Compare commits
No commits in common. "export-dmabuf" and "master" have entirely different histories.
export-dma
...
master
@ -31,7 +31,6 @@ Build requirements are:
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- meson
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- GTK+3
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- libdrm
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- epoxy
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- wayland-client
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@ -21,11 +21,9 @@ wayland_scanner_client = generator(
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client_protocols = [
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[wl_protocol_dir, 'unstable/xdg-output/xdg-output-unstable-v1.xml'],
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[wl_protocol_dir, 'unstable/linux-dmabuf/linux-dmabuf-unstable-v1.xml'],
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[wl_protocol_dir, 'stable/xdg-shell/xdg-shell.xml'],
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['wlr-output-management-unstable-v1.xml'],
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['wlr-screencopy-unstable-v1.xml'],
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['wlr-export-dmabuf-unstable-v1.xml'],
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['wlr-layer-shell-unstable-v1.xml']
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]
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@ -1,203 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="wlr_export_dmabuf_unstable_v1">
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<copyright>
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Copyright © 2018 Rostislav Pehlivanov
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice (including the next
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paragraph) shall be included in all copies or substantial portions of the
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Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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</copyright>
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<description summary="a protocol for low overhead screen content capturing">
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An interface to capture surfaces in an efficient way by exporting DMA-BUFs.
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Warning! The protocol described in this file is experimental and
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backward incompatible changes may be made. Backward compatible changes
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may be added together with the corresponding interface version bump.
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Backward incompatible changes are done by bumping the version number in
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the protocol and interface names and resetting the interface version.
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Once the protocol is to be declared stable, the 'z' prefix and the
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version number in the protocol and interface names are removed and the
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interface version number is reset.
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</description>
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<interface name="zwlr_export_dmabuf_manager_v1" version="1">
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<description summary="manager to inform clients and begin capturing">
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This object is a manager with which to start capturing from sources.
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</description>
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<request name="capture_output">
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<description summary="capture a frame from an output">
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Capture the next frame of a an entire output.
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</description>
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<arg name="frame" type="new_id" interface="zwlr_export_dmabuf_frame_v1"/>
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<arg name="overlay_cursor" type="int"
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summary="include custom client hardware cursor on top of the frame"/>
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<arg name="output" type="object" interface="wl_output"/>
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</request>
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<request name="destroy" type="destructor">
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<description summary="destroy the manager">
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All objects created by the manager will still remain valid, until their
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appropriate destroy request has been called.
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</description>
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</request>
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</interface>
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<interface name="zwlr_export_dmabuf_frame_v1" version="1">
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<description summary="a DMA-BUF frame">
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This object represents a single DMA-BUF frame.
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If the capture is successful, the compositor will first send a "frame"
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event, followed by one or several "object". When the frame is available
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for readout, the "ready" event is sent.
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If the capture failed, the "cancel" event is sent. This can happen anytime
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before the "ready" event.
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Once either a "ready" or a "cancel" event is received, the client should
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destroy the frame. Once an "object" event is received, the client is
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responsible for closing the associated file descriptor.
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All frames are read-only and may not be written into or altered.
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</description>
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<enum name="flags">
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<description summary="frame flags">
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Special flags that should be respected by the client.
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</description>
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<entry name="transient" value="0x1"
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summary="clients should copy frame before processing"/>
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</enum>
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<event name="frame">
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<description summary="a frame description">
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Main event supplying the client with information about the frame. If the
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capture didn't fail, this event is always emitted first before any other
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events.
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This event is followed by a number of "object" as specified by the
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"num_objects" argument.
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</description>
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<arg name="width" type="uint"
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summary="frame width in pixels"/>
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<arg name="height" type="uint"
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summary="frame height in pixels"/>
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<arg name="offset_x" type="uint"
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summary="crop offset for the x axis"/>
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<arg name="offset_y" type="uint"
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summary="crop offset for the y axis"/>
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<arg name="buffer_flags" type="uint"
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summary="flags which indicate properties (invert, interlacing),
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has the same values as zwp_linux_buffer_params_v1:flags"/>
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<arg name="flags" type="uint" enum="flags"
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summary="indicates special frame features"/>
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<arg name="format" type="uint"
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summary="format of the frame (DRM_FORMAT_*)"/>
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<arg name="mod_high" type="uint"
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summary="drm format modifier, high"/>
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<arg name="mod_low" type="uint"
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summary="drm format modifier, low"/>
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<arg name="num_objects" type="uint"
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summary="indicates how many objects (FDs) the frame has (max 4)"/>
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</event>
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<event name="object">
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<description summary="an object description">
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Event which serves to supply the client with the file descriptors
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containing the data for each object.
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After receiving this event, the client must always close the file
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descriptor as soon as they're done with it and even if the frame fails.
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</description>
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<arg name="index" type="uint"
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summary="index of the current object"/>
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<arg name="fd" type="fd"
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summary="fd of the current object"/>
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<arg name="size" type="uint"
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summary="size in bytes for the current object"/>
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<arg name="offset" type="uint"
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summary="starting point for the data in the object's fd"/>
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<arg name="stride" type="uint"
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summary="line size in bytes"/>
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<arg name="plane_index" type="uint"
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summary="index of the the plane the data in the object applies to"/>
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</event>
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<event name="ready">
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<description summary="indicates frame is available for reading">
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This event is sent as soon as the frame is presented, indicating it is
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available for reading. This event includes the time at which
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presentation happened at.
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The timestamp is expressed as tv_sec_hi, tv_sec_lo, tv_nsec triples,
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each component being an unsigned 32-bit value. Whole seconds are in
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tv_sec which is a 64-bit value combined from tv_sec_hi and tv_sec_lo,
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and the additional fractional part in tv_nsec as nanoseconds. Hence,
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for valid timestamps tv_nsec must be in [0, 999999999]. The seconds part
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may have an arbitrary offset at start.
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After receiving this event, the client should destroy this object.
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</description>
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<arg name="tv_sec_hi" type="uint"
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summary="high 32 bits of the seconds part of the timestamp"/>
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<arg name="tv_sec_lo" type="uint"
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summary="low 32 bits of the seconds part of the timestamp"/>
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<arg name="tv_nsec" type="uint"
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summary="nanoseconds part of the timestamp"/>
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</event>
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<enum name="cancel_reason">
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<description summary="cancel reason">
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Indicates reason for cancelling the frame.
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</description>
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<entry name="temporary" value="0"
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summary="temporary error, source will produce more frames"/>
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<entry name="permanent" value="1"
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summary="fatal error, source will not produce frames"/>
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<entry name="resizing" value="2"
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summary="temporary error, source will produce more frames"/>
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</enum>
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<event name="cancel">
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<description summary="indicates the frame is no longer valid">
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If the capture failed or if the frame is no longer valid after the
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"frame" event has been emitted, this event will be used to inform the
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client to scrap the frame.
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If the failure is temporary, the client may capture again the same
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source. If the failure is permanent, any further attempts to capture the
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same source will fail again.
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After receiving this event, the client should destroy this object.
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</description>
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<arg name="reason" type="uint" enum="cancel_reason"
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summary="indicates a reason for cancelling this frame capture"/>
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</event>
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<request name="destroy" type="destructor">
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<description summary="delete this object, used or not">
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Unreferences the frame. This request must be called as soon as its no
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longer used.
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It can be called at any time by the client. The client will still have
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to close any FDs it has been given.
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</description>
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</request>
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</interface>
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</protocol>
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34
src/main.c
34
src/main.c
@ -3,14 +3,11 @@
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#include <gtk/gtk.h>
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#include <gdk/gdkwayland.h>
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#include <drm_fourcc.h>
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#include "wdisplays.h"
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#include "glviewport.h"
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#include "headform.h"
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#include "linux-dmabuf-unstable-v1-client-protocol.h"
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__attribute__((noreturn)) void wd_fatal_error(int status, const char *message) {
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GtkWindow *parent = gtk_application_get_active_window(GTK_APPLICATION(g_application_get_default()));
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GtkWidget *dialog = gtk_message_dialog_new(parent, GTK_DIALOG_MODAL, GTK_MESSAGE_ERROR, GTK_BUTTONS_OK, "%s", message);
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@ -441,11 +438,7 @@ static void canvas_realize(GtkWidget *widget, gpointer data) {
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}
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struct wd_state *state = data;
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GdkWindow *window = gtk_widget_get_window(widget);
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GdkDisplay *display = gdk_window_get_display(window);
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struct wl_display *wl_display = gdk_wayland_display_get_wl_display(display);
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state->gl_data = wd_gl_setup(wl_display);
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state->gl_data = wd_gl_setup();
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}
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static inline bool size_changed(const struct wd_render_head_data *render) {
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@ -531,7 +524,6 @@ static void canvas_render(GtkGLArea *area, GdkGLContext *context, gpointer data)
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uint64_t tick = gdk_frame_clock_get_frame_time(clock);
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wd_capture_frame(state);
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state->render.external_images = state->export_manager != NULL;
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struct wd_head *head;
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wl_list_for_each(head, &state->heads, link) {
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@ -542,28 +534,16 @@ static void canvas_render(GtkGLArea *area, GdkGLContext *context, gpointer data)
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frame = wl_container_of(output->frames.prev, frame, link);
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}
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if (render != NULL) {
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if (state->capture && frame != NULL && frame->ready) {
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if (state->capture && frame != NULL && frame->pixels != NULL) {
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if (frame->tick > render->updated_at) {
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render->tex_stride = frame->stride;
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render->tex_width = frame->width;
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render->tex_height = frame->height;
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if (state->render.external_images) {
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render->pixels = NULL;
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render->image = wd_gl_create_dmabuf_texture(state->gl_data, frame);
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render->has_alpha = TRUE;
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render->swap_rgb = TRUE;
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} else {
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render->pixels = frame->pixels;
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render->image = NULL;
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render->tex_stride = frame->strides[0];
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render->swap_rgb = frame->format == WL_SHM_FORMAT_ABGR8888
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|| frame->format == WL_SHM_FORMAT_XBGR8888;
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render->has_alpha = frame->format == WL_SHM_FORMAT_ARGB8888
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|| frame->format == WL_SHM_FORMAT_ABGR8888;
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}
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render->y_invert = frame->flags &
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ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
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render->preview = TRUE;
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render->updated_at = tick;
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render->y_invert = frame->y_invert;
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render->swap_rgb = frame->swap_rgb;
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}
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if (render->preview) {
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render->active.rotation = render->queued.rotation;
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@ -580,12 +560,10 @@ static void canvas_render(GtkGLArea *area, GdkGLContext *context, gpointer data)
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head->surface = draw_head(pango, &state->render, head->name,
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render->tex_width, render->tex_height);
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render->pixels = cairo_image_surface_get_data(head->surface);
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render->image = NULL;
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render->tex_stride = cairo_image_surface_get_stride(head->surface);
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render->updated_at = tick;
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render->active.rotation = 0;
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render->active.x_invert = FALSE;
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render->has_alpha = FALSE;
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render->y_invert = FALSE;
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render->swap_rgb = FALSE;
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}
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@ -1076,7 +1054,7 @@ static void activate(GtkApplication* app, gpointer user_data) {
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if (state->xdg_output_manager == NULL) {
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wd_fatal_error(1, "Compositor doesn't support xdg-output-unstable-v1");
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}
|
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if (state->copy_manager == NULL && state->export_manager == NULL) {
|
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if (state->copy_manager == NULL) {
|
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state->capture = FALSE;
|
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g_simple_action_set_state(capture_action, g_variant_new_boolean(state->capture));
|
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g_simple_action_set_enabled(capture_action, FALSE);
|
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|
@ -8,7 +8,6 @@ gdk = dependency('gdk-3.0', version: '>= 3.24')
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gtk = dependency('gtk+-3.0', version: '>= 3.24')
|
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assert(gdk.get_pkgconfig_variable('targets').split().contains('wayland'), 'Wayland GDK backend not present')
|
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epoxy = dependency('epoxy')
|
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libdrm = dependency('libdrm')
|
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|
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configure_file(input: 'config.h.in', output: 'config.h', configuration: conf)
|
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|
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@ -29,7 +28,6 @@ executable(
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wayland_client,
|
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client_protos,
|
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epoxy,
|
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libdrm,
|
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gtk
|
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],
|
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install: true
|
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|
188
src/outputs.c
188
src/outputs.c
@ -25,8 +25,6 @@
|
||||
|
||||
#include "wlr-output-management-unstable-v1-client-protocol.h"
|
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#include "xdg-output-unstable-v1-client-protocol.h"
|
||||
#include "linux-dmabuf-unstable-v1-client-protocol.h"
|
||||
#include "wlr-export-dmabuf-unstable-v1-client-protocol.h"
|
||||
#include "wlr-screencopy-unstable-v1-client-protocol.h"
|
||||
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
|
||||
|
||||
@ -145,18 +143,15 @@ void wd_apply_state(struct wd_state *state, struct wl_list *new_outputs,
|
||||
|
||||
static void wd_frame_destroy(struct wd_frame *frame) {
|
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if (frame->pixels != NULL)
|
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munmap(frame->pixels, frame->height * frame->strides[0]);
|
||||
munmap(frame->pixels, frame->height * frame->stride);
|
||||
if (frame->buffer != NULL)
|
||||
wl_buffer_destroy(frame->buffer);
|
||||
if (frame->pool != NULL)
|
||||
wl_shm_pool_destroy(frame->pool);
|
||||
for (int i = 0; i < frame->n_planes; i++)
|
||||
if (frame->fds[i])
|
||||
close(frame->fds[i]);
|
||||
if (frame->copy_frame != NULL)
|
||||
zwlr_screencopy_frame_v1_destroy(frame->copy_frame);
|
||||
if (frame->export_frame != NULL)
|
||||
zwlr_export_dmabuf_frame_v1_destroy(frame->export_frame);
|
||||
if (frame->capture_fd != -1)
|
||||
close(frame->capture_fd);
|
||||
if (frame->wlr_frame != NULL)
|
||||
zwlr_screencopy_frame_v1_destroy(frame->wlr_frame);
|
||||
|
||||
wl_list_remove(&frame->link);
|
||||
free(frame);
|
||||
@ -194,112 +189,6 @@ static int create_shm_file(size_t size, const char *fmt, ...) {
|
||||
return fd;
|
||||
}
|
||||
|
||||
static void make_frame_current(struct wd_frame *frame,
|
||||
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec) {
|
||||
uint64_t tv_sec = (uint64_t) tv_sec_hi << 32 | tv_sec_lo;
|
||||
frame->tick = (tv_sec * 1000000) + (tv_nsec / 1000);
|
||||
|
||||
struct wd_frame *frame_iter, *frame_tmp;
|
||||
wl_list_for_each_safe(frame_iter, frame_tmp, &frame->output->frames, link) {
|
||||
if (frame != frame_iter) {
|
||||
wd_frame_destroy(frame_iter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define WD_FRAME_COPY 0x100
|
||||
|
||||
static void export_frame(void *data,
|
||||
struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
|
||||
uint32_t width, uint32_t height, uint32_t offset_x, uint32_t offset_y,
|
||||
uint32_t buffer_flags, uint32_t flags, uint32_t format,
|
||||
uint32_t mod_high, uint32_t mod_low, uint32_t num_objects) {
|
||||
struct wd_frame *frame = data;
|
||||
frame->width = width;
|
||||
frame->height = height;
|
||||
frame->format = format;
|
||||
frame->flags = buffer_flags;
|
||||
/*
|
||||
if (flags & ZWLR_EXPORT_DMABUF_FRAME_V1_FLAGS_TRANSIENT) {
|
||||
frame->flags |= WD_FRAME_COPY;
|
||||
}
|
||||
*/
|
||||
frame->modifier = ((uint64_t) mod_high << 32) | mod_low;
|
||||
frame->n_planes = num_objects;
|
||||
}
|
||||
|
||||
static void export_object(void *data,
|
||||
struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
|
||||
uint32_t index, int32_t fd, uint32_t size, uint32_t offset,
|
||||
uint32_t stride, uint32_t plane_index) {
|
||||
struct wd_frame *frame = data;
|
||||
|
||||
if (frame->flags & WD_FRAME_COPY) {
|
||||
void *src = NULL;
|
||||
void *dest = NULL;
|
||||
int wfd = create_shm_file(size, "/wd-%s", frame->output->name);
|
||||
if (wfd == -1) {
|
||||
goto done;
|
||||
}
|
||||
src = mmap(NULL, size, PROT_READ, MAP_PRIVATE, fd, offset);
|
||||
if (src == MAP_FAILED) {
|
||||
fprintf(stderr, "mmap: %d: %s\n", fd, strerror(errno));
|
||||
close(wfd);
|
||||
wfd = -1;
|
||||
goto done;
|
||||
}
|
||||
dest = mmap(NULL, size - offset, PROT_READ | PROT_WRITE,
|
||||
MAP_PRIVATE, wfd, 0);
|
||||
if (dest == MAP_FAILED) {
|
||||
fprintf(stderr, "mmap: %d: %s\n", wfd, strerror(errno));
|
||||
close(wfd);
|
||||
wfd = -1;
|
||||
goto done;
|
||||
}
|
||||
memcpy(dest, src, size - offset);
|
||||
done:
|
||||
if (src)
|
||||
munmap(src, size);
|
||||
if (dest)
|
||||
munmap(dest, size - offset);
|
||||
close(fd);
|
||||
frame->fds[plane_index] = wfd;
|
||||
} else {
|
||||
frame->fds[plane_index] = fd;
|
||||
frame->offsets[plane_index] = offset;
|
||||
}
|
||||
frame->strides[plane_index] = stride;
|
||||
}
|
||||
|
||||
static void export_ready(void *data,
|
||||
struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
|
||||
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec) {
|
||||
struct wd_frame *frame = data;
|
||||
|
||||
make_frame_current(frame, tv_sec_hi, tv_sec_lo, tv_nsec);
|
||||
|
||||
if (frame->flags & WD_FRAME_COPY) {
|
||||
frame->flags ^= WD_FRAME_COPY;
|
||||
zwlr_export_dmabuf_frame_v1_destroy(frame->export_frame);
|
||||
frame->export_frame = NULL;
|
||||
}
|
||||
frame->ready = true;
|
||||
}
|
||||
|
||||
static void export_cancel(void *data,
|
||||
struct zwlr_export_dmabuf_frame_v1 *wlr_frame,
|
||||
uint32_t reason) {
|
||||
struct wd_frame *frame = data;
|
||||
wd_frame_destroy(frame);
|
||||
}
|
||||
|
||||
static struct zwlr_export_dmabuf_frame_v1_listener export_listener = {
|
||||
.frame = export_frame,
|
||||
.object = export_object,
|
||||
.ready = export_ready,
|
||||
.cancel = export_cancel
|
||||
};
|
||||
|
||||
static void capture_buffer(void *data,
|
||||
struct zwlr_screencopy_frame_v1 *copy_frame,
|
||||
uint32_t format, uint32_t width, uint32_t height, uint32_t stride) {
|
||||
@ -310,23 +199,22 @@ static void capture_buffer(void *data,
|
||||
goto err;
|
||||
}
|
||||
|
||||
frame->n_planes = 1;
|
||||
size_t size = stride * height;
|
||||
frame->fds[0] = create_shm_file(size, "/wd-%s", frame->output->name);
|
||||
if (frame->fds[0] == -1) {
|
||||
frame->capture_fd = create_shm_file(size, "/wd-%s", frame->output->name);
|
||||
if (frame->capture_fd == -1) {
|
||||
goto err;
|
||||
}
|
||||
|
||||
frame->pool = wl_shm_create_pool(frame->output->state->shm,
|
||||
frame->fds[0], size);
|
||||
frame->capture_fd, size);
|
||||
frame->buffer = wl_shm_pool_create_buffer(frame->pool, 0,
|
||||
width, height, stride, format);
|
||||
zwlr_screencopy_frame_v1_copy(copy_frame, frame->buffer);
|
||||
frame->offsets[0] = 0;
|
||||
frame->strides[0] = stride;
|
||||
frame->stride = stride;
|
||||
frame->width = width;
|
||||
frame->height = height;
|
||||
frame->format = format;
|
||||
frame->swap_rgb = format == WL_SHM_FORMAT_ABGR8888
|
||||
|| format == WL_SHM_FORMAT_XBGR8888;
|
||||
|
||||
return;
|
||||
err:
|
||||
@ -337,9 +225,7 @@ static void capture_flags(void *data,
|
||||
struct zwlr_screencopy_frame_v1 *wlr_frame,
|
||||
uint32_t flags) {
|
||||
struct wd_frame *frame = data;
|
||||
if (flags & ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT) {
|
||||
frame->flags |= ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
|
||||
}
|
||||
frame->y_invert = !!(flags & ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT);
|
||||
}
|
||||
|
||||
static void capture_ready(void *data,
|
||||
@ -347,20 +233,27 @@ static void capture_ready(void *data,
|
||||
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec) {
|
||||
struct wd_frame *frame = data;
|
||||
|
||||
frame->pixels = mmap(NULL, frame->strides[0] * frame->height,
|
||||
PROT_READ, MAP_SHARED, frame->fds[0], 0);
|
||||
frame->pixels = mmap(NULL, frame->stride * frame->height,
|
||||
PROT_READ, MAP_SHARED, frame->capture_fd, 0);
|
||||
if (frame->pixels == MAP_FAILED) {
|
||||
frame->pixels = NULL;
|
||||
fprintf(stderr, "mmap: %d: %s\n", frame->fds[0], strerror(errno));
|
||||
fprintf(stderr, "mmap: %d: %s\n", frame->capture_fd, strerror(errno));
|
||||
wd_frame_destroy(frame);
|
||||
return;
|
||||
} else {
|
||||
uint64_t tv_sec = (uint64_t) tv_sec_hi << 32 | tv_sec_lo;
|
||||
frame->tick = (tv_sec * 1000000) + (tv_nsec / 1000);
|
||||
}
|
||||
|
||||
make_frame_current(frame, tv_sec_hi, tv_sec_lo, tv_nsec);
|
||||
zwlr_screencopy_frame_v1_destroy(frame->wlr_frame);
|
||||
frame->wlr_frame = NULL;
|
||||
|
||||
zwlr_screencopy_frame_v1_destroy(frame->copy_frame);
|
||||
frame->copy_frame = NULL;
|
||||
frame->ready = true;
|
||||
struct wd_frame *frame_iter, *frame_tmp;
|
||||
wl_list_for_each_safe(frame_iter, frame_tmp, &frame->output->frames, link) {
|
||||
if (frame != frame_iter) {
|
||||
wd_frame_destroy(frame_iter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void capture_failed(void *data,
|
||||
@ -381,7 +274,7 @@ static bool has_pending_captures(struct wd_state *state) {
|
||||
wl_list_for_each(output, &state->outputs, link) {
|
||||
struct wd_frame *frame;
|
||||
wl_list_for_each(frame, &output->frames, link) {
|
||||
if (!frame->ready) {
|
||||
if (frame->pixels == NULL) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -390,8 +283,8 @@ static bool has_pending_captures(struct wd_state *state) {
|
||||
}
|
||||
|
||||
void wd_capture_frame(struct wd_state *state) {
|
||||
if ((state->export_manager == NULL && state->copy_manager == NULL)
|
||||
|| has_pending_captures(state) || !state->capture) {
|
||||
if (state->copy_manager == NULL || has_pending_captures(state)
|
||||
|| !state->capture) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -399,21 +292,12 @@ void wd_capture_frame(struct wd_state *state) {
|
||||
wl_list_for_each(output, &state->outputs, link) {
|
||||
struct wd_frame *frame = calloc(1, sizeof(*frame));
|
||||
frame->output = output;
|
||||
for (int i = 0; i < WD_MAX_PLANES; i++)
|
||||
frame->fds[i] = -1;
|
||||
if (state->export_manager) {
|
||||
frame->export_frame =
|
||||
zwlr_export_dmabuf_manager_v1_capture_output(state->export_manager, 1,
|
||||
output->wl_output);
|
||||
zwlr_export_dmabuf_frame_v1_add_listener(frame->export_frame,
|
||||
&export_listener, frame);
|
||||
} else if (state->copy_manager) {
|
||||
frame->copy_frame =
|
||||
frame->capture_fd = -1;
|
||||
frame->wlr_frame =
|
||||
zwlr_screencopy_manager_v1_capture_output(state->copy_manager, 1,
|
||||
output->wl_output);
|
||||
zwlr_screencopy_frame_v1_add_listener(frame->copy_frame,
|
||||
&capture_listener, frame);
|
||||
}
|
||||
zwlr_screencopy_frame_v1_add_listener(frame->wlr_frame, &capture_listener,
|
||||
frame);
|
||||
wl_list_insert(&output->frames, &frame->link);
|
||||
}
|
||||
}
|
||||
@ -656,9 +540,6 @@ static void registry_handle_global(void *data, struct wl_registry *registry,
|
||||
} else if (strcmp(interface, zxdg_output_manager_v1_interface.name) == 0) {
|
||||
state->xdg_output_manager = wl_registry_bind(registry, name,
|
||||
&zxdg_output_manager_v1_interface, version);
|
||||
} else if(strcmp(interface, zwlr_export_dmabuf_manager_v1_interface.name) == 0) {
|
||||
state->export_manager = wl_registry_bind(registry, name,
|
||||
&zwlr_export_dmabuf_manager_v1_interface, version);
|
||||
} else if(strcmp(interface, zwlr_screencopy_manager_v1_interface.name) == 0) {
|
||||
state->copy_manager = wl_registry_bind(registry, name,
|
||||
&zwlr_screencopy_manager_v1_interface, version);
|
||||
@ -808,9 +689,6 @@ void wd_state_destroy(struct wd_state *state) {
|
||||
if (state->layer_shell != NULL) {
|
||||
zwlr_layer_shell_v1_destroy(state->layer_shell);
|
||||
}
|
||||
if (state->export_manager != NULL) {
|
||||
zwlr_export_dmabuf_manager_v1_destroy(state->export_manager);
|
||||
}
|
||||
if (state->copy_manager != NULL) {
|
||||
zwlr_screencopy_manager_v1_destroy(state->copy_manager);
|
||||
}
|
||||
|
223
src/render.c
223
src/render.c
@ -1,24 +1,13 @@
|
||||
/* SPDX-FileCopyrightText: 2020 Jason Francis <jason@cycles.network>
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later */
|
||||
/* SPDX-FileCopyrightText: 2018 Simon Ser
|
||||
* SPDX-FileCopyrightText: 2018 Guido Günther
|
||||
* SPDX-License-Identifier: MIT */
|
||||
/* Parts of this file are taken from swaywm/wlroots:
|
||||
* https://github.com/swaywm/wlroots/blob/e97c2c3639119831ced4f6b9f704b096c2075973/render/egl.c
|
||||
*/
|
||||
|
||||
#include "wdisplays.h"
|
||||
|
||||
#define WL_EGL_PLATFORM 1
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <wayland-util.h>
|
||||
#include <epoxy/gl.h>
|
||||
#include <epoxy/egl.h>
|
||||
#include <drm_fourcc.h>
|
||||
#include <wayland-util.h>
|
||||
|
||||
#define BT_UV_VERT_SIZE (2 + 2)
|
||||
#define BT_UV_QUAD_SIZE (6 * BT_UV_VERT_SIZE)
|
||||
@ -40,25 +29,22 @@ enum gl_buffers {
|
||||
NUM_BUFFERS
|
||||
};
|
||||
|
||||
struct wd_gl_texture_program {
|
||||
GLuint id;
|
||||
GLuint position_attribute;
|
||||
GLuint uv_attribute;
|
||||
GLuint screen_size_uniform;
|
||||
GLuint texture_uniform;
|
||||
GLuint color_transform_uniform;
|
||||
GLuint color_add_uniform;
|
||||
};
|
||||
|
||||
struct wd_gl_data {
|
||||
EGLDisplay display;
|
||||
|
||||
GLuint color_program;
|
||||
GLuint color_vertex_shader;
|
||||
GLuint color_fragment_shader;
|
||||
GLuint color_position_attribute;
|
||||
GLuint color_color_attribute;
|
||||
GLuint color_screen_size_uniform;
|
||||
|
||||
struct wd_gl_texture_program rgb;
|
||||
GLuint texture_program;
|
||||
GLuint texture_vertex_shader;
|
||||
GLuint texture_fragment_shader;
|
||||
GLuint texture_position_attribute;
|
||||
GLuint texture_uv_attribute;
|
||||
GLuint texture_screen_size_uniform;
|
||||
GLuint texture_texture_uniform;
|
||||
GLuint texture_color_transform_uniform;
|
||||
|
||||
GLuint buffers[NUM_BUFFERS];
|
||||
|
||||
@ -104,9 +90,8 @@ precision mediump float;\n\
|
||||
varying vec2 uv_out;\n\
|
||||
uniform sampler2D texture;\n\
|
||||
uniform mat4 color_transform;\n\
|
||||
uniform vec4 color_add;\n\
|
||||
void main(void) {\n\
|
||||
gl_FragColor = texture2D(texture, uv_out) * color_transform + color_add;\n\
|
||||
gl_FragColor = texture2D(texture, uv_out) * color_transform;\n\
|
||||
}";
|
||||
|
||||
static GLuint gl_make_shader(GLenum type, const char *src) {
|
||||
@ -157,62 +142,18 @@ static void gl_link_and_validate(GLint program) {
|
||||
}
|
||||
}
|
||||
|
||||
static void setup_texture_program(struct wd_gl_texture_program *prog,
|
||||
const char *fragment_src) {
|
||||
prog->id = glCreateProgram();
|
||||
|
||||
GLuint vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
|
||||
texture_vertex_shader_src);
|
||||
glAttachShader(prog->id, vertex_shader);
|
||||
GLuint fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER, fragment_src);
|
||||
glAttachShader(prog->id, fragment_shader);
|
||||
gl_link_and_validate(prog->id);
|
||||
|
||||
glDeleteShader(fragment_shader);
|
||||
glDeleteShader(vertex_shader);
|
||||
|
||||
prog->position_attribute = glGetAttribLocation(prog->id, "position");
|
||||
prog->uv_attribute = glGetAttribLocation(prog->id, "uv");
|
||||
prog->screen_size_uniform = glGetUniformLocation(prog->id, "screen_size");
|
||||
prog->texture_uniform = glGetUniformLocation(prog->id, "texture");
|
||||
prog->color_transform_uniform = glGetUniformLocation(prog->id,
|
||||
"color_transform");
|
||||
prog->color_add_uniform = glGetUniformLocation(prog->id, "color_add");
|
||||
}
|
||||
|
||||
#define assert_ext(_name, _expr) do { \
|
||||
static bool _tested_##_name = false; \
|
||||
if (!_tested_##_name) { \
|
||||
_tested_##_name = true; \
|
||||
if (!(_expr)) \
|
||||
wd_fatal_error(1, "Extension " #_name " not found\n"); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
#define assert_gl_ext(_name) \
|
||||
assert_ext(_name, epoxy_has_gl_extension(#_name))
|
||||
|
||||
#define assert_egl_ext(_res, _name) \
|
||||
assert_ext(_name, epoxy_has_egl_extension((_res)->display, #_name))
|
||||
|
||||
struct wd_gl_data *wd_gl_setup(struct wl_display *display) {
|
||||
struct wd_gl_data *wd_gl_setup(void) {
|
||||
struct wd_gl_data *res = calloc(1, sizeof(struct wd_gl_data));
|
||||
res->display = eglGetDisplay(display);
|
||||
res->color_program = glCreateProgram();
|
||||
|
||||
GLuint vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
|
||||
res->color_vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
|
||||
color_vertex_shader_src);
|
||||
glAttachShader(res->color_program, vertex_shader);
|
||||
GLuint fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER,
|
||||
glAttachShader(res->color_program, res->color_vertex_shader);
|
||||
res->color_fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER,
|
||||
color_fragment_shader_src);
|
||||
glAttachShader(res->color_program, fragment_shader);
|
||||
glAttachShader(res->color_program, res->color_fragment_shader);
|
||||
gl_link_and_validate(res->color_program);
|
||||
|
||||
glDeleteShader(fragment_shader);
|
||||
glDeleteShader(vertex_shader);
|
||||
|
||||
setup_texture_program(&res->rgb, texture_fragment_shader_src);
|
||||
|
||||
res->color_position_attribute = glGetAttribLocation(res->color_program,
|
||||
"position");
|
||||
res->color_color_attribute = glGetAttribLocation(res->color_program,
|
||||
@ -220,6 +161,27 @@ struct wd_gl_data *wd_gl_setup(struct wl_display *display) {
|
||||
res->color_screen_size_uniform = glGetUniformLocation(res->color_program,
|
||||
"screen_size");
|
||||
|
||||
res->texture_program = glCreateProgram();
|
||||
|
||||
res->texture_vertex_shader = gl_make_shader(GL_VERTEX_SHADER,
|
||||
texture_vertex_shader_src);
|
||||
glAttachShader(res->texture_program, res->texture_vertex_shader);
|
||||
res->texture_fragment_shader = gl_make_shader(GL_FRAGMENT_SHADER,
|
||||
texture_fragment_shader_src);
|
||||
glAttachShader(res->texture_program, res->texture_fragment_shader);
|
||||
gl_link_and_validate(res->texture_program);
|
||||
|
||||
res->texture_position_attribute = glGetAttribLocation(res->texture_program,
|
||||
"position");
|
||||
res->texture_uv_attribute = glGetAttribLocation(res->texture_program,
|
||||
"uv");
|
||||
res->texture_screen_size_uniform = glGetUniformLocation(res->texture_program,
|
||||
"screen_size");
|
||||
res->texture_texture_uniform = glGetUniformLocation(res->texture_program,
|
||||
"texture");
|
||||
res->texture_color_transform_uniform = glGetUniformLocation(
|
||||
res->texture_program, "color_transform");
|
||||
|
||||
glGenBuffers(NUM_BUFFERS, res->buffers);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, res->buffers[TEXTURE_BUFFER]);
|
||||
glBufferData(GL_ARRAY_BUFFER, BT_UV_MAX * sizeof(float),
|
||||
@ -236,83 +198,6 @@ struct wd_gl_data *wd_gl_setup(struct wl_display *display) {
|
||||
return res;
|
||||
}
|
||||
|
||||
EGLImageKHR wd_gl_create_dmabuf_texture(struct wd_gl_data *res,
|
||||
struct wd_frame *frame) {
|
||||
assert(!frame->pixels);
|
||||
assert_egl_ext(res, EGL_KHR_image_base);
|
||||
assert_egl_ext(res, EGL_EXT_image_dma_buf_import);
|
||||
|
||||
bool has_modifier = frame->modifier != DRM_FORMAT_MOD_INVALID
|
||||
&& frame->modifier != DRM_FORMAT_MOD_LINEAR;
|
||||
|
||||
if (has_modifier) {
|
||||
assert_egl_ext(res, EGL_EXT_image_dma_buf_import_modifiers);
|
||||
}
|
||||
|
||||
unsigned int atti = 0;
|
||||
EGLint attribs[50];
|
||||
attribs[atti++] = EGL_WIDTH;
|
||||
attribs[atti++] = frame->width;
|
||||
attribs[atti++] = EGL_HEIGHT;
|
||||
attribs[atti++] = frame->height;
|
||||
attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
|
||||
attribs[atti++] = frame->format;
|
||||
|
||||
struct {
|
||||
EGLint fd;
|
||||
EGLint offset;
|
||||
EGLint pitch;
|
||||
EGLint mod_lo;
|
||||
EGLint mod_hi;
|
||||
} attr_names[WD_MAX_PLANES] = {
|
||||
{
|
||||
EGL_DMA_BUF_PLANE0_FD_EXT,
|
||||
EGL_DMA_BUF_PLANE0_OFFSET_EXT,
|
||||
EGL_DMA_BUF_PLANE0_PITCH_EXT,
|
||||
EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT,
|
||||
EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT
|
||||
}, {
|
||||
EGL_DMA_BUF_PLANE1_FD_EXT,
|
||||
EGL_DMA_BUF_PLANE1_OFFSET_EXT,
|
||||
EGL_DMA_BUF_PLANE1_PITCH_EXT,
|
||||
EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT,
|
||||
EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT
|
||||
}, {
|
||||
EGL_DMA_BUF_PLANE2_FD_EXT,
|
||||
EGL_DMA_BUF_PLANE2_OFFSET_EXT,
|
||||
EGL_DMA_BUF_PLANE2_PITCH_EXT,
|
||||
EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT,
|
||||
EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT
|
||||
}, {
|
||||
EGL_DMA_BUF_PLANE3_FD_EXT,
|
||||
EGL_DMA_BUF_PLANE3_OFFSET_EXT,
|
||||
EGL_DMA_BUF_PLANE3_PITCH_EXT,
|
||||
EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT,
|
||||
EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT
|
||||
}
|
||||
};
|
||||
|
||||
for (int i=0; i < frame->n_planes; i++) {
|
||||
attribs[atti++] = attr_names[i].fd;
|
||||
attribs[atti++] = frame->fds[i];
|
||||
attribs[atti++] = attr_names[i].offset;
|
||||
attribs[atti++] = frame->offsets[i];
|
||||
attribs[atti++] = attr_names[i].pitch;
|
||||
attribs[atti++] = frame->strides[i];
|
||||
if (has_modifier) {
|
||||
attribs[atti++] = attr_names[i].mod_lo;
|
||||
attribs[atti++] = frame->modifier & 0xFFFFFFFF;
|
||||
attribs[atti++] = attr_names[i].mod_hi;
|
||||
attribs[atti++] = frame->modifier >> 32;
|
||||
}
|
||||
}
|
||||
attribs[atti++] = EGL_NONE;
|
||||
assert(atti < sizeof(attribs)/sizeof(attribs[0]));
|
||||
|
||||
return eglCreateImageKHR(res->display, EGL_NO_CONTEXT,
|
||||
EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
|
||||
}
|
||||
|
||||
static const GLfloat TRANSFORM_RGB[16] = {
|
||||
1, 0, 0, 0,
|
||||
0, 1, 0, 0,
|
||||
@ -435,42 +320,34 @@ void wd_gl_render(struct wd_gl_data *res, struct wd_render_data *info,
|
||||
float screen_size[2] = { info->viewport_width, info->viewport_height };
|
||||
|
||||
if (tri_verts > 0) {
|
||||
glUseProgram(res->rgb.id);
|
||||
glUseProgram(res->texture_program);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, res->buffers[TEXTURE_BUFFER]);
|
||||
glBufferSubData(GL_ARRAY_BUFFER, 0,
|
||||
tri_verts * BT_UV_VERT_SIZE * sizeof(float), res->verts);
|
||||
glEnableVertexAttribArray(res->rgb.position_attribute);
|
||||
glEnableVertexAttribArray(res->rgb.uv_attribute);
|
||||
glVertexAttribPointer(res->rgb.position_attribute,
|
||||
glEnableVertexAttribArray(res->texture_position_attribute);
|
||||
glEnableVertexAttribArray(res->texture_uv_attribute);
|
||||
glVertexAttribPointer(res->texture_position_attribute,
|
||||
2, GL_FLOAT, GL_FALSE,
|
||||
BT_UV_VERT_SIZE * sizeof(float), (void *) (0 * sizeof(float)));
|
||||
glVertexAttribPointer(res->rgb.uv_attribute, 2, GL_FLOAT, GL_FALSE,
|
||||
glVertexAttribPointer(res->texture_uv_attribute, 2, GL_FLOAT, GL_FALSE,
|
||||
BT_UV_VERT_SIZE * sizeof(float), (void *) (2 * sizeof(float)));
|
||||
glUniform2fv(res->rgb.screen_size_uniform, 1, screen_size);
|
||||
glUniform1i(res->rgb.texture_uniform, 0);
|
||||
glUniform2fv(res->texture_screen_size_uniform, 1, screen_size);
|
||||
glUniform1i(res->texture_texture_uniform, 0);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
i = 0;
|
||||
wl_list_for_each_reverse(head, &info->heads, link) {
|
||||
glBindTexture(GL_TEXTURE_2D, res->textures[i]);
|
||||
if (head->updated_at == tick) {
|
||||
if (head->image) {
|
||||
assert_gl_ext(GL_OES_EGL_image);
|
||||
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, head->image);
|
||||
} else if (head->pixels) {
|
||||
assert_gl_ext(GL_EXT_unpack_subimage);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, head->tex_stride / 4);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
|
||||
head->tex_width, head->tex_height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, head->pixels);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
|
||||
}
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
}
|
||||
glUniformMatrix4fv(res->rgb.color_transform_uniform, 1, GL_FALSE,
|
||||
glUniformMatrix4fv(res->texture_color_transform_uniform, 1, GL_FALSE,
|
||||
head->swap_rgb ? TRANSFORM_RGB : TRANSFORM_BGR);
|
||||
float color_add[4] = { 0.f, 0.f, 0.f, head->has_alpha ? 0.f : 1.f };
|
||||
glUniform4fv(res->rgb.color_add_uniform, 1, color_add);
|
||||
glDrawArrays(GL_TRIANGLES, i * 6, 6);
|
||||
i++;
|
||||
if (i >= HEADS_MAX)
|
||||
@ -637,9 +514,13 @@ void wd_gl_render(struct wd_gl_data *res, struct wd_render_data *info,
|
||||
|
||||
void wd_gl_cleanup(struct wd_gl_data *res) {
|
||||
glDeleteBuffers(NUM_BUFFERS, res->buffers);
|
||||
glDeleteProgram(res->color_program);
|
||||
glDeleteShader(res->texture_fragment_shader);
|
||||
glDeleteShader(res->texture_vertex_shader);
|
||||
glDeleteProgram(res->texture_program);
|
||||
|
||||
glDeleteProgram(res->rgb.id);
|
||||
glDeleteShader(res->color_fragment_shader);
|
||||
glDeleteShader(res->color_vertex_shader);
|
||||
glDeleteProgram(res->color_program);
|
||||
|
||||
free(res);
|
||||
}
|
||||
|
@ -27,8 +27,6 @@ struct zxdg_output_manager_v1;
|
||||
struct zwlr_output_mode_v1;
|
||||
struct zwlr_output_head_v1;
|
||||
struct zwlr_output_manager_v1;
|
||||
struct zwlr_export_dmabuf_manager_v1;
|
||||
struct zwlr_export_dmabuf_frame_v1;
|
||||
struct zwlr_screencopy_manager_v1;
|
||||
struct zwlr_screencopy_frame_v1;
|
||||
struct zwlr_layer_shell_v1;
|
||||
@ -43,8 +41,6 @@ typedef struct _GdkCursor GdkCursor;
|
||||
struct _cairo_surface;
|
||||
typedef struct _cairo_surface cairo_surface_t;
|
||||
|
||||
typedef void *EGLImageKHR;
|
||||
|
||||
struct wd_output {
|
||||
struct wd_state *state;
|
||||
struct zxdg_output_v1 *xdg_output;
|
||||
@ -57,30 +53,21 @@ struct wd_output {
|
||||
struct zwlr_layer_surface_v1 *overlay_layer_surface;
|
||||
};
|
||||
|
||||
#define WD_MAX_PLANES 4
|
||||
|
||||
struct wd_frame {
|
||||
struct wd_output *output;
|
||||
struct zwlr_export_dmabuf_frame_v1 *export_frame;
|
||||
struct zwlr_screencopy_frame_v1 *copy_frame;
|
||||
struct zwlr_screencopy_frame_v1 *wlr_frame;
|
||||
|
||||
struct wl_list link;
|
||||
|
||||
int capture_fd;
|
||||
unsigned stride;
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
uint64_t tick;
|
||||
|
||||
uint32_t format;
|
||||
uint32_t flags;
|
||||
uint64_t modifier;
|
||||
uint32_t n_planes;
|
||||
int fds[WD_MAX_PLANES];
|
||||
uint32_t offsets[WD_MAX_PLANES];
|
||||
uint32_t strides[WD_MAX_PLANES];
|
||||
struct wl_shm_pool *pool;
|
||||
struct wl_buffer *buffer;
|
||||
uint8_t *pixels;
|
||||
bool ready;
|
||||
uint64_t tick;
|
||||
bool y_invert;
|
||||
bool swap_rgb;
|
||||
};
|
||||
|
||||
struct wd_head_config {
|
||||
@ -154,17 +141,15 @@ struct wd_render_head_data {
|
||||
struct wd_render_head_flags active;
|
||||
|
||||
uint8_t *pixels;
|
||||
EGLImageKHR image;
|
||||
unsigned tex_stride;
|
||||
unsigned tex_width;
|
||||
unsigned tex_height;
|
||||
|
||||
uint32_t preview : 1,
|
||||
y_invert : 1,
|
||||
swap_rgb : 1,
|
||||
has_alpha : 1,
|
||||
hovered : 1,
|
||||
clicked : 1;
|
||||
bool preview;
|
||||
bool y_invert;
|
||||
bool swap_rgb;
|
||||
bool hovered;
|
||||
bool clicked;
|
||||
};
|
||||
|
||||
struct wd_render_data {
|
||||
@ -181,7 +166,6 @@ struct wd_render_data {
|
||||
int x_origin;
|
||||
int y_origin;
|
||||
uint64_t updated_at;
|
||||
bool external_images;
|
||||
|
||||
struct wl_list heads;
|
||||
};
|
||||
@ -194,7 +178,6 @@ struct wd_point {
|
||||
struct wd_state {
|
||||
struct zxdg_output_manager_v1 *xdg_output_manager;
|
||||
struct zwlr_output_manager_v1 *output_manager;
|
||||
struct zwlr_export_dmabuf_manager_v1 *export_manager;
|
||||
struct zwlr_screencopy_manager_v1 *copy_manager;
|
||||
struct zwlr_layer_shell_v1 *layer_shell;
|
||||
struct wl_shm *shm;
|
||||
@ -328,14 +311,8 @@ void wd_ui_show_error(struct wd_state *state, const char *message);
|
||||
/*
|
||||
* Compiles the GL shaders.
|
||||
*/
|
||||
struct wd_gl_data *wd_gl_setup(struct wl_display *display);
|
||||
struct wd_gl_data *wd_gl_setup(void);
|
||||
|
||||
/*
|
||||
* Creates an EGLImage from a given output frame. The frame must have a dmabuf
|
||||
* received from a wlr_export_dmabuf_frame.
|
||||
*/
|
||||
EGLImageKHR wd_gl_create_dmabuf_texture(struct wd_gl_data *res,
|
||||
struct wd_frame *frame);
|
||||
/*
|
||||
* Renders the GL scene.
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user