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Size the canvas by logical size, redraw on change
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@@ -595,6 +595,7 @@ static void output_logical_size(void *data, struct zxdg_output_v1 *zxdg_output_v
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if (head != NULL) {
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head->logical_width = width;
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head->logical_height = height;
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wd_ui_reset_head(head, 0);
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}
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}
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