diff --git a/README.md b/README.md
index 7648997..62a39e3 100644
--- a/README.md
+++ b/README.md
@@ -31,6 +31,7 @@ Build requirements are:
- meson
- GTK+3
+- libdrm
- epoxy
- wayland-client
diff --git a/protocol/meson.build b/protocol/meson.build
index 5f34a7a..2792f87 100644
--- a/protocol/meson.build
+++ b/protocol/meson.build
@@ -21,9 +21,11 @@ wayland_scanner_client = generator(
client_protocols = [
[wl_protocol_dir, 'unstable/xdg-output/xdg-output-unstable-v1.xml'],
+ [wl_protocol_dir, 'unstable/linux-dmabuf/linux-dmabuf-unstable-v1.xml'],
[wl_protocol_dir, 'stable/xdg-shell/xdg-shell.xml'],
['wlr-output-management-unstable-v1.xml'],
['wlr-screencopy-unstable-v1.xml'],
+ ['wlr-export-dmabuf-unstable-v1.xml'],
['wlr-layer-shell-unstable-v1.xml']
]
diff --git a/protocol/wlr-export-dmabuf-unstable-v1.xml b/protocol/wlr-export-dmabuf-unstable-v1.xml
new file mode 100644
index 0000000..751f7ef
--- /dev/null
+++ b/protocol/wlr-export-dmabuf-unstable-v1.xml
@@ -0,0 +1,203 @@
+
+
+
+ Copyright © 2018 Rostislav Pehlivanov
+
+ Permission is hereby granted, free of charge, to any person obtaining a
+ copy of this software and associated documentation files (the "Software"),
+ to deal in the Software without restriction, including without limitation
+ the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ and/or sell copies of the Software, and to permit persons to whom the
+ Software is furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice (including the next
+ paragraph) shall be included in all copies or substantial portions of the
+ Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+
+
+ An interface to capture surfaces in an efficient way by exporting DMA-BUFs.
+
+ Warning! The protocol described in this file is experimental and
+ backward incompatible changes may be made. Backward compatible changes
+ may be added together with the corresponding interface version bump.
+ Backward incompatible changes are done by bumping the version number in
+ the protocol and interface names and resetting the interface version.
+ Once the protocol is to be declared stable, the 'z' prefix and the
+ version number in the protocol and interface names are removed and the
+ interface version number is reset.
+
+
+
+
+ This object is a manager with which to start capturing from sources.
+
+
+
+
+ Capture the next frame of a an entire output.
+
+
+
+
+
+
+
+
+ All objects created by the manager will still remain valid, until their
+ appropriate destroy request has been called.
+
+
+
+
+
+
+ This object represents a single DMA-BUF frame.
+
+ If the capture is successful, the compositor will first send a "frame"
+ event, followed by one or several "object". When the frame is available
+ for readout, the "ready" event is sent.
+
+ If the capture failed, the "cancel" event is sent. This can happen anytime
+ before the "ready" event.
+
+ Once either a "ready" or a "cancel" event is received, the client should
+ destroy the frame. Once an "object" event is received, the client is
+ responsible for closing the associated file descriptor.
+
+ All frames are read-only and may not be written into or altered.
+
+
+
+
+ Special flags that should be respected by the client.
+
+
+
+
+
+
+ Main event supplying the client with information about the frame. If the
+ capture didn't fail, this event is always emitted first before any other
+ events.
+
+ This event is followed by a number of "object" as specified by the
+ "num_objects" argument.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Event which serves to supply the client with the file descriptors
+ containing the data for each object.
+
+ After receiving this event, the client must always close the file
+ descriptor as soon as they're done with it and even if the frame fails.
+
+
+
+
+
+
+
+
+
+
+
+ This event is sent as soon as the frame is presented, indicating it is
+ available for reading. This event includes the time at which
+ presentation happened at.
+
+ The timestamp is expressed as tv_sec_hi, tv_sec_lo, tv_nsec triples,
+ each component being an unsigned 32-bit value. Whole seconds are in
+ tv_sec which is a 64-bit value combined from tv_sec_hi and tv_sec_lo,
+ and the additional fractional part in tv_nsec as nanoseconds. Hence,
+ for valid timestamps tv_nsec must be in [0, 999999999]. The seconds part
+ may have an arbitrary offset at start.
+
+ After receiving this event, the client should destroy this object.
+
+
+
+
+
+
+
+
+ Indicates reason for cancelling the frame.
+
+
+
+
+
+
+
+
+ If the capture failed or if the frame is no longer valid after the
+ "frame" event has been emitted, this event will be used to inform the
+ client to scrap the frame.
+
+ If the failure is temporary, the client may capture again the same
+ source. If the failure is permanent, any further attempts to capture the
+ same source will fail again.
+
+ After receiving this event, the client should destroy this object.
+
+
+
+
+
+
+ Unreferences the frame. This request must be called as soon as its no
+ longer used.
+
+ It can be called at any time by the client. The client will still have
+ to close any FDs it has been given.
+
+
+
+
diff --git a/src/main.c b/src/main.c
index e9690c4..7d91cca 100644
--- a/src/main.c
+++ b/src/main.c
@@ -3,11 +3,14 @@
#include
#include
+#include
#include "wdisplays.h"
#include "glviewport.h"
#include "headform.h"
+#include "linux-dmabuf-unstable-v1-client-protocol.h"
+
__attribute__((noreturn)) void wd_fatal_error(int status, const char *message) {
GtkWindow *parent = gtk_application_get_active_window(GTK_APPLICATION(g_application_get_default()));
GtkWidget *dialog = gtk_message_dialog_new(parent, GTK_DIALOG_MODAL, GTK_MESSAGE_ERROR, GTK_BUTTONS_OK, "%s", message);
@@ -438,7 +441,11 @@ static void canvas_realize(GtkWidget *widget, gpointer data) {
}
struct wd_state *state = data;
- state->gl_data = wd_gl_setup();
+
+ GdkWindow *window = gtk_widget_get_window(widget);
+ GdkDisplay *display = gdk_window_get_display(window);
+ struct wl_display *wl_display = gdk_wayland_display_get_wl_display(display);
+ state->gl_data = wd_gl_setup(wl_display);
}
static inline bool size_changed(const struct wd_render_head_data *render) {
@@ -524,6 +531,7 @@ static void canvas_render(GtkGLArea *area, GdkGLContext *context, gpointer data)
uint64_t tick = gdk_frame_clock_get_frame_time(clock);
wd_capture_frame(state);
+ state->render.external_images = state->export_manager != NULL;
struct wd_head *head;
wl_list_for_each(head, &state->heads, link) {
@@ -534,16 +542,28 @@ static void canvas_render(GtkGLArea *area, GdkGLContext *context, gpointer data)
frame = wl_container_of(output->frames.prev, frame, link);
}
if (render != NULL) {
- if (state->capture && frame != NULL && frame->pixels != NULL) {
+ if (state->capture && frame != NULL && frame->ready) {
if (frame->tick > render->updated_at) {
- render->tex_stride = frame->stride;
render->tex_width = frame->width;
render->tex_height = frame->height;
- render->pixels = frame->pixels;
+ if (state->render.external_images) {
+ render->pixels = NULL;
+ render->image = wd_gl_create_dmabuf_texture(state->gl_data, frame);
+ render->has_alpha = TRUE;
+ render->swap_rgb = TRUE;
+ } else {
+ render->pixels = frame->pixels;
+ render->image = NULL;
+ render->tex_stride = frame->strides[0];
+ render->swap_rgb = frame->format == WL_SHM_FORMAT_ABGR8888
+ || frame->format == WL_SHM_FORMAT_XBGR8888;
+ render->has_alpha = frame->format == WL_SHM_FORMAT_ARGB8888
+ || frame->format == WL_SHM_FORMAT_ABGR8888;
+ }
+ render->y_invert = frame->flags &
+ ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
render->preview = TRUE;
render->updated_at = tick;
- render->y_invert = frame->y_invert;
- render->swap_rgb = frame->swap_rgb;
}
if (render->preview) {
render->active.rotation = render->queued.rotation;
@@ -560,10 +580,12 @@ static void canvas_render(GtkGLArea *area, GdkGLContext *context, gpointer data)
head->surface = draw_head(pango, &state->render, head->name,
render->tex_width, render->tex_height);
render->pixels = cairo_image_surface_get_data(head->surface);
+ render->image = NULL;
render->tex_stride = cairo_image_surface_get_stride(head->surface);
render->updated_at = tick;
render->active.rotation = 0;
render->active.x_invert = FALSE;
+ render->has_alpha = FALSE;
render->y_invert = FALSE;
render->swap_rgb = FALSE;
}
@@ -1054,7 +1076,7 @@ static void activate(GtkApplication* app, gpointer user_data) {
if (state->xdg_output_manager == NULL) {
wd_fatal_error(1, "Compositor doesn't support xdg-output-unstable-v1");
}
- if (state->copy_manager == NULL) {
+ if (state->copy_manager == NULL && state->export_manager == NULL) {
state->capture = FALSE;
g_simple_action_set_state(capture_action, g_variant_new_boolean(state->capture));
g_simple_action_set_enabled(capture_action, FALSE);
diff --git a/src/meson.build b/src/meson.build
index 08830e9..6f3d3ac 100644
--- a/src/meson.build
+++ b/src/meson.build
@@ -8,6 +8,7 @@ gdk = dependency('gdk-3.0', version: '>= 3.24')
gtk = dependency('gtk+-3.0', version: '>= 3.24')
assert(gdk.get_pkgconfig_variable('targets').split().contains('wayland'), 'Wayland GDK backend not present')
epoxy = dependency('epoxy')
+libdrm = dependency('libdrm')
configure_file(input: 'config.h.in', output: 'config.h', configuration: conf)
@@ -28,6 +29,7 @@ executable(
wayland_client,
client_protos,
epoxy,
+ libdrm,
gtk
],
install: true
diff --git a/src/outputs.c b/src/outputs.c
index 9ebf7e5..bc7908f 100644
--- a/src/outputs.c
+++ b/src/outputs.c
@@ -25,6 +25,8 @@
#include "wlr-output-management-unstable-v1-client-protocol.h"
#include "xdg-output-unstable-v1-client-protocol.h"
+#include "linux-dmabuf-unstable-v1-client-protocol.h"
+#include "wlr-export-dmabuf-unstable-v1-client-protocol.h"
#include "wlr-screencopy-unstable-v1-client-protocol.h"
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
@@ -143,15 +145,18 @@ void wd_apply_state(struct wd_state *state, struct wl_list *new_outputs,
static void wd_frame_destroy(struct wd_frame *frame) {
if (frame->pixels != NULL)
- munmap(frame->pixels, frame->height * frame->stride);
+ munmap(frame->pixels, frame->height * frame->strides[0]);
if (frame->buffer != NULL)
wl_buffer_destroy(frame->buffer);
if (frame->pool != NULL)
wl_shm_pool_destroy(frame->pool);
- if (frame->capture_fd != -1)
- close(frame->capture_fd);
- if (frame->wlr_frame != NULL)
- zwlr_screencopy_frame_v1_destroy(frame->wlr_frame);
+ for (int i = 0; i < frame->n_planes; i++)
+ if (frame->fds[i])
+ close(frame->fds[i]);
+ if (frame->copy_frame != NULL)
+ zwlr_screencopy_frame_v1_destroy(frame->copy_frame);
+ if (frame->export_frame != NULL)
+ zwlr_export_dmabuf_frame_v1_destroy(frame->export_frame);
wl_list_remove(&frame->link);
free(frame);
@@ -189,6 +194,112 @@ static int create_shm_file(size_t size, const char *fmt, ...) {
return fd;
}
+static void make_frame_current(struct wd_frame *frame,
+ uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec) {
+ uint64_t tv_sec = (uint64_t) tv_sec_hi << 32 | tv_sec_lo;
+ frame->tick = (tv_sec * 1000000) + (tv_nsec / 1000);
+
+ struct wd_frame *frame_iter, *frame_tmp;
+ wl_list_for_each_safe(frame_iter, frame_tmp, &frame->output->frames, link) {
+ if (frame != frame_iter) {
+ wd_frame_destroy(frame_iter);
+ }
+ }
+}
+
+#define WD_FRAME_COPY 0x100
+
+static void export_frame(void *data,
+ struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
+ uint32_t width, uint32_t height, uint32_t offset_x, uint32_t offset_y,
+ uint32_t buffer_flags, uint32_t flags, uint32_t format,
+ uint32_t mod_high, uint32_t mod_low, uint32_t num_objects) {
+ struct wd_frame *frame = data;
+ frame->width = width;
+ frame->height = height;
+ frame->format = format;
+ frame->flags = buffer_flags;
+/*
+ if (flags & ZWLR_EXPORT_DMABUF_FRAME_V1_FLAGS_TRANSIENT) {
+ frame->flags |= WD_FRAME_COPY;
+ }
+*/
+ frame->modifier = ((uint64_t) mod_high << 32) | mod_low;
+ frame->n_planes = num_objects;
+}
+
+static void export_object(void *data,
+ struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
+ uint32_t index, int32_t fd, uint32_t size, uint32_t offset,
+ uint32_t stride, uint32_t plane_index) {
+ struct wd_frame *frame = data;
+
+ if (frame->flags & WD_FRAME_COPY) {
+ void *src = NULL;
+ void *dest = NULL;
+ int wfd = create_shm_file(size, "/wd-%s", frame->output->name);
+ if (wfd == -1) {
+ goto done;
+ }
+ src = mmap(NULL, size, PROT_READ, MAP_PRIVATE, fd, offset);
+ if (src == MAP_FAILED) {
+ fprintf(stderr, "mmap: %d: %s\n", fd, strerror(errno));
+ close(wfd);
+ wfd = -1;
+ goto done;
+ }
+ dest = mmap(NULL, size - offset, PROT_READ | PROT_WRITE,
+ MAP_PRIVATE, wfd, 0);
+ if (dest == MAP_FAILED) {
+ fprintf(stderr, "mmap: %d: %s\n", wfd, strerror(errno));
+ close(wfd);
+ wfd = -1;
+ goto done;
+ }
+ memcpy(dest, src, size - offset);
+done:
+ if (src)
+ munmap(src, size);
+ if (dest)
+ munmap(dest, size - offset);
+ close(fd);
+ frame->fds[plane_index] = wfd;
+ } else {
+ frame->fds[plane_index] = fd;
+ frame->offsets[plane_index] = offset;
+ }
+ frame->strides[plane_index] = stride;
+}
+
+static void export_ready(void *data,
+ struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
+ uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec) {
+ struct wd_frame *frame = data;
+
+ make_frame_current(frame, tv_sec_hi, tv_sec_lo, tv_nsec);
+
+ if (frame->flags & WD_FRAME_COPY) {
+ frame->flags ^= WD_FRAME_COPY;
+ zwlr_export_dmabuf_frame_v1_destroy(frame->export_frame);
+ frame->export_frame = NULL;
+ }
+ frame->ready = true;
+}
+
+static void export_cancel(void *data,
+ struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
+ uint32_t reason) {
+ struct wd_frame *frame = data;
+ wd_frame_destroy(frame);
+}
+
+static struct zwlr_export_dmabuf_frame_v1_listener export_listener = {
+ .frame = export_frame,
+ .object = export_object,
+ .ready = export_ready,
+ .cancel = export_cancel
+};
+
static void capture_buffer(void *data,
struct zwlr_screencopy_frame_v1 *copy_frame,
uint32_t format, uint32_t width, uint32_t height, uint32_t stride) {
@@ -199,22 +310,23 @@ static void capture_buffer(void *data,
goto err;
}
+ frame->n_planes = 1;
size_t size = stride * height;
- frame->capture_fd = create_shm_file(size, "/wd-%s", frame->output->name);
- if (frame->capture_fd == -1) {
+ frame->fds[0] = create_shm_file(size, "/wd-%s", frame->output->name);
+ if (frame->fds[0] == -1) {
goto err;
}
frame->pool = wl_shm_create_pool(frame->output->state->shm,
- frame->capture_fd, size);
+ frame->fds[0], size);
frame->buffer = wl_shm_pool_create_buffer(frame->pool, 0,
width, height, stride, format);
zwlr_screencopy_frame_v1_copy(copy_frame, frame->buffer);
- frame->stride = stride;
+ frame->offsets[0] = 0;
+ frame->strides[0] = stride;
frame->width = width;
frame->height = height;
- frame->swap_rgb = format == WL_SHM_FORMAT_ABGR8888
- || format == WL_SHM_FORMAT_XBGR8888;
+ frame->format = format;
return;
err:
@@ -225,7 +337,9 @@ static void capture_flags(void *data,
struct zwlr_screencopy_frame_v1 *wlr_frame,
uint32_t flags) {
struct wd_frame *frame = data;
- frame->y_invert = !!(flags & ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT);
+ if (flags & ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT) {
+ frame->flags |= ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
+ }
}
static void capture_ready(void *data,
@@ -233,27 +347,20 @@ static void capture_ready(void *data,
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec) {
struct wd_frame *frame = data;
- frame->pixels = mmap(NULL, frame->stride * frame->height,
- PROT_READ, MAP_SHARED, frame->capture_fd, 0);
+ frame->pixels = mmap(NULL, frame->strides[0] * frame->height,
+ PROT_READ, MAP_SHARED, frame->fds[0], 0);
if (frame->pixels == MAP_FAILED) {
frame->pixels = NULL;
- fprintf(stderr, "mmap: %d: %s\n", frame->capture_fd, strerror(errno));
+ fprintf(stderr, "mmap: %d: %s\n", frame->fds[0], strerror(errno));
wd_frame_destroy(frame);
return;
- } else {
- uint64_t tv_sec = (uint64_t) tv_sec_hi << 32 | tv_sec_lo;
- frame->tick = (tv_sec * 1000000) + (tv_nsec / 1000);
}
+
+ make_frame_current(frame, tv_sec_hi, tv_sec_lo, tv_nsec);
- zwlr_screencopy_frame_v1_destroy(frame->wlr_frame);
- frame->wlr_frame = NULL;
-
- struct wd_frame *frame_iter, *frame_tmp;
- wl_list_for_each_safe(frame_iter, frame_tmp, &frame->output->frames, link) {
- if (frame != frame_iter) {
- wd_frame_destroy(frame_iter);
- }
- }
+ zwlr_screencopy_frame_v1_destroy(frame->copy_frame);
+ frame->copy_frame = NULL;
+ frame->ready = true;
}
static void capture_failed(void *data,
@@ -274,7 +381,7 @@ static bool has_pending_captures(struct wd_state *state) {
wl_list_for_each(output, &state->outputs, link) {
struct wd_frame *frame;
wl_list_for_each(frame, &output->frames, link) {
- if (frame->pixels == NULL) {
+ if (!frame->ready) {
return true;
}
}
@@ -283,8 +390,8 @@ static bool has_pending_captures(struct wd_state *state) {
}
void wd_capture_frame(struct wd_state *state) {
- if (state->copy_manager == NULL || has_pending_captures(state)
- || !state->capture) {
+ if ((state->export_manager == NULL && state->copy_manager == NULL)
+ || has_pending_captures(state) || !state->capture) {
return;
}
@@ -292,12 +399,21 @@ void wd_capture_frame(struct wd_state *state) {
wl_list_for_each(output, &state->outputs, link) {
struct wd_frame *frame = calloc(1, sizeof(*frame));
frame->output = output;
- frame->capture_fd = -1;
- frame->wlr_frame =
- zwlr_screencopy_manager_v1_capture_output(state->copy_manager, 1,
- output->wl_output);
- zwlr_screencopy_frame_v1_add_listener(frame->wlr_frame, &capture_listener,
- frame);
+ for (int i = 0; i < WD_MAX_PLANES; i++)
+ frame->fds[i] = -1;
+ if (state->export_manager) {
+ frame->export_frame =
+ zwlr_export_dmabuf_manager_v1_capture_output(state->export_manager, 1,
+ output->wl_output);
+ zwlr_export_dmabuf_frame_v1_add_listener(frame->export_frame,
+ &export_listener, frame);
+ } else if (state->copy_manager) {
+ frame->copy_frame =
+ zwlr_screencopy_manager_v1_capture_output(state->copy_manager, 1,
+ output->wl_output);
+ zwlr_screencopy_frame_v1_add_listener(frame->copy_frame,
+ &capture_listener, frame);
+ }
wl_list_insert(&output->frames, &frame->link);
}
}
@@ -540,6 +656,9 @@ static void registry_handle_global(void *data, struct wl_registry *registry,
} else if (strcmp(interface, zxdg_output_manager_v1_interface.name) == 0) {
state->xdg_output_manager = wl_registry_bind(registry, name,
&zxdg_output_manager_v1_interface, version);
+ } else if(strcmp(interface, zwlr_export_dmabuf_manager_v1_interface.name) == 0) {
+ state->export_manager = wl_registry_bind(registry, name,
+ &zwlr_export_dmabuf_manager_v1_interface, version);
} else if(strcmp(interface, zwlr_screencopy_manager_v1_interface.name) == 0) {
state->copy_manager = wl_registry_bind(registry, name,
&zwlr_screencopy_manager_v1_interface, version);
@@ -689,6 +808,9 @@ void wd_state_destroy(struct wd_state *state) {
if (state->layer_shell != NULL) {
zwlr_layer_shell_v1_destroy(state->layer_shell);
}
+ if (state->export_manager != NULL) {
+ zwlr_export_dmabuf_manager_v1_destroy(state->export_manager);
+ }
if (state->copy_manager != NULL) {
zwlr_screencopy_manager_v1_destroy(state->copy_manager);
}
diff --git a/src/render.c b/src/render.c
index 99ff589..a964c49 100644
--- a/src/render.c
+++ b/src/render.c
@@ -1,13 +1,24 @@
/* SPDX-FileCopyrightText: 2020 Jason Francis
* SPDX-License-Identifier: GPL-3.0-or-later */
+/* SPDX-FileCopyrightText: 2018 Simon Ser
+ * SPDX-FileCopyrightText: 2018 Guido Günther
+ * SPDX-License-Identifier: MIT */
+/* Parts of this file are taken from swaywm/wlroots:
+ * https://github.com/swaywm/wlroots/blob/e97c2c3639119831ced4f6b9f704b096c2075973/render/egl.c
+ */
#include "wdisplays.h"
+#define WL_EGL_PLATFORM 1
+
+#include
#include
#include
#include
-#include
#include
+#include
+#include
+#include
#define BT_UV_VERT_SIZE (2 + 2)
#define BT_UV_QUAD_SIZE (6 * BT_UV_VERT_SIZE)
@@ -29,22 +40,25 @@ enum gl_buffers {
NUM_BUFFERS
};
+struct wd_gl_texture_program {
+ GLuint id;
+ GLuint position_attribute;
+ GLuint uv_attribute;
+ GLuint screen_size_uniform;
+ GLuint texture_uniform;
+ GLuint color_transform_uniform;
+ GLuint color_add_uniform;
+};
+
struct wd_gl_data {
+ EGLDisplay display;
+
GLuint color_program;
- GLuint color_vertex_shader;
- GLuint color_fragment_shader;
GLuint color_position_attribute;
GLuint color_color_attribute;
GLuint color_screen_size_uniform;
- GLuint texture_program;
- GLuint texture_vertex_shader;
- GLuint texture_fragment_shader;
- GLuint texture_position_attribute;
- GLuint texture_uv_attribute;
- GLuint texture_screen_size_uniform;
- GLuint texture_texture_uniform;
- GLuint texture_color_transform_uniform;
+ struct wd_gl_texture_program rgb;
GLuint buffers[NUM_BUFFERS];
@@ -90,8 +104,9 @@ precision mediump float;\n\
varying vec2 uv_out;\n\
uniform sampler2D texture;\n\
uniform mat4 color_transform;\n\
+uniform vec4 color_add;\n\
void main(void) {\n\
- gl_FragColor = texture2D(texture, uv_out) * color_transform;\n\
+ gl_FragColor = texture2D(texture, uv_out) * color_transform + color_add;\n\
}";
static GLuint gl_make_shader(GLenum type, const char *src) {
@@ -142,18 +157,62 @@ static void gl_link_and_validate(GLint program) {
}
}
-struct wd_gl_data *wd_gl_setup(void) {
+static void setup_texture_program(struct wd_gl_texture_program *prog,
+ const char *fragment_src) {
+ prog->id = glCreateProgram();
+
+ GLuint vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
+ texture_vertex_shader_src);
+ glAttachShader(prog->id, vertex_shader);
+ GLuint fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER, fragment_src);
+ glAttachShader(prog->id, fragment_shader);
+ gl_link_and_validate(prog->id);
+
+ glDeleteShader(fragment_shader);
+ glDeleteShader(vertex_shader);
+
+ prog->position_attribute = glGetAttribLocation(prog->id, "position");
+ prog->uv_attribute = glGetAttribLocation(prog->id, "uv");
+ prog->screen_size_uniform = glGetUniformLocation(prog->id, "screen_size");
+ prog->texture_uniform = glGetUniformLocation(prog->id, "texture");
+ prog->color_transform_uniform = glGetUniformLocation(prog->id,
+ "color_transform");
+ prog->color_add_uniform = glGetUniformLocation(prog->id, "color_add");
+}
+
+#define assert_ext(_name, _expr) do { \
+ static bool _tested_##_name = false; \
+ if (!_tested_##_name) { \
+ _tested_##_name = true; \
+ if (!(_expr)) \
+ wd_fatal_error(1, "Extension " #_name " not found\n"); \
+ } \
+} while (0)
+
+#define assert_gl_ext(_name) \
+ assert_ext(_name, epoxy_has_gl_extension(#_name))
+
+#define assert_egl_ext(_res, _name) \
+ assert_ext(_name, epoxy_has_egl_extension((_res)->display, #_name))
+
+struct wd_gl_data *wd_gl_setup(struct wl_display *display) {
struct wd_gl_data *res = calloc(1, sizeof(struct wd_gl_data));
+ res->display = eglGetDisplay(display);
res->color_program = glCreateProgram();
- res->color_vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
+ GLuint vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
color_vertex_shader_src);
- glAttachShader(res->color_program, res->color_vertex_shader);
- res->color_fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER,
+ glAttachShader(res->color_program, vertex_shader);
+ GLuint fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER,
color_fragment_shader_src);
- glAttachShader(res->color_program, res->color_fragment_shader);
+ glAttachShader(res->color_program, fragment_shader);
gl_link_and_validate(res->color_program);
+ glDeleteShader(fragment_shader);
+ glDeleteShader(vertex_shader);
+
+ setup_texture_program(&res->rgb, texture_fragment_shader_src);
+
res->color_position_attribute = glGetAttribLocation(res->color_program,
"position");
res->color_color_attribute = glGetAttribLocation(res->color_program,
@@ -161,27 +220,6 @@ struct wd_gl_data *wd_gl_setup(void) {
res->color_screen_size_uniform = glGetUniformLocation(res->color_program,
"screen_size");
- res->texture_program = glCreateProgram();
-
- res->texture_vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
- texture_vertex_shader_src);
- glAttachShader(res->texture_program, res->texture_vertex_shader);
- res->texture_fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER,
- texture_fragment_shader_src);
- glAttachShader(res->texture_program, res->texture_fragment_shader);
- gl_link_and_validate(res->texture_program);
-
- res->texture_position_attribute = glGetAttribLocation(res->texture_program,
- "position");
- res->texture_uv_attribute = glGetAttribLocation(res->texture_program,
- "uv");
- res->texture_screen_size_uniform = glGetUniformLocation(res->texture_program,
- "screen_size");
- res->texture_texture_uniform = glGetUniformLocation(res->texture_program,
- "texture");
- res->texture_color_transform_uniform = glGetUniformLocation(
- res->texture_program, "color_transform");
-
glGenBuffers(NUM_BUFFERS, res->buffers);
glBindBuffer(GL_ARRAY_BUFFER, res->buffers[TEXTURE_BUFFER]);
glBufferData(GL_ARRAY_BUFFER, BT_UV_MAX * sizeof(float),
@@ -198,6 +236,83 @@ struct wd_gl_data *wd_gl_setup(void) {
return res;
}
+EGLImageKHR wd_gl_create_dmabuf_texture(struct wd_gl_data *res,
+ struct wd_frame *frame) {
+ assert(!frame->pixels);
+ assert_egl_ext(res, EGL_KHR_image_base);
+ assert_egl_ext(res, EGL_EXT_image_dma_buf_import);
+
+ bool has_modifier = frame->modifier != DRM_FORMAT_MOD_INVALID
+ && frame->modifier != DRM_FORMAT_MOD_LINEAR;
+
+ if (has_modifier) {
+ assert_egl_ext(res, EGL_EXT_image_dma_buf_import_modifiers);
+ }
+
+ unsigned int atti = 0;
+ EGLint attribs[50];
+ attribs[atti++] = EGL_WIDTH;
+ attribs[atti++] = frame->width;
+ attribs[atti++] = EGL_HEIGHT;
+ attribs[atti++] = frame->height;
+ attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
+ attribs[atti++] = frame->format;
+
+ struct {
+ EGLint fd;
+ EGLint offset;
+ EGLint pitch;
+ EGLint mod_lo;
+ EGLint mod_hi;
+ } attr_names[WD_MAX_PLANES] = {
+ {
+ EGL_DMA_BUF_PLANE0_FD_EXT,
+ EGL_DMA_BUF_PLANE0_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE0_PITCH_EXT,
+ EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT
+ }, {
+ EGL_DMA_BUF_PLANE1_FD_EXT,
+ EGL_DMA_BUF_PLANE1_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE1_PITCH_EXT,
+ EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT
+ }, {
+ EGL_DMA_BUF_PLANE2_FD_EXT,
+ EGL_DMA_BUF_PLANE2_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE2_PITCH_EXT,
+ EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT
+ }, {
+ EGL_DMA_BUF_PLANE3_FD_EXT,
+ EGL_DMA_BUF_PLANE3_OFFSET_EXT,
+ EGL_DMA_BUF_PLANE3_PITCH_EXT,
+ EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT,
+ EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT
+ }
+ };
+
+ for (int i=0; i < frame->n_planes; i++) {
+ attribs[atti++] = attr_names[i].fd;
+ attribs[atti++] = frame->fds[i];
+ attribs[atti++] = attr_names[i].offset;
+ attribs[atti++] = frame->offsets[i];
+ attribs[atti++] = attr_names[i].pitch;
+ attribs[atti++] = frame->strides[i];
+ if (has_modifier) {
+ attribs[atti++] = attr_names[i].mod_lo;
+ attribs[atti++] = frame->modifier & 0xFFFFFFFF;
+ attribs[atti++] = attr_names[i].mod_hi;
+ attribs[atti++] = frame->modifier >> 32;
+ }
+ }
+ attribs[atti++] = EGL_NONE;
+ assert(atti < sizeof(attribs)/sizeof(attribs[0]));
+
+ return eglCreateImageKHR(res->display, EGL_NO_CONTEXT,
+ EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
+}
+
static const GLfloat TRANSFORM_RGB[16] = {
1, 0, 0, 0,
0, 1, 0, 0,
@@ -320,34 +435,42 @@ void wd_gl_render(struct wd_gl_data *res, struct wd_render_data *info,
float screen_size[2] = { info->viewport_width, info->viewport_height };
if (tri_verts > 0) {
- glUseProgram(res->texture_program);
+ glUseProgram(res->rgb.id);
glBindBuffer(GL_ARRAY_BUFFER, res->buffers[TEXTURE_BUFFER]);
glBufferSubData(GL_ARRAY_BUFFER, 0,
tri_verts * BT_UV_VERT_SIZE * sizeof(float), res->verts);
- glEnableVertexAttribArray(res->texture_position_attribute);
- glEnableVertexAttribArray(res->texture_uv_attribute);
- glVertexAttribPointer(res->texture_position_attribute,
+ glEnableVertexAttribArray(res->rgb.position_attribute);
+ glEnableVertexAttribArray(res->rgb.uv_attribute);
+ glVertexAttribPointer(res->rgb.position_attribute,
2, GL_FLOAT, GL_FALSE,
BT_UV_VERT_SIZE * sizeof(float), (void *) (0 * sizeof(float)));
- glVertexAttribPointer(res->texture_uv_attribute, 2, GL_FLOAT, GL_FALSE,
+ glVertexAttribPointer(res->rgb.uv_attribute, 2, GL_FLOAT, GL_FALSE,
BT_UV_VERT_SIZE * sizeof(float), (void *) (2 * sizeof(float)));
- glUniform2fv(res->texture_screen_size_uniform, 1, screen_size);
- glUniform1i(res->texture_texture_uniform, 0);
+ glUniform2fv(res->rgb.screen_size_uniform, 1, screen_size);
+ glUniform1i(res->rgb.texture_uniform, 0);
glActiveTexture(GL_TEXTURE0);
i = 0;
wl_list_for_each_reverse(head, &info->heads, link) {
glBindTexture(GL_TEXTURE_2D, res->textures[i]);
if (head->updated_at == tick) {
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, head->tex_stride / 4);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
- head->tex_width, head->tex_height,
- 0, GL_RGBA, GL_UNSIGNED_BYTE, head->pixels);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
+ if (head->image) {
+ assert_gl_ext(GL_OES_EGL_image);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, head->image);
+ } else if (head->pixels) {
+ assert_gl_ext(GL_EXT_unpack_subimage);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, head->tex_stride / 4);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+ head->tex_width, head->tex_height,
+ 0, GL_RGBA, GL_UNSIGNED_BYTE, head->pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
+ }
glGenerateMipmap(GL_TEXTURE_2D);
}
- glUniformMatrix4fv(res->texture_color_transform_uniform, 1, GL_FALSE,
+ glUniformMatrix4fv(res->rgb.color_transform_uniform, 1, GL_FALSE,
head->swap_rgb ? TRANSFORM_RGB : TRANSFORM_BGR);
+ float color_add[4] = { 0.f, 0.f, 0.f, head->has_alpha ? 0.f : 1.f };
+ glUniform4fv(res->rgb.color_add_uniform, 1, color_add);
glDrawArrays(GL_TRIANGLES, i * 6, 6);
i++;
if (i >= HEADS_MAX)
@@ -514,13 +637,9 @@ void wd_gl_render(struct wd_gl_data *res, struct wd_render_data *info,
void wd_gl_cleanup(struct wd_gl_data *res) {
glDeleteBuffers(NUM_BUFFERS, res->buffers);
- glDeleteShader(res->texture_fragment_shader);
- glDeleteShader(res->texture_vertex_shader);
- glDeleteProgram(res->texture_program);
-
- glDeleteShader(res->color_fragment_shader);
- glDeleteShader(res->color_vertex_shader);
glDeleteProgram(res->color_program);
+ glDeleteProgram(res->rgb.id);
+
free(res);
}
diff --git a/src/wdisplays.h b/src/wdisplays.h
index 4824017..8f7d91e 100644
--- a/src/wdisplays.h
+++ b/src/wdisplays.h
@@ -27,6 +27,8 @@ struct zxdg_output_manager_v1;
struct zwlr_output_mode_v1;
struct zwlr_output_head_v1;
struct zwlr_output_manager_v1;
+struct zwlr_export_dmabuf_manager_v1;
+struct zwlr_export_dmabuf_frame_v1;
struct zwlr_screencopy_manager_v1;
struct zwlr_screencopy_frame_v1;
struct zwlr_layer_shell_v1;
@@ -41,6 +43,8 @@ typedef struct _GdkCursor GdkCursor;
struct _cairo_surface;
typedef struct _cairo_surface cairo_surface_t;
+typedef void *EGLImageKHR;
+
struct wd_output {
struct wd_state *state;
struct zxdg_output_v1 *xdg_output;
@@ -53,21 +57,30 @@ struct wd_output {
struct zwlr_layer_surface_v1 *overlay_layer_surface;
};
+#define WD_MAX_PLANES 4
+
struct wd_frame {
struct wd_output *output;
- struct zwlr_screencopy_frame_v1 *wlr_frame;
+ struct zwlr_export_dmabuf_frame_v1 *export_frame;
+ struct zwlr_screencopy_frame_v1 *copy_frame;
struct wl_list link;
- int capture_fd;
- unsigned stride;
+
unsigned width;
unsigned height;
+ uint64_t tick;
+
+ uint32_t format;
+ uint32_t flags;
+ uint64_t modifier;
+ uint32_t n_planes;
+ int fds[WD_MAX_PLANES];
+ uint32_t offsets[WD_MAX_PLANES];
+ uint32_t strides[WD_MAX_PLANES];
struct wl_shm_pool *pool;
struct wl_buffer *buffer;
uint8_t *pixels;
- uint64_t tick;
- bool y_invert;
- bool swap_rgb;
+ bool ready;
};
struct wd_head_config {
@@ -141,15 +154,17 @@ struct wd_render_head_data {
struct wd_render_head_flags active;
uint8_t *pixels;
+ EGLImageKHR image;
unsigned tex_stride;
unsigned tex_width;
unsigned tex_height;
- bool preview;
- bool y_invert;
- bool swap_rgb;
- bool hovered;
- bool clicked;
+ uint32_t preview : 1,
+ y_invert : 1,
+ swap_rgb : 1,
+ has_alpha : 1,
+ hovered : 1,
+ clicked : 1;
};
struct wd_render_data {
@@ -166,6 +181,7 @@ struct wd_render_data {
int x_origin;
int y_origin;
uint64_t updated_at;
+ bool external_images;
struct wl_list heads;
};
@@ -178,6 +194,7 @@ struct wd_point {
struct wd_state {
struct zxdg_output_manager_v1 *xdg_output_manager;
struct zwlr_output_manager_v1 *output_manager;
+ struct zwlr_export_dmabuf_manager_v1 *export_manager;
struct zwlr_screencopy_manager_v1 *copy_manager;
struct zwlr_layer_shell_v1 *layer_shell;
struct wl_shm *shm;
@@ -311,8 +328,14 @@ void wd_ui_show_error(struct wd_state *state, const char *message);
/*
* Compiles the GL shaders.
*/
-struct wd_gl_data *wd_gl_setup(void);
+struct wd_gl_data *wd_gl_setup(struct wl_display *display);
+/*
+ * Creates an EGLImage from a given output frame. The frame must have a dmabuf
+ * received from a wlr_export_dmabuf_frame.
+ */
+EGLImageKHR wd_gl_create_dmabuf_texture(struct wd_gl_data *res,
+ struct wd_frame *frame);
/*
* Renders the GL scene.
*/