Use wlr-export-dmabuf to capture frames

This commit is contained in:
Jason Francis
2019-10-26 16:02:44 -04:00
parent dd7e1e22ee
commit 3ac3f6cab2
8 changed files with 606 additions and 112 deletions

View File

@@ -3,11 +3,14 @@
#include <gtk/gtk.h>
#include <gdk/gdkwayland.h>
#include <drm_fourcc.h>
#include "wdisplays.h"
#include "glviewport.h"
#include "headform.h"
#include "linux-dmabuf-unstable-v1-client-protocol.h"
__attribute__((noreturn)) void wd_fatal_error(int status, const char *message) {
GtkWindow *parent = gtk_application_get_active_window(GTK_APPLICATION(g_application_get_default()));
GtkWidget *dialog = gtk_message_dialog_new(parent, GTK_DIALOG_MODAL, GTK_MESSAGE_ERROR, GTK_BUTTONS_OK, "%s", message);
@@ -438,7 +441,11 @@ static void canvas_realize(GtkWidget *widget, gpointer data) {
}
struct wd_state *state = data;
state->gl_data = wd_gl_setup();
GdkWindow *window = gtk_widget_get_window(widget);
GdkDisplay *display = gdk_window_get_display(window);
struct wl_display *wl_display = gdk_wayland_display_get_wl_display(display);
state->gl_data = wd_gl_setup(wl_display);
}
static inline bool size_changed(const struct wd_render_head_data *render) {
@@ -524,6 +531,7 @@ static void canvas_render(GtkGLArea *area, GdkGLContext *context, gpointer data)
uint64_t tick = gdk_frame_clock_get_frame_time(clock);
wd_capture_frame(state);
state->render.external_images = state->export_manager != NULL;
struct wd_head *head;
wl_list_for_each(head, &state->heads, link) {
@@ -534,16 +542,28 @@ static void canvas_render(GtkGLArea *area, GdkGLContext *context, gpointer data)
frame = wl_container_of(output->frames.prev, frame, link);
}
if (render != NULL) {
if (state->capture && frame != NULL && frame->pixels != NULL) {
if (state->capture && frame != NULL && frame->ready) {
if (frame->tick > render->updated_at) {
render->tex_stride = frame->stride;
render->tex_width = frame->width;
render->tex_height = frame->height;
render->pixels = frame->pixels;
if (state->render.external_images) {
render->pixels = NULL;
render->image = wd_gl_create_dmabuf_texture(state->gl_data, frame);
render->has_alpha = TRUE;
render->swap_rgb = TRUE;
} else {
render->pixels = frame->pixels;
render->image = NULL;
render->tex_stride = frame->strides[0];
render->swap_rgb = frame->format == WL_SHM_FORMAT_ABGR8888
|| frame->format == WL_SHM_FORMAT_XBGR8888;
render->has_alpha = frame->format == WL_SHM_FORMAT_ARGB8888
|| frame->format == WL_SHM_FORMAT_ABGR8888;
}
render->y_invert = frame->flags &
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
render->preview = TRUE;
render->updated_at = tick;
render->y_invert = frame->y_invert;
render->swap_rgb = frame->swap_rgb;
}
if (render->preview) {
render->active.rotation = render->queued.rotation;
@@ -560,10 +580,12 @@ static void canvas_render(GtkGLArea *area, GdkGLContext *context, gpointer data)
head->surface = draw_head(pango, &state->render, head->name,
render->tex_width, render->tex_height);
render->pixels = cairo_image_surface_get_data(head->surface);
render->image = NULL;
render->tex_stride = cairo_image_surface_get_stride(head->surface);
render->updated_at = tick;
render->active.rotation = 0;
render->active.x_invert = FALSE;
render->has_alpha = FALSE;
render->y_invert = FALSE;
render->swap_rgb = FALSE;
}
@@ -1054,7 +1076,7 @@ static void activate(GtkApplication* app, gpointer user_data) {
if (state->xdg_output_manager == NULL) {
wd_fatal_error(1, "Compositor doesn't support xdg-output-unstable-v1");
}
if (state->copy_manager == NULL) {
if (state->copy_manager == NULL && state->export_manager == NULL) {
state->capture = FALSE;
g_simple_action_set_state(capture_action, g_variant_new_boolean(state->capture));
g_simple_action_set_enabled(capture_action, FALSE);

View File

@@ -8,6 +8,7 @@ gdk = dependency('gdk-3.0', version: '>= 3.24')
gtk = dependency('gtk+-3.0', version: '>= 3.24')
assert(gdk.get_pkgconfig_variable('targets').split().contains('wayland'), 'Wayland GDK backend not present')
epoxy = dependency('epoxy')
libdrm = dependency('libdrm')
configure_file(input: 'config.h.in', output: 'config.h', configuration: conf)
@@ -28,6 +29,7 @@ executable(
wayland_client,
client_protos,
epoxy,
libdrm,
gtk
],
install: true

View File

@@ -25,6 +25,8 @@
#include "wlr-output-management-unstable-v1-client-protocol.h"
#include "xdg-output-unstable-v1-client-protocol.h"
#include "linux-dmabuf-unstable-v1-client-protocol.h"
#include "wlr-export-dmabuf-unstable-v1-client-protocol.h"
#include "wlr-screencopy-unstable-v1-client-protocol.h"
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
@@ -143,15 +145,18 @@ void wd_apply_state(struct wd_state *state, struct wl_list *new_outputs,
static void wd_frame_destroy(struct wd_frame *frame) {
if (frame->pixels != NULL)
munmap(frame->pixels, frame->height * frame->stride);
munmap(frame->pixels, frame->height * frame->strides[0]);
if (frame->buffer != NULL)
wl_buffer_destroy(frame->buffer);
if (frame->pool != NULL)
wl_shm_pool_destroy(frame->pool);
if (frame->capture_fd != -1)
close(frame->capture_fd);
if (frame->wlr_frame != NULL)
zwlr_screencopy_frame_v1_destroy(frame->wlr_frame);
for (int i = 0; i < frame->n_planes; i++)
if (frame->fds[i])
close(frame->fds[i]);
if (frame->copy_frame != NULL)
zwlr_screencopy_frame_v1_destroy(frame->copy_frame);
if (frame->export_frame != NULL)
zwlr_export_dmabuf_frame_v1_destroy(frame->export_frame);
wl_list_remove(&frame->link);
free(frame);
@@ -189,6 +194,112 @@ static int create_shm_file(size_t size, const char *fmt, ...) {
return fd;
}
static void make_frame_current(struct wd_frame *frame,
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec) {
uint64_t tv_sec = (uint64_t) tv_sec_hi << 32 | tv_sec_lo;
frame->tick = (tv_sec * 1000000) + (tv_nsec / 1000);
struct wd_frame *frame_iter, *frame_tmp;
wl_list_for_each_safe(frame_iter, frame_tmp, &frame->output->frames, link) {
if (frame != frame_iter) {
wd_frame_destroy(frame_iter);
}
}
}
#define WD_FRAME_COPY 0x100
static void export_frame(void *data,
struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
uint32_t width, uint32_t height, uint32_t offset_x, uint32_t offset_y,
uint32_t buffer_flags, uint32_t flags, uint32_t format,
uint32_t mod_high, uint32_t mod_low, uint32_t num_objects) {
struct wd_frame *frame = data;
frame->width = width;
frame->height = height;
frame->format = format;
frame->flags = buffer_flags;
/*
if (flags & ZWLR_EXPORT_DMABUF_FRAME_V1_FLAGS_TRANSIENT) {
frame->flags |= WD_FRAME_COPY;
}
*/
frame->modifier = ((uint64_t) mod_high << 32) | mod_low;
frame->n_planes = num_objects;
}
static void export_object(void *data,
struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
uint32_t index, int32_t fd, uint32_t size, uint32_t offset,
uint32_t stride, uint32_t plane_index) {
struct wd_frame *frame = data;
if (frame->flags & WD_FRAME_COPY) {
void *src = NULL;
void *dest = NULL;
int wfd = create_shm_file(size, "/wd-%s", frame->output->name);
if (wfd == -1) {
goto done;
}
src = mmap(NULL, size, PROT_READ, MAP_PRIVATE, fd, offset);
if (src == MAP_FAILED) {
fprintf(stderr, "mmap: %d: %s\n", fd, strerror(errno));
close(wfd);
wfd = -1;
goto done;
}
dest = mmap(NULL, size - offset, PROT_READ | PROT_WRITE,
MAP_PRIVATE, wfd, 0);
if (dest == MAP_FAILED) {
fprintf(stderr, "mmap: %d: %s\n", wfd, strerror(errno));
close(wfd);
wfd = -1;
goto done;
}
memcpy(dest, src, size - offset);
done:
if (src)
munmap(src, size);
if (dest)
munmap(dest, size - offset);
close(fd);
frame->fds[plane_index] = wfd;
} else {
frame->fds[plane_index] = fd;
frame->offsets[plane_index] = offset;
}
frame->strides[plane_index] = stride;
}
static void export_ready(void *data,
struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec) {
struct wd_frame *frame = data;
make_frame_current(frame, tv_sec_hi, tv_sec_lo, tv_nsec);
if (frame->flags & WD_FRAME_COPY) {
frame->flags ^= WD_FRAME_COPY;
zwlr_export_dmabuf_frame_v1_destroy(frame->export_frame);
frame->export_frame = NULL;
}
frame->ready = true;
}
static void export_cancel(void *data,
struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
uint32_t reason) {
struct wd_frame *frame = data;
wd_frame_destroy(frame);
}
static struct zwlr_export_dmabuf_frame_v1_listener export_listener = {
.frame = export_frame,
.object = export_object,
.ready = export_ready,
.cancel = export_cancel
};
static void capture_buffer(void *data,
struct zwlr_screencopy_frame_v1 *copy_frame,
uint32_t format, uint32_t width, uint32_t height, uint32_t stride) {
@@ -199,22 +310,23 @@ static void capture_buffer(void *data,
goto err;
}
frame->n_planes = 1;
size_t size = stride * height;
frame->capture_fd = create_shm_file(size, "/wd-%s", frame->output->name);
if (frame->capture_fd == -1) {
frame->fds[0] = create_shm_file(size, "/wd-%s", frame->output->name);
if (frame->fds[0] == -1) {
goto err;
}
frame->pool = wl_shm_create_pool(frame->output->state->shm,
frame->capture_fd, size);
frame->fds[0], size);
frame->buffer = wl_shm_pool_create_buffer(frame->pool, 0,
width, height, stride, format);
zwlr_screencopy_frame_v1_copy(copy_frame, frame->buffer);
frame->stride = stride;
frame->offsets[0] = 0;
frame->strides[0] = stride;
frame->width = width;
frame->height = height;
frame->swap_rgb = format == WL_SHM_FORMAT_ABGR8888
|| format == WL_SHM_FORMAT_XBGR8888;
frame->format = format;
return;
err:
@@ -225,7 +337,9 @@ static void capture_flags(void *data,
struct zwlr_screencopy_frame_v1 *wlr_frame,
uint32_t flags) {
struct wd_frame *frame = data;
frame->y_invert = !!(flags & ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT);
if (flags & ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT) {
frame->flags |= ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
}
}
static void capture_ready(void *data,
@@ -233,27 +347,20 @@ static void capture_ready(void *data,
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec) {
struct wd_frame *frame = data;
frame->pixels = mmap(NULL, frame->stride * frame->height,
PROT_READ, MAP_SHARED, frame->capture_fd, 0);
frame->pixels = mmap(NULL, frame->strides[0] * frame->height,
PROT_READ, MAP_SHARED, frame->fds[0], 0);
if (frame->pixels == MAP_FAILED) {
frame->pixels = NULL;
fprintf(stderr, "mmap: %d: %s\n", frame->capture_fd, strerror(errno));
fprintf(stderr, "mmap: %d: %s\n", frame->fds[0], strerror(errno));
wd_frame_destroy(frame);
return;
} else {
uint64_t tv_sec = (uint64_t) tv_sec_hi << 32 | tv_sec_lo;
frame->tick = (tv_sec * 1000000) + (tv_nsec / 1000);
}
make_frame_current(frame, tv_sec_hi, tv_sec_lo, tv_nsec);
zwlr_screencopy_frame_v1_destroy(frame->wlr_frame);
frame->wlr_frame = NULL;
struct wd_frame *frame_iter, *frame_tmp;
wl_list_for_each_safe(frame_iter, frame_tmp, &frame->output->frames, link) {
if (frame != frame_iter) {
wd_frame_destroy(frame_iter);
}
}
zwlr_screencopy_frame_v1_destroy(frame->copy_frame);
frame->copy_frame = NULL;
frame->ready = true;
}
static void capture_failed(void *data,
@@ -274,7 +381,7 @@ static bool has_pending_captures(struct wd_state *state) {
wl_list_for_each(output, &state->outputs, link) {
struct wd_frame *frame;
wl_list_for_each(frame, &output->frames, link) {
if (frame->pixels == NULL) {
if (!frame->ready) {
return true;
}
}
@@ -283,8 +390,8 @@ static bool has_pending_captures(struct wd_state *state) {
}
void wd_capture_frame(struct wd_state *state) {
if (state->copy_manager == NULL || has_pending_captures(state)
|| !state->capture) {
if ((state->export_manager == NULL && state->copy_manager == NULL)
|| has_pending_captures(state) || !state->capture) {
return;
}
@@ -292,12 +399,21 @@ void wd_capture_frame(struct wd_state *state) {
wl_list_for_each(output, &state->outputs, link) {
struct wd_frame *frame = calloc(1, sizeof(*frame));
frame->output = output;
frame->capture_fd = -1;
frame->wlr_frame =
zwlr_screencopy_manager_v1_capture_output(state->copy_manager, 1,
output->wl_output);
zwlr_screencopy_frame_v1_add_listener(frame->wlr_frame, &capture_listener,
frame);
for (int i = 0; i < WD_MAX_PLANES; i++)
frame->fds[i] = -1;
if (state->export_manager) {
frame->export_frame =
zwlr_export_dmabuf_manager_v1_capture_output(state->export_manager, 1,
output->wl_output);
zwlr_export_dmabuf_frame_v1_add_listener(frame->export_frame,
&export_listener, frame);
} else if (state->copy_manager) {
frame->copy_frame =
zwlr_screencopy_manager_v1_capture_output(state->copy_manager, 1,
output->wl_output);
zwlr_screencopy_frame_v1_add_listener(frame->copy_frame,
&capture_listener, frame);
}
wl_list_insert(&output->frames, &frame->link);
}
}
@@ -540,6 +656,9 @@ static void registry_handle_global(void *data, struct wl_registry *registry,
} else if (strcmp(interface, zxdg_output_manager_v1_interface.name) == 0) {
state->xdg_output_manager = wl_registry_bind(registry, name,
&zxdg_output_manager_v1_interface, version);
} else if(strcmp(interface, zwlr_export_dmabuf_manager_v1_interface.name) == 0) {
state->export_manager = wl_registry_bind(registry, name,
&zwlr_export_dmabuf_manager_v1_interface, version);
} else if(strcmp(interface, zwlr_screencopy_manager_v1_interface.name) == 0) {
state->copy_manager = wl_registry_bind(registry, name,
&zwlr_screencopy_manager_v1_interface, version);
@@ -689,6 +808,9 @@ void wd_state_destroy(struct wd_state *state) {
if (state->layer_shell != NULL) {
zwlr_layer_shell_v1_destroy(state->layer_shell);
}
if (state->export_manager != NULL) {
zwlr_export_dmabuf_manager_v1_destroy(state->export_manager);
}
if (state->copy_manager != NULL) {
zwlr_screencopy_manager_v1_destroy(state->copy_manager);
}

View File

@@ -1,13 +1,24 @@
/* SPDX-FileCopyrightText: 2020 Jason Francis <jason@cycles.network>
* SPDX-License-Identifier: GPL-3.0-or-later */
/* SPDX-FileCopyrightText: 2018 Simon Ser
* SPDX-FileCopyrightText: 2018 Guido Günther
* SPDX-License-Identifier: MIT */
/* Parts of this file are taken from swaywm/wlroots:
* https://github.com/swaywm/wlroots/blob/e97c2c3639119831ced4f6b9f704b096c2075973/render/egl.c
*/
#include "wdisplays.h"
#define WL_EGL_PLATFORM 1
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <epoxy/gl.h>
#include <wayland-util.h>
#include <epoxy/gl.h>
#include <epoxy/egl.h>
#include <drm_fourcc.h>
#define BT_UV_VERT_SIZE (2 + 2)
#define BT_UV_QUAD_SIZE (6 * BT_UV_VERT_SIZE)
@@ -29,22 +40,25 @@ enum gl_buffers {
NUM_BUFFERS
};
struct wd_gl_texture_program {
GLuint id;
GLuint position_attribute;
GLuint uv_attribute;
GLuint screen_size_uniform;
GLuint texture_uniform;
GLuint color_transform_uniform;
GLuint color_add_uniform;
};
struct wd_gl_data {
EGLDisplay display;
GLuint color_program;
GLuint color_vertex_shader;
GLuint color_fragment_shader;
GLuint color_position_attribute;
GLuint color_color_attribute;
GLuint color_screen_size_uniform;
GLuint texture_program;
GLuint texture_vertex_shader;
GLuint texture_fragment_shader;
GLuint texture_position_attribute;
GLuint texture_uv_attribute;
GLuint texture_screen_size_uniform;
GLuint texture_texture_uniform;
GLuint texture_color_transform_uniform;
struct wd_gl_texture_program rgb;
GLuint buffers[NUM_BUFFERS];
@@ -90,8 +104,9 @@ precision mediump float;\n\
varying vec2 uv_out;\n\
uniform sampler2D texture;\n\
uniform mat4 color_transform;\n\
uniform vec4 color_add;\n\
void main(void) {\n\
gl_FragColor = texture2D(texture, uv_out) * color_transform;\n\
gl_FragColor = texture2D(texture, uv_out) * color_transform + color_add;\n\
}";
static GLuint gl_make_shader(GLenum type, const char *src) {
@@ -142,18 +157,62 @@ static void gl_link_and_validate(GLint program) {
}
}
struct wd_gl_data *wd_gl_setup(void) {
static void setup_texture_program(struct wd_gl_texture_program *prog,
const char *fragment_src) {
prog->id = glCreateProgram();
GLuint vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
texture_vertex_shader_src);
glAttachShader(prog->id, vertex_shader);
GLuint fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER, fragment_src);
glAttachShader(prog->id, fragment_shader);
gl_link_and_validate(prog->id);
glDeleteShader(fragment_shader);
glDeleteShader(vertex_shader);
prog->position_attribute = glGetAttribLocation(prog->id, "position");
prog->uv_attribute = glGetAttribLocation(prog->id, "uv");
prog->screen_size_uniform = glGetUniformLocation(prog->id, "screen_size");
prog->texture_uniform = glGetUniformLocation(prog->id, "texture");
prog->color_transform_uniform = glGetUniformLocation(prog->id,
"color_transform");
prog->color_add_uniform = glGetUniformLocation(prog->id, "color_add");
}
#define assert_ext(_name, _expr) do { \
static bool _tested_##_name = false; \
if (!_tested_##_name) { \
_tested_##_name = true; \
if (!(_expr)) \
wd_fatal_error(1, "Extension " #_name " not found\n"); \
} \
} while (0)
#define assert_gl_ext(_name) \
assert_ext(_name, epoxy_has_gl_extension(#_name))
#define assert_egl_ext(_res, _name) \
assert_ext(_name, epoxy_has_egl_extension((_res)->display, #_name))
struct wd_gl_data *wd_gl_setup(struct wl_display *display) {
struct wd_gl_data *res = calloc(1, sizeof(struct wd_gl_data));
res->display = eglGetDisplay(display);
res->color_program = glCreateProgram();
res->color_vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
GLuint vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
color_vertex_shader_src);
glAttachShader(res->color_program, res->color_vertex_shader);
res->color_fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER,
glAttachShader(res->color_program, vertex_shader);
GLuint fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER,
color_fragment_shader_src);
glAttachShader(res->color_program, res->color_fragment_shader);
glAttachShader(res->color_program, fragment_shader);
gl_link_and_validate(res->color_program);
glDeleteShader(fragment_shader);
glDeleteShader(vertex_shader);
setup_texture_program(&res->rgb, texture_fragment_shader_src);
res->color_position_attribute = glGetAttribLocation(res->color_program,
"position");
res->color_color_attribute = glGetAttribLocation(res->color_program,
@@ -161,27 +220,6 @@ struct wd_gl_data *wd_gl_setup(void) {
res->color_screen_size_uniform = glGetUniformLocation(res->color_program,
"screen_size");
res->texture_program = glCreateProgram();
res->texture_vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
texture_vertex_shader_src);
glAttachShader(res->texture_program, res->texture_vertex_shader);
res->texture_fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER,
texture_fragment_shader_src);
glAttachShader(res->texture_program, res->texture_fragment_shader);
gl_link_and_validate(res->texture_program);
res->texture_position_attribute = glGetAttribLocation(res->texture_program,
"position");
res->texture_uv_attribute = glGetAttribLocation(res->texture_program,
"uv");
res->texture_screen_size_uniform = glGetUniformLocation(res->texture_program,
"screen_size");
res->texture_texture_uniform = glGetUniformLocation(res->texture_program,
"texture");
res->texture_color_transform_uniform = glGetUniformLocation(
res->texture_program, "color_transform");
glGenBuffers(NUM_BUFFERS, res->buffers);
glBindBuffer(GL_ARRAY_BUFFER, res->buffers[TEXTURE_BUFFER]);
glBufferData(GL_ARRAY_BUFFER, BT_UV_MAX * sizeof(float),
@@ -198,6 +236,83 @@ struct wd_gl_data *wd_gl_setup(void) {
return res;
}
EGLImageKHR wd_gl_create_dmabuf_texture(struct wd_gl_data *res,
struct wd_frame *frame) {
assert(!frame->pixels);
assert_egl_ext(res, EGL_KHR_image_base);
assert_egl_ext(res, EGL_EXT_image_dma_buf_import);
bool has_modifier = frame->modifier != DRM_FORMAT_MOD_INVALID
&& frame->modifier != DRM_FORMAT_MOD_LINEAR;
if (has_modifier) {
assert_egl_ext(res, EGL_EXT_image_dma_buf_import_modifiers);
}
unsigned int atti = 0;
EGLint attribs[50];
attribs[atti++] = EGL_WIDTH;
attribs[atti++] = frame->width;
attribs[atti++] = EGL_HEIGHT;
attribs[atti++] = frame->height;
attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
attribs[atti++] = frame->format;
struct {
EGLint fd;
EGLint offset;
EGLint pitch;
EGLint mod_lo;
EGLint mod_hi;
} attr_names[WD_MAX_PLANES] = {
{
EGL_DMA_BUF_PLANE0_FD_EXT,
EGL_DMA_BUF_PLANE0_OFFSET_EXT,
EGL_DMA_BUF_PLANE0_PITCH_EXT,
EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT,
EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT
}, {
EGL_DMA_BUF_PLANE1_FD_EXT,
EGL_DMA_BUF_PLANE1_OFFSET_EXT,
EGL_DMA_BUF_PLANE1_PITCH_EXT,
EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT,
EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT
}, {
EGL_DMA_BUF_PLANE2_FD_EXT,
EGL_DMA_BUF_PLANE2_OFFSET_EXT,
EGL_DMA_BUF_PLANE2_PITCH_EXT,
EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT,
EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT
}, {
EGL_DMA_BUF_PLANE3_FD_EXT,
EGL_DMA_BUF_PLANE3_OFFSET_EXT,
EGL_DMA_BUF_PLANE3_PITCH_EXT,
EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT,
EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT
}
};
for (int i=0; i < frame->n_planes; i++) {
attribs[atti++] = attr_names[i].fd;
attribs[atti++] = frame->fds[i];
attribs[atti++] = attr_names[i].offset;
attribs[atti++] = frame->offsets[i];
attribs[atti++] = attr_names[i].pitch;
attribs[atti++] = frame->strides[i];
if (has_modifier) {
attribs[atti++] = attr_names[i].mod_lo;
attribs[atti++] = frame->modifier & 0xFFFFFFFF;
attribs[atti++] = attr_names[i].mod_hi;
attribs[atti++] = frame->modifier >> 32;
}
}
attribs[atti++] = EGL_NONE;
assert(atti < sizeof(attribs)/sizeof(attribs[0]));
return eglCreateImageKHR(res->display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
}
static const GLfloat TRANSFORM_RGB[16] = {
1, 0, 0, 0,
0, 1, 0, 0,
@@ -320,34 +435,42 @@ void wd_gl_render(struct wd_gl_data *res, struct wd_render_data *info,
float screen_size[2] = { info->viewport_width, info->viewport_height };
if (tri_verts > 0) {
glUseProgram(res->texture_program);
glUseProgram(res->rgb.id);
glBindBuffer(GL_ARRAY_BUFFER, res->buffers[TEXTURE_BUFFER]);
glBufferSubData(GL_ARRAY_BUFFER, 0,
tri_verts * BT_UV_VERT_SIZE * sizeof(float), res->verts);
glEnableVertexAttribArray(res->texture_position_attribute);
glEnableVertexAttribArray(res->texture_uv_attribute);
glVertexAttribPointer(res->texture_position_attribute,
glEnableVertexAttribArray(res->rgb.position_attribute);
glEnableVertexAttribArray(res->rgb.uv_attribute);
glVertexAttribPointer(res->rgb.position_attribute,
2, GL_FLOAT, GL_FALSE,
BT_UV_VERT_SIZE * sizeof(float), (void *) (0 * sizeof(float)));
glVertexAttribPointer(res->texture_uv_attribute, 2, GL_FLOAT, GL_FALSE,
glVertexAttribPointer(res->rgb.uv_attribute, 2, GL_FLOAT, GL_FALSE,
BT_UV_VERT_SIZE * sizeof(float), (void *) (2 * sizeof(float)));
glUniform2fv(res->texture_screen_size_uniform, 1, screen_size);
glUniform1i(res->texture_texture_uniform, 0);
glUniform2fv(res->rgb.screen_size_uniform, 1, screen_size);
glUniform1i(res->rgb.texture_uniform, 0);
glActiveTexture(GL_TEXTURE0);
i = 0;
wl_list_for_each_reverse(head, &info->heads, link) {
glBindTexture(GL_TEXTURE_2D, res->textures[i]);
if (head->updated_at == tick) {
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, head->tex_stride / 4);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
head->tex_width, head->tex_height,
0, GL_RGBA, GL_UNSIGNED_BYTE, head->pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
if (head->image) {
assert_gl_ext(GL_OES_EGL_image);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, head->image);
} else if (head->pixels) {
assert_gl_ext(GL_EXT_unpack_subimage);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, head->tex_stride / 4);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
head->tex_width, head->tex_height,
0, GL_RGBA, GL_UNSIGNED_BYTE, head->pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
}
glGenerateMipmap(GL_TEXTURE_2D);
}
glUniformMatrix4fv(res->texture_color_transform_uniform, 1, GL_FALSE,
glUniformMatrix4fv(res->rgb.color_transform_uniform, 1, GL_FALSE,
head->swap_rgb ? TRANSFORM_RGB : TRANSFORM_BGR);
float color_add[4] = { 0.f, 0.f, 0.f, head->has_alpha ? 0.f : 1.f };
glUniform4fv(res->rgb.color_add_uniform, 1, color_add);
glDrawArrays(GL_TRIANGLES, i * 6, 6);
i++;
if (i >= HEADS_MAX)
@@ -514,13 +637,9 @@ void wd_gl_render(struct wd_gl_data *res, struct wd_render_data *info,
void wd_gl_cleanup(struct wd_gl_data *res) {
glDeleteBuffers(NUM_BUFFERS, res->buffers);
glDeleteShader(res->texture_fragment_shader);
glDeleteShader(res->texture_vertex_shader);
glDeleteProgram(res->texture_program);
glDeleteShader(res->color_fragment_shader);
glDeleteShader(res->color_vertex_shader);
glDeleteProgram(res->color_program);
glDeleteProgram(res->rgb.id);
free(res);
}

View File

@@ -27,6 +27,8 @@ struct zxdg_output_manager_v1;
struct zwlr_output_mode_v1;
struct zwlr_output_head_v1;
struct zwlr_output_manager_v1;
struct zwlr_export_dmabuf_manager_v1;
struct zwlr_export_dmabuf_frame_v1;
struct zwlr_screencopy_manager_v1;
struct zwlr_screencopy_frame_v1;
struct zwlr_layer_shell_v1;
@@ -41,6 +43,8 @@ typedef struct _GdkCursor GdkCursor;
struct _cairo_surface;
typedef struct _cairo_surface cairo_surface_t;
typedef void *EGLImageKHR;
struct wd_output {
struct wd_state *state;
struct zxdg_output_v1 *xdg_output;
@@ -53,21 +57,30 @@ struct wd_output {
struct zwlr_layer_surface_v1 *overlay_layer_surface;
};
#define WD_MAX_PLANES 4
struct wd_frame {
struct wd_output *output;
struct zwlr_screencopy_frame_v1 *wlr_frame;
struct zwlr_export_dmabuf_frame_v1 *export_frame;
struct zwlr_screencopy_frame_v1 *copy_frame;
struct wl_list link;
int capture_fd;
unsigned stride;
unsigned width;
unsigned height;
uint64_t tick;
uint32_t format;
uint32_t flags;
uint64_t modifier;
uint32_t n_planes;
int fds[WD_MAX_PLANES];
uint32_t offsets[WD_MAX_PLANES];
uint32_t strides[WD_MAX_PLANES];
struct wl_shm_pool *pool;
struct wl_buffer *buffer;
uint8_t *pixels;
uint64_t tick;
bool y_invert;
bool swap_rgb;
bool ready;
};
struct wd_head_config {
@@ -141,15 +154,17 @@ struct wd_render_head_data {
struct wd_render_head_flags active;
uint8_t *pixels;
EGLImageKHR image;
unsigned tex_stride;
unsigned tex_width;
unsigned tex_height;
bool preview;
bool y_invert;
bool swap_rgb;
bool hovered;
bool clicked;
uint32_t preview : 1,
y_invert : 1,
swap_rgb : 1,
has_alpha : 1,
hovered : 1,
clicked : 1;
};
struct wd_render_data {
@@ -166,6 +181,7 @@ struct wd_render_data {
int x_origin;
int y_origin;
uint64_t updated_at;
bool external_images;
struct wl_list heads;
};
@@ -178,6 +194,7 @@ struct wd_point {
struct wd_state {
struct zxdg_output_manager_v1 *xdg_output_manager;
struct zwlr_output_manager_v1 *output_manager;
struct zwlr_export_dmabuf_manager_v1 *export_manager;
struct zwlr_screencopy_manager_v1 *copy_manager;
struct zwlr_layer_shell_v1 *layer_shell;
struct wl_shm *shm;
@@ -311,8 +328,14 @@ void wd_ui_show_error(struct wd_state *state, const char *message);
/*
* Compiles the GL shaders.
*/
struct wd_gl_data *wd_gl_setup(void);
struct wd_gl_data *wd_gl_setup(struct wl_display *display);
/*
* Creates an EGLImage from a given output frame. The frame must have a dmabuf
* received from a wlr_export_dmabuf_frame.
*/
EGLImageKHR wd_gl_create_dmabuf_texture(struct wd_gl_data *res,
struct wd_frame *frame);
/*
* Renders the GL scene.
*/