// Touch screen library with X Y and Z (pressure) readings as well // as oversampling to avoid 'bouncing' // (c) ladyada / adafruit // Code under MIT License #ifndef _ADAFRUIT_TOUCHSCREEN_H_ #define _ADAFRUIT_TOUCHSCREEN_H_ #include #if defined(__AVR_ATmega328P__) || defined(__AVR_ATmega32U4__) || defined(TEENSYDUINO) || defined(__AVR_ATmega2560__) typedef volatile uint8_t RwReg; #endif #if defined(ARDUINO_STM32_FEATHER) typedef volatile uint32 RwReg; #endif #if defined(NRF52_SERIES) || defined(ESP32) || defined(ARDUINO_ARCH_STM32) typedef volatile uint32_t RwReg; #endif #if defined (__AVR__) || defined(TEENSYDUINO) || defined(ARDUINO_ARCH_SAMD) #define USE_FAST_PINIO #endif class TSPoint { public: TSPoint(void); TSPoint(int16_t x, int16_t y, int16_t z); bool operator==(TSPoint); bool operator!=(TSPoint); int16_t x, y, z; }; class TouchScreen { public: TouchScreen(uint8_t xp, uint8_t yp, uint8_t xm, uint8_t ym, uint16_t rx); bool isTouching(void); uint16_t pressure(void); int readTouchY(); int readTouchX(); TSPoint getPoint(); int16_t pressureThreshhold; private: uint8_t _yp, _ym, _xm, _xp; uint16_t _rxplate; volatile RwReg *xp_port, *yp_port, *xm_port, *ym_port; RwReg xp_pin, xm_pin, yp_pin, ym_pin; }; #endif