VideoPlayer/MainWindow.xaml.cs

58 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace VideoPlayer
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
[DllImport("Kernel32")]
public static extern void AllocConsole();
[DllImport("Kernel32")]
public static extern void FreeConsole();
public MainWindow()
{
AllocConsole();
Console.WriteLine("Hello");
Console.WriteLine("Current dir: {0}", Directory.GetCurrentDirectory());
InitializeComponent();
myControl.MediaPlayer.VlcLibDirectoryNeeded += OnVlcControlNeedsLibDirectory;
myControl.MediaPlayer.EndInit();
myControl.MediaPlayer.Play(new Uri("https://u.wut.ee/leekima.webm"));
}
private void OnVlcControlNeedsLibDirectory(object sender, Vlc.DotNet.Forms.VlcLibDirectoryNeededEventArgs e)
{
var currentAssembly = Assembly.GetEntryAssembly();
var currentDirectory = new FileInfo(currentAssembly.Location).DirectoryName;
if (currentDirectory == null)
return;
Console.WriteLine("fromvlc: currentdir: {0}", currentDirectory);
if (AssemblyName.GetAssemblyName(currentAssembly.Location).ProcessorArchitecture == ProcessorArchitecture.X86)
e.VlcLibDirectory = new DirectoryInfo(System.IO.Path.Combine(currentDirectory, @"..\..\..\lib\x86\"));
else
e.VlcLibDirectory = new DirectoryInfo(System.IO.Path.Combine(currentDirectory, @"..\..\lib\x64\"));
Console.WriteLine(e.VlcLibDirectory);
}
}
}