#include "u8g2.h" #include #include u8g2_t u8g2; u8log_t u8log; #define U8LOG_WIDTH 10 #define U8LOG_HEIGHT 4 uint8_t u8log_buf[U8LOG_WIDTH*U8LOG_HEIGHT]; int main(void) { int k; clock_t t; uint8_t c; u8g2_SetupBuffer_SDL_128x64_4(&u8g2, &u8g2_cb_r0); u8x8_ConnectBitmapToU8x8(u8g2_GetU8x8(&u8g2)); /* connect to bitmap */ u8x8_InitDisplay(u8g2_GetU8x8(&u8g2)); u8x8_SetPowerSave(u8g2_GetU8x8(&u8g2), 0); u8g2_SetFont(&u8g2, u8g2_font_helvB12_tr); u8log_Init(&u8log, U8LOG_WIDTH, U8LOG_HEIGHT, u8log_buf); u8log_SetCallback(&u8log, u8log_u8g2_cb, &u8g2); u8log_SetRedrawMode(&u8log, /* is_redraw_line_for_each_char = */ 1); //u8log_SetRedrawMode(&u8log, /* is_redraw_line_for_each_char = */ 0); u8log_SetLineHeightOffset(&u8log, -3); /* decrese line spacing, u8g2 only */ u8g2_SetFontRefHeightExtendedText(&u8g2); /* increase distance from top and line height */ u8g2_SetFontRefHeightAll(&u8g2); /* increase distance from top and line height */ t = clock()+CLOCKS_PER_SEC/10; for(;;) { if ( t < clock() ) { c = (t % 10) + '0'; if ( c == '0' ) c = '\n'; u8log_WriteChar(&u8log, c); t = clock()+CLOCKS_PER_SEC/10; } k = u8g_sdl_get_key(); if ( k == 'q' ) break; if ( k == 't' ) u8x8_SaveBitmapTGA(u8g2_GetU8x8(&u8g2), "screenshot.tga"); } return 0; }