Add project files.
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23
MovieDB/App.config
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23
MovieDB/App.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<configSections>
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<!-- For more information on Entity Framework configuration, visit http://go.microsoft.com/fwlink/?LinkID=237468 -->
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<section name="entityFramework" type="System.Data.Entity.Internal.ConfigFile.EntityFrameworkSection, EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />
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</configSections>
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<connectionStrings>
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<add name="MovieDBBase" connectionString="Data Source=(localdb)\mssqllocaldb;Initial Catalog=MovieDBDev" providerName="System.Data.SqlClient"/>
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</connectionStrings>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
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</startup>
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<entityFramework>
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<defaultConnectionFactory type="System.Data.Entity.Infrastructure.LocalDbConnectionFactory, EntityFramework">
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<parameters>
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<parameter value="mssqllocaldb" />
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</parameters>
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</defaultConnectionFactory>
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<providers>
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<provider invariantName="System.Data.SqlClient" type="System.Data.Entity.SqlServer.SqlProviderServices, EntityFramework.SqlServer" />
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</providers>
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</entityFramework>
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</configuration>
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33
MovieDB/Migrations/Configuration.cs
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33
MovieDB/Migrations/Configuration.cs
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namespace MovieDB.Migrations
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{
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using System;
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using System.Data.Entity;
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using System.Data.Entity.Migrations;
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using System.Linq;
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internal sealed class Configuration : DbMigrationsConfiguration<MovieDB.MovieDBContext>
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{
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public Configuration()
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{
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AutomaticMigrationsEnabled = true;
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ContextKey = "MovieDB.MovieDBContext";
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AutomaticMigrationDataLossAllowed = true;
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}
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protected override void Seed(MovieDB.MovieDBContext context)
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{
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// This method will be called after migrating to the latest version.
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// You can use the DbSet<T>.AddOrUpdate() helper extension method
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// to avoid creating duplicate seed data. E.g.
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//
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// context.People.AddOrUpdate(
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// p => p.FullName,
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// new Person { FullName = "Andrew Peters" },
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// new Person { FullName = "Brice Lambson" },
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// new Person { FullName = "Rowan Miller" }
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// );
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//
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}
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}
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}
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71
MovieDB/MovieDB.csproj
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71
MovieDB/MovieDB.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{619CD7DD-A0E4-47FF-AE45-608678F25166}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>MovieDB</RootNamespace>
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<AssemblyName>MovieDB</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<HintPath>..\packages\EntityFramework.6.1.3\lib\net45\EntityFramework.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EntityFramework.SqlServer, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<HintPath>..\packages\EntityFramework.6.1.3\lib\net45\EntityFramework.SqlServer.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.ComponentModel.DataAnnotations" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Migrations\Configuration.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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147
MovieDB/Program.cs
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147
MovieDB/Program.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.Data.Entity;
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using System.Diagnostics.Contracts;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using MovieDB.Migrations;
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namespace MovieDB
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{
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public class Movie
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{
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public int Id { get; set; }
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[Required]
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public string Name { get; set; }
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[Required]
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public int Year { get; set; }
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public List<string> Zanrs { get; set; }
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public virtual List<ActorRole> Actors { get; set; }
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public Movie()
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{
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this.Zanrs = new List<string>();
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this.Actors = new List<ActorRole>();
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}
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}
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public class ActorRole
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{
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public int Id { get; set; }
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[Required]
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public string Role { get; set; }
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[Required]
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public Actor Actor { get; set; }
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}
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public class Actor
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{
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public int Id { get; set; }
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[Required]
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public string FirstName { get; set; }
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[Required]
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public string LastName { get; set; }
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[Required]
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public bool Active { get; set; }
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[Required]
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public int BirthYear { get; set; }
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public virtual List<Movie> Movies { get; set; }
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public Actor ()
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{
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this.Active = true;
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this.Movies = new List<Movie>();
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}
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}
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public class MovieDBContext : DbContext
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{
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public DbSet<Movie> Movies { get; set; }
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public DbSet<ActorRole> ActorRoles { get; set; }
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public DbSet<Actor> Actors { get; set; }
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public MovieDBContext() : base("name=MovieDBBase")
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{
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Database.SetInitializer(
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new MigrateDatabaseToLatestVersion<MovieDBContext, Configuration>());
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}
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}
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class Program
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{
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static void Main(string[] args)
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{
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using (MovieDBContext db = new MovieDBContext())
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{
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bool running = true;
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while (running)
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{
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Console.Write("> ");
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string[] input = Console.ReadLine().Split(' ');
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switch (input[0])
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{
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case "exit":
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running = false;
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break;
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case "listmovies":
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foreach (var movie in db.Movies)
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{
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Console.WriteLine($"{movie.Id}: {movie.Name} ({movie.Year})");
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}
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Console.WriteLine($"Movie count: {db.Movies.Count()}");
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break;
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case "addmovie":
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var m = new Movie();
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m.Name = input[1];
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m.Year = int.Parse(input[2]);
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db.Movies.Add(m);
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db.SaveChanges();
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break;
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case "addactor":
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var a = new Actor();
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a.FirstName = input[1];
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a.LastName = input[2];
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a.BirthYear = int.Parse(input[3]);
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db.Actors.Add(a);
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db.SaveChanges();
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break;
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case "listactors":
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foreach (var actor in db.Actors)
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{
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Console.WriteLine($"{actor.Id}: {actor.FirstName} {actor.LastName} ({actor.BirthYear}), movie count: {actor.Movies.Count()}");
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}
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Console.WriteLine($"Actor count: {db.Actors.Count()}");
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break;
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case "addactormovie":
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var ar = new ActorRole();
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var am = db.Movies.Find(int.Parse(input[1]));
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am.Actors.Add(ar);
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ar.Actor = db.Actors.Find(int.Parse(input[2]));
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ar.Role = input[3];
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break;
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case "listactormovie":
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var mov = db.Movies.Find(int.Parse(input[1]));
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foreach (var actor in mov.Actors)
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{
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Console.WriteLine($"{actor.Id}: {actor.Actor.FirstName} {actor.Actor.LastName} ({actor.Actor.BirthYear}) {actor.Role}");
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}
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Console.WriteLine($"Number of actors for movie {mov.Name}: {mov.Actors.Count}");
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break;
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case "help":
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Console.WriteLine("listmovies: Lists all movies\naddmovie <name> <year>: Adds a movie\nlistactors: List all actors\naddactor <FirstName> <LastName> <BirthYear>: Add a new actor\nlistactormovie <MovieId>: List actors for a movie\naddactormovie <MovieId> <ActorId> <Role>: Add a actor to a movie with a role");
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break;
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default:
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Console.WriteLine("No such command. Try help.");
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break;
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}
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}
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}
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}
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}
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}
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36
MovieDB/Properties/AssemblyInfo.cs
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36
MovieDB/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("MovieDB")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("MovieDB")]
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[assembly: AssemblyCopyright("Copyright © 2017")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("619cd7dd-a0e4-47ff-ae45-608678f25166")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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4
MovieDB/packages.config
Normal file
4
MovieDB/packages.config
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="EntityFramework" version="6.1.3" targetFramework="net452" />
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</packages>
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22
MovieDBSolution.sln
Normal file
22
MovieDBSolution.sln
Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MovieDB", "MovieDB\MovieDB.csproj", "{619CD7DD-A0E4-47FF-AE45-608678F25166}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{619CD7DD-A0E4-47FF-AE45-608678F25166}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{619CD7DD-A0E4-47FF-AE45-608678F25166}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{619CD7DD-A0E4-47FF-AE45-608678F25166}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{619CD7DD-A0E4-47FF-AE45-608678F25166}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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Reference in New Issue
Block a user