Fix incorrect canvas scroll sizes and margins
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@ -150,7 +150,7 @@
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<property name="can_focus">True</property>
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<property name="hadjustment">canvas_horiz</property>
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<property name="vadjustment">canvas_vert</property>
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<property name="min_content_width">300</property>
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<property name="min_content_width">400</property>
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<property name="min_content_height">300</property>
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<child>
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<placeholder/>
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44
src/main.c
44
src/main.c
@ -38,7 +38,7 @@ __attribute__((noreturn)) void wd_fatal_error(int status, const char *message) {
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#define DEFAULT_ZOOM 0.1
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#define MIN_ZOOM (1./1000.)
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#define MAX_ZOOM 1000.
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#define CANVAS_MARGIN 100
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#define CANVAS_MARGIN 40
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static const char *MODE_PREFIX = "mode";
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static const char *TRANSFORM_PREFIX = "transform";
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@ -201,6 +201,10 @@ static void update_scroll_size(struct wd_state *state) {
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gtk_adjustment_set_page_increment(scroll_y_adj, state->render.viewport_height);
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gtk_adjustment_set_step_increment(scroll_x_adj, state->render.viewport_width / 10);
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gtk_adjustment_set_step_increment(scroll_y_adj, state->render.viewport_height / 10);
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double x = gtk_adjustment_get_value(scroll_x_adj);
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double y = gtk_adjustment_get_value(scroll_y_adj);
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gtk_adjustment_set_value(scroll_x_adj, MIN(x, scroll_x_upper));
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gtk_adjustment_set_value(scroll_y_adj, MIN(y, scroll_y_upper));
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}
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/*
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@ -212,25 +216,27 @@ static void update_canvas_size(struct wd_state *state) {
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int ymin = 0;
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int ymax = 0;
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struct wd_head *head;
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wl_list_for_each(head, &state->heads, link) {
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int w = head->custom_mode.width;
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int h = head->custom_mode.height;
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if (head->enabled && head->mode != NULL) {
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w = head->mode->width;
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h = head->mode->height;
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g_autoptr(GList) forms = gtk_container_get_children(GTK_CONTAINER(state->stack));
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for (GList *form_iter = forms; form_iter != NULL; form_iter = form_iter->next) {
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GtkBuilder *builder = GTK_BUILDER(g_object_get_data(G_OBJECT(form_iter->data), "builder"));
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gboolean enabled = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(gtk_builder_get_object(builder, "enabled")));
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if (enabled) {
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int x1 = gtk_spin_button_get_value(GTK_SPIN_BUTTON(gtk_builder_get_object(builder, "pos_x")));
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int y1 = gtk_spin_button_get_value(GTK_SPIN_BUTTON(gtk_builder_get_object(builder, "pos_y")));
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int w = gtk_spin_button_get_value(GTK_SPIN_BUTTON(gtk_builder_get_object(builder, "width")));
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int h = gtk_spin_button_get_value(GTK_SPIN_BUTTON(gtk_builder_get_object(builder, "height")));
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int x2 = x1 + w;
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int y2 = y1 + w;
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double scale = gtk_spin_button_get_value(GTK_SPIN_BUTTON(gtk_builder_get_object(builder, "scale")));
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if (scale > 0.) {
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w /= scale;
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h /= scale;
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}
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xmin = MIN(xmin, x1);
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xmax = MAX(xmax, x2);
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ymin = MIN(ymin, y1);
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ymax = MAX(ymax, y2);
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}
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if (head->scale > 0.) {
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w /= head->scale;
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h /= head->scale;
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}
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int x2 = head->x + w;
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int y2 = head->y + h;
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xmin = MIN(xmin, head->x);
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xmax = MAX(xmax, x2);
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ymin = MIN(ymin, head->y);
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ymax = MAX(ymax, y2);
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}
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// update canvas sizings
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state->render.x_origin = floor(xmin * state->zoom) - CANVAS_MARGIN;
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@ -29,8 +29,6 @@
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#include <epoxy/gl.h>
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#include <wayland-util.h>
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#define CANVAS_MARGIN 100
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#define BT_UV_VERT_SIZE (2 + 2)
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#define BT_UV_QUAD_SIZE (6 * BT_UV_VERT_SIZE)
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#define BT_UV_MAX (BT_COLOR_QUAD_SIZE * HEADS_MAX)
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