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fix window close

This commit is contained in:
Arti Zirk 2021-01-03 20:17:06 +02:00
parent 6bfbaf04ac
commit 422b10b8e2
1 changed files with 4 additions and 2 deletions

View File

@ -96,7 +96,7 @@ draw_frame(struct client_state *state) {
wl_shm_pool_destroy(pool);
close(fd);
fprintf(stderr, "Painting pixels\n");
//fprintf(stderr, "Painting pixels\n");
// for (int n =0; n < WIDTH*HEIGHT; n++) {
// *data++ = 0xffff;
// }
@ -136,6 +136,7 @@ xdg_toplevel_close(void *data, struct xdg_toplevel *toplevel)
{
struct client_state *state = data;
state->closed = true;
fprintf(stderr, "xdg_toplevel_close\n");
}
static const struct xdg_toplevel_listener xdg_toplevel_listener = {
@ -253,6 +254,7 @@ int main(int argc, char **argv) {
struct client_state state = { 0 };
state.width = 640;
state.height = 480;
state.closed = false;
state.wl_display = wl_display_connect(NULL);
if (state.wl_display == NULL) {
@ -323,7 +325,7 @@ int main(int argc, char **argv) {
wl_surface_commit(state.wl_surface);
while (wl_display_dispatch(state.wl_display)) {
while (wl_display_dispatch(state.wl_display) && state.closed == false) {
;
}