COLOR_DEPTH == 16
/*Because of Alpha byte 16 bit color can start on odd address which can cause
* crash*/
px_color.full = px_color_p[0] + (px_color_p[1] << 8);
#elif LV_COLOR_DEPTH == 32
px_color = *((lv_color_t *)px_color_p);
#endif
lv_opa_t px_opa = *(px_color_p + LV_IMG_PX_SIZE_ALPHA_BYTE - 1);
if(px_opa == LV_OPA_TRANSP)
continue;
else if(px_opa != LV_OPA_COVER)
opa_result = (uint32_t)((uint32_t)px_opa * opa_result) >> 8;
} else {
px_color = *((lv_color_t *)px_color_p);
}
/*Handle chroma key*/
if(chroma_key && px_color.full == disp->driver.color_chroma_key.full) continue;
/*Re-color the pixel if required*/
if(recolor_opa != LV_OPA_TRANSP) {
if(last_img_px.full != px_color.full) { /*Minor acceleration: calculate only for
new colors (save the last)*/
last_img_px = px_color;
recolored_px = lv_color_mix(recolor, last_img_px, recolor_opa);
}
/*Handle custom VDB write is present*/
if(disp->driver.set_px_cb) {
disp->driver.set_px_cb(&disp->driver, (uint8_t *)vdb->buf_act, vdb_width, col + masked_a.x1,
row, recolored_px, opa_result);
}
/*Normal native VDB write*/
else {
if(opa_result == LV_OPA_COVER)
vdb_buf_tmp[col].full = recolored_px.full;
else
vdb_buf_tmp[col] = lv_color_mix(recolored_px, vdb_buf_tmp[col], opa_result);
}
} else {
/*Handle custom VDB write is present*/
if(disp->driver.set_px_cb) {
disp->driver.set_px_cb(&disp->driver, (uint8_t *)vdb->buf_act, vdb_width, col + masked_a.x1,
row, px_color, opa_result);
}
/*Normal native VDB write*/
else {
if(opa_result == LV_OPA_COVER)
vdb_buf_tmp[col] = px_color;
else {
if(scr_transp == false) {
vdb_buf_tmp[col] = lv_color_mix(px_color, vdb_buf_tmp[col], opa_result);
} else {
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
vdb_buf_tmp[col] = color_mix_2_alpha(vdb_buf_tmp[col], vdb_buf_tmp[col].ch.alpha,
px_color, opa_result);
#endif
}
}
}
}
}
map_p += map_width * px_size_byte; /*Next row on the map*/
vdb_buf_tmp += vdb_width; /*Next row on the VDB*/
}
}
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Blend pixels to destination memory using opacity
* @param dest a memory address. Copy 'src' here.
* @param src pointer to pixel map. Copy it to 'dest'.
* @param length number of pixels in 'src'
* @param opa opacity (0, LV_OPA_TRANSP: transparent ... 255, LV_OPA_COVER, fully cover)
*/
static void sw_mem_blend(lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa)
{
if(opa == LV_OPA_COVER) {
memcpy(dest, src, length * sizeof(lv_color_t));
} else {
uint32_t col;
for(col = 0; col < length; col++) {
dest[col] = lv_color_mix(src[col], dest[col], opa);
}
}
}
/**
* Fill an area with a color
* @param mem a memory address. Considered to a rectangular window according to 'mem_area'
* @param mem_width width of the 'mem' buffer
* @param fill_area coordinates of an area to fill. Relative to 'mem_area'.
* @param color fill color
* @param opa opacity (0, LV_OPA_TRANSP: transparent ... 255, LV_OPA_COVER, fully cover)
*/
static void sw_color_fill(lv_color_t * mem, lv_coord_t mem_width, const lv_area_t * fill_area, lv_color_t color,
lv_opa_t opa)
{
/*Set all row in vdb to the given color*/
lv_coord_t row;
lv_coord_t col;
lv_disp_t * disp = lv_refr_get_disp_refreshing();
if(disp->driver.set_px_cb) {
for(col = fill_area->x1; col <= fill_area->x2; col++) {
for(row = fill_area->y1; row <= fill_area->y2; row++) {
disp->driver.set_px_cb(&disp->driver, (uint8_t *)mem, mem_width, col, row, color, opa);
}
}
} else {
mem += fill_area->y1 * mem_width; /*Go to the first row*/
/*Run simpler function without opacity*/
if(opa == LV_OPA_COVER) {
/*Fill the first row with 'color'*/
for(col = fill_area->x1; col <= fill_area->x2; col++) {
mem[col] = color;
}
/*Copy the first row to all other rows*/
lv_color_t * mem_first = &mem[fill_area->x1];
lv_coord_t copy_size = (fill_area->x2 - fill_area->x1 + 1) * sizeof(lv_color_t);
mem += mem_width;
for(row = fill_area->y1 + 1; row <= fill_area->y2; row++) {
memcpy(&mem[fill_area->x1], mem_first, copy_size);
mem += mem_width;
}
}
/*Calculate with alpha too*/
else {
bool scr_transp = false;
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
scr_transp = disp->driver.screen_transp;
#endif
lv_color_t bg_tmp = LV_COLOR_BLACK;
lv_color_t opa_tmp = lv_color_mix(color, bg_tmp, opa);
for(row = fill_area->y1; row <= fill_area->y2; row++) {
for(col = fill_area->x1; col <= fill_area->x2; col++) {
if(scr_transp == false) {
/*If the bg color changed recalculate the result color*/
if(mem[col].full != bg_tmp.full) {
bg_tmp = mem[col];
opa_tmp = lv_color_mix(color, bg_tmp, opa);
}
mem[col] = opa_tmp;
} else {
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
mem[col] = color_mix_2_alpha(mem[col], mem[col].ch.alpha, color, opa);
#endif
}
}
mem += mem_width;
}
}
}
}
#if LV_COLOR_DEPTH == 32 && LV_COLOR_SCREEN_TRANSP
/**
* Mix two colors. Both color can have alpha value. It requires ARGB888 colors.
* @param bg_color background color
* @param bg_opa alpha of the background color
* @param fg_color foreground color
* @param fg_opa alpha of the foreground color
* @return the mixed color. the alpha channel (color.alpha) contains the result alpha
*/
static inline lv_color_t color_mix_2_alpha(lv_color_t bg_color, lv_opa_t bg_opa, lv_color_t fg_color, lv_opa_t fg_opa)
{
/* Pick the foreground if it's fully opaque or the Background is fully transparent*/
if(fg_opa > LV_OPA_MAX || bg_opa <= LV_OPA_MIN) {
fg_color.ch.alpha = fg_opa;
return fg_color;
}
/*Transparent foreground: use the Background*/
else if(fg_opa <= LV_OPA_MIN) {
return bg_color;
}
/*Opaque background: use simple mix*/
else if(bg_opa >= LV_OPA_MAX) {
return lv_color_mix(fg_color, bg_color, fg_opa);
}
/*Both colors have alpha. Expensive calculation need to be applied*/
else {
/*Save the parameters and the result. If they will be asked again don't compute again*/
static lv_opa_t fg_opa_save = 0;
static lv_opa_t bg_opa_save = 0;
static lv_color_t fg_color_save = {{0}};
static lv_color_t bg_color_save = {{0}};
static lv_color_t c = {{0}};
if(fg_opa != fg_opa_save || bg_opa != bg_opa_save || fg_color.full != fg_color_save.full ||
bg_color.full != bg_color_save.full) {
fg_opa_save = fg_opa;
bg_opa_save = bg_opa;
fg_color_save.full = fg_color.full;
bg_color_save.full = bg_color.full;
/*Info:
* https://en.wikipedia.org/wiki/Alpha_compositing#Analytical_derivation_of_the_over_operator*/
lv_opa_t alpha_res = 255 - ((uint16_t)((uint16_t)(255 - fg_opa) * (255 - bg_opa)) >> 8);
if(alpha_res == 0) {
while(1)
;
}
lv_opa_t ratio = (uint16_t)((uint16_t)fg_opa * 255) / alpha_res;
c = lv_color_mix(fg_color, bg_color, ratio);
c.ch.alpha = alpha_res;
}
return c;
}
}
#endif

View File

@@ -0,0 +1,82 @@
/**
* @file lv_draw_basic.h
*
*/
#ifndef LV_DRAW_BASIC_H
#define LV_DRAW_BASIC_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../../lv_conf.h"
#endif
#include "../lv_font/lv_font.h"
#include "../lv_misc/lv_color.h"
#include "../lv_misc/lv_area.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_draw_px(lv_coord_t x, lv_coord_t y, const lv_area_t * mask_p, lv_color_t color, lv_opa_t opa);
/**
* Fill an area in the Virtual Display Buffer
* @param cords_p coordinates of the area to fill
* @param mask_p fill only o this mask
* @param color fill color
* @param opa opacity of the area (0..255)
*/
void lv_draw_fill(const lv_area_t * cords_p, const lv_area_t * mask_p, lv_color_t color, lv_opa_t opa);
/**
* Draw a letter in the Virtual Display Buffer
* @param pos_p left-top coordinate of the latter
* @param mask_p the letter will be drawn only on this area
* @param font_p pointer to font
* @param letter a letter to draw
* @param color color of letter
* @param opa opacity of letter (0..255)
*/
void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * mask_p, const lv_font_t * font_p, uint32_t letter,
lv_color_t color, lv_opa_t opa);
/**
* Draw a color map to the display (image)
* @param cords_p coordinates the color map
* @param mask_p the map will drawn only on this area (truncated to VDB area)
* @param map_p pointer to a lv_color_t array
* @param opa opacity of the map
* @param chroma_keyed true: enable transparency of LV_IMG_LV_COLOR_TRANSP color pixels
* @param alpha_byte true: extra alpha byte is inserted for every pixel
* @param recolor mix the pixels with this color
* @param recolor_opa the intense of recoloring
*/
void lv_draw_map(const lv_area_t * cords_p, const lv_area_t * mask_p, const uint8_t * map_p, lv_opa_t opa,
bool chroma_key, bool alpha_byte, lv_color_t recolor, lv_opa_t recolor_opa);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_BASIC_H*/

View File

@@ -0,0 +1,494 @@
/**
* @file lv_draw_img.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_img.h"
#include "lv_img_cache.h"
#include "../lv_misc/lv_log.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static lv_res_t lv_img_draw_core(const lv_area_t * coords, const lv_area_t * mask, const void * src,
const lv_style_t * style, lv_opa_t opa_scale);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Draw an image
* @param coords the coordinates of the image
* @param mask the image will be drawn only in this area
* @param src pointer to a lv_color_t array which contains the pixels of the image
* @param style style of the image
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_img(const lv_area_t * coords, const lv_area_t * mask, const void * src, const lv_style_t * style,
lv_opa_t opa_scale)
{
if(src == NULL) {
LV_LOG_WARN("Image draw: src is NULL");
lv_draw_rect(coords, mask, &lv_style_plain, LV_OPA_COVER);
lv_draw_label(coords, mask, &lv_style_plain, LV_OPA_COVER, "No\ndata", LV_TXT_FLAG_NONE, NULL, -1, -1, NULL);
return;
}
lv_res_t res;
res = lv_img_draw_core(coords, mask, src, style, opa_scale);
if(res == LV_RES_INV) {
LV_LOG_WARN("Image draw error");
lv_draw_rect(coords, mask, &lv_style_plain, LV_OPA_COVER);
lv_draw_label(coords, mask, &lv_style_plain, LV_OPA_COVER, "No\ndata", LV_TXT_FLAG_NONE, NULL, -1, -1, NULL);
return;
}
}
/**
* Get the color of an image's pixel
* @param dsc an image descriptor
* @param x x coordinate of the point to get
* @param y x coordinate of the point to get
* @param style style of the image. In case of `LV_IMG_CF_ALPHA_1/2/4/8` `style->image.color` shows
* the color. Can be `NULL` but for `ALPHA` images black will be returned. In other cases it is not
* used.
* @return color of the point
*/
lv_color_t lv_img_buf_get_px_color(lv_img_dsc_t * dsc, lv_coord_t x, lv_coord_t y, const lv_style_t * style)
{
lv_color_t p_color = LV_COLOR_BLACK;
if(x >= dsc->header.w) {
x = dsc->header.w - 1;
LV_LOG_WARN("lv_canvas_get_px: x is too large (out of canvas)");
} else if(x < 0) {
x = 0;
LV_LOG_WARN("lv_canvas_get_px: x is < 0 (out of canvas)");
}
if(y >= dsc->header.h) {
y = dsc->header.h - 1;
LV_LOG_WARN("lv_canvas_get_px: y is too large (out of canvas)");
} else if(y < 0) {
y = 0;
LV_LOG_WARN("lv_canvas_get_px: y is < 0 (out of canvas)");
}
uint8_t * buf_u8 = (uint8_t *)dsc->data;
if(dsc->header.cf == LV_IMG_CF_TRUE_COLOR || dsc->header.cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED ||
dsc->header.cf == LV_IMG_CF_TRUE_COLOR_ALPHA) {
uint8_t px_size = lv_img_color_format_get_px_size(dsc->header.cf) >> 3;
uint32_t px = dsc->header.w * y * px_size + x * px_size;
memcpy(&p_color, &buf_u8[px], sizeof(lv_color_t));
#if LV_COLOR_SIZE == 32
p_color.ch.alpha = 0xFF; /*Only the color should be get so use a deafult alpha value*/
#endif
} else if(dsc->header.cf == LV_IMG_CF_INDEXED_1BIT) {
buf_u8 += 4 * 2;
uint8_t bit = x & 0x7;
x = x >> 3;
uint32_t px = (dsc->header.w >> 3) * y + x;
p_color.full = (buf_u8[px] & (1 << (7 - bit))) >> (7 - bit);
} else if(dsc->header.cf == LV_IMG_CF_INDEXED_2BIT) {
buf_u8 += 4 * 4;
uint8_t bit = (x & 0x3) * 2;
x = x >> 2;
uint32_t px = (dsc->header.w >> 2) * y + x;
p_color.full = (buf_u8[px] & (3 << (6 - bit))) >> (6 - bit);
} else if(dsc->header.cf == LV_IMG_CF_INDEXED_4BIT) {
buf_u8 += 4 * 16;
uint8_t bit = (x & 0x1) * 4;
x = x >> 1;
uint32_t px = (dsc->header.w >> 1) * y + x;
p_color.full = (buf_u8[px] & (0xF << (4 - bit))) >> (4 - bit);
} else if(dsc->header.cf == LV_IMG_CF_INDEXED_8BIT) {
buf_u8 += 4 * 256;
uint32_t px = dsc->header.w * y + x;
p_color.full = buf_u8[px];
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_1BIT || dsc->header.cf == LV_IMG_CF_ALPHA_2BIT ||
dsc->header.cf == LV_IMG_CF_ALPHA_4BIT || dsc->header.cf == LV_IMG_CF_ALPHA_8BIT) {
if(style)
p_color = style->image.color;
else
p_color = LV_COLOR_BLACK;
}
return p_color;
}
/**
* Get the alpha value of an image's pixel
* @param dsc pointer to an image descriptor
* @param x x coordinate of the point to set
* @param y x coordinate of the point to set
* @return alpha value of the point
*/
lv_opa_t lv_img_buf_get_px_alpha(lv_img_dsc_t * dsc, lv_coord_t x, lv_coord_t y)
{
if(x >= dsc->header.w) {
x = dsc->header.w - 1;
LV_LOG_WARN("lv_canvas_get_px: x is too large (out of canvas)");
} else if(x < 0) {
x = 0;
LV_LOG_WARN("lv_canvas_get_px: x is < 0 (out of canvas)");
}
if(y >= dsc->header.h) {
y = dsc->header.h - 1;
LV_LOG_WARN("lv_canvas_get_px: y is too large (out of canvas)");
} else if(y < 0) {
y = 0;
LV_LOG_WARN("lv_canvas_get_px: y is < 0 (out of canvas)");
}
uint8_t * buf_u8 = (uint8_t *)dsc->data;
if(dsc->header.cf == LV_IMG_CF_TRUE_COLOR_ALPHA) {
uint32_t px = dsc->header.w * y * LV_IMG_PX_SIZE_ALPHA_BYTE + x * LV_IMG_PX_SIZE_ALPHA_BYTE;
return buf_u8[px + LV_IMG_PX_SIZE_ALPHA_BYTE - 1];
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_1BIT) {
uint8_t bit = x & 0x7;
x = x >> 3;
uint32_t px = (dsc->header.w >> 3) * y + x;
uint8_t px_opa = (buf_u8[px] & (1 << (7 - bit))) >> (7 - bit);
return px_opa ? LV_OPA_TRANSP : LV_OPA_COVER;
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_2BIT) {
const uint8_t opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
uint8_t bit = (x & 0x3) * 2;
x = x >> 2;
uint32_t px = (dsc->header.w >> 2) * y + x;
uint8_t px_opa = (buf_u8[px] & (3 << (6 - bit))) >> (6 - bit);
return opa_table[px_opa];
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_4BIT) {
const uint8_t opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/
68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255};
uint8_t bit = (x & 0x1) * 4;
x = x >> 1;
uint32_t px = (dsc->header.w >> 1) * y + x;
uint8_t px_opa = (buf_u8[px] & (0xF << (4 - bit))) >> (4 - bit);
return opa_table[px_opa];
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_8BIT) {
uint32_t px = dsc->header.w * y + x;
return buf_u8[px];
}
return LV_OPA_COVER;
}
/**
* Set the color of a pixel of an image. The alpha channel won't be affected.
* @param dsc pointer to an image descriptor
* @param x x coordinate of the point to set
* @param y x coordinate of the point to set
* @param c color of the point
*/
void lv_img_buf_set_px_color(lv_img_dsc_t * dsc, lv_coord_t x, lv_coord_t y, lv_color_t c)
{
uint8_t * buf_u8 = (uint8_t *)dsc->data;
if(dsc->header.cf == LV_IMG_CF_TRUE_COLOR || dsc->header.cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
uint8_t px_size = lv_img_color_format_get_px_size(dsc->header.cf) >> 3;
uint32_t px = dsc->header.w * y * px_size + x * px_size;
memcpy(&buf_u8[px], &c, px_size);
} else if(dsc->header.cf == LV_IMG_CF_TRUE_COLOR_ALPHA) {
uint8_t px_size = lv_img_color_format_get_px_size(dsc->header.cf) >> 3;
uint32_t px = dsc->header.w * y * px_size + x * px_size;
memcpy(&buf_u8[px], &c, px_size - 1); /*-1 to not overwrite the alpha value*/
} else if(dsc->header.cf == LV_IMG_CF_INDEXED_1BIT) {
buf_u8 += sizeof(lv_color32_t) * 2; /*Skip the palette*/
uint8_t bit = x & 0x7;
x = x >> 3;
uint32_t px = (dsc->header.w >> 3) * y + x;
buf_u8[px] = buf_u8[px] & ~(1 << (7 - bit));
buf_u8[px] = buf_u8[px] | ((c.full & 0x1) << (7 - bit));
} else if(dsc->header.cf == LV_IMG_CF_INDEXED_2BIT) {
buf_u8 += sizeof(lv_color32_t) * 4; /*Skip the palette*/
uint8_t bit = (x & 0x3) * 2;
x = x >> 2;
uint32_t px = (dsc->header.w >> 2) * y + x;
buf_u8[px] = buf_u8[px] & ~(3 << (6 - bit));
buf_u8[px] = buf_u8[px] | ((c.full & 0x3) << (6 - bit));
} else if(dsc->header.cf == LV_IMG_CF_INDEXED_4BIT) {
buf_u8 += sizeof(lv_color32_t) * 16; /*Skip the palette*/
uint8_t bit = (x & 0x1) * 4;
x = x >> 1;
uint32_t px = (dsc->header.w >> 1) * y + x;
buf_u8[px] = buf_u8[px] & ~(0xF << (4 - bit));
buf_u8[px] = buf_u8[px] | ((c.full & 0xF) << (4 - bit));
} else if(dsc->header.cf == LV_IMG_CF_INDEXED_8BIT) {
buf_u8 += sizeof(lv_color32_t) * 256; /*Skip the palette*/
uint32_t px = dsc->header.w * y + x;
buf_u8[px] = c.full;
}
}
/**
* Set the alpha value of a pixel of an image. The color won't be affected
* @param dsc pointer to an image descriptor
* @param x x coordinate of the point to set
* @param y x coordinate of the point to set
* @param opa the desired opacity
*/
void lv_img_buf_set_px_alpha(lv_img_dsc_t * dsc, lv_coord_t x, lv_coord_t y, lv_opa_t opa)
{
uint8_t * buf_u8 = (uint8_t *)dsc->data;
if(dsc->header.cf == LV_IMG_CF_TRUE_COLOR_ALPHA) {
uint8_t px_size = lv_img_color_format_get_px_size(dsc->header.cf) >> 3;
uint32_t px = dsc->header.w * y * px_size + x * px_size;
buf_u8[px + px_size - 1] = opa;
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_1BIT) {
opa = opa >> 7; /*opa -> [0,1]*/
uint8_t bit = x & 0x7;
x = x >> 3;
uint32_t px = (dsc->header.w >> 3) * y + x;
buf_u8[px] = buf_u8[px] & ~(1 << (7 - bit));
buf_u8[px] = buf_u8[px] | ((opa & 0x1) << (7 - bit));
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_2BIT) {
opa = opa >> 6; /*opa -> [0,3]*/
uint8_t bit = (x & 0x3) * 2;
x = x >> 2;
uint32_t px = (dsc->header.w >> 2) * y + x;
buf_u8[px] = buf_u8[px] & ~(3 << (6 - bit));
buf_u8[px] = buf_u8[px] | ((opa & 0x3) << (6 - bit));
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_4BIT) {
opa = opa >> 4; /*opa -> [0,15]*/
uint8_t bit = (x & 0x1) * 4;
x = x >> 1;
uint32_t px = (dsc->header.w >> 1) * y + x;
buf_u8[px] = buf_u8[px] & ~(0xF << (4 - bit));
buf_u8[px] = buf_u8[px] | ((opa & 0xF) << (4 - bit));
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_8BIT) {
uint32_t px = dsc->header.w * y + x;
buf_u8[px] = opa;
}
}
/**
* Set the palette color of an indexed image. Valid only for `LV_IMG_CF_INDEXED1/2/4/8`
* @param dsc pointer to an image descriptor
* @param id the palette color to set:
* - for `LV_IMG_CF_INDEXED1`: 0..1
* - for `LV_IMG_CF_INDEXED2`: 0..3
* - for `LV_IMG_CF_INDEXED4`: 0..15
* - for `LV_IMG_CF_INDEXED8`: 0..255
* @param c the color to set
*/
void lv_img_buf_set_palette(lv_img_dsc_t * dsc, uint8_t id, lv_color_t c)
{
if((dsc->header.cf == LV_IMG_CF_ALPHA_1BIT && id > 1) || (dsc->header.cf == LV_IMG_CF_ALPHA_2BIT && id > 3) ||
(dsc->header.cf == LV_IMG_CF_ALPHA_4BIT && id > 15) || (dsc->header.cf == LV_IMG_CF_ALPHA_8BIT)) {
LV_LOG_WARN("lv_img_buf_set_px_alpha: invalid 'id'");
return;
}
lv_color32_t c32;
c32.full = lv_color_to32(c);
uint8_t * buf = (uint8_t *)dsc->data;
memcpy(&buf[id * sizeof(c32)], &c32, sizeof(c32));
}
/**
* Get the pixel size of a color format in bits
* @param cf a color format (`LV_IMG_CF_...`)
* @return the pixel size in bits
*/
uint8_t lv_img_color_format_get_px_size(lv_img_cf_t cf)
{
uint8_t px_size = 0;
switch(cf) {
case LV_IMG_CF_UNKNOWN:
case LV_IMG_CF_RAW: px_size = 0; break;
case LV_IMG_CF_TRUE_COLOR:
case LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED: px_size = LV_COLOR_SIZE; break;
case LV_IMG_CF_TRUE_COLOR_ALPHA: px_size = LV_IMG_PX_SIZE_ALPHA_BYTE << 3; break;
case LV_IMG_CF_INDEXED_1BIT:
case LV_IMG_CF_ALPHA_1BIT: px_size = 1; break;
case LV_IMG_CF_INDEXED_2BIT:
case LV_IMG_CF_ALPHA_2BIT: px_size = 2; break;
case LV_IMG_CF_INDEXED_4BIT:
case LV_IMG_CF_ALPHA_4BIT: px_size = 4; break;
case LV_IMG_CF_INDEXED_8BIT:
case LV_IMG_CF_ALPHA_8BIT: px_size = 8; break;
default: px_size = 0; break;
}
return px_size;
}
/**
* Check if a color format is chroma keyed or not
* @param cf a color format (`LV_IMG_CF_...`)
* @return true: chroma keyed; false: not chroma keyed
*/
bool lv_img_color_format_is_chroma_keyed(lv_img_cf_t cf)
{
bool is_chroma_keyed = false;
switch(cf) {
case LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED:
case LV_IMG_CF_RAW_CHROMA_KEYED:
case LV_IMG_CF_INDEXED_1BIT:
case LV_IMG_CF_INDEXED_2BIT:
case LV_IMG_CF_INDEXED_4BIT:
case LV_IMG_CF_INDEXED_8BIT: is_chroma_keyed = true; break;
default: is_chroma_keyed = false; break;
}
return is_chroma_keyed;
}
/**
* Check if a color format has alpha channel or not
* @param cf a color format (`LV_IMG_CF_...`)
* @return true: has alpha channel; false: doesn't have alpha channel
*/
bool lv_img_color_format_has_alpha(lv_img_cf_t cf)
{
bool has_alpha = false;
switch(cf) {
case LV_IMG_CF_TRUE_COLOR_ALPHA:
case LV_IMG_CF_RAW_ALPHA:
case LV_IMG_CF_ALPHA_1BIT:
case LV_IMG_CF_ALPHA_2BIT:
case LV_IMG_CF_ALPHA_4BIT:
case LV_IMG_CF_ALPHA_8BIT: has_alpha = true; break;
default: has_alpha = false; break;
}
return has_alpha;
}
/**
* Get the type of an image source
* @param src pointer to an image source:
* - pointer to an 'lv_img_t' variable (image stored internally and compiled into the code)
* - a path to a file (e.g. "S:/folder/image.bin")
* - or a symbol (e.g. LV_SYMBOL_CLOSE)
* @return type of the image source LV_IMG_SRC_VARIABLE/FILE/SYMBOL/UNKNOWN
*/
lv_img_src_t lv_img_src_get_type(const void * src)
{
lv_img_src_t img_src_type = LV_IMG_SRC_UNKNOWN;
if(src == NULL) return img_src_type;
const uint8_t * u8_p = src;
/*The first byte shows the type of the image source*/
if(u8_p[0] >= 0x20 && u8_p[0] <= 0x7F) {
img_src_type = LV_IMG_SRC_FILE; /*If it's an ASCII character then it's file name*/
} else if(u8_p[0] >= 0x80) {
img_src_type = LV_IMG_SRC_SYMBOL; /*Symbols begins after 0x7F*/
} else {
img_src_type = LV_IMG_SRC_VARIABLE; /*`lv_img_dsc_t` is design to the first byte < 0x20*/
}
if(LV_IMG_SRC_UNKNOWN == img_src_type) {
LV_LOG_WARN("lv_img_src_get_type: unknown image type");
}
return img_src_type;
}
/**********************
* STATIC FUNCTIONS
**********************/
static lv_res_t lv_img_draw_core(const lv_area_t * coords, const lv_area_t * mask, const void * src,
const lv_style_t * style, lv_opa_t opa_scale)
{
lv_area_t mask_com; /*Common area of mask and coords*/
bool union_ok;
union_ok = lv_area_intersect(&mask_com, mask, coords);
if(union_ok == false) {
return LV_RES_OK; /*Out of mask. There is nothing to draw so the image is drawn
successfully.*/
}
lv_opa_t opa =
opa_scale == LV_OPA_COVER ? style->image.opa : (uint16_t)((uint16_t)style->image.opa * opa_scale) >> 8;
lv_img_cache_entry_t * cdsc = lv_img_cache_open(src, style);
if(cdsc == NULL) return LV_RES_INV;
bool chroma_keyed = lv_img_color_format_is_chroma_keyed(cdsc->dec_dsc.header.cf);
bool alpha_byte = lv_img_color_format_has_alpha(cdsc->dec_dsc.header.cf);
if(cdsc->dec_dsc.error_msg != NULL) {
LV_LOG_WARN("Image draw error");
lv_draw_rect(coords, mask, &lv_style_plain, LV_OPA_COVER);
lv_draw_label(coords, mask, &lv_style_plain, LV_OPA_COVER, cdsc->dec_dsc.error_msg, LV_TXT_FLAG_NONE, NULL, -1,
-1, NULL);
}
/* The decoder open could open the image and gave the entire uncompressed image.
* Just draw it!*/
else if(cdsc->dec_dsc.img_data) {
lv_draw_map(coords, mask, cdsc->dec_dsc.img_data, opa, chroma_keyed, alpha_byte, style->image.color,
style->image.intense);
}
/* The whole uncompressed image is not available. Try to read it line-by-line*/
else {
lv_coord_t width = lv_area_get_width(&mask_com);
uint8_t * buf = lv_draw_get_buf(lv_area_get_width(&mask_com) * ((LV_COLOR_DEPTH >> 3) + 1)); /*+1 because of the possible alpha byte*/
lv_area_t line;
lv_area_copy(&line, &mask_com);
lv_area_set_height(&line, 1);
lv_coord_t x = mask_com.x1 - coords->x1;
lv_coord_t y = mask_com.y1 - coords->y1;
lv_coord_t row;
lv_res_t read_res;
for(row = mask_com.y1; row <= mask_com.y2; row++) {
read_res = lv_img_decoder_read_line(&cdsc->dec_dsc, x, y, width, buf);
if(read_res != LV_RES_OK) {
lv_img_decoder_close(&cdsc->dec_dsc);
LV_LOG_WARN("Image draw can't read the line");
return LV_RES_INV;
}
lv_draw_map(&line, mask, buf, opa, chroma_keyed, alpha_byte, style->image.color, style->image.intense);
line.y1++;
line.y2++;
y++;
}
}
return LV_RES_OK;
}

View File

@@ -0,0 +1,131 @@
/**
* @file lv_draw_img.h
*
*/
#ifndef LV_DRAW_IMG_H
#define LV_DRAW_IMG_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
#include "lv_img_decoder.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Draw an image
* @param coords the coordinates of the image
* @param mask the image will be drawn only in this area
* @param src pointer to a lv_color_t array which contains the pixels of the image
* @param style style of the image
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_img(const lv_area_t * coords, const lv_area_t * mask, const void * src, const lv_style_t * style,
lv_opa_t opa_scale);
/**
* Get the type of an image source
* @param src pointer to an image source:
* - pointer to an 'lv_img_t' variable (image stored internally and compiled into the code)
* - a path to a file (e.g. "S:/folder/image.bin")
* - or a symbol (e.g. LV_SYMBOL_CLOSE)
* @return type of the image source LV_IMG_SRC_VARIABLE/FILE/SYMBOL/UNKNOWN
*/
lv_img_src_t lv_img_src_get_type(const void * src);
/**
* Get the color of an image's pixel
* @param dsc an image descriptor
* @param x x coordinate of the point to get
* @param y x coordinate of the point to get
* @param style style of the image. In case of `LV_IMG_CF_ALPHA_1/2/4/8` `style->image.color` shows
* the color. Can be `NULL` but for `ALPHA` images black will be returned. In other cases it is not
* used.
* @return color of the point
*/
lv_color_t lv_img_buf_get_px_color(lv_img_dsc_t * dsc, lv_coord_t x, lv_coord_t y, const lv_style_t * style);
/**
* Get the alpha value of an image's pixel
* @param dsc pointer to an image descriptor
* @param x x coordinate of the point to set
* @param y x coordinate of the point to set
* @return alpha value of the point
*/
lv_opa_t lv_img_buf_get_px_alpha(lv_img_dsc_t * dsc, lv_coord_t x, lv_coord_t y);
/**
* Set the color of a pixel of an image. The alpha channel won't be affected.
* @param dsc pointer to an image descriptor
* @param x x coordinate of the point to set
* @param y x coordinate of the point to set
* @param c color of the point
*/
void lv_img_buf_set_px_color(lv_img_dsc_t * dsc, lv_coord_t x, lv_coord_t y, lv_color_t c);
/**
* Set the alpha value of a pixel of an image. The color won't be affected
* @param dsc pointer to an image descriptor
* @param x x coordinate of the point to set
* @param y x coordinate of the point to set
* @param opa the desired opacity
*/
void lv_img_buf_set_px_alpha(lv_img_dsc_t * dsc, lv_coord_t x, lv_coord_t y, lv_opa_t opa);
/**
* Set the palette color of an indexed image. Valid only for `LV_IMG_CF_INDEXED1/2/4/8`
* @param dsc pointer to an image descriptor
* @param id the palette color to set:
* - for `LV_IMG_CF_INDEXED1`: 0..1
* - for `LV_IMG_CF_INDEXED2`: 0..3
* - for `LV_IMG_CF_INDEXED4`: 0..15
* - for `LV_IMG_CF_INDEXED8`: 0..255
* @param c the color to set
*/
void lv_img_buf_set_palette(lv_img_dsc_t * dsc, uint8_t id, lv_color_t c);
/**
* Get the pixel size of a color format in bits
* @param cf a color format (`LV_IMG_CF_...`)
* @return the pixel size in bits
*/
uint8_t lv_img_color_format_get_px_size(lv_img_cf_t cf);
/**
* Check if a color format is chroma keyed or not
* @param cf a color format (`LV_IMG_CF_...`)
* @return true: chroma keyed; false: not chroma keyed
*/
bool lv_img_color_format_is_chroma_keyed(lv_img_cf_t cf);
/**
* Check if a color format has alpha channel or not
* @param cf a color format (`LV_IMG_CF_...`)
* @return true: has alpha channel; false: doesn't have alpha channel
*/
bool lv_img_color_format_has_alpha(lv_img_cf_t cf);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_TEMPL_H*/

View File

@@ -0,0 +1,283 @@
/**
* @file lv_draw_label.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_label.h"
#include "../lv_misc/lv_math.h"
/*********************
* DEFINES
*********************/
#define LABEL_RECOLOR_PAR_LENGTH 6
#define LV_LABEL_HINT_UPDATE_TH 1024 /*Update the "hint" if the label's y coordinates have changed more then this*/
/**********************
* TYPEDEFS
**********************/
enum {
CMD_STATE_WAIT,
CMD_STATE_PAR,
CMD_STATE_IN,
};
typedef uint8_t cmd_state_t;
/**********************
* STATIC PROTOTYPES
**********************/
static uint8_t hex_char_to_num(char hex);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Write a text
* @param coords coordinates of the label
* @param mask the label will be drawn only in this area
* @param style pointer to a style
* @param opa_scale scale down all opacities by the factor
* @param txt 0 terminated text to write
* @param flag settings for the text from 'txt_flag_t' enum
* @param offset text offset in x and y direction (NULL if unused)
* @param sel_start start index of selected area (`LV_LABEL_TXT_SEL_OFF` if none)
* @param sel_end end index of selected area (`LV_LABEL_TXT_SEL_OFF` if none)
*/
void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale,
const char * txt, lv_txt_flag_t flag, lv_point_t * offset, uint16_t sel_start, uint16_t sel_end,
lv_draw_label_hint_t * hint)
{
const lv_font_t * font = style->text.font;
lv_coord_t w;
if((flag & LV_TXT_FLAG_EXPAND) == 0) {
/*Normally use the label's width as width*/
w = lv_area_get_width(coords);
} else {
/*If EXAPND is enabled then not limit the text's width to the object's width*/
lv_point_t p;
lv_txt_get_size(&p, txt, style->text.font, style->text.letter_space, style->text.line_space, LV_COORD_MAX,
flag);
w = p.x;
}
lv_coord_t line_height = lv_font_get_line_height(font) + style->text.line_space;
/*Init variables for the first line*/
lv_coord_t line_width = 0;
lv_point_t pos;
pos.x = coords->x1;
pos.y = coords->y1;
lv_coord_t x_ofs = 0;
lv_coord_t y_ofs = 0;
if(offset != NULL) {
x_ofs = offset->x;
y_ofs = offset->y;
pos.y += y_ofs;
}
uint32_t line_start = 0;
int32_t last_line_start = -1;
/*Check the hint to use the cached info*/
if(hint && y_ofs == 0) {
/*If the label changed too much recalculate the hint.*/
if(LV_MATH_ABS(hint->coord_y - coords->y1) > LV_LABEL_HINT_UPDATE_TH - 2 * line_height) {
hint->line_start = -1;
}
last_line_start = hint->line_start;
}
/*Use the hint if it's valid*/
if(hint && last_line_start >= 0) {
line_start = last_line_start;
pos.y += hint->y;
}
uint32_t line_end = line_start + lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
/*Go the first visible line*/
while(pos.y + line_height < mask->y1) {
/*Go to next line*/
line_start = line_end;
line_end += lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
pos.y += line_height;
/*Save at the threshold coordinate*/
if(hint && pos.y >= -LV_LABEL_HINT_UPDATE_TH && hint->line_start < 0) {
hint->line_start = line_start;
hint->y = pos.y - coords->y1;
hint->coord_y = coords->y1;
}
if(txt[line_start] == '\0') return;
}
/*Align to middle*/
if(flag & LV_TXT_FLAG_CENTER) {
line_width = lv_txt_get_width(&txt[line_start], line_end - line_start, font, style->text.letter_space, flag);
pos.x += (lv_area_get_width(coords) - line_width) / 2;
}
/*Align to the right*/
else if(flag & LV_TXT_FLAG_RIGHT) {
line_width = lv_txt_get_width(&txt[line_start], line_end - line_start, font, style->text.letter_space, flag);
pos.x += lv_area_get_width(coords) - line_width;
}
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->text.opa : (uint16_t)((uint16_t)style->text.opa * opa_scale) >> 8;
cmd_state_t cmd_state = CMD_STATE_WAIT;
uint32_t i;
uint16_t par_start = 0;
lv_color_t recolor;
lv_coord_t letter_w;
lv_style_t sel_style;
lv_style_copy(&sel_style, &lv_style_plain_color);
sel_style.body.main_color = sel_style.body.grad_color = style->text.sel_color;
/*Write out all lines*/
while(txt[line_start] != '\0') {
if(offset != NULL) {
pos.x += x_ofs;
}
/*Write all letter of a line*/
cmd_state = CMD_STATE_WAIT;
i = line_start;
uint32_t letter;
uint32_t letter_next;
while(i < line_end) {
letter = lv_txt_encoded_next(txt, &i);
letter_next = lv_txt_encoded_next(&txt[i], NULL);
/*Handle the re-color command*/
if((flag & LV_TXT_FLAG_RECOLOR) != 0) {
if(letter == (uint32_t)LV_TXT_COLOR_CMD[0]) {
if(cmd_state == CMD_STATE_WAIT) { /*Start char*/
par_start = i;
cmd_state = CMD_STATE_PAR;
continue;
} else if(cmd_state == CMD_STATE_PAR) { /*Other start char in parameter escaped cmd. char */
cmd_state = CMD_STATE_WAIT;
} else if(cmd_state == CMD_STATE_IN) { /*Command end */
cmd_state = CMD_STATE_WAIT;
continue;
}
}
/*Skip the color parameter and wait the space after it*/
if(cmd_state == CMD_STATE_PAR) {
if(letter == ' ') {
/*Get the parameter*/
if(i - par_start == LABEL_RECOLOR_PAR_LENGTH + 1) {
char buf[LABEL_RECOLOR_PAR_LENGTH + 1];
memcpy(buf, &txt[par_start], LABEL_RECOLOR_PAR_LENGTH);
buf[LABEL_RECOLOR_PAR_LENGTH] = '\0';
int r, g, b;
r = (hex_char_to_num(buf[0]) << 4) + hex_char_to_num(buf[1]);
g = (hex_char_to_num(buf[2]) << 4) + hex_char_to_num(buf[3]);
b = (hex_char_to_num(buf[4]) << 4) + hex_char_to_num(buf[5]);
recolor = lv_color_make(r, g, b);
} else {
recolor.full = style->text.color.full;
}
cmd_state = CMD_STATE_IN; /*After the parameter the text is in the command*/
}
continue;
}
}
lv_color_t color = style->text.color;
if(cmd_state == CMD_STATE_IN) color = recolor;
letter_w = lv_font_get_glyph_width(font, letter, letter_next);
if(sel_start != 0xFFFF && sel_end != 0xFFFF) {
int char_ind = lv_encoded_get_char_id(txt, i);
/*Do not draw the rectangle on the character at `sel_start`.*/
if(char_ind > sel_start && char_ind <= sel_end) {
lv_area_t sel_coords;
sel_coords.x1 = pos.x;
sel_coords.y1 = pos.y;
sel_coords.x2 = pos.x + letter_w + style->text.letter_space - 1;
sel_coords.y2 = pos.y + line_height - 1;
lv_draw_rect(&sel_coords, mask, &sel_style, opa);
}
}
lv_draw_letter(&pos, mask, font, letter, color, opa);
if(letter_w > 0) {
pos.x += letter_w + style->text.letter_space;
}
}
/*Go to next line*/
line_start = line_end;
line_end += lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
pos.x = coords->x1;
/*Align to middle*/
if(flag & LV_TXT_FLAG_CENTER) {
line_width =
lv_txt_get_width(&txt[line_start], line_end - line_start, font, style->text.letter_space, flag);
pos.x += (lv_area_get_width(coords) - line_width) / 2;
}
/*Align to the right*/
else if(flag & LV_TXT_FLAG_RIGHT) {
line_width =
lv_txt_get_width(&txt[line_start], line_end - line_start, font, style->text.letter_space, flag);
pos.x += lv_area_get_width(coords) - line_width;
}
/*Go the next line position*/
pos.y += line_height;
if(pos.y > mask->y2) return;
}
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Convert a hexadecimal characters to a number (0..15)
* @param hex Pointer to a hexadecimal character (0..9, A..F)
* @return the numerical value of `hex` or 0 on error
*/
static uint8_t hex_char_to_num(char hex)
{
uint8_t result = 0;
if(hex >= '0' && hex <= '9') {
result = hex - '0';
} else {
if(hex >= 'a') hex -= 'a' - 'A'; /*Convert to upper case*/
switch(hex) {
case 'A': result = 10; break;
case 'B': result = 11; break;
case 'C': result = 12; break;
case 'D': result = 13; break;
case 'E': result = 14; break;
case 'F': result = 15; break;
default: result = 0; break;
}
}
return result;
}

View File

@@ -0,0 +1,71 @@
/**
* @file lv_draw_label.h
*
*/
#ifndef LV_DRAW_LABEL_H
#define LV_DRAW_LABEL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/** Store some info to speed up drawing of very large texts
* It takes a lot of time to get the first visible character because
* all the previous characters needs to be checked to calculate the positions.
* This structure stores an earlier (e.g. at -1000 px) coordinate and the index of that line.
* Therefore the calculations can start from here.*/
typedef struct {
/** Index of the line at `y` coordinate*/
int32_t line_start;
/** Give the `y` coordinate of the first letter at `line start` index. Relative to the label's coordinates*/
int32_t y;
/** The 'y1' coordinate of the label when the hint was saved.
* Used to invalidate the hint if the label has moved too much. */
int32_t coord_y;
}lv_draw_label_hint_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Write a text
* @param coords coordinates of the label
* @param mask the label will be drawn only in this area
* @param style pointer to a style
* @param opa_scale scale down all opacities by the factor
* @param txt 0 terminated text to write
* @param flag settings for the text from 'txt_flag_t' enum
* @param offset text offset in x and y direction (NULL if unused)
* @param sel_start start index of selected area (`LV_LABEL_TXT_SEL_OFF` if none)
* @param sel_end end index of selected area (`LV_LABEL_TXT_SEL_OFF` if none)
*/
void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale,
const char * txt, lv_txt_flag_t flag, lv_point_t * offset, uint16_t sel_start, uint16_t sel_end,
lv_draw_label_hint_t * hint);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_LABEL_H*/

View File

@@ -0,0 +1,636 @@
/**
* @file lv_draw_line.c
*
*/
/*********************
* INCLUDES
*********************/
#include <stdio.h>
#include <stdbool.h>
#include "lv_draw.h"
#include "../lv_core/lv_refr.h"
#include "../lv_misc/lv_math.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct
{
lv_point_t p1;
lv_point_t p2;
lv_point_t p_act;
lv_coord_t dx;
lv_coord_t sx; /*-1: x1 < x2; 1: x2 >= x1*/
lv_coord_t dy;
lv_coord_t sy; /*-1: y1 < y2; 1: y2 >= y1*/
lv_coord_t err;
lv_coord_t e2;
bool hor; /*Rather horizontal or vertical*/
} line_draw_t;
typedef struct
{
lv_coord_t width;
lv_coord_t width_1;
lv_coord_t width_half;
} line_width_t;
/**********************
* STATIC PROTOTYPES
**********************/
static void line_draw_hor(line_draw_t * main_line, const lv_area_t * mask, const lv_style_t * style,
lv_opa_t opa_scale);
static void line_draw_ver(line_draw_t * main_line, const lv_area_t * mask, const lv_style_t * style,
lv_opa_t opa_scale);
static void line_draw_skew(line_draw_t * main_line, bool dir_ori, const lv_area_t * mask, const lv_style_t * style,
lv_opa_t opa_scale);
static void line_init(line_draw_t * line, const lv_point_t * p1, const lv_point_t * p2);
static bool line_next(line_draw_t * line);
static bool line_next_y(line_draw_t * line);
static bool line_next_x(line_draw_t * line);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Draw a line
* @param point1 first point of the line
* @param point2 second point of the line
* @param mask the line will be drawn only on this area
* @param style pointer to a line's style
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_line(const lv_point_t * point1, const lv_point_t * point2, const lv_area_t * mask,
const lv_style_t * style, lv_opa_t opa_scale)
{
if(style->line.width == 0) return;
if(point1->x == point2->x && point1->y == point2->y) return;
/*Return if the points are out of the mask*/
if(point1->x < mask->x1 - style->line.width && point2->x < mask->x1 - style->line.width) return;
if(point1->x > mask->x2 + style->line.width && point2->x > mask->x2 + style->line.width) return;
if(point1->y < mask->y1 - style->line.width && point2->y < mask->y1 - style->line.width) return;
if(point1->y > mask->y2 + style->line.width && point2->y > mask->y2 + style->line.width) return;
line_draw_t main_line;
lv_point_t p1;
lv_point_t p2;
/*If the line if rather vertical then be sure y1 < y2 else x1 < x2*/
if(LV_MATH_ABS(point1->x - point2->x) > LV_MATH_ABS(point1->y - point2->y)) {
/*Steps less in y then x -> rather horizontal*/
if(point1->x < point2->x) {
p1.x = point1->x;
p1.y = point1->y;
p2.x = point2->x;
p2.y = point2->y;
} else {
p1.x = point2->x;
p1.y = point2->y;
p2.x = point1->x;
p2.y = point1->y;
}
} else {
/*Steps less in x then y -> rather vertical*/
if(point1->y < point2->y) {
p1.x = point1->x;
p1.y = point1->y;
p2.x = point2->x;
p2.y = point2->y;
} else {
p1.x = point2->x;
p1.y = point2->y;
p2.x = point1->x;
p2.y = point1->y;
}
}
line_init(&main_line, &p1, &p2);
/*Special case draw a horizontal line*/
if(main_line.p1.y == main_line.p2.y) {
line_draw_hor(&main_line, mask, style, opa_scale);
}
/*Special case draw a vertical line*/
else if(main_line.p1.x == main_line.p2.x) {
line_draw_ver(&main_line, mask, style, opa_scale);
}
/*Arbitrary skew line*/
else {
bool dir_ori = false;
#if LV_ANTIALIAS
bool aa = lv_disp_get_antialiasing(lv_refr_get_disp_refreshing());
if(aa) {
lv_point_t p_tmp;
if(main_line.hor) {
if(main_line.p1.y < main_line.p2.y) {
dir_ori = true;
p_tmp.x = main_line.p2.x;
p_tmp.y = main_line.p2.y - 1;
line_init(&main_line, &p1, &p_tmp);
main_line.sy = LV_MATH_ABS(main_line.sy); /*The sign can change if the line becomes horizontal*/
} else if(main_line.p1.y > main_line.p2.y) {
dir_ori = false;
p_tmp.x = main_line.p2.x;
p_tmp.y = main_line.p2.y + 1;
line_init(&main_line, &p1, &p_tmp);
main_line.sy = -LV_MATH_ABS(main_line.sy); /*The sign can change if the line becomes horizontal*/
}
} else {
if(main_line.p1.x < main_line.p2.x) {
dir_ori = true;
p_tmp.x = main_line.p2.x - 1;
p_tmp.y = main_line.p2.y;
line_init(&main_line, &p1, &p_tmp);
main_line.sx = LV_MATH_ABS(main_line.sx); /*The sign can change if the line becomes vertical*/
} else if(main_line.p1.x > main_line.p2.x) {
dir_ori = false;
p_tmp.x = main_line.p2.x + 1;
p_tmp.y = main_line.p2.y;
line_init(&main_line, &p1, &p_tmp);
main_line.sx = -LV_MATH_ABS(main_line.sx); /*The sign can change if the line becomes vertical*/
}
}
}
#endif
line_draw_skew(&main_line, dir_ori, mask, style, opa_scale);
}
}
/**********************
* STATIC FUNCTIONS
**********************/
static void line_draw_hor(line_draw_t * main_line, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale)
{
lv_coord_t width = style->line.width - 1;
lv_coord_t width_half = width >> 1;
lv_coord_t width_1 = width & 0x1;
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->line.opa : (uint16_t)((uint16_t)style->line.opa * opa_scale) >> 8;
lv_area_t act_area;
act_area.x1 = main_line->p1.x;
act_area.x2 = main_line->p2.x;
act_area.y1 = main_line->p1.y - width_half - width_1;
act_area.y2 = main_line->p2.y + width_half;
lv_area_t draw_area;
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
lv_draw_fill(&draw_area, mask, style->line.color, opa);
}
static void line_draw_ver(line_draw_t * main_line, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale)
{
lv_coord_t width = style->line.width - 1;
lv_coord_t width_half = width >> 1;
lv_coord_t width_1 = width & 0x1;
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->line.opa : (uint16_t)((uint16_t)style->line.opa * opa_scale) >> 8;
lv_area_t act_area;
act_area.x1 = main_line->p1.x - width_half;
act_area.x2 = main_line->p2.x + width_half + width_1;
act_area.y1 = main_line->p1.y;
act_area.y2 = main_line->p2.y;
lv_area_t draw_area;
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
lv_draw_fill(&draw_area, mask, style->line.color, opa);
}
static void line_draw_skew(line_draw_t * main_line, bool dir_ori, const lv_area_t * mask, const lv_style_t * style,
lv_opa_t opa_scale)
{
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->line.opa : (uint16_t)((uint16_t)style->line.opa * opa_scale) >> 8;
#if LV_ANTIALIAS
bool aa = lv_disp_get_antialiasing(lv_refr_get_disp_refreshing());
#endif
lv_point_t vect_main, vect_norm;
vect_main.x = main_line->p2.x - main_line->p1.x;
vect_main.y = main_line->p2.y - main_line->p1.y;
if(main_line->hor) {
if(main_line->p1.y < main_line->p2.y + dir_ori) {
vect_norm.x = -vect_main.y;
vect_norm.y = vect_main.x;
} else {
vect_norm.x = vect_main.y;
vect_norm.y = -vect_main.x;
}
} else {
if(main_line->p1.x < main_line->p2.x + dir_ori) {
vect_norm.x = vect_main.y;
vect_norm.y = -vect_main.x;
} else {
vect_norm.x = -vect_main.y;
vect_norm.y = vect_main.x;
}
}
/* In case of a short but tick line the perpendicular ending is longer then the real line.
* it would break the calculations so make the normal vector larger*/
vect_norm.x = vect_norm.x << 4;
vect_norm.y = vect_norm.y << 4;
lv_coord_t width;
width = style->line.width;
/* The pattern stores the points of the line ending. It has the good direction and length.
* The worth case is the 45° line where pattern can have 1.41 x `width` points*/
lv_point_t * pattern = lv_draw_get_buf(width * 2 * sizeof(lv_point_t));
lv_coord_t i = 0;
/*Create a perpendicular pattern (a small line)*/
if(width != 0) {
line_draw_t pattern_line;
lv_point_t p0 = {0, 0};
line_init(&pattern_line, &p0, &vect_norm);
uint32_t width_sqr = width * width;
/* Run for a lot of times. Meanwhile the real width will be determined as well */
for(i = 0; i < (lv_coord_t)sizeof(pattern); i++) {
pattern[i].x = pattern_line.p_act.x;
pattern[i].y = pattern_line.p_act.y;
/*Finish the pattern line if it's length equal to the desired width (Use Pythagoras
* theorem)*/
uint32_t sqr = pattern_line.p_act.x * pattern_line.p_act.x + pattern_line.p_act.y * pattern_line.p_act.y;
if(sqr >= width_sqr) {
width = i;
#if LV_ANTIALIAS
if(aa) width--;
#endif
break;
}
line_next(&pattern_line);
}
}
#if LV_ANTIALIAS
lv_coord_t aa_last_corner;
lv_coord_t width_safe = width;
if(aa) {
if(width == 0) width_safe = 1;
aa_last_corner = 0;
}
#endif
lv_coord_t x_center_ofs = 0;
lv_coord_t y_center_ofs = 0;
if(width != 0) {
x_center_ofs = pattern[width - 1].x / 2;
y_center_ofs = pattern[width - 1].y / 2;
} else {
if(main_line->hor && main_line->p1.y >= main_line->p2.y + dir_ori) pattern[0].y--;
if(!main_line->hor && main_line->p1.x >= main_line->p2.x + dir_ori) pattern[0].x--;
}
/* Make the coordinates relative to the center */
for(i = 0; i < width; i++) {
pattern[i].x -= x_center_ofs;
pattern[i].y -= y_center_ofs;
#if LV_ANTIALIAS
if(aa) {
if(i != 0) {
if(main_line->hor) {
if(pattern[i - 1].x != pattern[i].x) {
lv_coord_t seg_w = pattern[i].y - pattern[aa_last_corner].y;
if(main_line->sy < 0) {
lv_draw_aa_ver_seg(main_line->p1.x + pattern[aa_last_corner].x - 1,
main_line->p1.y + pattern[aa_last_corner].y + seg_w + 1, seg_w, mask,
style->line.color, opa);
lv_draw_aa_ver_seg(main_line->p2.x + pattern[aa_last_corner].x + 1,
main_line->p2.y + pattern[aa_last_corner].y + seg_w + 1, -seg_w, mask,
style->line.color, opa);
} else {
lv_draw_aa_ver_seg(main_line->p1.x + pattern[aa_last_corner].x - 1,
main_line->p1.y + pattern[aa_last_corner].y, seg_w, mask,
style->line.color, opa);
lv_draw_aa_ver_seg(main_line->p2.x + pattern[aa_last_corner].x + 1,
main_line->p2.y + pattern[aa_last_corner].y, -seg_w, mask,
style->line.color, opa);
}
aa_last_corner = i;
}
} else {
if(pattern[i - 1].y != pattern[i].y) {
lv_coord_t seg_w = pattern[i].x - pattern[aa_last_corner].x;
if(main_line->sx < 0) {
lv_draw_aa_hor_seg(main_line->p1.x + pattern[aa_last_corner].x + seg_w + 1,
main_line->p1.y + pattern[aa_last_corner].y - 1, seg_w, mask,
style->line.color, opa);
lv_draw_aa_hor_seg(main_line->p2.x + pattern[aa_last_corner].x + seg_w + 1,
main_line->p2.y + pattern[aa_last_corner].y + 1, -seg_w, mask,
style->line.color, opa);
} else {
lv_draw_aa_hor_seg(main_line->p1.x + pattern[aa_last_corner].x,
main_line->p1.y + pattern[aa_last_corner].y - 1, seg_w, mask,
style->line.color, opa);
lv_draw_aa_hor_seg(main_line->p2.x + pattern[aa_last_corner].x,
main_line->p2.y + pattern[aa_last_corner].y + 1, -seg_w, mask,
style->line.color, opa);
}
aa_last_corner = i;
}
}
}
}
#endif
}
#if LV_ANTIALIAS
/*Add the last part of anti-aliasing for the perpendicular ending*/
if(width != 0 && aa) { /*Due to rounding error with very thin lines it looks ugly*/
if(main_line->hor) {
lv_coord_t seg_w = pattern[width_safe - 1].y - pattern[aa_last_corner].y;
if(main_line->sy < 0) {
lv_draw_aa_ver_seg(main_line->p1.x + pattern[aa_last_corner].x - 1,
main_line->p1.y + pattern[aa_last_corner].y + seg_w, seg_w + main_line->sy, mask,
style->line.color, opa);
lv_draw_aa_ver_seg(main_line->p2.x + pattern[aa_last_corner].x + 1,
main_line->p2.y + pattern[aa_last_corner].y + seg_w, -(seg_w + main_line->sy), mask,
style->line.color, opa);
} else {
lv_draw_aa_ver_seg(main_line->p1.x + pattern[aa_last_corner].x - 1,
main_line->p1.y + pattern[aa_last_corner].y, seg_w + main_line->sy, mask,
style->line.color, opa);
lv_draw_aa_ver_seg(main_line->p2.x + pattern[aa_last_corner].x + 1,
main_line->p2.y + pattern[aa_last_corner].y, -(seg_w + main_line->sy), mask,
style->line.color, opa);
}
} else {
lv_coord_t seg_w = pattern[width_safe - 1].x - pattern[aa_last_corner].x;
if(main_line->sx < 0) {
lv_draw_aa_hor_seg(main_line->p1.x + pattern[aa_last_corner].x + seg_w,
main_line->p1.y + pattern[aa_last_corner].y - 1, seg_w + main_line->sx, mask,
style->line.color, opa);
lv_draw_aa_hor_seg(main_line->p2.x + pattern[aa_last_corner].x + seg_w,
main_line->p2.y + pattern[aa_last_corner].y + 1, -(seg_w + main_line->sx), mask,
style->line.color, opa);
} else {
lv_draw_aa_hor_seg(main_line->p1.x + pattern[aa_last_corner].x,
main_line->p1.y + pattern[aa_last_corner].y - 1, seg_w + main_line->sx, mask,
style->line.color, opa);
lv_draw_aa_hor_seg(main_line->p2.x + pattern[aa_last_corner].x,
main_line->p2.y + pattern[aa_last_corner].y + 1, -(seg_w + main_line->sx), mask,
style->line.color, opa);
}
}
}
#endif
#if LV_ANTIALIAS
/*Shift the anti aliasing on the edges (-1, 1 or 0 (zero only in case width == 0))*/
lv_coord_t aa_shift1 = 0;
lv_coord_t aa_shift2 = 0;
if(aa) {
if(main_line->hor == false) {
if(main_line->sx < 0) {
aa_shift1 = -1;
aa_shift2 = width == 0 ? 0 : aa_shift1;
} else {
aa_shift2 = 1;
aa_shift1 = width == 0 ? 0 : aa_shift2;
}
} else {
if(main_line->sy < 0) {
aa_shift1 = -1;
aa_shift2 = width == 0 ? 0 : aa_shift1;
} else {
aa_shift2 = 1;
aa_shift1 = width == 0 ? 0 : aa_shift2;
}
}
}
#endif
volatile lv_point_t prev_p;
prev_p.x = main_line->p1.x;
prev_p.y = main_line->p1.y;
lv_area_t draw_area;
bool first_run = true;
if(main_line->hor) {
while(line_next_y(main_line)) {
for(i = 0; i < width; i++) {
draw_area.x1 = prev_p.x + pattern[i].x;
draw_area.y1 = prev_p.y + pattern[i].y;
draw_area.x2 = draw_area.x1 + main_line->p_act.x - prev_p.x - 1;
draw_area.y2 = draw_area.y1;
lv_draw_fill(&draw_area, mask, style->line.color, opa);
/* Fill the gaps
* When stepping in y one pixel remains empty on every corner (don't do this on the
* first segment ) */
if(i != 0 && pattern[i].x != pattern[i - 1].x && !first_run) {
lv_draw_px(draw_area.x1, draw_area.y1 - main_line->sy, mask, style->line.color, opa);
}
}
#if LV_ANTIALIAS
if(aa) {
lv_draw_aa_hor_seg(prev_p.x + pattern[0].x, prev_p.y + pattern[0].y - aa_shift1,
-(main_line->p_act.x - prev_p.x), mask, style->line.color, opa);
lv_draw_aa_hor_seg(prev_p.x + pattern[width_safe - 1].x,
prev_p.y + pattern[width_safe - 1].y + aa_shift2, main_line->p_act.x - prev_p.x,
mask, style->line.color, opa);
}
#endif
first_run = false;
prev_p.x = main_line->p_act.x;
prev_p.y = main_line->p_act.y;
}
for(i = 0; i < width; i++) {
draw_area.x1 = prev_p.x + pattern[i].x;
draw_area.y1 = prev_p.y + pattern[i].y;
draw_area.x2 = draw_area.x1 + main_line->p_act.x - prev_p.x;
draw_area.y2 = draw_area.y1;
lv_draw_fill(&draw_area, mask, style->line.color, opa);
/* Fill the gaps
* When stepping in y one pixel remains empty on every corner */
if(i != 0 && pattern[i].x != pattern[i - 1].x && !first_run) {
lv_draw_px(draw_area.x1, draw_area.y1 - main_line->sy, mask, style->line.color, opa);
}
}
#if LV_ANTIALIAS
if(aa) {
lv_draw_aa_hor_seg(prev_p.x + pattern[0].x, prev_p.y + pattern[0].y - aa_shift1,
-(main_line->p_act.x - prev_p.x + 1), mask, style->line.color, opa);
lv_draw_aa_hor_seg(prev_p.x + pattern[width_safe - 1].x, prev_p.y + pattern[width_safe - 1].y + aa_shift2,
main_line->p_act.x - prev_p.x + 1, mask, style->line.color, opa);
}
#endif
}
/*Rather a vertical line*/
else {
while(line_next_x(main_line)) {
for(i = 0; i < width; i++) {
draw_area.x1 = prev_p.x + pattern[i].x;
draw_area.y1 = prev_p.y + pattern[i].y;
draw_area.x2 = draw_area.x1;
draw_area.y2 = draw_area.y1 + main_line->p_act.y - prev_p.y - 1;
lv_draw_fill(&draw_area, mask, style->line.color, opa);
/* Fill the gaps
* When stepping in x one pixel remains empty on every corner (don't do this on the
* first segment ) */
if(i != 0 && pattern[i].y != pattern[i - 1].y && !first_run) {
lv_draw_px(draw_area.x1 - main_line->sx, draw_area.y1, mask, style->line.color, opa);
}
}
#if LV_ANTIALIAS
if(aa) {
lv_draw_aa_ver_seg(prev_p.x + pattern[0].x - aa_shift1, prev_p.y + pattern[0].y,
-(main_line->p_act.y - prev_p.y), mask, style->line.color, opa);
lv_draw_aa_ver_seg(prev_p.x + pattern[width_safe - 1].x + aa_shift2,
prev_p.y + pattern[width_safe - 1].y, main_line->p_act.y - prev_p.y, mask,
style->line.color, opa);
}
#endif
first_run = false;
prev_p.x = main_line->p_act.x;
prev_p.y = main_line->p_act.y;
}
/*Draw the last part*/
for(i = 0; i < width; i++) {
draw_area.x1 = prev_p.x + pattern[i].x;
draw_area.y1 = prev_p.y + pattern[i].y;
draw_area.x2 = draw_area.x1;
draw_area.y2 = draw_area.y1 + main_line->p_act.y - prev_p.y;
lv_draw_fill(&draw_area, mask, style->line.color, opa);
/* Fill the gaps
* When stepping in x one pixel remains empty on every corner */
if(i != 0 && pattern[i].y != pattern[i - 1].y && !first_run) {
lv_draw_px(draw_area.x1 - main_line->sx, draw_area.y1, mask, style->line.color, opa);
}
}
#if LV_ANTIALIAS
if(aa) {
lv_draw_aa_ver_seg(prev_p.x + pattern[0].x - aa_shift1, prev_p.y + pattern[0].y,
-(main_line->p_act.y - prev_p.y + 1), mask, style->line.color, opa);
lv_draw_aa_ver_seg(prev_p.x + pattern[width_safe - 1].x + aa_shift2, prev_p.y + pattern[width_safe - 1].y,
main_line->p_act.y - prev_p.y + 1, mask, style->line.color, opa);
}
#endif
}
}
static void line_init(line_draw_t * line, const lv_point_t * p1, const lv_point_t * p2)
{
line->p1.x = p1->x;
line->p1.y = p1->y;
line->p2.x = p2->x;
line->p2.y = p2->y;
line->dx = LV_MATH_ABS(line->p2.x - line->p1.x);
line->sx = line->p1.x < line->p2.x ? 1 : -1;
line->dy = LV_MATH_ABS(line->p2.y - line->p1.y);
line->sy = line->p1.y < line->p2.y ? 1 : -1;
line->err = (line->dx > line->dy ? line->dx : -line->dy) / 2;
line->e2 = 0;
line->hor = line->dx > line->dy ? true : false; /*Rather horizontal or vertical*/
line->p_act.x = line->p1.x;
line->p_act.y = line->p1.y;
}
static bool line_next(line_draw_t * line)
{
if(line->p_act.x == line->p2.x && line->p_act.y == line->p2.y) return false;
line->e2 = line->err;
if(line->e2 > -line->dx) {
line->err -= line->dy;
line->p_act.x += line->sx;
}
if(line->e2 < line->dy) {
line->err += line->dx;
line->p_act.y += line->sy;
}
return true;
}
/**
* Iterate until step one in y direction.
* @param line
* @return
*/
static bool line_next_y(line_draw_t * line)
{
lv_coord_t last_y = line->p_act.y;
do {
if(!line_next(line)) return false;
} while(last_y == line->p_act.y);
return true;
}
/**
* Iterate until step one in x direction.
* @param line
* @return
*/
static bool line_next_x(line_draw_t * line)
{
lv_coord_t last_x = line->p_act.x;
do {
if(!line_next(line)) return false;
} while(last_x == line->p_act.x);
return true;
}

View File

@@ -0,0 +1,48 @@
/**
* @file lv_draw_line.h
*
*/
#ifndef LV_DRAW_LINE_H
#define LV_DRAW_LINE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Draw a line
* @param point1 first point of the line
* @param point2 second point of the line
* @param mask the line will be drawn only on this area
* @param style pointer to a line's style
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_line(const lv_point_t * point1, const lv_point_t * point2, const lv_area_t * mask,
const lv_style_t * style, lv_opa_t opa_scale);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_LINE_H*/

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,47 @@
/**
* @file lv_draw_rect.h
*
*/
#ifndef LV_DRAW_RECT_H
#define LV_DRAW_RECT_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Draw a rectangle
* @param coords the coordinates of the rectangle
* @param mask the rectangle will be drawn only in this mask
* @param style pointer to a style
* @param opa_scale scale down all opacities by the factor
*/
void lv_draw_rect(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_RECT_H*/

View File

@@ -0,0 +1,344 @@
/**
* @file lv_draw_triangle.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_triangle.h"
#include "../lv_misc/lv_math.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
void tri_draw_flat(const lv_point_t * points, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa);
void tri_draw_tall(const lv_point_t * points, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa);
static void point_swap(lv_point_t * p1, lv_point_t * p2);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
*
* @param points pointer to an array with 3 points
* @param mask the triangle will be drawn only in this mask
* @param style style for of the triangle
* @param opa_scale scale down all opacities by the factor (0..255)
*/
void lv_draw_triangle(const lv_point_t * points, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale)
{
/*Return is the triangle is degenerated*/
if(points[0].x == points[1].x && points[0].y == points[1].y) return;
if(points[1].x == points[2].x && points[1].y == points[2].y) return;
if(points[0].x == points[2].x && points[0].y == points[2].y) return;
if(points[0].x == points[1].x && points[1].x == points[2].x) return;
if(points[0].y == points[1].y && points[1].y == points[2].y) return;
lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.opa : (uint16_t)((uint16_t)style->body.opa * opa_scale) >> 8;
/*Is the triangle flat or tall?*/
lv_coord_t x_min = LV_MATH_MIN(LV_MATH_MIN(points[0].x, points[1].x), points[2].x);
lv_coord_t x_max = LV_MATH_MAX(LV_MATH_MAX(points[0].x, points[1].x), points[2].x);
lv_coord_t y_min = LV_MATH_MIN(LV_MATH_MIN(points[0].y, points[1].y), points[2].y);
lv_coord_t y_max = LV_MATH_MAX(LV_MATH_MAX(points[0].y, points[1].y), points[2].y);
/* Draw the tall rectangles from vertical lines
* and from the flat triangles from horizontal lines
* to minimize the number of lines.
* Some pixels are overdrawn on the common edges of the triangles
* so use it only if the triangle has no opacity*/
/* Draw from horizontal lines*/
if(x_max - x_min < y_max - y_min) {
tri_draw_tall(points, mask, style, opa);
}
/*Else flat so draw from vertical lines*/
else {
tri_draw_flat(points, mask, style, opa);
}
}
/**
* Draw a polygon from triangles. Only convex polygons are supported
* @param points an array of points
* @param point_cnt number of points
* @param mask polygon will be drawn only in this mask
* @param style style of the polygon
* @param opa_scale scale down all opacities by the factor (0..255)
*/
void lv_draw_polygon(const lv_point_t * points, uint32_t point_cnt, const lv_area_t * mask, const lv_style_t * style,
lv_opa_t opa_scale)
{
if(point_cnt < 3) return;
if(points == NULL) return;
uint32_t i;
lv_point_t tri[3];
tri[0].x = points[0].x;
tri[0].y = points[0].y;
for(i = 0; i < point_cnt - 1; i++) {
tri[1].x = points[i].x;
tri[1].y = points[i].y;
tri[2].x = points[i + 1].x;
tri[2].y = points[i + 1].y;
lv_draw_triangle(tri, mask, style, opa_scale);
}
}
/**********************
* STATIC FUNCTIONS
**********************/
void tri_draw_flat(const lv_point_t * points, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa)
{
/*Return if the points are out of the mask*/
if(points[0].x < mask->x1 && points[1].x < mask->x1 && points[2].x < mask->x1) {
return;
}
if(points[0].x > mask->x2 && points[1].x > mask->x2 && points[2].x > mask->x2) {
return;
}
if(points[0].y < mask->y1 && points[1].y < mask->y1 && points[2].y < mask->y1) {
return;
}
if(points[0].y > mask->y2 && points[1].y > mask->y2 && points[2].y > mask->y2) {
return;
}
lv_point_t tri[3];
memcpy(tri, points, sizeof(tri));
/*Sort the vertices according to their y coordinate (0: y max, 1: y mid, 2:y min)*/
if(tri[1].y < tri[0].y) point_swap(&tri[1], &tri[0]);
if(tri[2].y < tri[1].y) point_swap(&tri[2], &tri[1]);
if(tri[1].y < tri[0].y) point_swap(&tri[1], &tri[0]);
/*Draw the triangle*/
lv_point_t edge1;
lv_coord_t dx1 = LV_MATH_ABS(tri[0].x - tri[1].x);
lv_coord_t sx1 = tri[0].x < tri[1].x ? 1 : -1;
lv_coord_t dy1 = LV_MATH_ABS(tri[0].y - tri[1].y);
lv_coord_t sy1 = tri[0].y < tri[1].y ? 1 : -1;
lv_coord_t err1 = (dx1 > dy1 ? dx1 : -dy1) / 2;
lv_coord_t err_tmp1;
lv_point_t edge2;
lv_coord_t dx2 = LV_MATH_ABS(tri[0].x - tri[2].x);
lv_coord_t sx2 = tri[0].x < tri[2].x ? 1 : -1;
lv_coord_t dy2 = LV_MATH_ABS(tri[0].y - tri[2].y);
lv_coord_t sy2 = tri[0].y < tri[2].y ? 1 : -1;
lv_coord_t err2 = (dx1 > dy2 ? dx2 : -dy2) / 2;
lv_coord_t err_tmp2;
lv_coord_t y1_tmp;
lv_coord_t y2_tmp;
edge1.x = tri[0].x;
edge1.y = tri[0].y;
edge2.x = tri[0].x;
edge2.y = tri[0].y;
lv_area_t act_area;
lv_area_t draw_area;
while(1) {
act_area.x1 = edge1.x;
act_area.x2 = edge2.x;
act_area.y1 = edge1.y;
act_area.y2 = edge2.y;
/* Get the area of a line.
* Adjust it a little bit to perfectly match (no redrawn pixels) with the adjacent triangles*/
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2) + 1;
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2) - 1;
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2) - 1;
lv_draw_fill(&draw_area, mask, style->body.main_color, opa);
/*Calc. the next point of edge1*/
y1_tmp = edge1.y;
do {
if(edge1.x == tri[1].x && edge1.y == tri[1].y) {
dx1 = LV_MATH_ABS(tri[1].x - tri[2].x);
sx1 = tri[1].x < tri[2].x ? 1 : -1;
dy1 = LV_MATH_ABS(tri[1].y - tri[2].y);
sy1 = tri[1].y < tri[2].y ? 1 : -1;
err1 = (dx1 > dy1 ? dx1 : -dy1) / 2;
} else if(edge1.x == tri[2].x && edge1.y == tri[2].y) {
return;
}
err_tmp1 = err1;
if(err_tmp1 > -dx1) {
err1 -= dy1;
edge1.x += sx1;
}
if(err_tmp1 < dy1) {
err1 += dx1;
edge1.y += sy1;
}
} while(edge1.y == y1_tmp);
/*Calc. the next point of edge2*/
y2_tmp = edge2.y;
do {
if(edge2.x == tri[2].x && edge2.y == tri[2].y) return;
err_tmp2 = err2;
if(err_tmp2 > -dx2) {
err2 -= dy2;
edge2.x += sx2;
}
if(err_tmp2 < dy2) {
err2 += dx2;
edge2.y += sy2;
}
} while(edge2.y == y2_tmp);
}
}
void tri_draw_tall(const lv_point_t * points, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa)
{
/*
* Better to draw from vertical lines
* |\
* | |
* | |
* | \
* | |
* |___|
*/
lv_point_t tri[3];
memcpy(tri, points, sizeof(tri));
/*Sort the vertices according to their x coordinate (0: x max, 1: x mid, 2:x min)*/
if(tri[1].x < tri[0].x) point_swap(&tri[1], &tri[0]);
if(tri[2].x < tri[1].x) point_swap(&tri[2], &tri[1]);
if(tri[1].x < tri[0].x) point_swap(&tri[1], &tri[0]);
/*Draw the triangle*/
lv_point_t edge1;
lv_coord_t dx1 = LV_MATH_ABS(tri[0].x - tri[1].x);
lv_coord_t sx1 = tri[0].x < tri[1].x ? 1 : -1;
lv_coord_t dy1 = LV_MATH_ABS(tri[0].y - tri[1].y);
lv_coord_t sy1 = tri[0].y < tri[1].y ? 1 : -1;
lv_coord_t err1 = (dx1 > dy1 ? dx1 : -dy1) / 2;
lv_coord_t err_tmp1;
lv_point_t edge2;
lv_coord_t dx2 = LV_MATH_ABS(tri[0].x - tri[2].x);
lv_coord_t sx2 = tri[0].x < tri[2].x ? 1 : -1;
lv_coord_t dy2 = LV_MATH_ABS(tri[0].y - tri[2].y);
lv_coord_t sy2 = tri[0].y < tri[2].y ? 1 : -1;
lv_coord_t err2 = (dx1 > dy2 ? dx2 : -dy2) / 2;
lv_coord_t err_tmp2;
lv_coord_t x1_tmp;
lv_coord_t x2_tmp;
edge1.x = tri[0].x;
edge1.y = tri[0].y;
edge2.x = tri[0].x;
edge2.y = tri[0].y;
lv_area_t act_area;
lv_area_t draw_area;
while(1) {
act_area.x1 = edge1.x;
act_area.x2 = edge2.x;
act_area.y1 = edge1.y;
act_area.y2 = edge2.y;
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2) - 1;
lv_draw_fill(&draw_area, mask, style->body.main_color, opa);
/*Calc. the next point of edge1*/
x1_tmp = edge1.x;
do {
if(edge1.y == tri[1].y && edge1.x == tri[1].x) {
dx1 = LV_MATH_ABS(tri[1].x - tri[2].x);
sx1 = tri[1].x < tri[2].x ? 1 : -1;
dy1 = LV_MATH_ABS(tri[1].y - tri[2].y);
sy1 = tri[1].y < tri[2].y ? 1 : -1;
err1 = (dx1 > dy1 ? dx1 : -dy1) / 2;
} else if(edge1.y == tri[2].y && edge1.x == tri[2].x) {
return;
}
err_tmp1 = err1;
if(err_tmp1 > -dx1) {
err1 -= dy1;
edge1.x += sx1;
}
if(err_tmp1 < dy1) {
err1 += dx1;
edge1.y += sy1;
}
} while(edge1.x == x1_tmp);
/*Calc. the next point of edge2*/
x2_tmp = edge2.x;
do {
if(edge2.y == tri[2].y && edge2.x == tri[2].x) {
return;
}
err_tmp2 = err2;
if(err_tmp2 > -dx2) {
err2 -= dy2;
edge2.x += sx2;
}
if(err_tmp2 < dy2) {
err2 += dx2;
edge2.y += sy2;
}
} while(edge2.x == x2_tmp);
}
}
/**
* Swap two points
* p1 pointer to the first point
* p2 pointer to the second point
*/
static void point_swap(lv_point_t * p1, lv_point_t * p2)
{
lv_point_t tmp;
tmp.x = p1->x;
tmp.y = p1->y;
p1->x = p2->x;
p1->y = p2->y;
p2->x = tmp.x;
p2->y = tmp.y;
}

View File

@@ -0,0 +1,58 @@
/**
* @file lv_draw_triangle.h
*
*/
#ifndef LV_DRAW_TRIANGLE_H
#define LV_DRAW_TRIANGLE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
*
* @param points pointer to an array with 3 points
* @param mask the triangle will be drawn only in this mask
* @param style style for of the triangle
* @param opa_scale scale down all opacities by the factor (0..255)
*/
void lv_draw_triangle(const lv_point_t * points, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale);
/**
* Draw a polygon from triangles. Only convex polygons are supported
* @param points an array of points
* @param point_cnt number of points
* @param mask polygon will be drawn only in this mask
* @param style style of the polygon
* @param opa_scale scale down all opacities by the factor (0..255)
*/
void lv_draw_polygon(const lv_point_t * points, uint32_t point_cnt, const lv_area_t * mask, const lv_style_t * style,
lv_opa_t opa_scale);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_TRIANGLE_H*/

View File

@@ -0,0 +1,195 @@
/**
* @file lv_img_cache.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_img_cache.h"
#include "../lv_hal/lv_hal_tick.h"
#include "../lv_misc/lv_gc.h"
#if defined(LV_GC_INCLUDE)
#include LV_GC_INCLUDE
#endif /* LV_ENABLE_GC */
/*********************
* DEFINES
*********************/
/*Decrement life with this value in every open*/
#define LV_IMG_CACHE_AGING 1
/*Boost life by this factor (multiply time_to_open with this value)*/
#define LV_IMG_CACHE_LIFE_GAIN 1
/*Don't let life to be greater than this limit because it would require a lot of time to
* "die" from very high values */
#define LV_IMG_CACHE_LIFE_LIMIT 1000
#if LV_IMG_CACHE_DEF_SIZE < 1
#error "LV_IMG_CACHE_DEF_SIZE must be >= 1. See lv_conf.h"
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
static uint16_t entry_cnt;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Open an image using the image decoder interface and cache it.
* The image will be left open meaning if the image decoder open callback allocated memory then it will remain.
* The image is closed if a new image is opened and the new image takes its place in the cache.
* @param src source of the image. Path to file or pointer to an `lv_img_dsc_t` variable
* @param style style of the image
* @return pointer to the cache entry or NULL if can open the image
*/
lv_img_cache_entry_t * lv_img_cache_open(const void * src, const lv_style_t * style)
{
if(entry_cnt == 0) {
LV_LOG_WARN("lv_img_cache_open: the cache size is 0");
return NULL;
}
lv_img_cache_entry_t * cache = LV_GC_ROOT(_lv_img_cache_array);
/*Decrement all lifes. Make the entries older*/
uint16_t i;
for(i = 0; i < entry_cnt; i++) {
if(cache[i].life > INT32_MIN + LV_IMG_CACHE_AGING) {
cache[i].life -= LV_IMG_CACHE_AGING;
}
}
/*Is the image cached?*/
lv_img_cache_entry_t * cached_src = NULL;
for(i = 0; i < entry_cnt; i++) {
if(cache[i].dec_dsc.src == src) {
/* If opened increment its life.
* Image difficult to open should live longer to keep avoid frequent their recaching.
* Therefore increase `life` with `time_to_open`*/
cached_src = &cache[i];
cached_src->life += cached_src->dec_dsc.time_to_open * LV_IMG_CACHE_LIFE_GAIN;
if(cached_src->life > LV_IMG_CACHE_LIFE_LIMIT) cached_src->life = LV_IMG_CACHE_LIFE_LIMIT;
LV_LOG_TRACE("image draw: image found in the cache");
break;
}
}
/*The image is not cached then cache it now*/
if(cached_src == NULL) {
/*Find an entry to reuse. Select the entry with the least life*/
cached_src = &cache[0];
for(i = 1; i < entry_cnt; i++) {
if(cache[i].life < cached_src->life) {
cached_src = &cache[i];
}
}
/*Close the decoder to reuse if it was opened (has a valid source)*/
if(cached_src->dec_dsc.src) {
lv_img_decoder_close(&cached_src->dec_dsc);
LV_LOG_INFO("image draw: cache miss, close and reuse an entry");
} else {
LV_LOG_INFO("image draw: cache miss, cached to an empty entry");
}
/*Open the image and measure the time to open*/
uint32_t t_start;
t_start = lv_tick_get();
cached_src->dec_dsc.time_to_open = 0;
lv_res_t open_res = lv_img_decoder_open(&cached_src->dec_dsc, src, style);
if(open_res == LV_RES_INV) {
LV_LOG_WARN("Image draw cannot open the image resource");
lv_img_decoder_close(&cached_src->dec_dsc);
memset(&cached_src->dec_dsc, 0, sizeof(lv_img_decoder_dsc_t));
memset(cached_src, 0, sizeof(lv_img_cache_entry_t));
cached_src->life = INT32_MIN; /*Make the empty entry very "weak" to force its use */
return NULL;
}
cached_src->life = 0;
/*If `time_to_open` was not set in the open function set it here*/
if(cached_src->dec_dsc.time_to_open == 0) {
cached_src->dec_dsc.time_to_open = lv_tick_elaps(t_start);
}
if(cached_src->dec_dsc.time_to_open == 0) cached_src->dec_dsc.time_to_open = 1;
}
return cached_src;
}
/**
* Set the number of images to be cached.
* More cached images mean more opened image at same time which might mean more memory usage.
* E.g. if 20 PNG or JPG images are open in the RAM they consume memory while opened in the cache.
* @param new_entry_cnt number of image to cache
*/
void lv_img_cache_set_size(uint16_t new_entry_cnt)
{
if(LV_GC_ROOT(_lv_img_cache_array) != NULL) {
/*Clean the cache before free it*/
lv_img_cache_invalidate_src(NULL);
lv_mem_free(LV_GC_ROOT(_lv_img_cache_array));
}
/*Reallocate the cache*/
LV_GC_ROOT(_lv_img_cache_array) = lv_mem_alloc(sizeof(lv_img_cache_entry_t) * new_entry_cnt);
lv_mem_assert(LV_GC_ROOT(_lv_img_cache_array));
if(LV_GC_ROOT(_lv_img_cache_array) == NULL) {
entry_cnt = 0;
return;
}
entry_cnt = new_entry_cnt;
/*Clean the cache*/
uint16_t i;
for(i = 0; i < entry_cnt; i++) {
memset(&LV_GC_ROOT(_lv_img_cache_array)[i].dec_dsc, 0, sizeof(lv_img_decoder_dsc_t));
memset(&LV_GC_ROOT(_lv_img_cache_array)[i], 0, sizeof(lv_img_cache_entry_t));
}
}
/**
* Invalidate an image source in the cache.
* Useful if the image source is updated therefore it needs to be cached again.
* @param src an image source path to a file or pointer to an `lv_img_dsc_t` variable.
*/
void lv_img_cache_invalidate_src(const void * src)
{
lv_img_cache_entry_t * cache = LV_GC_ROOT(_lv_img_cache_array);
uint16_t i;
for(i = 0; i < entry_cnt; i++) {
if(cache[i].dec_dsc.src == src || src == NULL) {
if(cache[i].dec_dsc.src != NULL) {
lv_img_decoder_close(&cache[i].dec_dsc);
}
memset(&cache[i].dec_dsc, 0, sizeof(lv_img_decoder_dsc_t));
memset(&cache[i], 0, sizeof(lv_img_cache_entry_t));
}
}
}
/**********************
* STATIC FUNCTIONS
**********************/

View File

@@ -0,0 +1,78 @@
/**
* @file lv_img_cache.h
*
*/
#ifndef LV_IMG_CACHE_H
#define LV_IMG_CACHE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_img_decoder.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**
* When loading images from the network it can take a long time to download and decode the image.
*
* To avoid repeating this heavy load images can be cached.
*/
typedef struct
{
lv_img_decoder_dsc_t dec_dsc; /**< Image information */
/** Count the cache entries's life. Add `time_tio_open` to `life` when the entry is used.
* Decrement all lifes by one every in every ::lv_img_cache_open.
* If life == 0 the entry can be reused */
int32_t life;
} lv_img_cache_entry_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Open an image using the image decoder interface and cache it.
* The image will be left open meaning if the image decoder open callback allocated memory then it will remain.
* The image is closed if a new image is opened and the new image takes its place in the cache.
* @param src source of the image. Path to file or pointer to an `lv_img_dsc_t` variable
* @param style style of the image
* @return pointer to the cache entry or NULL if can open the image
*/
lv_img_cache_entry_t * lv_img_cache_open(const void * src, const lv_style_t * style);
/**
* Set the number of images to be cached.
* More cached images mean more opened image at same time which might mean more memory usage.
* E.g. if 20 PNG or JPG images are open in the RAM they consume memory while opened in the cache.
* @param new_entry_cnt number of image to cache
*/
void lv_img_cache_set_size(uint16_t new_slot_num);
/**
* Invalidate an image source in the cache.
* Useful if the image source is updated therefore it needs to be cached again.
* @param src an image source path to a file or pointer to an `lv_img_dsc_t` variable.
*/
void lv_img_cache_invalidate_src(const void * src);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_IMG_CACHE_H*/

View File

@@ -0,0 +1,723 @@
/**
* @file lv_img_decoder.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_img_decoder.h"
#include "../lv_draw/lv_draw_img.h"
#include "../lv_misc/lv_ll.h"
#include "../lv_misc/lv_color.h"
#include "../lv_misc/lv_gc.h"
#if defined(LV_GC_INCLUDE)
#include LV_GC_INCLUDE
#endif /* LV_ENABLE_GC */
/*********************
* DEFINES
*********************/
#define CF_BUILT_IN_FIRST LV_IMG_CF_TRUE_COLOR
#define CF_BUILT_IN_LAST LV_IMG_CF_ALPHA_8BIT
/**********************
* TYPEDEFS
**********************/
typedef struct
{
#if LV_USE_FILESYSTEM
lv_fs_file_t * f;
#endif
lv_color_t * palette;
} lv_img_decoder_built_in_data_t;
/**********************
* STATIC PROTOTYPES
**********************/
static lv_res_t lv_img_decoder_built_in_line_true_color(lv_img_decoder_dsc_t * dsc, lv_coord_t x, lv_coord_t y,
lv_coord_t len, uint8_t * buf);
static lv_res_t lv_img_decoder_built_in_line_alpha(lv_img_decoder_dsc_t * dsc, lv_coord_t x, lv_coord_t y,
lv_coord_t len, uint8_t * buf);
static lv_res_t lv_img_decoder_built_in_line_indexed(lv_img_decoder_dsc_t * dsc, lv_coord_t x, lv_coord_t y,
lv_coord_t len, uint8_t * buf);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the image decoder module
* */
void lv_img_decoder_init(void)
{
lv_ll_init(&LV_GC_ROOT(_lv_img_defoder_ll), sizeof(lv_img_decoder_t));
lv_img_decoder_t * decoder;
/*Create a decoder for the built in color format*/
decoder = lv_img_decoder_create();
if(decoder == NULL) {
LV_LOG_WARN("lv_img_decoder_init: out of memory");
lv_mem_assert(decoder);
return;
}
lv_img_decoder_set_info_cb(decoder, lv_img_decoder_built_in_info);
lv_img_decoder_set_open_cb(decoder, lv_img_decoder_built_in_open);
lv_img_decoder_set_read_line_cb(decoder, lv_img_decoder_built_in_read_line);
lv_img_decoder_set_close_cb(decoder, lv_img_decoder_built_in_close);
}
/**
* Get information about an image.
* Try the created image decoder one by one. Once one is able to get info that info will be used.
* @param src the image source. E.g. file name or variable.
* @param header the image info will be stored here
* @return LV_RES_OK: success; LV_RES_INV: wasn't able to get info about the image
*/
lv_res_t lv_img_decoder_get_info(const char * src, lv_img_header_t * header)
{
header->always_zero = 0;
lv_res_t res = LV_RES_INV;
lv_img_decoder_t * d;
LV_LL_READ(LV_GC_ROOT(_lv_img_defoder_ll), d)
{
res = LV_RES_INV;
if(d->info_cb) {
res = d->info_cb(d, src, header);
if(res == LV_RES_OK) break;
}
}
return res;
}
/**
* Open an image.
* Try the created image decoder one by one. Once one is able to open the image that decoder is save in `dsc`
* @param dsc describe a decoding session. Simply a pointer to an `lv_img_decoder_dsc_t` variable.
* @param src the image source. Can be
* 1) File name: E.g. "S:folder/img1.png" (The drivers needs to registered via `lv_fs_add_drv()`)
* 2) Variable: Pointer to an `lv_img_dsc_t` variable
* 3) Symbol: E.g. `LV_SYMBOL_OK`
* @param style the style of the image
* @return LV_RES_OK: opened the image. `dsc->img_data` and `dsc->header` are set.
* LV_RES_INV: none of the registered image decoders were able to open the image.
*/
lv_res_t lv_img_decoder_open(lv_img_decoder_dsc_t * dsc, const void * src, const lv_style_t * style)
{
dsc->style = style;
dsc->src = src;
dsc->src_type = lv_img_src_get_type(src);
dsc->user_data = NULL;
lv_res_t res = LV_RES_INV;
lv_img_decoder_t * d;
LV_LL_READ(LV_GC_ROOT(_lv_img_defoder_ll), d)
{
/*Info an Open callbacks are required*/
if(d->info_cb == NULL || d->open_cb == NULL) continue;
res = d->info_cb(d, src, &dsc->header);
if(res != LV_RES_OK) continue;
dsc->error_msg = NULL;
dsc->img_data = NULL;
dsc->decoder = d;
res = d->open_cb(d, dsc);
/*Opened successfully. It is a good decoder to for this image source*/
if(res == LV_RES_OK) break;
}
if(res == LV_RES_INV) {
memset(dsc, 0, sizeof(lv_img_decoder_dsc_t));
}
return res;
}
/**
* Read a line from an opened image
* @param dsc pointer to `lv_img_decoder_dsc_t` used in `lv_img_decoder_open`
* @param x start X coordinate (from left)
* @param y start Y coordinate (from top)
* @param len number of pixels to read
* @param buf store the data here
* @return LV_RES_OK: success; LV_RES_INV: an error occurred
*/
lv_res_t lv_img_decoder_read_line(lv_img_decoder_dsc_t * dsc, lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf)
{
lv_res_t res = LV_RES_INV;
if(dsc->decoder->read_line_cb) res = dsc->decoder->read_line_cb(dsc->decoder, dsc, x, y, len, buf);
return res;
}
/**
* Close a decoding session
* @param dsc pointer to `lv_img_decoder_dsc_t` used in `lv_img_decoder_open`
*/
void lv_img_decoder_close(lv_img_decoder_dsc_t * dsc)
{
if(dsc->decoder) {
if(dsc->decoder->close_cb) dsc->decoder->close_cb(dsc->decoder, dsc);
}
}
/**
* Create a new image decoder
* @return pointer to the new image decoder
*/
lv_img_decoder_t * lv_img_decoder_create(void)
{
lv_img_decoder_t * decoder;
decoder = lv_ll_ins_head(&LV_GC_ROOT(_lv_img_defoder_ll));
lv_mem_assert(decoder);
if(decoder == NULL) return NULL;
memset(decoder, 0, sizeof(lv_img_decoder_t));
return decoder;
}
/**
* Delete an image decoder
* @param decoder pointer to an image decoder
*/
void lv_img_decoder_delete(lv_img_decoder_t * decoder)
{
lv_ll_rem(&LV_GC_ROOT(_lv_img_defoder_ll), decoder);
lv_mem_free(decoder);
}
/**
* Set a callback to get information about the image
* @param decoder pointer to an image decoder
* @param info_cb a function to collect info about an image (fill an `lv_img_header_t` struct)
*/
void lv_img_decoder_set_info_cb(lv_img_decoder_t * decoder, lv_img_decoder_info_f_t info_cb)
{
decoder->info_cb = info_cb;
}
/**
* Set a callback to open an image
* @param decoder pointer to an image decoder
* @param open_cb a function to open an image
*/
void lv_img_decoder_set_open_cb(lv_img_decoder_t * decoder, lv_img_decoder_open_f_t open_cb)
{
decoder->open_cb = open_cb;
}
/**
* Set a callback to a decoded line of an image
* @param decoder pointer to an image decoder
* @param read_line_cb a function to read a line of an image
*/
void lv_img_decoder_set_read_line_cb(lv_img_decoder_t * decoder, lv_img_decoder_read_line_f_t read_line_cb)
{
decoder->read_line_cb = read_line_cb;
}
/**
* Set a callback to close a decoding session. E.g. close files and free other resources.
* @param decoder pointer to an image decoder
* @param close_cb a function to close a decoding session
*/
void lv_img_decoder_set_close_cb(lv_img_decoder_t * decoder, lv_img_decoder_close_f_t close_cb)
{
decoder->close_cb = close_cb;
}
/**
* Get info about a built-in image
* @param decoder the decoder where this function belongs
* @param src the image source: pointer to an `lv_img_dsc_t` variable, a file path or a symbol
* @param header store the image data here
* @return LV_RES_OK: the info is successfully stored in `header`; LV_RES_INV: unknown format or other error.
*/
lv_res_t lv_img_decoder_built_in_info(lv_img_decoder_t * decoder, const void * src, lv_img_header_t * header)
{
(void)decoder; /*Unused*/
lv_img_src_t src_type = lv_img_src_get_type(src);
if(src_type == LV_IMG_SRC_VARIABLE) {
lv_img_cf_t cf = ((lv_img_dsc_t *)src)->header.cf;
if(cf < CF_BUILT_IN_FIRST || cf > CF_BUILT_IN_LAST) return LV_RES_INV;
header->w = ((lv_img_dsc_t *)src)->header.w;
header->h = ((lv_img_dsc_t *)src)->header.h;
header->cf = ((lv_img_dsc_t *)src)->header.cf;
}
#if LV_USE_FILESYSTEM
else if(src_type == LV_IMG_SRC_FILE) {
lv_fs_file_t file;
lv_fs_res_t res;
uint32_t rn;
res = lv_fs_open(&file, src, LV_FS_MODE_RD);
if(res == LV_FS_RES_OK) {
res = lv_fs_read(&file, header, sizeof(lv_img_header_t), &rn);
lv_fs_close(&file);
}
lv_img_cf_t cf = ((lv_img_dsc_t *)src)->header.cf;
if(cf < CF_BUILT_IN_FIRST || cf > CF_BUILT_IN_LAST) return LV_RES_INV;
}
#endif
else if(src_type == LV_IMG_SRC_SYMBOL) {
/*The size depend on the font but it is unknown here. It should be handled outside of the
* function*/
header->w = 1;
header->h = 1;
/* Symbols always have transparent parts. Important because of cover check in the design
* function. The actual value doesn't matter because lv_draw_label will draw it*/
header->cf = LV_IMG_CF_ALPHA_1BIT;
} else {
LV_LOG_WARN("Image get info found unknown src type");
return LV_RES_INV;
}
return LV_RES_OK;
}
/**
* Open a built in image
* @param decoder the decoder where this function belongs
* @param dsc pointer to decoder descriptor. `src`, `style` are already initialized in it.
* @return LV_RES_OK: the info is successfully stored in `header`; LV_RES_INV: unknown format or other error.
*/
lv_res_t lv_img_decoder_built_in_open(lv_img_decoder_t * decoder, lv_img_decoder_dsc_t * dsc)
{
/*Open the file if it's a file*/
if(dsc->src_type == LV_IMG_SRC_FILE) {
#if LV_USE_FILESYSTEM
/*Support only "*.bin" files*/
if(strcmp(lv_fs_get_ext(dsc->src), "bin")) return LV_RES_INV;
lv_fs_file_t f;
lv_fs_res_t res = lv_fs_open(&f, dsc->src, LV_FS_MODE_RD);
if(res != LV_FS_RES_OK) {
LV_LOG_WARN("Built-in image decoder can't open the file");
return LV_RES_INV;
}
/*If the file was open successfully save the file descriptor*/
if(dsc->user_data == NULL) {
dsc->user_data = lv_mem_alloc(sizeof(lv_img_decoder_built_in_data_t));
if(dsc->user_data == NULL) {
LV_LOG_ERROR("img_decoder_built_in_open: out of memory");
lv_mem_assert(dsc->user_data);
}
memset(dsc->user_data, 0, sizeof(lv_img_decoder_built_in_data_t));
}
lv_img_decoder_built_in_data_t * user_data = dsc->user_data;
user_data->f = lv_mem_alloc(sizeof(f));
if(user_data->f == NULL) {
LV_LOG_ERROR("img_decoder_built_in_open: out of memory");
lv_mem_assert(user_data->f);
}
memcpy(user_data->f, &f, sizeof(f));
#else
LV_LOG_WARN("Image built-in decoder cannot read file because LV_USE_FILESYSTEM = 0");
return LV_RES_INV;
#endif
}
lv_img_cf_t cf = dsc->header.cf;
/*Process true color formats*/
if(cf == LV_IMG_CF_TRUE_COLOR || cf == LV_IMG_CF_TRUE_COLOR_ALPHA || cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
if(dsc->src_type == LV_IMG_SRC_VARIABLE) {
/* In case of uncompressed formats the image stored in the ROM/RAM.
* So simply give its pointer*/
dsc->img_data = ((lv_img_dsc_t *)dsc->src)->data;
return LV_RES_OK;
} else {
/*If it's a file it need to be read line by line later*/
dsc->img_data = NULL;
return LV_RES_OK;
}
}
/*Process indexed images. Build a palette*/
else if(cf == LV_IMG_CF_INDEXED_1BIT || cf == LV_IMG_CF_INDEXED_2BIT || cf == LV_IMG_CF_INDEXED_4BIT ||
cf == LV_IMG_CF_INDEXED_8BIT) {
#if LV_IMG_CF_INDEXED
uint8_t px_size = lv_img_color_format_get_px_size(cf);
uint32_t palette_size = 1 << px_size;
/*Allocate the palette*/
if(dsc->user_data == NULL) {
dsc->user_data = lv_mem_alloc(sizeof(lv_img_decoder_built_in_data_t));
if(dsc->user_data == NULL) {
LV_LOG_ERROR("img_decoder_built_in_open: out of memory");
lv_mem_assert(dsc->user_data);
}
memset(dsc->user_data, 0, sizeof(lv_img_decoder_built_in_data_t));
}
lv_img_decoder_built_in_data_t * user_data = dsc->user_data;
user_data->palette = lv_mem_alloc(palette_size * sizeof(lv_color_t));
if(user_data->palette == NULL) {
LV_LOG_ERROR("img_decoder_built_in_open: out of memory");
#if LV_USE_FILESYSTEM
lv_mem_assert(user_data->f);
#endif
}
if(dsc->src_type == LV_IMG_SRC_FILE) {
/*Read the palette from file*/
#if LV_USE_FILESYSTEM
lv_fs_seek(user_data->f, 4); /*Skip the header*/
lv_fs_read(user_data->f, user_data->palette, palette_size * sizeof(lv_color_t), NULL);
#else
LV_LOG_WARN("Image built-in decoder can read the palette because LV_USE_FILESYSTEM = 0");
return LV_RES_INV;
#endif
} else {
/*The palette begins in the beginning of the image data. Just point to it.*/
lv_color32_t * palette_p = (lv_color32_t *)((lv_img_dsc_t *)dsc->src)->data;
uint32_t i;
for(i = 0; i < palette_size; i++) {
user_data->palette[i] = lv_color_make(palette_p[i].ch.red, palette_p[i].ch.green, palette_p[i].ch.blue);
}
}
dsc->img_data = NULL;
return LV_RES_OK;
#else
LV_LOG_WARN("Indexed (palette) images are not enabled in lv_conf.h. See LV_IMG_CF_INDEXED");
return LV_RES_INV;
#endif
}
/*Alpha indexed images. */
else if(cf == LV_IMG_CF_ALPHA_1BIT || cf == LV_IMG_CF_ALPHA_2BIT || cf == LV_IMG_CF_ALPHA_4BIT ||
cf == LV_IMG_CF_ALPHA_8BIT) {
#if LV_IMG_CF_ALPHA
dsc->img_data = NULL;
return LV_RES_OK; /*Nothing to process*/
#else
LV_LOG_WARN("Alpha indexed images are not enabled in lv_conf.h. See LV_IMG_CF_ALPHA");
return LV_RES_INV;
#endif
}
/*Unknown format. Can't decode it.*/
else {
/*Free the potentially allocated memories*/
lv_img_decoder_built_in_close(decoder, dsc);
LV_LOG_WARN("Image decoder open: unknown color format")
return LV_RES_INV;
}
}
/**
* Decode `len` pixels starting from the given `x`, `y` coordinates and store them in `buf`.
* Required only if the "open" function can't return with the whole decoded pixel array.
* @param decoder pointer to the decoder the function associated with
* @param dsc pointer to decoder descriptor
* @param x start x coordinate
* @param y start y coordinate
* @param len number of pixels to decode
* @param buf a buffer to store the decoded pixels
* @return LV_RES_OK: ok; LV_RES_INV: failed
*/
lv_res_t lv_img_decoder_built_in_read_line(lv_img_decoder_t * decoder, lv_img_decoder_dsc_t * dsc, lv_coord_t x,
lv_coord_t y, lv_coord_t len, uint8_t * buf)
{
(void)decoder; /*Unused*/
lv_res_t res = LV_RES_INV;
if(dsc->header.cf == LV_IMG_CF_TRUE_COLOR || dsc->header.cf == LV_IMG_CF_TRUE_COLOR_ALPHA ||
dsc->header.cf == LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED) {
/* For TRUE_COLOR images read line required only for files.
* For variables the image data was returned in `open`*/
if(dsc->src_type == LV_IMG_SRC_FILE) {
res = lv_img_decoder_built_in_line_true_color(dsc, x, y, len, buf);
}
} else if(dsc->header.cf == LV_IMG_CF_ALPHA_1BIT || dsc->header.cf == LV_IMG_CF_ALPHA_2BIT ||
dsc->header.cf == LV_IMG_CF_ALPHA_4BIT || dsc->header.cf == LV_IMG_CF_ALPHA_8BIT) {
res = lv_img_decoder_built_in_line_alpha(dsc, x, y, len, buf);
} else if(dsc->header.cf == LV_IMG_CF_INDEXED_1BIT || dsc->header.cf == LV_IMG_CF_INDEXED_2BIT ||
dsc->header.cf == LV_IMG_CF_INDEXED_4BIT || dsc->header.cf == LV_IMG_CF_INDEXED_8BIT) {
res = lv_img_decoder_built_in_line_indexed(dsc, x, y, len, buf);
} else {
LV_LOG_WARN("Built-in image decoder read not supports the color format");
return LV_RES_INV;
}
return res;
}
/**
* Close the pending decoding. Free resources etc.
* @param decoder pointer to the decoder the function associated with
* @param dsc pointer to decoder descriptor
*/
void lv_img_decoder_built_in_close(lv_img_decoder_t * decoder, lv_img_decoder_dsc_t * dsc)
{
(void)decoder; /*Unused*/
lv_img_decoder_built_in_data_t * user_data = dsc->user_data;
if(user_data) {
#if LV_USE_FILESYSTEM
if(user_data->f) {
lv_fs_close(user_data->f);
lv_mem_free(user_data->f);
}
#endif
if(user_data->palette) lv_mem_free(user_data->palette);
lv_mem_free(user_data);
dsc->user_data = NULL;
}
}
/**********************
* STATIC FUNCTIONS
**********************/
static lv_res_t lv_img_decoder_built_in_line_true_color(lv_img_decoder_dsc_t * dsc, lv_coord_t x, lv_coord_t y,
lv_coord_t len, uint8_t * buf)
{
#if LV_USE_FILESYSTEM
lv_img_decoder_built_in_data_t * user_data = dsc->user_data;
lv_fs_res_t res;
uint8_t px_size = lv_img_color_format_get_px_size(dsc->header.cf);
uint32_t pos = ((y * dsc->header.w + x) * px_size) >> 3;
pos += 4; /*Skip the header*/
res = lv_fs_seek(user_data->f, pos);
if(res != LV_FS_RES_OK) {
LV_LOG_WARN("Built-in image decoder seek failed");
return LV_RES_INV;
}
uint32_t btr = len * (px_size >> 3);
uint32_t br = 0;
lv_fs_read(user_data->f, buf, btr, &br);
if(res != LV_FS_RES_OK || btr != br) {
LV_LOG_WARN("Built-in image decoder read failed");
return LV_RES_INV;
}
return LV_RES_OK;
#else
LV_LOG_WARN("Image built-in decoder cannot read file because LV_USE_FILESYSTEM = 0");
return LV_RES_INV;
#endif
}
static lv_res_t lv_img_decoder_built_in_line_alpha(lv_img_decoder_dsc_t * dsc, lv_coord_t x, lv_coord_t y,
lv_coord_t len, uint8_t * buf)
{
#if LV_IMG_CF_ALPHA
const lv_opa_t alpha1_opa_table[2] = {0, 255}; /*Opacity mapping with bpp = 1 (Just for compatibility)*/
const lv_opa_t alpha2_opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
const lv_opa_t alpha4_opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/
68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255};
/*Simply fill the buffer with the color. Later only the alpha value will be modified.*/
lv_color_t bg_color = dsc->style->image.color;
lv_coord_t i;
for(i = 0; i < len; i++) {
#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE] = bg_color.full;
#elif LV_COLOR_DEPTH == 16
/*Because of Alpha byte 16 bit color can start on odd address which can cause crash*/
buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE] = bg_color.full & 0xFF;
buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE + 1] = (bg_color.full >> 8) & 0xFF;
#elif LV_COLOR_DEPTH == 32
*((uint32_t *)&buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE]) = bg_color.full;
#else
#error "Invalid LV_COLOR_DEPTH. Check it in lv_conf.h"
#endif
}
const lv_opa_t * opa_table = NULL;
uint8_t px_size = lv_img_color_format_get_px_size(dsc->header.cf);
uint16_t mask = (1 << px_size) - 1; /*E.g. px_size = 2; mask = 0x03*/
lv_coord_t w = 0;
uint32_t ofs = 0;
int8_t pos = 0;
switch(dsc->header.cf) {
case LV_IMG_CF_ALPHA_1BIT:
w = (dsc->header.w >> 3); /*E.g. w = 20 -> w = 2 + 1*/
if(dsc->header.w & 0x7) w++;
ofs += w * y + (x >> 3); /*First pixel*/
pos = 7 - (x & 0x7);
opa_table = alpha1_opa_table;
break;
case LV_IMG_CF_ALPHA_2BIT:
w = (dsc->header.w >> 2); /*E.g. w = 13 -> w = 3 + 1 (bytes)*/
if(dsc->header.w & 0x3) w++;
ofs += w * y + (x >> 2); /*First pixel*/
pos = 6 - ((x & 0x3) * 2);
opa_table = alpha2_opa_table;
break;
case LV_IMG_CF_ALPHA_4BIT:
w = (dsc->header.w >> 1); /*E.g. w = 13 -> w = 6 + 1 (bytes)*/
if(dsc->header.w & 0x1) w++;
ofs += w * y + (x >> 1); /*First pixel*/
pos = 4 - ((x & 0x1) * 4);
opa_table = alpha4_opa_table;
break;
case LV_IMG_CF_ALPHA_8BIT:
w = dsc->header.w; /*E.g. x = 7 -> w = 7 (bytes)*/
ofs += w * y + x; /*First pixel*/
pos = 0;
break;
}
#if LV_USE_FILESYSTEM
lv_img_decoder_built_in_data_t * user_data = dsc->user_data;
uint8_t fs_buf[LV_HOR_RES_MAX];
#endif
const uint8_t * data_tmp = NULL;
if(dsc->src_type == LV_IMG_SRC_VARIABLE) {
const lv_img_dsc_t * img_dsc = dsc->src;
data_tmp = img_dsc->data + ofs;
} else {
#if LV_USE_FILESYSTEM
lv_fs_seek(user_data->f, ofs + 4); /*+4 to skip the header*/
lv_fs_read(user_data->f, fs_buf, w, NULL);
data_tmp = fs_buf;
#else
LV_LOG_WARN("Image built-in alpha line reader can't read file because LV_USE_FILESYSTEM = 0");
data_tmp = NULL; /*To avoid warnings*/
return LV_RES_INV;
#endif
}
uint8_t byte_act = 0;
uint8_t val_act;
for(i = 0; i < len; i++) {
val_act = (data_tmp[byte_act] & (mask << pos)) >> pos;
buf[i * LV_IMG_PX_SIZE_ALPHA_BYTE + LV_IMG_PX_SIZE_ALPHA_BYTE - 1] =
dsc->header.cf == LV_IMG_CF_ALPHA_8BIT ? val_act : opa_table[val_act];
pos -= px_size;
if(pos < 0) {
pos = 8 - px_size;
data_tmp++;
}
}
return LV_RES_OK;
#else
LV_LOG_WARN("Image built-in alpha line reader failed because LV_IMG_CF_ALPHA is 0 in lv_conf.h");
return LV_RES_INV;
#endif
}
static lv_res_t lv_img_decoder_built_in_line_indexed(lv_img_decoder_dsc_t * dsc, lv_coord_t x, lv_coord_t y,
lv_coord_t len, uint8_t * buf)
{
#if LV_IMG_CF_INDEXED
uint8_t px_size = lv_img_color_format_get_px_size(dsc->header.cf);
uint16_t mask = (1 << px_size) - 1; /*E.g. px_size = 2; mask = 0x03*/
lv_coord_t w = 0;
int8_t pos = 0;
uint32_t ofs = 0;
switch(dsc->header.cf) {
case LV_IMG_CF_INDEXED_1BIT:
w = (dsc->header.w >> 3); /*E.g. w = 20 -> w = 2 + 1*/
if(dsc->header.w & 0x7) w++;
ofs += w * y + (x >> 3); /*First pixel*/
ofs += 8; /*Skip the palette*/
pos = 7 - (x & 0x7);
break;
case LV_IMG_CF_INDEXED_2BIT:
w = (dsc->header.w >> 2); /*E.g. w = 13 -> w = 3 + 1 (bytes)*/
if(dsc->header.w & 0x3) w++;
ofs += w * y + (x >> 2); /*First pixel*/
ofs += 16; /*Skip the palette*/
pos = 6 - ((x & 0x3) * 2);
break;
case LV_IMG_CF_INDEXED_4BIT:
w = (dsc->header.w >> 1); /*E.g. w = 13 -> w = 6 + 1 (bytes)*/
if(dsc->header.w & 0x1) w++;
ofs += w * y + (x >> 1); /*First pixel*/
ofs += 64; /*Skip the palette*/
pos = 4 - ((x & 0x1) * 4);
break;
case LV_IMG_CF_INDEXED_8BIT:
w = dsc->header.w; /*E.g. x = 7 -> w = 7 (bytes)*/
ofs += w * y + x; /*First pixel*/
ofs += 1024; /*Skip the palette*/
pos = 0;
break;
}
lv_img_decoder_built_in_data_t * user_data = dsc->user_data;
#if LV_USE_FILESYSTEM
uint8_t fs_buf[LV_HOR_RES_MAX];
#endif
const uint8_t * data_tmp = NULL;
if(dsc->src_type == LV_IMG_SRC_VARIABLE) {
const lv_img_dsc_t * img_dsc = dsc->src;
data_tmp = img_dsc->data + ofs;
} else {
#if LV_USE_FILESYSTEM
lv_fs_seek(user_data->f, ofs + 4); /*+4 to skip the header*/
lv_fs_read(user_data->f, fs_buf, w, NULL);
data_tmp = fs_buf;
#else
LV_LOG_WARN("Image built-in indexed line reader can't read file because LV_USE_FILESYSTEM = 0");
data_tmp = NULL; /*To avoid warnings*/
return LV_RES_INV;
#endif
}
uint8_t byte_act = 0;
uint8_t val_act;
lv_coord_t i;
lv_color_t * cbuf = (lv_color_t *)buf;
for(i = 0; i < len; i++) {
val_act = (data_tmp[byte_act] & (mask << pos)) >> pos;
cbuf[i] = user_data->palette[val_act];
pos -= px_size;
if(pos < 0) {
pos = 8 - px_size;
data_tmp++;
}
}
return LV_RES_OK;
#else
LV_LOG_WARN("Image built-in indexed line reader failed because LV_IMG_CF_INDEXED is 0 in lv_conf.h");
return LV_RES_INV;
#endif
}

View File

@@ -0,0 +1,357 @@
/**
* @file lv_img_decoder.h
*
*/
#ifndef LV_IMG_DEOCER_H
#define LV_IMG_DEOCER_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../../lv_conf.h"
#endif
#include <stdint.h>
#include "../lv_misc/lv_fs.h"
#include "../lv_misc/lv_types.h"
#include "../lv_misc/lv_area.h"
#include "../lv_core/lv_style.h"
/*********************
* DEFINES
*********************/
/*If image pixels contains alpha we need to know how much byte is a pixel*/
#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
#define LV_IMG_PX_SIZE_ALPHA_BYTE 2
#elif LV_COLOR_DEPTH == 16
#define LV_IMG_PX_SIZE_ALPHA_BYTE 3
#elif LV_COLOR_DEPTH == 32
#define LV_IMG_PX_SIZE_ALPHA_BYTE 4
#endif
/**********************
* TYPEDEFS
**********************/
/**
* Source of image. */
enum {
LV_IMG_SRC_VARIABLE, /** Binary/C variable */
LV_IMG_SRC_FILE, /** File in filesystem */
LV_IMG_SRC_SYMBOL, /** Symbol (@ref lv_symbol_def.h) */
LV_IMG_SRC_UNKNOWN, /** Unknown source */
};
typedef uint8_t lv_img_src_t;
/**
* LittlevGL image header
*/
typedef struct
{
/* The first 8 bit is very important to distinguish the different source types.
* For more info see `lv_img_get_src_type()` in lv_img.c */
uint32_t cf : 5; /* Color format: See `lv_img_color_format_t`*/
uint32_t always_zero : 3; /*It the upper bits of the first byte. Always zero to look like a
non-printable character*/
uint32_t reserved : 2; /*Reserved to be used later*/
uint32_t w : 11; /*Width of the image map*/
uint32_t h : 11; /*Height of the image map*/
} lv_img_header_t;
/*Image color format*/
enum {
LV_IMG_CF_UNKNOWN = 0,
LV_IMG_CF_RAW, /**< Contains the file as it is. Needs custom decoder function*/
LV_IMG_CF_RAW_ALPHA, /**< Contains the file as it is. The image has alpha. Needs custom decoder
function*/
LV_IMG_CF_RAW_CHROMA_KEYED, /**< Contains the file as it is. The image is chroma keyed. Needs
custom decoder function*/
LV_IMG_CF_TRUE_COLOR, /**< Color format and depth should match with LV_COLOR settings*/
LV_IMG_CF_TRUE_COLOR_ALPHA, /**< Same as `LV_IMG_CF_TRUE_COLOR` but every pixel has an alpha byte*/
LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED, /**< Same as `LV_IMG_CF_TRUE_COLOR` but LV_COLOR_TRANSP pixels
will be transparent*/
LV_IMG_CF_INDEXED_1BIT, /**< Can have 2 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_INDEXED_2BIT, /**< Can have 4 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_INDEXED_4BIT, /**< Can have 16 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_INDEXED_8BIT, /**< Can have 256 different colors in a palette (always chroma keyed)*/
LV_IMG_CF_ALPHA_1BIT, /**< Can have one color and it can be drawn or not*/
LV_IMG_CF_ALPHA_2BIT, /**< Can have one color but 4 different alpha value*/
LV_IMG_CF_ALPHA_4BIT, /**< Can have one color but 16 different alpha value*/
LV_IMG_CF_ALPHA_8BIT, /**< Can have one color but 256 different alpha value*/
LV_IMG_CF_RESERVED_15, /**< Reserved for further use. */
LV_IMG_CF_RESERVED_16, /**< Reserved for further use. */
LV_IMG_CF_RESERVED_17, /**< Reserved for further use. */
LV_IMG_CF_RESERVED_18, /**< Reserved for further use. */
LV_IMG_CF_RESERVED_19, /**< Reserved for further use. */
LV_IMG_CF_RESERVED_20, /**< Reserved for further use. */
LV_IMG_CF_RESERVED_21, /**< Reserved for further use. */
LV_IMG_CF_RESERVED_22, /**< Reserved for further use. */
LV_IMG_CF_RESERVED_23, /**< Reserved for further use. */
LV_IMG_CF_USER_ENCODED_0, /**< User holder encoding format. */
LV_IMG_CF_USER_ENCODED_1, /**< User holder encoding format. */
LV_IMG_CF_USER_ENCODED_2, /**< User holder encoding format. */
LV_IMG_CF_USER_ENCODED_3, /**< User holder encoding format. */
LV_IMG_CF_USER_ENCODED_4, /**< User holder encoding format. */
LV_IMG_CF_USER_ENCODED_5, /**< User holder encoding format. */
LV_IMG_CF_USER_ENCODED_6, /**< User holder encoding format. */
LV_IMG_CF_USER_ENCODED_7, /**< User holder encoding format. */
};
typedef uint8_t lv_img_cf_t;
/** Image header it is compatible with
* the result from image converter utility*/
typedef struct
{
lv_img_header_t header;
uint32_t data_size;
const uint8_t * data;
} lv_img_dsc_t;
/* Decoder function definitions */
struct _lv_img_decoder;
struct _lv_img_decoder_dsc;
/**
* Get info from an image and store in the `header`
* @param src the image source. Can be a pointer to a C array or a file name (Use
* `lv_img_src_get_type` to determine the type)
* @param header store the info here
* @return LV_RES_OK: info written correctly; LV_RES_INV: failed
*/
typedef lv_res_t (*lv_img_decoder_info_f_t)(struct _lv_img_decoder * decoder, const void * src,
lv_img_header_t * header);
/**
* Open an image for decoding. Prepare it as it is required to read it later
* @param decoder pointer to the decoder the function associated with
* @param dsc pointer to decoder descriptor. `src`, `style` are already initialized in it.
*/
typedef lv_res_t (*lv_img_decoder_open_f_t)(struct _lv_img_decoder * decoder, struct _lv_img_decoder_dsc * dsc);
/**
* Decode `len` pixels starting from the given `x`, `y` coordinates and store them in `buf`.
* Required only if the "open" function can't return with the whole decoded pixel array.
* @param decoder pointer to the decoder the function associated with
* @param dsc pointer to decoder descriptor
* @param x start x coordinate
* @param y start y coordinate
* @param len number of pixels to decode
* @param buf a buffer to store the decoded pixels
* @return LV_RES_OK: ok; LV_RES_INV: failed
*/
typedef lv_res_t (*lv_img_decoder_read_line_f_t)(struct _lv_img_decoder * decoder, struct _lv_img_decoder_dsc * dsc,
lv_coord_t x, lv_coord_t y, lv_coord_t len, uint8_t * buf);
/**
* Close the pending decoding. Free resources etc.
* @param decoder pointer to the decoder the function associated with
* @param dsc pointer to decoder descriptor
*/
typedef void (*lv_img_decoder_close_f_t)(struct _lv_img_decoder * decoder, struct _lv_img_decoder_dsc * dsc);
typedef struct _lv_img_decoder
{
lv_img_decoder_info_f_t info_cb;
lv_img_decoder_open_f_t open_cb;
lv_img_decoder_read_line_f_t read_line_cb;
lv_img_decoder_close_f_t close_cb;
#if LV_USE_USER_DATA
lv_img_decoder_user_data_t user_data;
#endif
} lv_img_decoder_t;
/**Describe an image decoding session. Stores data about the decoding*/
typedef struct _lv_img_decoder_dsc
{
/**The decoder which was able to open the image source*/
lv_img_decoder_t * decoder;
/**The image source. A file path like "S:my_img.png" or pointer to an `lv_img_dsc_t` variable*/
const void * src;
/**Style to draw the image.*/
const lv_style_t * style;
/**Type of the source: file or variable. Can be set in `open` function if required*/
lv_img_src_t src_type;
/**Info about the opened image: color format, size, etc. MUST be set in `open` function*/
lv_img_header_t header;
/** Pointer to a buffer where the image's data (pixels) are stored in a decoded, plain format.
* MUST be set in `open` function*/
const uint8_t * img_data;
/** How much time did it take to open the image. [ms]
* If not set `lv_img_cache` will measure and set the time to open*/
uint32_t time_to_open;
/**A text to display instead of the image when the image can't be opened.
* Can be set in `open` function or set NULL. */
const char * error_msg;
/**Store any custom data here is required*/
void * user_data;
} lv_img_decoder_dsc_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize the image decoder module
*/
void lv_img_decoder_init(void);
/**
* Get information about an image.
* Try the created image decoder one by one. Once one is able to get info that info will be used.
* @param src the image source. Can be
* 1) File name: E.g. "S:folder/img1.png" (The drivers needs to registered via `lv_fs_add_drv()`)
* 2) Variable: Pointer to an `lv_img_dsc_t` variable
* 3) Symbol: E.g. `LV_SYMBOL_OK`
* @param header the image info will be stored here
* @return LV_RES_OK: success; LV_RES_INV: wasn't able to get info about the image
*/
lv_res_t lv_img_decoder_get_info(const char * src, lv_img_header_t * header);
/**
* Open an image.
* Try the created image decoder one by one. Once one is able to open the image that decoder is save in `dsc`
* @param dsc describe a decoding session. Simply a pointer to an `lv_img_decoder_dsc_t` variable.
* @param src the image source. Can be
* 1) File name: E.g. "S:folder/img1.png" (The drivers needs to registered via `lv_fs_add_drv()`)
* 2) Variable: Pointer to an `lv_img_dsc_t` variable
* 3) Symbol: E.g. `LV_SYMBOL_OK`
* @param style the style of the image
* @return LV_RES_OK: opened the image. `dsc->img_data` and `dsc->header` are set.
* LV_RES_INV: none of the registered image decoders were able to open the image.
*/
lv_res_t lv_img_decoder_open(lv_img_decoder_dsc_t * dsc, const void * src, const lv_style_t * style);
/**
* Read a line from an opened image
* @param dsc pointer to `lv_img_decoder_dsc_t` used in `lv_img_decoder_open`
* @param x start X coordinate (from left)
* @param y start Y coordinate (from top)
* @param len number of pixels to read
* @param buf store the data here
* @return LV_RES_OK: success; LV_RES_INV: an error occurred
*/
lv_res_t lv_img_decoder_read_line(lv_img_decoder_dsc_t * dsc, lv_coord_t x, lv_coord_t y, lv_coord_t len,
uint8_t * buf);
/**
* Close a decoding session
* @param dsc pointer to `lv_img_decoder_dsc_t` used in `lv_img_decoder_open`
*/
void lv_img_decoder_close(lv_img_decoder_dsc_t * dsc);
/**
* Create a new image decoder
* @return pointer to the new image decoder
*/
lv_img_decoder_t * lv_img_decoder_create(void);
/**
* Delete an image decoder
* @param decoder pointer to an image decoder
*/
void lv_img_decoder_delete(lv_img_decoder_t * decoder);
/**
* Set a callback to get information about the image
* @param decoder pointer to an image decoder
* @param info_cb a function to collect info about an image (fill an `lv_img_header_t` struct)
*/
void lv_img_decoder_set_info_cb(lv_img_decoder_t * decoder, lv_img_decoder_info_f_t info_cb);
/**
* Set a callback to open an image
* @param decoder pointer to an image decoder
* @param open_cb a function to open an image
*/
void lv_img_decoder_set_open_cb(lv_img_decoder_t * decoder, lv_img_decoder_open_f_t open_cb);
/**
* Set a callback to a decoded line of an image
* @param decoder pointer to an image decoder
* @param read_line_cb a function to read a line of an image
*/
void lv_img_decoder_set_read_line_cb(lv_img_decoder_t * decoder, lv_img_decoder_read_line_f_t read_line_cb);
/**
* Set a callback to close a decoding session. E.g. close files and free other resources.
* @param decoder pointer to an image decoder
* @param close_cb a function to close a decoding session
*/
void lv_img_decoder_set_close_cb(lv_img_decoder_t * decoder, lv_img_decoder_close_f_t close_cb);
/**
* Get info about a built-in image
* @param decoder the decoder where this function belongs
* @param src the image source: pointer to an `lv_img_dsc_t` variable, a file path or a symbol
* @param header store the image data here
* @return LV_RES_OK: the info is successfully stored in `header`; LV_RES_INV: unknown format or other error.
*/
lv_res_t lv_img_decoder_built_in_info(lv_img_decoder_t * decoder, const void * src, lv_img_header_t * header);
/**
* Open a built in image
* @param decoder the decoder where this function belongs
* @param dsc pointer to decoder descriptor. `src`, `style` are already initialized in it.
* @return LV_RES_OK: the info is successfully stored in `header`; LV_RES_INV: unknown format or other error.
*/
lv_res_t lv_img_decoder_built_in_open(lv_img_decoder_t * decoder, lv_img_decoder_dsc_t * dsc);
/**
* Decode `len` pixels starting from the given `x`, `y` coordinates and store them in `buf`.
* Required only if the "open" function can't return with the whole decoded pixel array.
* @param decoder pointer to the decoder the function associated with
* @param dsc pointer to decoder descriptor
* @param x start x coordinate
* @param y start y coordinate
* @param len number of pixels to decode
* @param buf a buffer to store the decoded pixels
* @return LV_RES_OK: ok; LV_RES_INV: failed
*/
lv_res_t lv_img_decoder_built_in_read_line(lv_img_decoder_t * decoder, lv_img_decoder_dsc_t * dsc, lv_coord_t x,
lv_coord_t y, lv_coord_t len, uint8_t * buf);
/**
* Close the pending decoding. Free resources etc.
* @param decoder pointer to the decoder the function associated with
* @param dsc pointer to decoder descriptor
*/
void lv_img_decoder_built_in_close(lv_img_decoder_t * decoder, lv_img_decoder_dsc_t * dsc);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_TEMPL_H*/