# # Product definitions for IP20 machines with no particular # graphics defined. This is used to build uts/mips and # stand with support for all IP20 graphics types: # ECLIPSE (aka GR1), LIGHT (aka LG1) and EXPRESS (aka GR2). # SYSTEM = SVR4 GRAPHICS= GL4D3 CPUBOARD= IP20 COMPLEX = SP ENDIAN= GFXBOARD= LIGHT # define SUBGR because otherwise we get empty -D on libgl # must be ECLIPSE so that inst mach tags will work; this ends up # defining ECLIPSE twice, but that's OK SUBGR = LIGHT CPUARCH= R4000 KN32PROM32= -D_KN32PROM32 KMODEOPT = $(KN32PROM32) COMPILATION_MODEL=N32 include $(RELEASEDEFS)