#include "FileSystem.h" #include #include #include "Event.h" FileSystem::FileSystem(const mntent& mnt) : mydir (strcpy(new char[strlen(mnt.mnt_dir ) + 1], mnt.mnt_dir )), myfsname(strcpy(new char[strlen(mnt.mnt_fsname) + 1], mnt.mnt_fsname)) { } FileSystem::~FileSystem() { assert(!myinterests.size()); delete [] mydir; delete [] myfsname; } Boolean FileSystem::matches(const mntent& mnt) const { return !strcmp(mydir, mnt.mnt_dir) && !strcmp(myfsname, mnt.mnt_fsname); } void FileSystem::relocate_interests() { for (ClientInterest *cip = myinterests.first(); cip; cip = myinterests.next(cip)) { cip->findfilesystem(); } } Request FileSystem::monitor(ClientInterest *cip, ClientInterest::Type type) { myinterests.insert(cip); return hl_monitor(cip, type); } void FileSystem::cancel(ClientInterest *cip, Request request) { hl_cancel(request); myinterests.remove(cip); }