-- vidstream.lua -- load the streaming payload and check its startup allocation -- and its receive path. -- -- MECHANISM: debugger entry, not a delivery mechanism. The firmware is run -- with VT1200_SKIP_LEVEL1=1 (a documented divergence) to the OS, because the -- level-0 diagnostics menu's heap is NOT initialised (both the free counter at -- 0x1E8BA0 and the free-list head at 0x1E8AC0 read 0 there -- measured; see -- the task-3 report). The payload is poked into RAM at VID_AT and entered at -- the OS idle loop by a breakpoint, the same way harness/mame/hello.lua enters -- its payload at the diagnostics idle loop. -- -- Mode "alloc" (Task 3) asserts: -- * POOL_PTR is non-zero and its BYTE address is in 0x100000..0x400000; -- * the pointer is 16-bit-word aligned and, for a real allocation, its byte -- address is BELOW the payload origin (a pool above .text would overlap -- .text/.bss -- the old range test alone accepted byte 0x318000/0x380000); -- * the heap free counter dropped by POOL_BYTES (plus allocator header); -- * on a failed malloc, POOL_PTR is the linked static buffer and the low bit -- of POOL_FREE (before) marks the fallback, i.e. the payload keeps running. -- -- Mode "rx" (Task 4) is "alloc" plus the receive path: it delivers one VALID -- frame and then the same frame with one header byte flipped, and asserts -- RX_OK == 1 && RX_BAD == 1, that RX_LAST_LEN is the accepted frame's -- payload_len, and that RX_SLOT names the slot the good frame went into. -- -- Mode "draw" (Task 5) is the pixel check. It delivers ONE valid 128-row strip -- frame (stretch 8 -- exactly 1024 screen rows, ruling R3) whose rows are a -- known pattern, waits for the payload to accept and blit it, then dumps the -- screen (1024 rows x 256 bytes from bit 0x04000000), the frame bytes it -- delivered, and the payload's counters. The comparison is -- harness/mame/vidstream_check.py's job: this Lua does not compare pixels, so a -- blit that paints the wrong rows cannot be blessed here. -- -- Mode "stream" (Task 6) is the status frame. It plays the sender: 200 strip -- frames, one per emulated frame whenever the ring has room. The payload -- accepts them and, every 64 accepted frames, builds a 60-byte status frame in -- its own buffer and hands it to the LANCE. This mode watches ST_SENT move, -- reads the frame back from ST_BUF, and when the 200th frame has been accepted -- it sets RX_EOF so the terminal reports the final count (192 is the last -- multiple of 64, so without RX_EOF the run could never see 200). It writes -- stream-status.bin (the frames exactly as the payload built them) and -- stream-status.txt (counters), and vidstream_status_check.py decodes both with -- the same wire format the host sender uses. What this does NOT do is put a -- byte on a wire: the emulated LANCE has no network interface (R11), so the -- transmit is proven by the descriptor completing (TMD1's OWN cleared) and by -- the bytes in the buffer, not by a socket. -- -- Mode "ring" (Task 7) is the transport itself. The payload now owns a real -- 16-descriptor LANCE RX ring (2 x 24 KB slots of 16 x 1526-byte buffers), so -- every mode injects through that ring -- see "PLAYING THE CHIP" below -- and -- this mode asserts the ring's own structure: -- * the payload arms all 16 descriptors with OWN set, each pointing at its own -- 1526-byte buffer inside slot A, RMD2 = 0x10000 - 1526; -- * a complete frame moves the write pointer to slot B: the frame is accepted -- (RX_OK 1, RX_SLOT 0), and all 16 descriptors are re-armed on slot B; -- * a frame whose header claims more than SLOT_BYTES is rejected without a -- blit: RX_BAD becomes 1, RX_OK stays 1, the screen does not change, and the -- ring recovers on slot A. -- It writes ring-status.txt and prints the verdict itself: these are structural -- facts about the descriptors, not pixels (draw mode owns the pixels). -- -- Mode "dict" (Task 3) is the dictionary assembler and the kind dispatch. It -- sends a TILES_FULL (2) and a TILES_DELTA (3) frame before there is a -- dictionary and asserts both are rejected without painting; then a 32 KB -- KIND_DICT_CHUNK (4) upload in 23 chunks with a duplicate-offset chunk, a -- gapped-offset chunk and an overrunning tail chunk mixed in; then it reads the -- 32 KB back from POOL_PTR + 2 * SLOT_BYTES and compares it with what was sent. -- One more chunk *after* DICT_READY must be refused (ruling R1: the dictionary -- is fixed for the clip), and the 32 KB is compared again to show the refusal -- wrote nothing. DICT_READY/DICT_BYTES/DICT_BAD are asserted after every -- chunk, so a premature "ready" fails at the chunk that caused it. Verdict and -- evidence: the printed checks and $DUMP_DIR/dict-status.txt. -- -- Mode "tiles" (Task 4) is the tile blit's pixel check. It uploads a 32 KB -- dictionary whose every 128-byte entry is a distinct, row-varying pattern, -- verifies the payload's copy byte for byte, then delivers ONE TILES_FULL frame -- whose 1,280 index bytes name a different dictionary entry at every corner and -- a varied entry everywhere else. It waits for the payload to accept and paint -- it, then dumps the screen, the dictionary and the indices. The comparison is -- harness/mame/tile_check.py's job: this Lua does not render pixels, so a blit -- that paints the wrong tile, the wrong row or the wrong colour cannot be -- blessed here. The negative control is a deliberately wrong SPTCH in -- vram_tile.asm: the frame is then accepted (RX_OK moves) and the checker must -- FAIL on the picture. -- -- Mode "delta" (Task 5) is the changed-tile list and the keyframe cadence. It -- uploads the same dictionary, paints one TILES_FULL keyframe, then delivers a -- one-tile TILES_DELTA and compares the screen before and after: all 128 bytes -- of that 32x32 block must change and NOT ONE byte outside it. The negative -- controls are a delta naming a position off the 1,280-tile grid (its first -- entry is valid on purpose, so a decoder that painted as it read would paint -- it) and a delta whose count disagrees with its length; both must be refused -- in TILES_DROP with zero pixels changed, and a good delta afterwards proves -- the refusal left no latch. Unlike tiles mode the assertion is a comparison -- of two screens, so this Lua makes it: the property is relational, not a -- rendering the geometry could be re-derived from. Evidence: -- vram-delta-{before,after,reject,recover}.bin and delta-status.txt. -- -- PLAYING THE CHIP. Ruling R11: harness/mame/vt1200.cpp never creates a -- device_network_interface, so the emulated LANCE is not attached to anything -- and no packet can reach it. The harness therefore does what am79c90.cpp's -- recv_complete_cb() does: it writes the datagram into the buffer of the -- descriptor at RX_RING_POS, then writes RMD3 (delivered length including the -- 4-byte FCS) and RMD1 (STP | ENP, OWN clear). A multi-datagram frame fills -- consecutive descriptors in ring order, which is the order the chip uses -- (INIT resets its ring position to 0 and it advances one descriptor per -- packet). That is a stand-in for the DMA only -- the payload's parsing, -- framing, slot alternation and painting are all its own. -- -- Marker page: bit 0x01810000. A marker named 0x018100NN in the plan is a -- BYTE offset into that page (0x01810024 is four bits after 0x01810020 -- -- inside the same 32-bit cell -- so the literal reading cannot work). The C -- side uses the same rule: bit = 0x01810000 + NN * 8. The full table, -- including the RX_* and RX_RING_* cells below, is in -- harness/udpstream/frame_parse.h. -- -- Env: -- VT1200_MODE alloc (default), rx, draw, stream, ring, dict, tiles, -- delta or replay -- VID_AT load/entry frame (default 2400, the OS phase) -- VID_END inspection/exit frame (default VID_AT + 60) -- VID_DUMP_DIR where draw, stream, ring, dict and tiles modes write their -- dumps (default /tmp/opencode) -- VID_SENTINEL_CLOBBER=1 draw mode only: overwrite the VRAM canary word -- before the frame is delivered, so the payload must count -- an OS touch. The negative control for OS_TOUCH. -- VID_DRAW_WAIT draw mode only: emulated frames to wait for the payload to -- accept the frame (default 300). Set it to 1 to exercise -- the timeout path. -- VID_STREAM_FRAMES stream mode only: how many frames the sender sends -- (default 200) -- VID_STREAM_WAIT stream mode only: emulated frames to wait for the final -- status after RX_EOF (default 900) -- VID_RING_WAIT ring mode only: emulated frames to wait for each ring -- transition (default 300) -- VID_DICT_WAIT dict mode only: emulated frames to wait for each dictionary -- chunk to be consumed (default 300) -- VID_TILE_WAIT tiles mode only: emulated frames to wait for a dictionary -- chunk or the tile frame to be consumed (default 300) -- VID_DELTA_WAIT delta mode only: emulated frames to wait for a dictionary -- chunk or a delta frame to be consumed (default 300) -- VID_TILE_DIR replay mode only: the make_tiles.py cache to play -- (default harness/udpstream/tiles) -- VID_REPLAY_WAIT replay mode only: emulated frames to wait for a dictionary -- chunk or a clip frame to be consumed (default 600) -- VID_PAYLOAD raw .text image (default harness/udpstream/build/vidstream.bin) -- VID_ORIGIN payload load (poke) bit address (default 0x018C0000) -- VID_ENTRY_PTR _start bit address from vidstream.env (default VID_ORIGIN) -- VID_ENTRY_PC breakpoint PC used to enter (default 0x3F579970, OS idle) -- VID_POOL_BYTES POOL_BYTES the image was built with (default 249856) -- VID_STATIC_PTR linked address of the fallback pool, from vidstream.env local function hex(v, w) return string.format("%0" .. (w or 8) .. "X", v) end local machine = manager.machine local cpu = machine.devices[':maincpu'] local dbg = machine.debugger local prog = cpu.spaces['program'] if not dbg then print("VID ERROR: debugger not enabled; pass -debug") machine:exit() return end local MODE = os.getenv("VT1200_MODE") or "alloc" local AT = tonumber(os.getenv("VID_AT") or "2400") -- The stop frame depends on the mode: a stream run needs room for -- VID_STREAM_FRAMES frames plus the final-status wait, and the payload needs -- a few emulated frames per accepted frame (one full-screen blit each). local DEFAULT_END = AT + 60 if MODE == "stream" and not os.getenv("VID_END") then DEFAULT_END = AT + tonumber(os.getenv("VID_STREAM_FRAMES") or "200") * 8 + 2000 elseif MODE == "ring" and not os.getenv("VID_END") then -- Three phases, each with its own bounded wait (VID_RING_WAIT, 300). DEFAULT_END = AT + 3 * tonumber(os.getenv("VID_RING_WAIT") or "300") + 120 elseif MODE == "dict" and not os.getenv("VID_END") then -- Six phases, each with its own bounded wait (VID_DICT_WAIT, 300). DEFAULT_END = AT + 6 * tonumber(os.getenv("VID_DICT_WAIT") or "300") + 120 elseif MODE == "tiles" and not os.getenv("VID_END") then -- One wait for the ring, 23 for the dictionary chunks, one for the tile -- frame, each bounded (VID_TILE_WAIT, 300); the first timeout dumps and -- exits, so this is only the catastrophic-stall backstop. DEFAULT_END = AT + 26 * tonumber(os.getenv("VID_TILE_WAIT") or "300") + 120 elseif MODE == "delta" and not os.getenv("VID_END") then -- Same shape as tiles mode plus the keyframe and the five deltas: one -- ring wait, 23 dictionary chunks and six frames, each bounded by -- VID_DELTA_WAIT; the first timeout dumps and exits. DEFAULT_END = AT + 34 * tonumber(os.getenv("VID_DELTA_WAIT") or "300") + 120 elseif MODE == "replay" and not os.getenv("VID_END") then -- One ring wait, 23 dictionary chunks and one wait per clip frame, each -- bounded by VID_REPLAY_WAIT (600: a frame is a datagram plus a 160 KB -- screen dump, and the first timeout dumps and exits). The stream's own -- length is not known until the mode reads it, so the backstop is sized -- for the 30-frame demo and VID_END overrides it for a longer stream. DEFAULT_END = AT + 26 * tonumber(os.getenv("VID_REPLAY_WAIT") or "600") + 3600 end local STOP_AT = tonumber(os.getenv("VID_END") or tostring(DEFAULT_END)) local ORIGIN = tonumber(os.getenv("VID_ORIGIN") or "0x018C0000") local ENTRY_PC = tonumber(os.getenv("VID_ENTRY_PC") or "0x3F579970") local PATH = os.getenv("VID_PAYLOAD") or "harness/udpstream/build/vidstream.bin" local POOL_BYTES = tonumber(os.getenv("VID_POOL_BYTES") or "249856") local STATIC_PTR = tonumber(os.getenv("VID_STATIC_PTR") or "0") -- _start is at the linked entry point, not at the section origin: GSPLNK -- places ENTRY.obj after the C object (see the map). build-stream.sh -- publishes the address; ORIGIN is only where the raw .text is poked. local ENTRY_PTR = tonumber(os.getenv("VID_ENTRY_PTR") or "0x018C0000") local MARK_PAGE = 0x01810000 local POOL_PTR = MARK_PAGE + 0x20 * 8 local POOL_FREEB = MARK_PAGE + 0x24 * 8 local POOL_FREEA = MARK_PAGE + 0x28 * 8 local VID_ALIVE = MARK_PAGE + 0x2c * 8 -- Task 4: receive counters and (retired by Task 7) the injection cells. local RX_OK = MARK_PAGE + 0x30 * 8 local RX_BAD = MARK_PAGE + 0x34 * 8 local RX_LAST_LEN = MARK_PAGE + 0x38 * 8 local RX_SLOT = MARK_PAGE + 0x3c * 8 local RX_SLOT_A = MARK_PAGE + 0x60 * 8 local RX_SLOT_B = MARK_PAGE + 0x64 * 8 -- Task 7: the RX ring record (frame_parse.h). -- Cells are FOUR bytes apart (n increases by 4), so these are 0x10, 0x14, -- 0x18, 0x1c, 0x40 and 0x48 -- not six adjacent n values, which would be one -- byte apart and would overlap into zeros. local RX_RING_BASE = MARK_PAGE + 0x10 * 8 local RX_RING_POS = MARK_PAGE + 0x14 * 8 local RX_RING_ACC = MARK_PAGE + 0x18 * 8 local RX_RING_ARMED = MARK_PAGE + 0x1c * 8 local RX_RING_DROPS = MARK_PAGE + 0x40 * 8 local RX_DGRAM = MARK_PAGE + 0x48 * 8 local RX_FCS_DROP = MARK_PAGE + 0x4c * 8 -- Task 5: the OS-repaint canary (frame_parse.h, ruling R12). local OS_TOUCH = MARK_PAGE + 0x44 * 8 -- Task 6: the sender/keyframe cell and the status record. local RX_EOF = MARK_PAGE + 0x78 * 8 local ST_SENT = MARK_PAGE + 0x7c * 8 local ST_FRAMES = MARK_PAGE + 0x80 * 8 local ST_BUF = MARK_PAGE + 0x84 * 8 local ST_TMD1 = MARK_PAGE + 0x88 * 8 local ST_INIT = MARK_PAGE + 0x8c * 8 local ST_TMLAST = MARK_PAGE + 0x90 * 8 -- Task 3: the dictionary record and the tile-frame drop count (frame_parse.h). -- Cells 0x50..0x5c fill the free gap between RX_FCS_DROP (0x4c) and RX_SLOT_A -- (0x60), at the same four-byte spacing every other cell uses. local DICT_READY = MARK_PAGE + 0x50 * 8 local DICT_BYTES = MARK_PAGE + 0x54 * 8 local DICT_BAD = MARK_PAGE + 0x58 * 8 local TILES_DROP = MARK_PAGE + 0x5c * 8 -- Must match vidstream.c. local SLOT_BYTES = 24576 -- The RX ring (Task 7), from vidstream.c: RX_DESC descriptors of 8 bytes each, -- one RXBUFLEN-byte buffer per descriptor inside the armed slot. local RX_DESC = 16 local RXBUFLEN = 1526 local ETH_HDR = 14 local ETH_FCS = 4 local RMD1_OWN = 0x8000 local RMD1_ENP = 0x0100 local RMD1_STP = 0x0200 local RMD1_CRC = 0x0800 local RMD1_ERR = 0x4000 -- The frame every mode delivers first: 8 rows of 1280 pixels, 1 bpp MSB-first -- (160 bytes a row), each row repeated 8 times. 1280 B of payload -- the same -- geometry vidsrc.py's ROW_BYTES produces, so Task 5 can blit it unchanged. -- 1296 bytes is ONE datagram, which is what mode rx wants. local RX_ROWS = 8 local RX_STRETCH = 8 local RX_ROW_BYTES = 160 local RX_PLEN = RX_ROWS * RX_ROW_BYTES local RX_FRAME = 16 + RX_PLEN -- Draw mode: 128 rows x 8 screen rows = 1024, the whole screen (ruling R3). -- 20,480 B of payload + 16 B header fits the 24,576 B slot; at the sender's -- 1450-byte chunk it is 15 datagrams of the 16 descriptors, which is exactly -- the "one descriptor to spare" the design claims. local DRAW_ROWS = 128 local DRAW_STRETCH = 8 local DRAW_PLEN = DRAW_ROWS * RX_ROW_BYTES local DRAW_FRAME = 16 + DRAW_PLEN local DRAW_CHUNK = 1450 -- Stream mode (Task 6): how many frames the sender plays, how long to wait for -- the final status once RX_EOF is set, and the frame's geometry. The terminal -- reports every 64 accepted frames (STATUS_EVERY in vidstream.c), so 200 frames -- produce reports at 64, 128, 192 and -- after RX_EOF -- at 200. -- -- One frame is one datagram (the 8-row, 1296-byte frame from mode rx): it fits a -- single 1526-byte buffer, so the ring position does not have to be a multiple -- of anything and every descriptor can hold the same body. Re-poking 200 x 20 -- KB through the debugger would take minutes, which is why the stream mode does -- not use the 128-row frame; modes draw and ring cover that path. local STREAM_FRAMES = tonumber(os.getenv("VID_STREAM_FRAMES") or "200") local STREAM_WAIT = tonumber(os.getenv("VID_STREAM_WAIT") or "900") -- Emulated frames to give the chip to hand the last TX descriptor back after -- the final status. It is a bounded safety net, not a routine delay: MAME's -- LANCE model completes a transmit in len/m_bandwidth, where dinetwork.cpp -- converts the chip's 10 Mbit/s into m_bandwidth = bandwidth << 17 bytes/s, -- so a 60-byte frame takes 60/1310720 = 46 us emulated. Measured in -- VT1200_LANCE_DMA_LOG for this run: 49 us from the descriptor read to the -- write-back (t=35.992888 -> 35.992937). The payload's own bounded wait -- normally sees that completion (ST_TMD1's OWN is clear), and this wait only -- matters if the host is too slow to service the model's timer. local STREAM_DRAIN = tonumber(os.getenv("VID_STREAM_DRAIN") or "900") local STATUS_EVERY = 64 local STATUS_BYTES = 60 -- STATUS_LEN in vidstream.c local STATUS_BODY = 14 + 16 -- Ethernet header + VS header -- Screen memory: bit 0x04000000, 256-byte row pitch (the real unit's, see -- harness/c-hello/README.md; MAME's own renderer uses a different pitch and is -- not what this check reads). local VRAM_BASE = 0x04000000 local VRAM_ROW_BITS = 0x800 local VRAM_ROWS = 1024 local VRAM_ROW_BYTES = 256 local DUMP_DIR = os.getenv("VID_DUMP_DIR") or "/tmp/opencode" if MODE ~= "alloc" and MODE ~= "rx" and MODE ~= "draw" and MODE ~= "stream" and MODE ~= "ring" and MODE ~= "dict" and MODE ~= "tiles" and MODE ~= "delta" and MODE ~= "replay" then print("VID ERROR: mode '" .. MODE .. "' is not implemented") machine:exit() return end -- CCITT-FALSE (polynomial 0x1021, init 0xFFFF, not reflected, no final xor). -- frame.py, frame_parse.c and this loop are three independent readings of the -- same spec; the harness signs its own frames rather than reusing a value the -- payload computed, so the C parser accepting them is a real check. Since -- ruling R14 the CRC input is the 12 header bytes only. local function crc_add(crc, bytes, first, count) for i = first, first + count - 1 do crc = (crc ~ (bytes[i] << 8)) & 0xFFFF for _ = 1, 8 do if (crc & 0x8000) ~= 0 then crc = ((crc << 1) ~ 0x1021) & 0xFFFF else crc = (crc << 1) & 0xFFFF end end end return crc end -- A complete frame, header and payload, laid out as frame.py writes it. -- `fill`, when given, computes payload byte i; draw mode needs a per-row -- pattern, the rx mode keeps the arbitrary (i*7+3) filler. local function make_frame(kind, frame_no, rows, stretch, plen, fill) local b = {} b[0] = 0x56 -- 'V' b[1] = 0x53 -- 'S' b[2] = 0x01 -- version b[3] = kind b[4] = frame_no & 0xFF b[5] = (frame_no >> 8) & 0xFF b[6] = plen & 0xFF b[7] = (plen >> 8) & 0xFF b[8] = rows b[9] = stretch b[10] = 0 b[11] = 0 for i = 0, plen - 1 do if fill then b[16 + i] = fill(i) else b[16 + i] = (i * 7 + 3) & 0xFF end end local crc = crc_add(0xFFFF, b, 0, 12) -- Header bytes 0..11 only (ruling R14): the payload is protected by each -- datagram's Ethernet FCS, not by this CRC. frame.py, frame_parse.c and -- this loop are three independent readings of the same rule. b[12] = crc & 0xFF b[13] = (crc >> 8) & 0xFF b[14] = 0 b[15] = 0 return b end -- Mode rx's two frames. Both are ONE datagram (1296 + 14 = 1310 bytes, well -- inside a 1526-byte buffer); the second carries a flipped header byte, inside -- the 12 bytes the CRC covers. Since ruling R14 a flipped PAYLOAD byte is -- ACCEPTED by fp_parse (the Ethernet FCS is the chip's job), so a payload flip -- would no longer exercise the reject path; the payload-flip case is pinned by -- the host tests instead. local rx_valid = make_frame(1, 0x0021, RX_ROWS, RX_STRETCH, RX_PLEN) local rx_corrupt = make_frame(1, 0x0022, RX_ROWS, RX_STRETCH, RX_PLEN) rx_corrupt[4] = rx_corrupt[4] ~ 0x01 -- frame_no low byte, CRC left local payload = nil do local f, err = io.open(PATH, "rb") if not f then print("VID ERROR: cannot open " .. PATH .. ": " .. tostring(err)) machine:exit() return end payload = f:read("*a") f:close() print(string.format("VID: payload %s bytes=%d origin=%s", PATH, #payload, hex(ORIGIN))) end local frames = 0 local loaded = false local entered = false local armed = false local direct = false local alive0 = nil local alive_last = nil local injected = false local injected_bad = false -- The two receive-mode readbacks are one local, not two: this file is at Lua's -- 200-local limit for the main chunk, and each mode closure added another one. local readback = { a = false, b = false } local function load_payload() local n = math.floor(#payload / 2) local words = {} local bad = 0 for i = 0, n - 1 do local lo = payload:byte(i * 2 + 1) local hi = payload:byte(i * 2 + 2) words[i] = lo | (hi << 8) prog:write_u16(ORIGIN + i * 16, words[i]) end for i = 0, n - 1 do if prog:read_u16(ORIGIN + i * 16) ~= words[i] then bad = bad + 1 end end print(string.format("VID: loaded %d words at bit %s; readback %s (%d bad)", n, hex(ORIGIN), bad == 0 and "OK" or "FAILED", bad)) -- Enter through the idle loop, exactly like hello.lua. The action only -- assigns PC and resumes; the payload proves itself. dbg:command("bpset " .. hex(ENTRY_PC) .. ",,{ pc = " .. hex(ENTRY_PTR) .. " ; g }") armed = true end local function in_payload(pc) return pc >= ORIGIN and pc < ORIGIN + #payload * 8 end local function enter_direct(reason) dbg:command("bpclear") -- clears ALL: see disarm_entry() cpu.state['PC'].value = ENTRY_PTR direct = true print(string.format("VID: frame %d: %s; entered payload directly at %s", frames, reason, hex(ENTRY_PTR))) end -- Disarm the idle-loop breakpoint and say so. -- -- `bpclear
` does NOT clear by address: MAME's command takes a -- BREAKPOINT INDEX (debugcmd.cpp, execute_bpclear -> "Invalid breakpoint -- number"). Task 3/4 passed the address, so the breakpoint stayed armed the -- whole run. It did not matter while the payload never yielded -- but as soon -- as a frame burst masked interrupts long enough for the OS to reach its idle -- loop, the stale action fired again and re-entered _start (Task 5 measured a -- second malloc and RX_OK back at 0). This script owns the debugger session -- and sets exactly one breakpoint, so "clear all" is the safe form. local function disarm_entry() dbg:command("bpclear") dbg:command("bplist") local last = "?" pcall(function() last = tostring(dbg.consolelog[#dbg.consolelog]) end) print("VID: entry breakpoint disarmed; breakpoint list: " .. last) end -- --- Task 7: playing the chip ---------------------------------------------- -- -- The payload owns a 16-descriptor LANCE RX ring; the emulated chip has no -- network interface (ruling R11), so the harness plays the CHIP: it writes one -- Ethernet frame into the buffer of the descriptor at RX_RING_POS and completes -- that descriptor the way am79c90.cpp's recv_complete_cb() does -- RMD3 = -- delivered length including the 4-byte FCS, RMD1 = STP | ENP with OWN clear. -- A VS frame split over several datagrams fills consecutive descriptors in ring -- order, which is the order the chip uses: INIT resets its ring position to 0 -- (am79c90.cpp device_start) and every completed packet advances it by one. -- -- None of the work under test is done here: framing, header validation, slot -- alternation, the fragment map and the paint are the payload's. -- The terminal's Ethernet address (frame.py TERMINAL_MAC, from its address ROM). local TERMINAL_MAC = { 0x08, 0x00, 0x2B, 0x16, 0x4B, 0x5A } local function ring_ready() return prog:read_u32(RX_RING_BASE) ~= 0 end -- The armed slot's base (a BIT address), the next descriptor to fill, and which -- slot it is. local function ring_state() local armed = prog:read_u32(RX_RING_ARMED) local base = armed == 0 and prog:read_u32(RX_SLOT_A) or prog:read_u32(RX_SLOT_B) return base, prog:read_u32(RX_RING_POS), armed end -- The bit address of descriptor i's RMD word at byte offset `off` (0 = RMD0 -- address low, 2 = RMD1, 4 = RMD2 length, 6 = RMD3 message count). local function rmd_bit(ringb, i, off) return ringb + i * 64 + off * 8 end local function rmd1_of(ringb, i) return prog:read_u16(rmd_bit(ringb, i, 2)) end -- A descriptor's buffer address as a BYTE address (RMD1 bits 0-7 hold the high -- byte, RMD0 the low 16 bits). local function buf_addr(ringb, i) return ((rmd1_of(ringb, i) & 0xFF) << 16) | prog:read_u16(rmd_bit(ringb, i, 0)) end -- Write one Ethernet frame -- broadcast destination, the terminal's own source, -- the stream's ethertype -- and `len` body bytes from `frame` at offset `off` -- into the buffer whose bit address is `bufbit`. The 4-byte FCS the chip would -- store after the frame is written as zero: nothing reads it (the payload -- subtracts 4 from RMD3 and never looks at those bytes), so inventing a value -- would only pretend the harness checked a CRC it does not check. local function poke_packet(bufbit, frame, off, len) local buf = bufbit // 8 -- BYTE address local i for i = 0, 5 do prog:write_u8((buf + i) * 8, 0xFF) end for i = 0, 5 do prog:write_u8((buf + 6 + i) * 8, TERMINAL_MAC[i + 1]) end prog:write_u8((buf + 12) * 8, 0x88) prog:write_u8((buf + 13) * 8, 0xB7) for i = 0, len - 1 do prog:write_u8((buf + ETH_HDR + i) * 8, frame[off + i]) end for i = 0, ETH_FCS - 1 do prog:write_u8((buf + ETH_HDR + len + i) * 8, 0) end end -- Did the bytes that landed in descriptor `idx`'s buffer match the frame? The -- checker for draw mode compares the screen against what was delivered, so a -- delivery this harness corrupted would be blamed on the payload's blit -- hence -- the readback, exactly as the Task 4/5 modes did it. local function verify_chunk(bufbit, frame, off, len) local buf = bufbit // 8 + ETH_HDR local bad = 0 for i = 0, len - 1 do if prog:read_u8((buf + i) * 8) ~= frame[off + i] then bad = bad + 1 end end return bad == 0, bad end -- Complete descriptor `idx` the way the chip does. Returns false when the -- descriptor is not armed: the ledger and the ring disagree and the caller must -- not pretend a datagram was delivered. local function complete_dgram(ringb, base, idx, len) if (rmd1_of(ringb, idx) & RMD1_OWN) == 0 then return false end local byte = base // 8 + idx * RXBUFLEN prog:write_u16(rmd_bit(ringb, idx, 6), ETH_HDR + len + ETH_FCS) prog:write_u16(rmd_bit(ringb, idx, 2), RMD1_STP | RMD1_ENP | ((byte >> 16) & 0xFF)) return true end -- Complete descriptor `idx` as the chip does for a packet whose FCS failed: -- am79c90.cpp's recv_complete_cb() writes RMD3 = 0 when RMD1_ERR is set -- (`(m_rx_md[1] & RMD1_ERR) ? 0 : (result & RMD3_MCNT)`), and RMD1 carries -- ERR | CRC on top of the STP | ENP a complete datagram has. The buffer still -- holds the bytes the DMA wrote -- that is the whole point: the payload must -- notice the datagram even though the chip gave it no length. local function complete_dgram_err(ringb, base, idx) if (rmd1_of(ringb, idx) & RMD1_OWN) == 0 then return false end local byte = base // 8 + idx * RXBUFLEN prog:write_u16(rmd_bit(ringb, idx, 6), 0) prog:write_u16(rmd_bit(ringb, idx, 2), RMD1_STP | RMD1_ENP | RMD1_ERR | RMD1_CRC | ((byte >> 16) & 0xFF)) return true end -- Deliver a whole VS frame (16-byte header + payload, `flen` bytes) as -- datagrams of at most `chunk` bytes, in ring order from RX_RING_POS. Returns -- the number of datagrams delivered, or nil when the ring is not ready or a -- descriptor was not armed. local function inject_frame(frame, flen, chunk) if not ring_ready() then return nil end local ringb = prog:read_u32(RX_RING_BASE) local base, pos = ring_state() local ndg = (flen + chunk - 1) // chunk local k for k = 0, ndg - 1 do local idx = (pos + k) % RX_DESC local off = k * chunk local n = flen - off if n > chunk then n = chunk end local bufbit = base + idx * RXBUFLEN * 8 if (rmd1_of(ringb, idx) & RMD1_OWN) == 0 then print(string.format("VID: descriptor %d is not armed; the ring and this harness disagree", idx)) return nil end poke_packet(bufbit, frame, off, n) complete_dgram(ringb, base, idx, n) end return ndg end -- Draw mode: one valid 128-row frame into slot A. Row r is the 16-bit word -- 0xF0F0 repeated (160 bytes of 0xF0), except every third row (r % 3 == 2), -- which is all zero -- two row classes, so a blit that always read the same -- source row cannot pass. The frame bytes are kept for the checker, which -- compares against what was actually delivered rather than re-deriving it. local draw_at = nil local draw_bytes = nil local rx_ok_at = nil -- How long to wait for the payload to accept the frame, in EMULATED FRAMES. -- This hook only runs once a frame, so that is the resolution of the -- measurement below as well as the timeout. VID_DRAW_WAIT exists so the -- timeout path can be exercised on purpose (set it to 1). local DRAW_WAIT = tonumber(os.getenv("VID_DRAW_WAIT") or "300") -- Evidence freshness (ruling R15): remove this mode's dump files before the -- run, so a failed run cannot be checked against the previous run's screen. local DRAW_FILES = { "vram-draw.bin", "frame-draw.bin", "draw-status.txt" } local STREAM_FILES = { "stream-status.bin", "stream-status.txt" } local TILE_FILES = { "vram-tiles.bin", "dict-tiles.bin", "indices-tiles.bin", "tiles-status.txt" } local DELTA_FILES = { "vram-delta-before.bin", "vram-delta-after.bin", "vram-delta-reject.bin", "vram-delta-recover.bin", "vram-delta-large.bin", "dict-delta.bin", "indices-delta.bin", "delta-status.txt" } local function clear_dump_files() if MODE == "dict" then os.remove(DUMP_DIR .. "/dict-status.txt") return end if MODE == "tiles" then for _, name in ipairs(TILE_FILES) do os.remove(DUMP_DIR .. "/" .. name) end return end if MODE == "delta" then for _, name in ipairs(DELTA_FILES) do os.remove(DUMP_DIR .. "/" .. name) end return end if MODE == "replay" then -- vram-replay-*.bin is one file per clip frame and the count is not -- known until the stream is read (the closure reads it after this), -- so run-vidstream.sh removes those; this removes the verdict. os.remove(DUMP_DIR .. "/replay-status.txt") return end if MODE ~= "draw" and MODE ~= "stream" then return end for _, name in ipairs(DRAW_FILES) do os.remove(DUMP_DIR .. "/" .. name) end for _, name in ipairs(STREAM_FILES) do os.remove(DUMP_DIR .. "/" .. name) end end clear_dump_files() local function draw_row_byte(i) if (i // RX_ROW_BYTES) % 3 == 2 then return 0x00 end return 0xF0 end local function inject_draw() -- Negative control for the OS-repaint canary: clobber the sentinel word -- (last screen row, column 1280) just before the frame is delivered. The -- first blit must then count an OS touch. Off by default; see -- VID_SENTINEL_CLOBBER in the env list. if os.getenv("VID_SENTINEL_CLOBBER") then prog:write_u16(VRAM_BASE + (VRAM_ROWS - 1) * VRAM_ROW_BITS + 1280, 0x1234) print(string.format("VID: frame %d: sentinel clobbered to 1234 (canary control)", frames)) end local f = make_frame(1, 0x0051, DRAW_ROWS, DRAW_STRETCH, DRAW_PLEN, draw_row_byte) local ndg = inject_frame(f, DRAW_FRAME, DRAW_CHUNK) if not ndg then return false end draw_bytes = f local base, pos = ring_state() local okb, badb = true, 0 local k for k = 0, ndg - 1 do local idx = (pos + k) % RX_DESC local off = k * DRAW_CHUNK local n = DRAW_FRAME - off if n > DRAW_CHUNK then n = DRAW_CHUNK end local okc, badc = verify_chunk(base + idx * RXBUFLEN * 8, f, off, n) badb = badb + badc if not okc then okb = false end end print(string.format("VID: frame %d: delivered %d datagrams (%d B, valid, %d rows x %d stretch) into the ring", frames, ndg, DRAW_FRAME, DRAW_ROWS, DRAW_STRETCH)) print(string.format("VID: frame %d: draw frame readback %s (%d bad)", frames, okb and "OK" or "FAILED", badb)) return true end -- Read the screen as memory: 1024 rows x 256 bytes from bit 0x04000000. -- read_u16 is used rather than read_u32 so the byte order (a TMS34010 word is -- little-endian on the wire, low byte first) is explicit rather than assumed. local function read_vram() local rows = {} for y = 0, VRAM_ROWS - 1 do local off = VRAM_BASE + y * VRAM_ROW_BITS local chars = {} for w = 0, VRAM_ROW_BYTES // 2 - 1 do local v = prog:read_u16(off + w * 16) chars[#chars + 1] = string.char(v & 0xFF, (v >> 8) & 0xFF) end rows[#rows + 1] = table.concat(chars) end return table.concat(rows) end local function write_file(path, s) local f, err = io.open(path, "wb") if not f then print("VID ERROR: cannot write " .. path .. ": " .. tostring(err)) return false end f:write(s) f:close() return true end -- --- Task 6: stream mode --------------------------------------------------- -- -- The harness plays the sender here, and the terminal's status frame is the -- thing under test. The frames go in through the payload's own RX ring, exactly -- as in modes rx, draw and ring, because the emulated LANCE has no network -- interface (R11). -- -- One frame is ONE datagram here: 8 rows of 160 bytes is a 1296-byte VS frame, -- so it fits a single 1526-byte buffer. That is what keeps a 200-frame run -- affordable and position-independent: every descriptor buffer in both slots -- holds the same frame body, so whichever descriptor the ring is on, the harness -- only has to rewrite that body's 16-byte header and complete the descriptor. -- The multi-datagram path (a 128-row frame split over 15 or 16 datagrams) is -- covered by modes draw and ring; this mode's subject is the status cadence, and -- 200 accepted frames exercise the ring position advancing, wrapping and the -- slots alternating 200 times. -- The 16-byte VS header for one frame number, sealed over its first 12 bytes -- (ruling R14). The body of each descriptor buffer is written once; only this -- header changes per frame, so the harness is not slower than the payload. local function header_bytes(kind, frame_no, rows, stretch, plen) local b = {} b[0] = 0x56 b[1] = 0x53 b[2] = 0x01 b[3] = kind b[4] = frame_no & 0xFF b[5] = (frame_no >> 8) & 0xFF b[6] = plen & 0xFF b[7] = (plen >> 8) & 0xFF b[8] = rows b[9] = stretch b[10] = 0 b[11] = 0 local crc = crc_add(0xFFFF, b, 0, 12) b[12] = crc & 0xFF b[13] = (crc >> 8) & 0xFF b[14] = 0 b[15] = 0 return b end local function read_bytes(base, n) local chars = {} local t = {} for i = 0, n - 1 do local v = prog:read_u8(base + i * 8) t[i] = v chars[#chars + 1] = string.char(v) end return table.concat(chars), t end local function le16(t, off) return t[off] | (t[off + 1] << 8) end local function le32(t, off) return t[off] | (t[off + 1] << 8) | (t[off + 2] << 16) | (t[off + 3] << 24) end local stream_prefilled = false local stream_body = nil local announced = 0 local eof_at = nil local drain_from = nil local st_sent_seen = 0 local bad_captures = 0 local captures = {} -- Lay the stream frame's body into EVERY descriptor buffer of BOTH slots, once. -- One frame is one datagram, so whichever descriptor the ring is on already -- holds the right bytes and only the header has to change per frame. local function stream_prefill() if not ring_ready() then return false end local a = prog:read_u32(RX_SLOT_A) local b = prog:read_u32(RX_SLOT_B) local k if a == 0 or b == 0 then return false end stream_body = make_frame(1, 0, RX_ROWS, RX_STRETCH, RX_PLEN, draw_row_byte) for k = 0, RX_DESC - 1 do poke_packet(a + k * RXBUFLEN * 8, stream_body, 0, RX_FRAME) poke_packet(b + k * RXBUFLEN * 8, stream_body, 0, RX_FRAME) end print(string.format("VID: frame %d: stream ring laid out (%d-row frame, %d B, one datagram per descriptor; A=%s B=%s); sender will deliver %d frames", frames, RX_ROWS, RX_FRAME, hex(a), hex(b), STREAM_FRAMES)) return true end -- Deliver one frame: rewrite the header in the buffer of the descriptor at -- RX_RING_POS and complete it. Returns false while that descriptor is not armed -- (the payload has not finished with the previous frame), which is how the -- sender learns the terminal's pace -- the role the ready flag played in Task 4. local function inject_stream() local ringb = prog:read_u32(RX_RING_BASE) local base, pos = ring_state() local hdr, k if (rmd1_of(ringb, pos) & RMD1_OWN) == 0 then return false -- not re-armed yet end hdr = header_bytes(1, announced & 0xFFFF, RX_ROWS, RX_STRETCH, RX_PLEN) local hbuf = base // 8 + pos * RXBUFLEN + ETH_HDR for k = 0, 15 do prog:write_u8((hbuf + k) * 8, hdr[k]) end complete_dgram(ringb, base, pos, RX_FRAME) announced = announced + 1 return true end -- Read the status frame the payload last produced, when ST_SENT moves. The -- payload publishes ST_SENT last, so a reader that sees it move reads a frame -- that was built, transmitted and recorded. This Lua only decodes enough to -- decide when to stop; the wire format is checked by -- harness/mame/vidstream_status_check.py, which decodes the dumped bytes. local function capture_status() local sent = prog:read_u32(ST_SENT) if sent == st_sent_seen then return end st_sent_seen = sent local base = prog:read_u32(ST_BUF) if base == 0 then return end local raw, t = read_bytes(base, STATUS_BYTES) local rec = { bytes = raw, magic_ok = (t[14] == 0x56 and t[15] == 0x53), kind = t[17], payload_len = le16(t, 20), frames_rx = le32(t, STATUS_BODY), crc_err = le16(t, STATUS_BODY + 4), drops = le16(t, STATUS_BODY + 6), csr0 = le16(t, STATUS_BODY + 8), heap_kb = le16(t, STATUS_BODY + 10), dict_state = t[STATUS_BODY + 12], decode_worst = le16(t, STATUS_BODY + 14), } -- Only a well-formed VS status frame counts. A payload without the -- status path leaves ST_SENT/ST_BUF as whatever RAM held, so the first -- "capture" would otherwise be garbage presented as a report -- and -- "no status frames" is exactly what a Task 5 tree must say. if not rec.magic_ok or rec.kind ~= 5 or rec.payload_len ~= 16 then bad_captures = bad_captures + 1 print(string.format("VID: status capture %d is not a VS status frame (magic=%s kind=%d payload_len=%d); ignored", bad_captures, rec.magic_ok and "VS" or "WRONG", rec.kind, rec.payload_len)) return end captures[#captures + 1] = rec print(string.format("VID: status %d: frames_rx=%d crc_err=%d drops=%d csr0=%04X heap_free_kb=%d dict_state=%02X decode_worst=%d kind=%d payload_len=%d", #captures, rec.frames_rx, rec.crc_err, rec.drops, rec.csr0, rec.heap_kb, rec.dict_state, rec.decode_worst, rec.kind, rec.payload_len)) end -- Dump the captured status frames and the run's counters, then end the run. -- The verdict here is only "the run produced what the harness asked for"; the -- bytes themselves are decoded independently by the checker, so a wrong field -- offset or a bad CRC cannot be blessed by this Lua. local function dump_stream(timed_out) local chunks = {} local last = captures[#captures] local lines = { string.format("INJECTED=%d", announced), string.format("STATUS_COUNT=%d", #captures), string.format("BAD_STATUS_FRAMES=%d", bad_captures), string.format("RX_OK=%d", prog:read_u32(RX_OK)), string.format("RX_BAD=%d", prog:read_u32(RX_BAD)), string.format("ST_INIT=%d", prog:read_u32(ST_INIT)), string.format("ST_TMD1=%d", prog:read_u32(ST_TMD1)), string.format("EOF_SET=%d", eof_at and 1 or 0), string.format("TIMEOUT=%d", timed_out and 1 or 0), } for _, rec in ipairs(captures) do chunks[#chunks + 1] = rec.bytes end if last then lines[#lines + 1] = string.format("LAST_FRAMES_RX=%d", last.frames_rx) lines[#lines + 1] = string.format("LAST_CRC_ERR=%d", last.crc_err) lines[#lines + 1] = string.format("LAST_DROPS=%d", last.drops) lines[#lines + 1] = string.format("LAST_CSR0=%d", last.csr0) lines[#lines + 1] = string.format("LAST_HEAP_KB=%d", last.heap_kb) lines[#lines + 1] = string.format("LAST_DICT_STATE=%d", last.dict_state) lines[#lines + 1] = string.format("LAST_DECODE_WORST=%d", last.decode_worst) lines[#lines + 1] = string.format("LAST_KIND=%d", last.kind) lines[#lines + 1] = string.format("LAST_PAYLOAD_LEN=%d", last.payload_len) end -- The descriptor's state now, and how long the chip took to finish it. local tp = prog:read_u32(ST_TMLAST) local tmd1_now = tp ~= 0 and prog:read_u16(tp) or 0 lines[#lines + 1] = string.format("TMD1_DRAINED=%d", tmd1_now) lines[#lines + 1] = string.format("DRAIN_FRAMES=%d", drain_from and (frames - drain_from) or -1) local okb = write_file(DUMP_DIR .. "/stream-status.bin", table.concat(chunks)) local okt = write_file(DUMP_DIR .. "/stream-status.txt", table.concat(lines, "\n") .. "\n") print(string.format("VID: %d status frames captured (%d B) in %s/stream-status.bin", #captures, #table.concat(chunks), DUMP_DIR)) local ok = okb and okt and not timed_out and bad_captures == 0 and #captures >= 4 and last ~= nil and last.frames_rx == STREAM_FRAMES and last.drops == 0 and last.crc_err == 0 print(ok and "VID: RESULT PASS" or "VID: RESULT FAIL") machine:exit() end -- --- Task 7: ring mode ----------------------------------------------------- -- -- The structural check of the payload's own receive ring. Nothing here looks at -- pixels -- draw mode owns those. What this mode establishes is the transport's -- contract: 16 descriptors armed for one slot, a completed frame moving them to -- the other slot, a frame larger than a slot rejected without a blit, and a -- datagram the chip flags bad (RMD3 = 0, RMD1_ERR) counted as a drop and its -- frame abandoned rather than lost silently. That is as far as an emulator with -- no network interface (R11) can go; on the unit the same descriptors are filled -- by the chip's DMA instead of by this script. local RING_WAIT = tonumber(os.getenv("VID_RING_WAIT") or "300") local inspect_pool -- defined below, after the dumpers local ring_phase = 0 local ring_phase_at = nil local ring_fail = 0 local ring_lines = {} local ring_vram0 = nil local ring_ringb = 0 local ring_pos0 = 0 local ring_dgrams = 0 local function ring_check(cond, what) if cond then ring_lines[#ring_lines + 1] = "PASS " .. what print("VID: ring PASS: " .. what) else ring_lines[#ring_lines + 1] = "FAIL " .. what print("VID: ring FAIL: " .. what) ring_fail = ring_fail + 1 end return cond end -- Are all 16 descriptors armed for `base`? OWN set, buffer i at -- base + i*1526, buffers 1526 bytes apart, RMD2 = 0x10000 - 1526. local function ring_armed_for(base, what) local want = base // 8 local i, badown, badaddr, badlen, badstride = 0, 0, 0, 0, 0 local prev = nil for i = 0, RX_DESC - 1 do if (rmd1_of(ring_ringb, i) & RMD1_OWN) == 0 then badown = badown + 1 end if buf_addr(ring_ringb, i) ~= want + i * RXBUFLEN then badaddr = badaddr + 1 end if prog:read_u16(rmd_bit(ring_ringb, i, 4)) ~= (0x10000 - RXBUFLEN) % 0x10000 then badlen = badlen + 1 end if prev ~= nil and buf_addr(ring_ringb, i) - prev ~= RXBUFLEN then badstride = badstride + 1 end prev = buf_addr(ring_ringb, i) end return ring_check(badown == 0 and badaddr == 0 and badlen == 0 and badstride == 0, string.format("%s: 16 descriptors OWN-set, buffers 0x%06X + i*%d (own-bad %d, addr-bad %d, len-bad %d, stride-bad %d)", what, want, RXBUFLEN, badown, badaddr, badlen, badstride)) end -- The 32 bytes at the start of screen row 0. Enough to see a blit: the frame -- ring mode delivers paints row 0 with 0xF0 bytes, so any paint changes them. local function read_vram_head(n) local chars = {} for i = 0, n - 1 do chars[#chars + 1] = string.char(prog:read_u8(VRAM_BASE + i * 8)) end return table.concat(chars) end local function hex_bytes(s) return (s:gsub(".", function(c) return string.format("%02X", c:byte()) end)) end -- A VS frame whose header claims payload_len = 0xFFFF, i.e. 65551 bytes when the -- slot is 24576. It can never complete, so the payload must reject it on the -- header alone: RX_BAD ticks, nothing is painted, and the ring recovers. local function oversize_frame() local b = {} local i b[0] = 0x56 b[1] = 0x53 b[2] = 0x01 b[3] = 1 b[4] = 0x77 b[5] = 0x00 b[6] = 0xFF b[7] = 0xFF -- payload_len = 65535 b[8] = DRAW_ROWS b[9] = DRAW_STRETCH b[10] = 0 b[11] = 0 local crc = crc_add(0xFFFF, b, 0, 12) b[12] = crc & 0xFF b[13] = (crc >> 8) & 0xFF b[14] = 0 b[15] = 0 for i = 16, 16 + 1383 do b[i] = 0xAA -- a body that would be visible if it painted end return b, 1400 end local function dump_ring(timed_out) local a = prog:read_u32(RX_SLOT_A) local b = prog:read_u32(RX_SLOT_B) local lines = { string.format("RING_BASE=0x%X", ring_ringb), string.format("RING_POS0=%d", ring_pos0), string.format("RING_POS=%d", prog:read_u32(RX_RING_POS)), string.format("SLOT_A=0x%X", a), string.format("SLOT_B=0x%X", b), string.format("RING_ARMED=%d", prog:read_u32(RX_RING_ARMED)), string.format("RX_OK=%d", prog:read_u32(RX_OK)), string.format("RX_BAD=%d", prog:read_u32(RX_BAD)), string.format("RX_LAST_LEN=%d", prog:read_u32(RX_LAST_LEN)), string.format("RX_SLOT=%d", prog:read_u32(RX_SLOT)), string.format("RX_DGRAM=%d", prog:read_u32(RX_DGRAM)), string.format("RX_RING_DROPS=%d", prog:read_u32(RX_RING_DROPS)), string.format("RX_FCS_DROP=%d", prog:read_u32(RX_FCS_DROP)), string.format("RX_RING_ACC=%d", prog:read_u32(RX_RING_ACC)), string.format("VRAM_ROW0_BEFORE=%s", ring_vram0 and hex_bytes(ring_vram0) or "-"), string.format("VRAM_ROW0_AFTER=%s", hex_bytes(read_vram_head(32))), string.format("RING_CHECKS_FAILED=%d", ring_fail), string.format("TIMEOUT=%d", timed_out and 1 or 0), } for _, l in ipairs(ring_lines) do lines[#lines + 1] = "CHECK " .. l end local okf = write_file(DUMP_DIR .. "/ring-status.txt", table.concat(lines, "\n") .. "\n") local ok = okf and not timed_out and ring_fail == 0 print(string.format("VID: ring: %d checks failed, %d datagrams consumed, RX_OK=%d RX_BAD=%d", ring_fail, prog:read_u32(RX_DGRAM), prog:read_u32(RX_OK), prog:read_u32(RX_BAD))) print(ok and "VID: RESULT PASS" or "VID: RESULT FAIL") machine:exit() end -- One call per emulated frame while mode ring is running. Returns true when the -- run is over (the caller must not continue). local function ring_step() local a = prog:read_u32(RX_SLOT_A) local b = prog:read_u32(RX_SLOT_B) local ndg if ring_phase == 0 then if ring_phase_at == nil then ring_phase_at = frames end if not ring_ready() then if frames >= ring_phase_at + RING_WAIT then ring_check(false, string.format( "the payload published an RX ring (RX_RING_BASE=%s, POOL_PTR=%s, ST_INIT=%04X, heartbeat=%d)", hex(prog:read_u32(RX_RING_BASE)), hex(prog:read_u32(POOL_PTR)), prog:read_u32(ST_INIT), prog:read_u32(VID_ALIVE))) dump_ring(true) return true end return false end ring_ringb = prog:read_u32(RX_RING_BASE) local _, pos0, armed0 = ring_state() ring_pos0 = pos0 print(string.format("VID: frame %d: RX ring 0x%X armed on slot %d (pos %d), A=%s B=%s", frames, ring_ringb, armed0, pos0, hex(a), hex(b))) ring_check(a ~= 0 and (b - a) == SLOT_BYTES * 8, "slot B follows slot A by SLOT_BYTES") ring_check(armed0 == 0, "the ring starts armed on slot A") ring_armed_for(a, "slot A") -- One complete 128-row frame: 15 datagrams of 1450 bytes. local f = make_frame(1, 0x0091, DRAW_ROWS, DRAW_STRETCH, DRAW_PLEN, draw_row_byte) ndg = inject_frame(f, DRAW_FRAME, DRAW_CHUNK) ring_check(ndg == 15, string.format("the frame was delivered as 15 datagrams (got %s)", tostring(ndg))) ring_phase = 1 ring_phase_at = frames return false end if ring_phase == 1 then if prog:read_u32(RX_OK) < 1 then if frames >= ring_phase_at + RING_WAIT then print(string.format("VID: timed out waiting for the frame to be accepted (RX_OK=%d RX_BAD=%d RX_RING_ACC=%d)", prog:read_u32(RX_OK), prog:read_u32(RX_BAD), prog:read_u32(RX_RING_ACC))) dump_ring(true) return true end return false end ring_dgrams = prog:read_u32(RX_DGRAM) ring_check(prog:read_u32(RX_SLOT) == 0, "the accepted frame came in slot A") ring_check(prog:read_u32(RX_LAST_LEN) == DRAW_PLEN, string.format("RX_LAST_LEN is the frame's payload_len (%d)", DRAW_PLEN)) ring_check(prog:read_u32(RX_RING_ACC) == 0, "the frame left no bytes in progress") ring_check(ring_dgrams >= 15, string.format("the consumer took all 15 datagrams (%d)", ring_dgrams)) ring_check(prog:read_u32(RX_RING_ARMED) == 1, "the completion moved the write pointer to slot B") ring_armed_for(b, "slot B after the frame") ring_vram0 = read_vram_head(32) -- Now the impossible frame, into the slot the ring is armed on (B). local big, blen = oversize_frame() ndg = inject_frame(big, blen, DRAW_CHUNK) ring_check(ndg == 1, "the oversize frame was delivered as one datagram") ring_phase = 2 ring_phase_at = frames return false end if ring_phase == 2 then if prog:read_u32(RX_BAD) < 1 then if frames >= ring_phase_at + RING_WAIT then print(string.format("VID: timed out waiting for the oversize frame to be rejected (RX_BAD=%d RX_RING_ACC=%d)", prog:read_u32(RX_BAD), prog:read_u32(RX_RING_ACC))) dump_ring(true) return true end return false end ring_check(prog:read_u32(RX_BAD) == 1, "RX_BAD counts the oversize frame") ring_check(prog:read_u32(RX_OK) == 1, "RX_OK did not move: the oversize frame was not accepted") local after = read_vram_head(32) ring_check(ring_vram0 ~= nil and after == ring_vram0, "the screen did not change: the oversize frame was not blitted") ring_check(prog:read_u32(RX_RING_ARMED) == 0, "the rejection re-armed the ring on slot A") ring_armed_for(a, "slot A after the rejection") ring_check(prog:read_u32(RX_RING_DROPS) == 0, "no frame was dropped for want of descriptors") -- Phase 3: one datagram the chip flagged bad (FCS). The chip gives -- it no length at all (RMD3 = 0), so the payload can only see it -- through RMD1_ERR -- and it must count it as a drop, or a -- body-corrupting packet would vanish from both counters the gate -- is made of (drops and crc_err). local abase, apos = ring_state() local eidx = apos local ebit = abase + eidx * RXBUFLEN * 8 local ef = make_frame(1, 0x0091, DRAW_ROWS, DRAW_STRETCH, DRAW_PLEN, draw_row_byte) poke_packet(ebit, ef, 0, DRAW_CHUNK) ring_check(complete_dgram_err(ring_ringb, abase, eidx), string.format("the FCS-error datagram was completed at descriptor %d, RMD3 = 0", eidx)) ring_phase = 3 ring_phase_at = frames return false end if ring_phase == 3 then if prog:read_u32(RX_FCS_DROP) < 1 then if frames >= ring_phase_at + RING_WAIT then print(string.format("VID: timed out waiting for the FCS-error datagram to be counted (RX_FCS_DROP=%d RX_RING_ACC=%d RX_OK=%d)", prog:read_u32(RX_FCS_DROP), prog:read_u32(RX_RING_ACC), prog:read_u32(RX_OK))) dump_ring(true) return true end return false end ring_check(prog:read_u32(RX_FCS_DROP) == 1, "RX_FCS_DROP counts the datagram the chip flagged bad") ring_check(prog:read_u32(RX_RING_ACC) == 0, "the FCS error abandoned its frame: nothing is left in progress") ring_check(prog:read_u32(RX_OK) == 1, "RX_OK did not move: the errored datagram painted nothing") ring_check(prog:read_u32(RX_RING_ARMED) == 1, "the FCS error re-armed the ring on slot B") ring_armed_for(b, "slot B after the FCS error") local after = read_vram_head(32) ring_check(ring_vram0 ~= nil and after == ring_vram0, "the screen did not change: the errored datagram was not blitted") local pool_ok = inspect_pool() ring_check(pool_ok, "the startup allocation is still the one under test") dump_ring(false) return true end return false end -- --- Task 3: the dictionary upload and kind dispatch ------------------------- -- -- Mode "dict" is the dictionary assembler's check. It plays the sender with -- tiledict.py's wire format -- KIND_DICT_CHUNK (4) frames, each a u16 -- little-endian dictionary offset followed by up to 1,448 dictionary bytes -- -- and asserts what the payload must do with them: -- -- * a TILES_FULL (2) and a TILES_DELTA (3) frame that arrive before the -- dictionary is complete are rejected without painting: TILES_DROP ticks -- twice, RX_OK stays 0 and the screen does not change; -- * 23 contiguous chunks make DICT_BYTES 32,768 and DICT_READY 1, and the -- 32 KB the payload holds is byte for byte what was sent; -- * a chunk whose offset is not the next one is refused with DICT_BAD and the -- upload continues from where it was: a duplicate (overlapping/descending) -- and a gap are both exercised; -- * a tail chunk that would overrun the last 128-byte entry is refused the -- same way -- the "partial final entry" Task 2's review carried; -- * DICT_READY stays 0 after every short prefix: it is set by the chunk that -- completes exactly 256 entries, not by the first one. -- -- The dictionary is the payload's own copy at POOL_PTR + 2 * SLOT_BYTES (the -- plan's placement, which Task 4 consumes). This script reads it back from -- there rather than asking the payload where it put it, so a wrong base is a -- failure of this check rather than something both ends could agree on. local KIND_TILES_FULL = 2 local KIND_TILES_DELTA = 3 local KIND_DICT_CHUNK = 4 -- Must match vidstream.c and tiledict.py. local DICT_ENTRY = 128 local DICT_SIZE = 32768 -- 256 entries x 128 B local DICT_CHUNK_BODY = 1448 -- tiledict.MAX_BODY local DICT_OFF = 2 * SLOT_BYTES -- 0xC000: after the two slots -- A TILES_FULL frame is one dictionary index per tile, row-major: 40 across x -- 32 down = 1,280 bytes (tilecost.TILES_PER_SCREEN). Tasks 3 and 4 both build -- one, so the constant lives here. local TILES_PER_FRAME = 1280 local DICT_WAIT = tonumber(os.getenv("VID_DICT_WAIT") or "300") local dict_phase = 0 local dict_phase_at = nil local dict_fail = 0 local dict_lines = {} local dict_vram0 = nil local dict_pos = 0 -- RX_RING_POS expected once consumed local dict_plan = nil local dict_at = 0 local dict_last = nil -- the plan entry awaiting its settle -- The dictionary pattern: a distinct byte for every position, and every -- 128-byte entry different from its neighbours. A constant fill would let a -- wrong entry stride, a reversed copy or a chunk stored twice all pass, and a -- mismatch here would then be evidence of nothing. local function dict_byte(i) return (i * 13 + (i // DICT_ENTRY) * 7 + 3) & 0xFF end -- One KIND_DICT_CHUNK frame: offset u16 little-endian, then `body` dictionary -- bytes taken from `off`. Bytes past the dictionary are filled with 0xEE so -- the oversize case carries a recognisable body rather than a repeat. local function dict_chunk_frame(off, body) local f = make_frame(KIND_DICT_CHUNK, 0, 0, 0, 2 + body, function(k) local p if k == 0 then return off & 0xFF end if k == 1 then return (off >> 8) & 0xFF end p = off + k - 2 if p >= DICT_SIZE then return 0xEE end return dict_byte(p) end) return f, 16 + 2 + body end local function dict_chunk(i) local off = i * DICT_CHUNK_BODY local n = DICT_SIZE - off if n > DICT_CHUNK_BODY then n = DICT_CHUNK_BODY end return dict_chunk_frame(off, n) end local function dict_check(cond, what) if cond then dict_lines[#dict_lines + 1] = "PASS " .. what print("VID: dict PASS: " .. what) else dict_lines[#dict_lines + 1] = "FAIL " .. what print("VID: dict FAIL: " .. what) dict_fail = dict_fail + 1 end return cond end -- The plan: 11 chunks, a duplicate-offset chunk, a gapped chunk, chunks -- 11..21, a tail chunk that overruns entry 255, then the chunk that completes -- the dictionary. Each entry carries what the record must read once the -- payload has consumed it, so "premature" DICT_READY and a miscounted -- DICT_BYTES/DICT_BAD fail at the chunk that caused them instead of at the end -- of the run. local function dict_build_plan() local plan = {} local i, f, n, off for i = 0, 10 do f, n = dict_chunk(i) plan[#plan + 1] = { f = f, n = n, bytes = (i + 1) * DICT_CHUNK_BODY, bad = 0, ready = 0, label = "chunk " .. i } end off = 2 * DICT_CHUNK_BODY f, n = dict_chunk_frame(off, DICT_CHUNK_BODY) plan[#plan + 1] = { f = f, n = n, bytes = 11 * DICT_CHUNK_BODY, bad = 1, ready = 0, label = string.format("chunk at duplicate offset %d (must be refused)", off) } -- A gap: the offset skips ahead of the prefix instead of repeating it. off = 31 * DICT_CHUNK_BODY f, n = dict_chunk_frame(off, DICT_CHUNK_BODY) plan[#plan + 1] = { f = f, n = n, bytes = 11 * DICT_CHUNK_BODY, bad = 2, ready = 0, label = string.format("chunk at gapped offset %d (must be refused)", off) } for i = 11, 21 do f, n = dict_chunk(i) plan[#plan + 1] = { f = f, n = n, bytes = (i + 1) * DICT_CHUNK_BODY, bad = 2, ready = 0, label = "chunk " .. i } end off = 22 * DICT_CHUNK_BODY f, n = dict_chunk_frame(off, DICT_CHUNK_BODY) plan[#plan + 1] = { f = f, n = n, bytes = 22 * DICT_CHUNK_BODY, bad = 3, ready = 0, label = string.format("tail chunk at %d overrunning entry 255 (must be refused)", off) } f, n = dict_chunk(22) plan[#plan + 1] = { f = f, n = n, bytes = DICT_SIZE, bad = 3, ready = 1, label = "chunk 22 (completes 256 entries)" } return plan end -- The payload has finished with the last injection. -- -- RX_DGRAM is NOT the signal: rx_poll() bumps it before it processes the -- datagram, so a read between the bump and the frame completion sees the count -- advanced while DICT_BYTES is still the old one (measured: the first run read -- DICT_BYTES=0 for a chunk it had just stored). RX_RING_POS and RX_RING_ACC -- are published together at the END of rx_poll(), after the frame has been -- dispatched, so POS naming the descriptor after the last injected one AND no -- frame in progress is a consistent "done" -- the DICT_* writes precede both -- in program order. local function dict_settled() return prog:read_u32(RX_RING_POS) == dict_pos and prog:read_u32(RX_RING_ACC) == 0 end local function dict_take(a) local ndg = inject_frame(a.f, a.n, DRAW_CHUNK) if ndg == nil then return false end -- Cumulative: only ever called when the previous batch is settled, so -- dict_pos is RX_RING_POS at the moment of injection, and two frames can -- be handed over back to back. dict_pos = (dict_pos + ndg) % RX_DESC dict_last = a return true end -- Read the 32 KB back from POOL_PTR + 2 * SLOT_BYTES and compare it with the -- pattern that was sent. Returns ok, first bad byte (-1 if none) and why not. local function dict_verify() local base = prog:read_u32(POOL_PTR) local bit, bad, first, i, v, want if base == 0 then return false, -1, "POOL_PTR is zero" end bit = base + DICT_OFF * 8 bad = 0 first = -1 for i = 0, DICT_SIZE // 2 - 1 do v = prog:read_u16(bit + i * 16) want = dict_byte(i * 2) | (dict_byte(i * 2 + 1) << 8) if v ~= want then bad = bad + 1 if first < 0 then first = i * 2 end end end return bad == 0, first, nil end local function dict_dump(timed_out) local lines = { string.format("DICT_READY=%d", prog:read_u32(DICT_READY)), string.format("DICT_BYTES=%d", prog:read_u32(DICT_BYTES)), string.format("DICT_BAD=%d", prog:read_u32(DICT_BAD)), string.format("TILES_DROP=%d", prog:read_u32(TILES_DROP)), string.format("RX_OK=%d", prog:read_u32(RX_OK)), string.format("RX_BAD=%d", prog:read_u32(RX_BAD)), string.format("RX_DGRAM=%d", prog:read_u32(RX_DGRAM)), string.format("POOL_PTR=0x%X", prog:read_u32(POOL_PTR)), string.format("DICT_AT=0x%X", prog:read_u32(POOL_PTR) + DICT_OFF * 8), string.format("DICT_SIZE=%d", DICT_SIZE), string.format("VRAM_ROW0_BEFORE=%s", dict_vram0 and hex_bytes(dict_vram0) or "-"), string.format("VRAM_ROW0_AFTER=%s", hex_bytes(read_vram_head(32))), string.format("DICT_CHECKS_FAILED=%d", dict_fail), string.format("TIMEOUT=%d", timed_out and 1 or 0), } for _, l in ipairs(dict_lines) do lines[#lines + 1] = "CHECK " .. l end local okf = write_file(DUMP_DIR .. "/dict-status.txt", table.concat(lines, "\n") .. "\n") local ok = okf and not timed_out and dict_fail == 0 print(string.format("VID: dict: %d checks failed; DICT_READY=%d DICT_BYTES=%d DICT_BAD=%d TILES_DROP=%d", dict_fail, prog:read_u32(DICT_READY), prog:read_u32(DICT_BYTES), prog:read_u32(DICT_BAD), prog:read_u32(TILES_DROP))) print(ok and "VID: RESULT PASS" or "VID: RESULT FAIL") machine:exit() end -- One call per emulated frame. Returns true when the run is over. local function dict_step() local a, f, n, okv, first, why, after if dict_phase == 0 then if dict_phase_at == nil then dict_phase_at = frames end if not ring_ready() then if frames >= dict_phase_at + DICT_WAIT then dict_check(false, string.format( "the payload published an RX ring (RX_RING_BASE=%s, ST_INIT=%04X)", hex(prog:read_u32(RX_RING_BASE)), prog:read_u32(ST_INIT))) dict_dump(true) return true end return false end dict_vram0 = read_vram_head(32) local _, pos0 = ring_state() dict_pos = pos0 a = { f = make_frame(KIND_TILES_FULL, 0x0061, 0, 0, TILES_PER_FRAME, function(i) return (i * 5 + 1) & 0xFF end), n = 16 + TILES_PER_FRAME } if not dict_take(a) then dict_check(false, "the ring accepted the pre-dictionary TILES_FULL frame") dict_dump(true) return true end dict_phase = 1 dict_phase_at = frames return false end if dict_phase == 1 then if not dict_settled() then if frames >= dict_phase_at + DICT_WAIT then dict_check(false, "the pre-dictionary TILES_FULL frame was consumed") dict_dump(true) return true end return false end dict_check(prog:read_u32(TILES_DROP) == 1, string.format("a TILES_FULL before the dictionary is rejected and counted (TILES_DROP=%d)", prog:read_u32(TILES_DROP))) dict_check(prog:read_u32(DICT_READY) == 0, "DICT_READY is still 0") dict_check(prog:read_u32(RX_OK) == 0, "RX_OK did not move: the tile frame painted nothing") after = read_vram_head(32) dict_check(dict_vram0 ~= nil and after == dict_vram0, "the screen did not change: the tile frame was not blitted") dict_check(prog:read_u32(DICT_BYTES) == 0, "DICT_BYTES is still 0") -- The other tile kind, also before there is anything to decode with. -- A TILES_DELTA is 8 bytes of changed-tile list here; nothing may -- read it. One frame per settle: the payload re-arms the whole ring -- on the other slot when it completes a frame, so a frame injected -- behind another would be wiped by that re-arm. a = { f = make_frame(KIND_TILES_DELTA, 0x0063, 0, 0, 8, function(i) return (i * 3 + 1) & 0xFF end), n = 16 + 8 } if not dict_take(a) then dict_check(false, "the ring accepted the pre-dictionary TILES_DELTA frame") dict_dump(true) return true end dict_phase = 2 dict_phase_at = frames return false end if dict_phase == 2 then if not dict_settled() then if frames >= dict_phase_at + DICT_WAIT then dict_check(false, "the pre-dictionary TILES_DELTA frame was consumed") dict_dump(true) return true end return false end dict_check(prog:read_u32(TILES_DROP) == 2, string.format("TILES_FULL and TILES_DELTA before the dictionary are both rejected and counted (TILES_DROP=%d)", prog:read_u32(TILES_DROP))) dict_check(prog:read_u32(DICT_READY) == 0, "DICT_READY is still 0 after both tile frames") dict_check(prog:read_u32(RX_OK) == 0, "RX_OK did not move: neither tile frame painted anything") after = read_vram_head(32) dict_check(dict_vram0 ~= nil and after == dict_vram0, "the screen did not change: neither tile frame was blitted") dict_check(prog:read_u32(DICT_BYTES) == 0, "DICT_BYTES is still 0") dict_plan = dict_build_plan() dict_at = 0 dict_last = nil dict_phase = 3 return false end if dict_phase == 3 then if dict_last ~= nil then if not dict_settled() then if frames >= dict_phase_at + DICT_WAIT then dict_check(false, string.format( "the payload consumed '%s' (DICT_BYTES=%d RX_RING_POS=%d expected %d RX_RING_ACC=%d RX_DGRAM=%d)", dict_last.label, prog:read_u32(DICT_BYTES), prog:read_u32(RX_RING_POS), dict_pos, prog:read_u32(RX_RING_ACC), prog:read_u32(RX_DGRAM))) dict_dump(true) return true end return false end dict_check(prog:read_u32(DICT_BYTES) == dict_last.bytes, string.format("%s: DICT_BYTES=%d (expected %d)", dict_last.label, prog:read_u32(DICT_BYTES), dict_last.bytes)) dict_check(prog:read_u32(DICT_BAD) == dict_last.bad, string.format("%s: DICT_BAD=%d (expected %d)", dict_last.label, prog:read_u32(DICT_BAD), dict_last.bad)) dict_check(prog:read_u32(DICT_READY) == dict_last.ready, string.format("%s: DICT_READY=%d (expected %d)", dict_last.label, prog:read_u32(DICT_READY), dict_last.ready)) -- The first refusal (the duplicate-offset chunk) must produce an -- out-of-cadence status: no frame has been accepted, so the -- 64-frame rule would never fire and the host would see silence -- instead of "dictionary incomplete". ST_SENT moves only after -- send_status() hands the frame to the chip. if dict_last.bad == 1 and prog:read_u32(ST_SENT) == 0 then if frames >= dict_phase_at + DICT_WAIT then dict_check(false, "a refused dictionary chunk produced an early status (ST_SENT=0)") dict_dump(true) return true end return false end if dict_last.bad == 1 then after = select(2, read_bytes(prog:read_u32(ST_BUF) + STATUS_BODY * 8, 16)) dict_check(le32(after, 0) == 0, string.format("the refusal's early status reports frames_rx=0 (got %d)", le32(after, 0))) dict_check((after[12] & 2) ~= 0, string.format("the refusal's early status sets DICT_BAD (dict_state=0x%02X)", after[12])) dict_check((after[12] & 1) == 0, string.format("the refusal's early status does not claim DICT_READY (dict_state=0x%02X)", after[12])) end dict_last = nil end if dict_at >= #dict_plan then -- The upload is complete. Check the bytes the payload actually -- holds, not just its own count of them. okv, first, why = dict_verify() dict_check(okv, why or string.format( "the 32 KB at POOL_PTR + %d is the dictionary sent (first bad byte %d)", DICT_OFF, first)) dict_check(inspect_pool(), "the startup allocation is still the one under test") -- A tile frame after the dictionary is complete: Task 4 paints -- it (1,280 indices, every one 0x5A = entry 90). The paint is -- reported rather than asserted here -- the assertion above -- (before DICT_READY) is Task 3's, and tiles mode owns the -- pixel verdict. a = { f = make_frame(KIND_TILES_FULL, 0x0062, 0, 0, TILES_PER_FRAME, function(i) return 0x5A end), n = 16 + TILES_PER_FRAME, label = nil } if not dict_take(a) then dict_check(false, "the ring accepted the post-dictionary TILES_FULL frame") dict_dump(true) return true end dict_phase = 4 dict_phase_at = frames return false end dict_at = dict_at + 1 dict_phase_at = frames a = dict_plan[dict_at] if not dict_take(a) then dict_check(false, "the ring accepted '" .. a.label .. "'") dict_dump(true) return true end return false end if dict_phase == 4 then if dict_last ~= nil then if not dict_settled() then if frames >= dict_phase_at + DICT_WAIT then dict_check(false, "the post-dictionary TILES_FULL frame was consumed") dict_dump(true) return true end return false end dict_check(prog:read_u32(DICT_READY) == 1 and prog:read_u32(DICT_BYTES) == DICT_SIZE, "a TILES_FULL after DICT_READY leaves the dictionary record alone") dict_lines[#dict_lines + 1] = string.format( "INFO post-dictionary TILES_FULL: TILES_DROP=%d RX_OK=%d (Task 4 paints it; the pixels are tiles mode's check)", prog:read_u32(TILES_DROP), prog:read_u32(RX_OK)) print(string.format("VID: dict: post-dictionary TILES_FULL: TILES_DROP=%d RX_OK=%d (Task 4 paints it; pixels are tiles mode's check)", prog:read_u32(TILES_DROP), prog:read_u32(RX_OK))) dict_last = nil end -- The first accepted frame forces an early status report. Waiting -- for ST_FRAMES to say 1 (send_status publishes it after the chip -- takes the frame) is also the check on that path, and the body now -- carries dict_state and the worst decode time -- the latter must be -- nonzero because a TILES_FULL was just painted. if prog:read_u32(ST_FRAMES) ~= 1 then if frames >= dict_phase_at + DICT_WAIT then dict_check(false, string.format( "the first accepted frame produced an early status (ST_FRAMES=%d, RX_OK=%d)", prog:read_u32(ST_FRAMES), prog:read_u32(RX_OK))) dict_dump(true) return true end return false end after = select(2, read_bytes(prog:read_u32(ST_BUF) + (STATUS_BODY + 12) * 8, 4)) dict_check(after[0] == 3, string.format("the early status reports dict_state=0x%02X (DICT_READY|DICT_BAD = 3)", after[0])) dict_check((after[2] | (after[3] << 8)) > 0, string.format("the early status reports the painted frame's decode time (decode_worst=%d REFCNT ticks)", after[2] | (after[3] << 8))) -- Plan 2 ruling R1: the dictionary is fixed for the clip, so a chunk -- that arrives after DICT_READY is refused, not applied. This is the -- case Task 3's review carried: a late or duplicated upload must not -- silently rewrite the picture's vocabulary. dict_at is no longer -- needed as the plan cursor, so it holds the pre-refusal DICT_BAD. dict_at = prog:read_u32(DICT_BAD) a = { f = dict_chunk_frame(0, DICT_ENTRY), n = 16 + 2 + DICT_ENTRY, label = "chunk at offset 0 after DICT_READY (must be refused)" } if not dict_take(a) then dict_check(false, "the ring accepted the post-DICT_READY DICT_CHUNK") dict_dump(true) return true end dict_phase = 5 dict_phase_at = frames return false end if dict_phase == 5 then if not dict_settled() then if frames >= dict_phase_at + DICT_WAIT then dict_check(false, "the post-DICT_READY DICT_CHUNK was consumed") dict_dump(true) return true end return false end dict_check(prog:read_u32(DICT_BAD) == dict_at + 1, string.format("a DICT_CHUNK after DICT_READY is refused and counted (DICT_BAD=%d, expected %d)", prog:read_u32(DICT_BAD), dict_at + 1)) dict_check(prog:read_u32(DICT_BYTES) == DICT_SIZE, string.format("the refused late chunk left DICT_BYTES alone (DICT_BYTES=%d)", prog:read_u32(DICT_BYTES))) dict_check(prog:read_u32(DICT_READY) == 1, "the refused late chunk left DICT_READY 1") -- The bytes, not just the counters: a refused chunk that wrote first -- and counted after would show up here. okv, first, why = dict_verify() dict_check(okv, why or string.format( "the refused late chunk did not rewrite the dictionary (first bad byte %d)", first)) dict_dump(false) return true end return false end -- --- Task 4: the tile blit -------------------------------------------------- -- -- Mode "tiles" is the pixel check for the 32x32 tile blit. It plays the sender -- with tiledict.py's wire format -- the same 23 KIND_DICT_CHUNK frames the dict -- mode uses -- then one KIND_TILES_FULL (2) frame whose 1,280 payload bytes are -- one dictionary index per tile, row-major (40 across, 32 down). -- -- The dictionary is generated here rather than borrowed from dict mode, and the -- generator is built to be hard to fool: -- -- tile_byte(entry, row, col) = (entry*37 + row*11 + col*3 + 5) & 0xFF -- -- so every 128-byte entry differs from every other entry, and within an entry -- every row differs from every other row. The second property is what makes a -- wrong SPTCH a visible failure: with SPTCH = 0 every row would read row 0 and -- the picture would repeat the first four bytes 32 times. tile_check.py -- refuses to score the run unless it can see both properties in the files, so a -- degenerate dictionary cannot hide a broken blitter. -- -- The index frame is `(tile*7 + 3) & 0xFF`: a different entry nearly everywhere, -- and four distinct entries in the four corners, so a blit that always reads the -- same dictionary entry, or that swaps tx and ty, changes the picture. -- -- The dictionary the payload holds is read back from POOL_PTR + 2 * SLOT_BYTES -- (the plan's placement) and compared with what was sent BEFORE the tile frame -- goes out, so an upload mismatch is reported as DICT_MATCHED=0 and the pixel -- comparison is never blamed for it. -- -- Files written for tile_check.py: vram-tiles.bin, dict-tiles.bin (the bytes -- that were uploaded; whether the payload's copy matched is DICT_MATCHED in the -- status file, and tile_check.py refuses to score the run unless it did), -- indices-tiles.bin and tiles-status.txt. -- The mode's own state and helpers live in a closure: Lua 5.3 allows only 200 -- locals in the main chunk of a file this size, and this mode's constants, -- counters and helpers are thirty of them. One table is the interface. local tiles = (function() local TILE_PIXELS = 32 local TILE_DICT_SIZE = 32768 local TILE_WAIT = tonumber(os.getenv("VID_TILE_WAIT") or "300") local function tile_byte(entry, row, col) return (entry * 37 + row * 11 + col * 3 + 5) & 0xFF end -- The 32 KB dictionary as a string: 256 entries of 32 rows of four bytes, -- row-major, MSB-first within each byte -- exactly tilecost.py's layout. local function tile_dictionary() local out = {} for e = 0, 255 do local entry = {} for r = 0, TILE_PIXELS - 1 do for c = 0, 3 do entry[#entry + 1] = string.char(tile_byte(e, r, c)) end end out[#out + 1] = table.concat(entry) end return table.concat(out) end local TILE_DICT = tile_dictionary() local function tile_index(i) return (i * 7 + 3) & 0xFF end local TILE_INDICES = (function() local out = {} for i = 0, TILES_PER_FRAME - 1 do out[#out + 1] = string.char(tile_index(i)) end return table.concat(out) end)() local tile_phase = 0 local tile_phase_at = nil local tile_fail = 0 local tile_lines = {} local tile_vram0 = nil local tile_pos = 0 -- RX_RING_POS expected once the last frame settles local tile_last = nil -- the chunk awaiting its settle local tile_at = 0 local tile_dict_matched = 0 local function tile_chunk_frame(off, body) local f = make_frame(KIND_DICT_CHUNK, 0, 0, 0, 2 + body, function(k) if k == 0 then return off & 0xFF end if k == 1 then return (off >> 8) & 0xFF end return TILE_DICT:byte(off + k - 1) end) return f, 16 + 2 + body end local function tile_chunk(i) local off = i * DICT_CHUNK_BODY local n = TILE_DICT_SIZE - off if n > DICT_CHUNK_BODY then n = DICT_CHUNK_BODY end return tile_chunk_frame(off, n) end local function tile_check(cond, what) if cond then tile_lines[#tile_lines + 1] = "PASS " .. what print("VID: tiles PASS: " .. what) else tile_lines[#tile_lines + 1] = "FAIL " .. what print("VID: tiles FAIL: " .. what) tile_fail = tile_fail + 1 end return cond end -- The payload has finished with the last injection: rx_poll() publishes -- RX_RING_POS and RX_RING_ACC together after the dispatch, so POS naming the -- descriptor after the last injected one AND no frame in progress is a -- consistent "done" (the same signal dict mode uses; RX_DGRAM is bumped before -- the datagram is processed). local function tile_settled() return prog:read_u32(RX_RING_POS) == tile_pos and prog:read_u32(RX_RING_ACC) == 0 end local function tile_take(f, n) local ndg = inject_frame(f, n, DRAW_CHUNK) if ndg == nil then return false end tile_pos = (tile_pos + ndg) % RX_DESC return true end -- Compare the payload's 32 KB at POOL_PTR + 2 * SLOT_BYTES with what was sent. local function tile_verify_dict() local base = prog:read_u32(POOL_PTR) local bit, bad, first, i, v, want if base == 0 then return false, -1 end bit = base + DICT_OFF * 8 bad = 0 first = -1 for i = 0, TILE_DICT_SIZE // 2 - 1 do v = prog:read_u16(bit + i * 16) want = TILE_DICT:byte(i * 2 + 1) | (TILE_DICT:byte(i * 2 + 2) << 8) if v ~= want then bad = bad + 1 if first < 0 then first = i * 2 end end end return bad == 0, first end local function tile_dump(timed_out) local vram = read_vram() local ok1 = write_file(DUMP_DIR .. "/vram-tiles.bin", vram) local ok2 = write_file(DUMP_DIR .. "/dict-tiles.bin", TILE_DICT) local ok3 = write_file(DUMP_DIR .. "/indices-tiles.bin", TILE_INDICES) local lines = { string.format("RX_OK=%d", prog:read_u32(RX_OK)), string.format("RX_BAD=%d", prog:read_u32(RX_BAD)), string.format("TILES_DROP=%d", prog:read_u32(TILES_DROP)), string.format("DICT_READY=%d", prog:read_u32(DICT_READY)), string.format("DICT_BYTES=%d", prog:read_u32(DICT_BYTES)), string.format("DICT_BAD=%d", prog:read_u32(DICT_BAD)), string.format("DICT_MATCHED=%d", tile_dict_matched), string.format("OS_TOUCH=%d", prog:read_u32(OS_TOUCH)), string.format("SENTINEL=%d", prog:read_u16(VRAM_BASE + (VRAM_ROWS - 1) * VRAM_ROW_BITS + 1280)), string.format("POOL_PTR=0x%X", prog:read_u32(POOL_PTR)), string.format("DICT_AT=0x%X", prog:read_u32(POOL_PTR) + DICT_OFF * 8), string.format("VRAM_ROW0_BEFORE=%s", tile_vram0 and hex_bytes(tile_vram0) or "-"), string.format("VRAM_ROW0_AFTER=%s", hex_bytes(read_vram_head(32))), string.format("TILE_CHECKS_FAILED=%d", tile_fail), string.format("TIMEOUT=%d", timed_out and 1 or 0), } for _, l in ipairs(tile_lines) do lines[#lines + 1] = "CHECK " .. l end local okf = write_file(DUMP_DIR .. "/tiles-status.txt", table.concat(lines, "\n") .. "\n") local ok = ok1 and ok2 and ok3 and okf and not timed_out and tile_fail == 0 print(string.format("VID: tiles: %d checks failed; RX_OK=%d TILES_DROP=%d DICT_READY=%d DICT_MATCHED=%d", tile_fail, prog:read_u32(RX_OK), prog:read_u32(TILES_DROP), prog:read_u32(DICT_READY), tile_dict_matched)) print(ok and "VID: RESULT PASS" or "VID: RESULT FAIL") machine:exit() end -- One call per emulated frame. Returns true when the run is over. local function tile_step() local f, n, okv, first if tile_phase == 0 then if tile_phase_at == nil then tile_phase_at = frames end if not ring_ready() then if frames >= tile_phase_at + TILE_WAIT then tile_check(false, string.format( "the payload published an RX ring (RX_RING_BASE=%s, ST_INIT=%04X)", hex(prog:read_u32(RX_RING_BASE)), prog:read_u32(ST_INIT))) tile_dump(true) return true end return false end tile_vram0 = read_vram_head(32) local _, pos0 = ring_state() tile_pos = pos0 tile_check(prog:read_u32(RX_OK) == 0, string.format("no frame had reached the screen before the dictionary (RX_OK=%d)", prog:read_u32(RX_OK))) tile_phase = 1 tile_phase_at = frames return false end if tile_phase == 1 then if tile_last ~= nil then if not tile_settled() then if frames >= tile_phase_at + TILE_WAIT then tile_check(false, string.format( "the payload consumed dictionary chunk %d (DICT_BYTES=%d RX_RING_POS=%d expected %d)", tile_at - 1, prog:read_u32(DICT_BYTES), prog:read_u32(RX_RING_POS), tile_pos)) tile_dump(true) return true end return false end tile_check(prog:read_u32(DICT_BYTES) == tile_last.bytes, string.format("dictionary chunk %d: DICT_BYTES=%d (expected %d)", tile_at - 1, prog:read_u32(DICT_BYTES), tile_last.bytes)) tile_check(prog:read_u32(DICT_BAD) == 0, string.format("dictionary chunk %d: DICT_BAD=%d (expected 0)", tile_at - 1, prog:read_u32(DICT_BAD))) tile_last = nil end if tile_at >= 23 then tile_check(prog:read_u32(DICT_READY) == 1, string.format("DICT_READY=1 after the upload (DICT_READY=%d DICT_BYTES=%d)", prog:read_u32(DICT_READY), prog:read_u32(DICT_BYTES))) okv, first = tile_verify_dict() tile_dict_matched = okv and 1 or 0 tile_check(okv, string.format( "the 32 KB at POOL_PTR + %d is the dictionary sent (first bad byte %d)", DICT_OFF, first)) -- The tile frame goes out only after the dictionary readback: a -- wrong upload must not be reported as a wrong picture. f = make_frame(KIND_TILES_FULL, 0x0071, 0, 0, TILES_PER_FRAME, function(i) return tile_index(i) end) n = 16 + TILES_PER_FRAME if not tile_take(f, n) then tile_check(false, "the ring accepted the TILES_FULL frame") tile_dump(true) return true end tile_phase = 2 tile_phase_at = frames return false end f, n = tile_chunk(tile_at) if not tile_take(f, n) then tile_check(false, string.format("the ring accepted dictionary chunk %d", tile_at)) tile_dump(true) return true end tile_at = tile_at + 1 tile_last = { bytes = math.min(tile_at * DICT_CHUNK_BODY, TILE_DICT_SIZE) } tile_phase_at = frames return false end if tile_phase == 2 then if not tile_settled() then if frames >= tile_phase_at + TILE_WAIT then tile_check(false, string.format( "the payload consumed the TILES_FULL frame (RX_OK=%d TILES_DROP=%d RX_RING_POS=%d expected %d)", prog:read_u32(RX_OK), prog:read_u32(TILES_DROP), prog:read_u32(RX_RING_POS), tile_pos)) tile_dump(true) return true end return false end tile_check(prog:read_u32(RX_OK) == 1, string.format("the TILES_FULL frame reached the screen (RX_OK=%d)", prog:read_u32(RX_OK))) tile_check(prog:read_u32(TILES_DROP) == 0, string.format("TILES_DROP did not move (TILES_DROP=%d)", prog:read_u32(TILES_DROP))) tile_check(prog:read_u32(RX_BAD) == 0, string.format("no frame was refused (RX_BAD=%d)", prog:read_u32(RX_BAD))) tile_check(prog:read_u32(DICT_READY) == 1 and prog:read_u32(DICT_BYTES) == TILE_DICT_SIZE, "the tile frame left the dictionary record alone") tile_dump(false) return true end return false end -- The one interface into this mode: step() returns true when the run is over, -- phase() names the phase for the stall message, dump() writes the evidence. return { step = tile_step, phase = function() return tile_phase end, dump = function(timed_out) tile_dump(timed_out) end, } end)() -- --- Task 5: delta frames and keyframes ------------------------------------ -- -- Mode "delta" is the changed-tile list, checked RELATIVELY: the screen is -- read before and after each frame and only the 32x32 block the frame names may -- differ. That is the property a delta decoder must have -- a delta is a -- promise not to touch the other 1,248 tiles -- and it is not something -- tile_check.py can see, because tile_check.py renders one whole frame. -- -- The sequence: -- -- 1. upload the same 32 KB dictionary tiles mode uses (every entry and every -- row distinct) and read it back byte for byte; -- 2. paint ONE TILES_FULL keyframe (index = (i*7 + 3) & 0xFF, as in tiles -- mode) and dump the screen as vram-delta-before.bin -- the reference; -- 3. deliver ONE TILES_DELTA naming tile (tx=11, ty=7) with a new entry; -- dump vram-delta-after.bin and assert RX_OK moved, TILES_DROP did not, -- exactly that block's 128 bytes changed, they now equal dictionary[new], -- and no byte outside the block changed; -- 4. negative control A: a delta whose FIRST entry is on the grid and whose -- second position is 1,280 (off the grid). A decoder that painted as it -- decoded would paint the first tile and report success; the assertions -- are TILES_DROP +1, RX_OK and RX_LAST_LEN unchanged, and ZERO bytes of -- the active area changed since the previous dump. The first entry is -- what makes "nothing painted" mean validated-first, not happened-to-fail; -- 5. negative control B: a count that disagrees with the payload length (two -- entries claimed, one carried). Same assertions -- the list may not run -- past the frame; -- 6. recover: one more valid delta at a different tile, so the refusals left -- no latch behind; the assertions are the same shape as step 3; -- 7. large delta: all 1,280 tiles changed. 2 + 3*1,280 = 3,842 payload bytes -- = THREE datagrams, so the count, the position list and the value list -- each straddle a fragment boundary -- the path a one-tile delta cannot -- reach, and the one that would break silently if the fragment walk were -- off by a byte. Every tile is compared with its new entry. -- -- The active area is screen rows 0..1023, bytes 0..159 of each 256-byte row. -- Bytes 160..255 are outside every tile and belong to the resident OS, exactly -- as tile_check.py says; the canary word at row 1023 / column 1280 is asserted -- separately (SENTINEL) and OS_TOUCH must stay 0. -- -- This Lua asserts the pixels itself, because the property is a comparison of -- two dumps rather than a rendering the geometry could be re-derived from: it -- holds both screens in memory, and writing a third file for a checker to -- diff would only move the same string comparison outside the run. -- -- The mode's own state lives in a closure for the same reason tiles mode's -- does: Lua 5.3 allows 200 locals in the main chunk of a file this size. The -- dictionary and chunk helpers are duplicated here rather than shared, so this -- mode cannot change tiles mode's behaviour by being added. local delta = (function() local TILE_PIXELS = 32 local TILE_COLS = 40 local TILE_ROWS = 32 local TILES_PER_FRAME = TILE_COLS * TILE_ROWS local TILE_DICT_SIZE = 32768 local TILE_DICT_BYTES = 128 local DICT_CHUNK_BODY = 1448 -- tiledict.MAX_BODY local DICT_OFF = 2 * SLOT_BYTES -- 0xC000: after the two slots local DELTA_HDR = 2 -- the u16 count, frame_parse.h local ACTIVE_ROW = 160 -- 40 tiles x 4 bytes: the pixels tiles cover local DELTA_WAIT = tonumber(os.getenv("VID_DELTA_WAIT") or "300") -- Tile positions this mode uses. TOUCH and RECOVER are ordinary interior -- tiles (a corner would also show a swapped tx/ty, which tiles mode already -- covers); BAD_POS is the entry a progressively-painting decoder would paint -- before it met the off-grid position. local TOUCH = 7 * TILE_COLS + 11 -- (tx 11, ty 7) local BAD_POS = 3 * TILE_COLS + 22 -- (tx 22, ty 3) local RECOVER = 20 * TILE_COLS + 3 -- (tx 3, ty 20) local BAD_OUT = TILES_PER_FRAME -- 1,280: the first position off the grid -- The dictionary: every 128-byte entry and every row inside it differs from -- its neighbours, the same pattern tiles mode uses. A delta that painted the -- wrong entry, or a blit that re-read row 0, cannot match. local function tile_byte(entry, row, col) return (entry * 37 + row * 11 + col * 3 + 5) & 0xFF end local function tile_dictionary() local out = {} for e = 0, 255 do local entry = {} for r = 0, TILE_PIXELS - 1 do for c = 0, 3 do entry[#entry + 1] = string.char(tile_byte(e, r, c)) end end out[#out + 1] = table.concat(entry) end return table.concat(out) end local TILE_DICT = tile_dictionary() local function tile_index(i) return (i * 7 + 3) & 0xFF end local TILE_INDICES = (function() local out = {} for i = 0, TILES_PER_FRAME - 1 do out[#out + 1] = string.char(tile_index(i)) end return table.concat(out) end)() local delta_phase = 0 local delta_phase_at = nil local delta_fail = 0 local delta_lines = {} local delta_pos = 0 -- RX_RING_POS expected once the last frame settles local delta_last = 0 -- datagrams the frame in flight is waiting on local delta_at = 0 local delta_dict_matched = 0 local delta_before = nil -- the screen after the keyframe local delta_prev = nil -- the screen after the previous accepted frame local delta_after = nil local delta_reject = nil local delta_recover = nil local delta_large = nil local delta_last_len = 0 local function delta_chunk_frame(off, body) local f = make_frame(KIND_DICT_CHUNK, 0, 0, 0, 2 + body, function(k) if k == 0 then return off & 0xFF end if k == 1 then return (off >> 8) & 0xFF end return TILE_DICT:byte(off + k - 1) end) return f, 16 + 2 + body end local function delta_chunk(i) local off = i * DICT_CHUNK_BODY local n = TILE_DICT_SIZE - off if n > DICT_CHUNK_BODY then n = DICT_CHUNK_BODY end return delta_chunk_frame(off, n) end -- One TILES_DELTA payload (frame_parse.h): u16 count, `count` u16 positions, -- `count` one-byte entries. `positions` and `values` are Lua arrays of the -- same length, strictly ascending by construction at every call site here. local function delta_bytes(positions, values) local n = #positions local b = {} b[1] = n & 0xFF b[2] = (n >> 8) & 0xFF for i = 1, n do b[#b + 1] = positions[i] & 0xFF b[#b + 1] = (positions[i] >> 8) & 0xFF end for i = 1, n do b[#b + 1] = values[i] & 0xFF end return b end -- A raw payload, for the negatives a well-formed encoder would never produce. local function delta_frame_of(payload, frame_no) return make_frame(KIND_TILES_DELTA, frame_no, 0, 0, #payload, function(k) return payload[k + 1] end), 16 + #payload end local function delta_send(positions, values, frame_no) local payload = delta_bytes(positions, values) return delta_frame_of(payload, frame_no) end local function delta_check(cond, what) if cond then delta_lines[#delta_lines + 1] = "PASS " .. what print("VID: delta PASS: " .. what) else delta_lines[#delta_lines + 1] = "FAIL " .. what print("VID: delta FAIL: " .. what) delta_fail = delta_fail + 1 end return cond end local function delta_settled() return prog:read_u32(RX_RING_POS) == delta_pos and prog:read_u32(RX_RING_ACC) == 0 end local function delta_take(f, n) local ndg = inject_frame(f, n, DRAW_CHUNK) if ndg == nil then return false end delta_pos = (delta_pos + ndg) % RX_DESC delta_last = ndg return true end local function delta_verify_dict() local base = prog:read_u32(POOL_PTR) local bit, bad, first, i, v, want if base == 0 then return false, -1 end bit = base + DICT_OFF * 8 bad = 0 first = -1 for i = 0, TILE_DICT_SIZE // 2 - 1 do v = prog:read_u16(bit + i * 16) want = TILE_DICT:byte(i * 2 + 1) | (TILE_DICT:byte(i * 2 + 2) << 8) if v ~= want then bad = bad + 1 if first < 0 then first = i * 2 end end end return bad == 0, first end -- Compare two screens over the active area (rows 0..1023, bytes 0..159 of -- each row) and classify every differing byte: inside the 32x32 block at -- (tx, ty), or outside it. `first` is the row*256+x of the first byte found -- outside the block, for a message that names where a stray write landed. -- -- The whole 256-byte row is not compared: bytes 160..255 are outside every -- tile and the OS owns them, which is why tile_check.py stops at 160 too. local function block_diff(a, b, tx, ty) local x0 = tx * 4 local y0 = ty * TILE_PIXELS local inside, outside, first = 0, 0, -1 local y, x for y = 0, VRAM_ROWS - 1 do local row = y * VRAM_ROW_BYTES local inband = y >= y0 and y < y0 + TILE_PIXELS if inband then -- Outside the block's four-byte column: everything to its left -- and right. Substring compare first, so a clean row costs two -- compares and no byte loop. if a:sub(row + 1, row + x0) ~= b:sub(row + 1, row + x0) or a:sub(row + x0 + 5, row + ACTIVE_ROW) ~= b:sub(row + x0 + 5, row + ACTIVE_ROW) then for x = 0, ACTIVE_ROW - 1 do if (x < x0 or x >= x0 + 4) and a:byte(row + x + 1) ~= b:byte(row + x + 1) then outside = outside + 1 if first < 0 then first = row + x end end end end else -- A row outside the tile band has no block on it: every active -- byte of it is outside, the block's four columns included. if a:sub(row + 1, row + ACTIVE_ROW) ~= b:sub(row + 1, row + ACTIVE_ROW) then for x = 0, ACTIVE_ROW - 1 do if a:byte(row + x + 1) ~= b:byte(row + x + 1) then outside = outside + 1 if first < 0 then first = row + x end end end end end end for y = y0, y0 + TILE_PIXELS - 1 do local row = y * VRAM_ROW_BYTES for x = x0, x0 + 3 do if a:byte(row + x + 1) ~= b:byte(row + x + 1) then inside = inside + 1 end end end return inside, outside, first end -- The block at (tx, ty) of screen `v` against dictionary entry `entry`. local function block_equals(v, tx, ty, entry) local x0 = tx * 4 local base = entry * TILE_DICT_BYTES local y, x for y = 0, TILE_PIXELS - 1 do local row = (ty * TILE_PIXELS + y) * VRAM_ROW_BYTES for x = 0, 3 do if v:byte(row + x0 + x + 1) ~= TILE_DICT:byte(base + y * 4 + x + 1) then return false, y * 4 + x end end end return true, -1 end local function delta_dump(timed_out) local ok = write_file(DUMP_DIR .. "/dict-delta.bin", TILE_DICT) ok = write_file(DUMP_DIR .. "/indices-delta.bin", TILE_INDICES) and ok if delta_before then ok = write_file(DUMP_DIR .. "/vram-delta-before.bin", delta_before) and ok end if delta_after then ok = write_file(DUMP_DIR .. "/vram-delta-after.bin", delta_after) and ok end if delta_reject then ok = write_file(DUMP_DIR .. "/vram-delta-reject.bin", delta_reject) and ok end if delta_recover then ok = write_file(DUMP_DIR .. "/vram-delta-recover.bin", delta_recover) and ok end if delta_large then ok = write_file(DUMP_DIR .. "/vram-delta-large.bin", delta_large) and ok end local lines = { string.format("RX_OK=%d", prog:read_u32(RX_OK)), string.format("RX_BAD=%d", prog:read_u32(RX_BAD)), string.format("TILES_DROP=%d", prog:read_u32(TILES_DROP)), string.format("RX_LAST_LEN=%d", prog:read_u32(RX_LAST_LEN)), string.format("DICT_READY=%d", prog:read_u32(DICT_READY)), string.format("DICT_BYTES=%d", prog:read_u32(DICT_BYTES)), string.format("DICT_BAD=%d", prog:read_u32(DICT_BAD)), string.format("DICT_MATCHED=%d", delta_dict_matched), string.format("OS_TOUCH=%d", prog:read_u32(OS_TOUCH)), string.format("SENTINEL=%d", prog:read_u16(VRAM_BASE + (VRAM_ROWS - 1) * VRAM_ROW_BITS + 1280)), string.format("DELTA_CHECKS_FAILED=%d", delta_fail), string.format("TIMEOUT=%d", timed_out and 1 or 0), } for _, l in ipairs(delta_lines) do lines[#lines + 1] = "CHECK " .. l end ok = write_file(DUMP_DIR .. "/delta-status.txt", table.concat(lines, "\n") .. "\n") and ok print(string.format("VID: delta: %d checks failed; RX_OK=%d TILES_DROP=%d RX_LAST_LEN=%d", delta_fail, prog:read_u32(RX_OK), prog:read_u32(TILES_DROP), prog:read_u32(RX_LAST_LEN))) print(ok and not timed_out and delta_fail == 0 and "VID: RESULT PASS" or "VID: RESULT FAIL") machine:exit() end -- One call per emulated frame. Returns true when the run is over. local function delta_step() local f, n, okv, first, inside, outside, stray, okb, v if delta_phase == 0 then if delta_phase_at == nil then delta_phase_at = frames end if not ring_ready() then if frames >= delta_phase_at + DELTA_WAIT then delta_check(false, string.format( "the payload published an RX ring (RX_RING_BASE=%s, ST_INIT=%04X)", hex(prog:read_u32(RX_RING_BASE)), prog:read_u32(ST_INIT))) delta_dump(true) return true end return false end local _, pos0 = ring_state() delta_pos = pos0 delta_check(prog:read_u32(RX_OK) == 0, string.format("no frame had reached the screen before the dictionary (RX_OK=%d)", prog:read_u32(RX_OK))) delta_phase = 1 delta_phase_at = frames return false end if delta_phase == 1 then if delta_last ~= 0 then if not delta_settled() then if frames >= delta_phase_at + DELTA_WAIT then delta_check(false, string.format( "the payload consumed the frame at phase 1 (RX_RING_POS=%d expected %d)", prog:read_u32(RX_RING_POS), delta_pos)) delta_dump(true) return true end return false end delta_last = 0 end if delta_at >= 23 then delta_check(prog:read_u32(DICT_READY) == 1 and prog:read_u32(DICT_BYTES) == TILE_DICT_SIZE, string.format("the 23 chunks made DICT_READY=1 and DICT_BYTES=%d", prog:read_u32(DICT_BYTES))) delta_check(prog:read_u32(DICT_BAD) == 0, string.format("DICT_BAD=0 after the upload (DICT_BAD=%d)", prog:read_u32(DICT_BAD))) okv, first = delta_verify_dict() delta_dict_matched = okv and 1 or 0 delta_check(okv, string.format( "the 32 KB at POOL_PTR + %d is the dictionary sent (first bad byte %d)", DICT_OFF, first)) f = make_frame(KIND_TILES_FULL, 0x0090, 0, 0, TILES_PER_FRAME, function(i) return tile_index(i) end) if not delta_take(f, 16 + TILES_PER_FRAME) then delta_check(false, "the ring accepted the TILES_FULL keyframe") delta_dump(true) return true end delta_phase = 2 delta_phase_at = frames return false end f, n = delta_chunk(delta_at) if not delta_take(f, n) then delta_check(false, string.format("the ring accepted dictionary chunk %d", delta_at)) delta_dump(true) return true end delta_at = delta_at + 1 delta_phase_at = frames return false end if delta_phase == 2 then if not delta_settled() then if frames >= delta_phase_at + DELTA_WAIT then delta_check(false, string.format( "the payload consumed the keyframe (RX_OK=%d TILES_DROP=%d)", prog:read_u32(RX_OK), prog:read_u32(TILES_DROP))) delta_dump(true) return true end return false end delta_check(prog:read_u32(RX_OK) == 1, string.format("the TILES_FULL keyframe reached the screen (RX_OK=%d)", prog:read_u32(RX_OK))) delta_check(prog:read_u32(TILES_DROP) == 0, string.format("no tile frame was dropped (TILES_DROP=%d)", prog:read_u32(TILES_DROP))) delta_check(prog:read_u32(RX_BAD) == 0, string.format("no frame was refused (RX_BAD=%d)", prog:read_u32(RX_BAD))) delta_before = read_vram() delta_prev = delta_before -- The delta under test: one tile, a different dictionary entry. f, n = delta_send({ TOUCH }, { (tile_index(TOUCH) + 1) & 0xFF }, 0x0091) if not delta_take(f, n) then delta_check(false, "the ring accepted the one-tile delta") delta_dump(true) return true end delta_phase = 3 delta_phase_at = frames return false end if delta_phase == 3 then if not delta_settled() then if frames >= delta_phase_at + DELTA_WAIT then delta_check(false, string.format( "the payload consumed the one-tile delta (RX_OK=%d TILES_DROP=%d)", prog:read_u32(RX_OK), prog:read_u32(TILES_DROP))) delta_dump(true) return true end return false end delta_check(prog:read_u32(RX_OK) == 2, string.format("the delta reached the screen (RX_OK=%d)", prog:read_u32(RX_OK))) delta_check(prog:read_u32(TILES_DROP) == 0, string.format("no tile frame was dropped (TILES_DROP=%d)", prog:read_u32(TILES_DROP))) delta_check(prog:read_u32(RX_LAST_LEN) == 2 + 3, string.format("RX_LAST_LEN is the delta's payload_len (%d, expected 5)", prog:read_u32(RX_LAST_LEN))) delta_last_len = prog:read_u32(RX_LAST_LEN) delta_after = read_vram() inside, outside, stray = block_diff(delta_before, delta_after, TOUCH % TILE_COLS, TOUCH // TILE_COLS) delta_check(inside == 128, string.format( "all 128 bytes of the 32x32 block at tile %d changed (%d)", TOUCH, inside)) delta_check(outside == 0, string.format( "no byte outside that block changed (first stray write at %d/%d)", stray, ACTIVE_ROW)) okv, first = block_equals(delta_after, TOUCH % TILE_COLS, TOUCH // TILE_COLS, (tile_index(TOUCH) + 1) & 0xFF) delta_check(okv, string.format( "the block is dictionary entry %d (first bad byte %d)", (tile_index(TOUCH) + 1) & 0xFF, first)) delta_prev = delta_after -- Negative control A: a valid tile followed by a position off the grid. f, n = delta_send({ BAD_POS, BAD_OUT }, { (tile_index(BAD_POS) + 3) & 0xFF, 0x11 }, 0x0092) if not delta_take(f, n) then delta_check(false, "the ring accepted the off-grid delta") delta_dump(true) return true end delta_phase = 4 delta_phase_at = frames return false end if delta_phase == 4 then if not delta_settled() then if frames >= delta_phase_at + DELTA_WAIT then delta_check(false, string.format( "the payload consumed the off-grid delta (RX_OK=%d TILES_DROP=%d)", prog:read_u32(RX_OK), prog:read_u32(TILES_DROP))) delta_dump(true) return true end return false end delta_check(prog:read_u32(TILES_DROP) == 1, string.format("the off-grid delta was refused (TILES_DROP=%d, expected 1)", prog:read_u32(TILES_DROP))) delta_check(prog:read_u32(RX_OK) == 2, string.format("the off-grid delta did not reach the screen (RX_OK=%d)", prog:read_u32(RX_OK))) delta_check(prog:read_u32(RX_LAST_LEN) == delta_last_len, string.format("RX_LAST_LEN still names the last painted delta (%d, expected %d)", prog:read_u32(RX_LAST_LEN), delta_last_len)) delta_reject = read_vram() inside, outside, stray = block_diff(delta_prev, delta_reject, BAD_POS % TILE_COLS, BAD_POS // TILE_COLS) delta_check(inside == 0, string.format( "the off-grid delta painted no part of its valid tile %d (%d bytes)", BAD_POS, inside)) delta_check(outside == 0, string.format( "the off-grid delta changed nothing else (first stray write at %d/%d)", stray, ACTIVE_ROW)) delta_prev = delta_reject -- Negative control B: two entries claimed, one carried. f, n = delta_frame_of({ 0x02, 0x00, BAD_POS & 0xFF, 0x00, 0x22 }, 0x0093) if not delta_take(f, n) then delta_check(false, "the ring accepted the truncation delta") delta_dump(true) return true end delta_phase = 5 delta_phase_at = frames return false end if delta_phase == 5 then if not delta_settled() then if frames >= delta_phase_at + DELTA_WAIT then delta_check(false, string.format( "the payload consumed the truncation delta (RX_OK=%d TILES_DROP=%d)", prog:read_u32(RX_OK), prog:read_u32(TILES_DROP))) delta_dump(true) return true end return false end delta_check(prog:read_u32(TILES_DROP) == 2, string.format("the truncated delta was refused (TILES_DROP=%d, expected 2)", prog:read_u32(TILES_DROP))) delta_check(prog:read_u32(RX_OK) == 2, string.format("the truncated delta did not reach the screen (RX_OK=%d)", prog:read_u32(RX_OK))) v = read_vram() inside, outside, stray = block_diff(delta_prev, v, BAD_POS % TILE_COLS, BAD_POS // TILE_COLS) delta_check(inside == 0 and outside == 0, string.format( "the truncated delta changed nothing (%d inside, %d outside, first %d/%d)", inside, outside, stray, ACTIVE_ROW)) delta_reject = v delta_prev = v -- Recovery: a good delta after two refusals. f, n = delta_send({ RECOVER }, { (tile_index(RECOVER) + 2) & 0xFF }, 0x0094) if not delta_take(f, n) then delta_check(false, "the ring accepted the recovery delta") delta_dump(true) return true end delta_phase = 6 delta_phase_at = frames return false end if delta_phase == 6 then if not delta_settled() then if frames >= delta_phase_at + DELTA_WAIT then delta_check(false, string.format( "the payload consumed the recovery delta (RX_OK=%d TILES_DROP=%d)", prog:read_u32(RX_OK), prog:read_u32(TILES_DROP))) delta_dump(true) return true end return false end delta_check(prog:read_u32(RX_OK) == 3, string.format("the recovery delta reached the screen (RX_OK=%d)", prog:read_u32(RX_OK))) delta_check(prog:read_u32(TILES_DROP) == 2, string.format("the refusals left no further drop (TILES_DROP=%d)", prog:read_u32(TILES_DROP))) delta_recover = read_vram() inside, outside, stray = block_diff(delta_prev, delta_recover, RECOVER % TILE_COLS, RECOVER // TILE_COLS) delta_check(inside == 128, string.format( "all 128 bytes of tile %d changed (%d)", RECOVER, inside)) delta_check(outside == 0, string.format( "no byte outside that block changed (first stray write at %d/%d)", stray, ACTIVE_ROW)) okv, first = block_equals(delta_recover, RECOVER % TILE_COLS, RECOVER // TILE_COLS, (tile_index(RECOVER) + 2) & 0xFF) delta_check(okv, string.format( "the block is dictionary entry %d (first bad byte %d)", (tile_index(RECOVER) + 2) & 0xFF, first)) delta_prev = delta_recover -- Large delta: every tile, a new entry for each. 1,280 entries is a -- 2 + 3*1,280 = 3,842-byte payload, delivered as THREE datagrams, so -- the count, the position list and the value list all straddle a -- fragment boundary -- the one path a one-tile delta never reaches. local positions, values = {}, {} for i = 0, TILES_PER_FRAME - 1 do positions[i + 1] = i values[i + 1] = (tile_index(i) + 1) & 0xFF end f, n = delta_send(positions, values, 0x0095) if n <= DRAW_CHUNK then delta_check(false, string.format( "the large delta is more than one datagram (%d bytes)", n)) delta_dump(true) return true end if not delta_take(f, n) then delta_check(false, "the ring accepted the large delta") delta_dump(true) return true end delta_phase = 7 delta_phase_at = frames return false end if delta_phase == 7 then local bad if not delta_settled() then if frames >= delta_phase_at + DELTA_WAIT then delta_check(false, string.format( "the payload consumed the large delta (RX_OK=%d TILES_DROP=%d)", prog:read_u32(RX_OK), prog:read_u32(TILES_DROP))) delta_dump(true) return true end return false end delta_check(delta_last == 3, string.format( "the large delta arrived as 3 datagrams (%d)", delta_last)) delta_check(prog:read_u32(RX_OK) == 4, string.format("the large delta reached the screen (RX_OK=%d)", prog:read_u32(RX_OK))) delta_check(prog:read_u32(TILES_DROP) == 2, string.format("the large delta was not dropped (TILES_DROP=%d)", prog:read_u32(TILES_DROP))) delta_check(prog:read_u32(RX_LAST_LEN) == 2 + 3 * TILES_PER_FRAME, string.format("RX_LAST_LEN is the large delta's payload_len (%d, expected %d)", prog:read_u32(RX_LAST_LEN), 2 + 3 * TILES_PER_FRAME)) delta_large = read_vram() bad = 0 first = -1 for i = 0, TILES_PER_FRAME - 1 do okv = block_equals(delta_large, i % TILE_COLS, i // TILE_COLS, (tile_index(i) + 1) & 0xFF) if not okv then bad = bad + 1 if first < 0 then first = i end end end delta_check(bad == 0, string.format( "all %d tiles of the large delta match their new entry (%d wrong, first tile %d)", TILES_PER_FRAME, bad, first)) delta_check(prog:read_u32(DICT_READY) == 1 and prog:read_u32(DICT_BYTES) == TILE_DICT_SIZE and prog:read_u32(DICT_BAD) == 0, "the deltas left the dictionary record alone") okb = prog:read_u16(VRAM_BASE + (VRAM_ROWS - 1) * VRAM_ROW_BITS + 1280) delta_check(okb == 0xA5C3, string.format( "the VRAM canary survives the deltas (SENTINEL=%04X)", okb)) delta_check(prog:read_u32(OS_TOUCH) == 0, string.format("the OS did not repaint over the deltas (OS_TOUCH=%d)", prog:read_u32(OS_TOUCH))) delta_dump(false) return true end return false end return { step = delta_step, phase = function() return delta_phase end, dump = function(timed_out) delta_dump(timed_out) end, } end)() -- -- Mode "replay" (Task 6) plays the *cache make_tiles.py wrote*: the clip's own -- 32 KB dictionary, uploaded exactly as the sender uploads it, then one VS -- frame per stream record -- TILES_FULL where the plan says keyframe, -- TILES_DELTA otherwise. The payload paints it with no knowledge that a file -- is behind the bytes, and after every clip frame the harness dumps the 160 -- active bytes of each screen row to vram-replay-.bin. The pixel -- verdict is harness/mame/tile_check.py --replay: it decodes stream.bin with -- its own code, renders each frame through the dictionary and compares. A -- SAME record (kind 0) sends nothing and still dumps, so "the screen did not -- change" is checked rather than assumed. -- -- The stream file is make_tiles.STREAM_MAGIC's layout (TS01, a u16 frame -- count, then kind/frame_no/len/payload per frame). This mode reads it -- directly -- it is the harness's copy of the plan, not a second wire format. local replay = (function() local TILE_DICT_SIZE = 32768 local TILE_DICT_BYTES = 128 local DICT_CHUNK_BODY = 1448 -- tiledict.MAX_BODY local DICT_OFF = 2 * SLOT_BYTES -- 0xC000: after the two slots local ACTIVE_ROW = 160 -- 40 tiles x 4 bytes local KIND_SAME = 0 local KIND_FULL = 2 local KIND_DELTA = 3 local REPLAY_WAIT = tonumber(os.getenv("VID_REPLAY_WAIT") or "600") local TILE_DIR = os.getenv("VID_TILE_DIR") or "harness/udpstream/tiles" local function replay_read(path) local f, err = io.open(path, "rb") if not f then return nil, err end local s = f:read("*a") f:close() return s end local function u16(s, i) return s:byte(i) | (s:byte(i + 1) << 8) end -- Only replay mode needs the cache. The closure is created for every mode, so -- without this guard a missing cache would break the other seven. if MODE ~= "replay" then return { step = function() return false end, phase = function() return 0 end, dump = function() end, } end local DICT, derr = replay_read(TILE_DIR .. "/dictionary.bin") local STREAM, serr = replay_read(TILE_DIR .. "/stream.bin") local records, frame_count, wire = {}, 0, 0 if not DICT or not STREAM then print("VID ERROR: cannot read " .. TILE_DIR .. "/{dictionary,stream}.bin: " .. tostring(derr or serr)) machine:exit() return end if #DICT ~= TILE_DICT_SIZE then print(string.format("VID ERROR: dictionary.bin is %d bytes, expected %d", #DICT, TILE_DICT_SIZE)) machine:exit() return end if #STREAM < 6 or STREAM:sub(1, 4) ~= "TS01" then print("VID ERROR: stream.bin is not a make_tiles.py stream (no TS01 magic)") machine:exit() return end frame_count = u16(STREAM, 5) local at = 7 for n = 0, frame_count - 1 do if at + 4 > #STREAM then print(string.format("VID ERROR: stream.bin is truncated at frame %d", n)) machine:exit() return end local kind = STREAM:byte(at) local len = u16(STREAM, at + 3) if kind ~= KIND_SAME and kind ~= KIND_FULL and kind ~= KIND_DELTA then print(string.format("VID ERROR: frame %d has kind %d", n, kind)) machine:exit() return end if at + 4 + len > #STREAM then print(string.format("VID ERROR: frame %d's payload runs past the file", n)) machine:exit() return end records[n + 1] = { kind = kind, len = len, at = at + 5 } if kind ~= KIND_SAME then wire = wire + 1 end at = at + 5 + len end print(string.format("VID: replay %s: %d frame(s), %d on the wire, dictionary %d B", TILE_DIR, frame_count, wire, #DICT)) local phase = 0 local phase_at = nil local pos = 0 local chunk_i = 0 local nchunks = (TILE_DICT_SIZE + DICT_CHUNK_BODY - 1) // DICT_CHUNK_BODY local frame_i = 0 local pending = nil -- the frame waiting for the ring to settle local wire_sent = 0 local dict_matched = 0 local fail = 0 local lines = {} local function replay_check(cond, what) if cond then lines[#lines + 1] = "PASS " .. what print("VID: replay PASS: " .. what) else lines[#lines + 1] = "FAIL " .. what print("VID: replay FAIL: " .. what) fail = fail + 1 end return cond end -- One KIND_DICT_CHUNK frame: the u16 little-endian offset, then the body. local function chunk_frame(off, body) return make_frame(KIND_DICT_CHUNK, 0, 0, 0, 2 + body, function(k) if k == 0 then return off & 0xFF end if k == 1 then return (off >> 8) & 0xFF end return DICT:byte(off + k - 1) end) end -- Read the pixels the tile grid owns: 1024 rows x 160 bytes. local function read_active() local rows = {} for y = 0, VRAM_ROWS - 1 do local off = VRAM_BASE + y * VRAM_ROW_BITS local chars = {} for w = 0, ACTIVE_ROW // 2 - 1 do local v = prog:read_u16(off + w * 16) chars[#chars + 1] = string.char(v & 0xFF, (v >> 8) & 0xFF) end rows[#rows + 1] = table.concat(chars) end return table.concat(rows) end local function dump_frame(no, kind, len) local ok = write_file(string.format("%s/vram-replay-%d.bin", DUMP_DIR, no), read_active()) lines[#lines + 1] = string.format("FRAME %d KIND %d LEN %d RX_OK %d", no, kind, len, prog:read_u32(RX_OK)) return ok end local function settled() return prog:read_u32(RX_RING_POS) == pos and prog:read_u32(RX_RING_ACC) == 0 end local function timed_out(what) if pending ~= nil then return frames >= pending.at + REPLAY_WAIT end if phase_at ~= nil and frames >= phase_at + REPLAY_WAIT then print(string.format("VID: timed out in phase %d waiting for %s", phase, what)) return true end return false end local function verify_dict() local base = prog:read_u32(POOL_PTR) local bit, bad, first, i, v, want if base == 0 then return false, -1 end bit = base + DICT_OFF * 8 bad = 0 first = -1 for i = 0, TILE_DICT_SIZE // 2 - 1 do v = prog:read_u16(bit + i * 16) want = DICT:byte(i * 2 + 1) | (DICT:byte(i * 2 + 2) << 8) if v ~= want then bad = bad + 1 if first < 0 then first = i * 2 end end end return bad == 0, first end local function replay_dump(timed) local ok = write_file(DUMP_DIR .. "/replay-status.txt", table.concat({ string.format("FRAMES=%d", frame_count), string.format("WIRE=%d", wire), string.format("RX_OK=%d", prog:read_u32(RX_OK)), string.format("RX_BAD=%d", prog:read_u32(RX_BAD)), string.format("TILES_DROP=%d", prog:read_u32(TILES_DROP)), string.format("RX_LAST_LEN=%d", prog:read_u32(RX_LAST_LEN)), string.format("DICT_READY=%d", prog:read_u32(DICT_READY)), string.format("DICT_BYTES=%d", prog:read_u32(DICT_BYTES)), string.format("DICT_BAD=%d", prog:read_u32(DICT_BAD)), string.format("DICT_MATCHED=%d", dict_matched), string.format("OS_TOUCH=%d", prog:read_u32(OS_TOUCH)), string.format("SENTINEL=%d", prog:read_u16(VRAM_BASE + (VRAM_ROWS - 1) * VRAM_ROW_BITS + 1280)), string.format("REPLAY_CHECKS_FAILED=%d", fail), string.format("TIMEOUT=%d", timed and 1 or 0), }, "\n") .. "\n" .. table.concat(lines, "\n") .. "\n") print(string.format("VID: replay: %d check(s) failed; %d/%d frames dumped, RX_OK=%d TILES_DROP=%d", fail, frame_i, frame_count, prog:read_u32(RX_OK), prog:read_u32(TILES_DROP))) print(ok and not timed and fail == 0 and "VID: RESULT PASS" or "VID: RESULT FAIL") machine:exit() end -- One call per emulated frame. Returns true when the run is over. local function replay_step() if phase == 0 then phase_at = frames if not ring_ready() then if timed_out("the RX ring") then replay_check(false, string.format( "the payload published an RX ring (RX_RING_BASE=%s)", hex(prog:read_u32(RX_RING_BASE)))) replay_dump(true) return true end return false end local _, p = ring_state() pos = p phase = 1 phase_at = frames return false end -- Every injection is one frame or one dictionary chunk. Wait for the ring -- to consume it before the next decision, exactly as the sender waits for -- the terminal. if pending ~= nil then if not settled() then if timed_out("frame " .. tostring(pending.no)) then replay_check(false, "frame " .. tostring(pending.no) .. " was accepted") replay_dump(true) return true end return false end if pending.chunk then pending = nil return false end local ok = replay_check(prog:read_u32(RX_OK) == pending.want_ok, string.format("frame %d was accepted (RX_OK=%d, expected %d)", pending.no, prog:read_u32(RX_OK), pending.want_ok)) ok = dump_frame(pending.no, pending.kind, pending.len) and ok pending = nil phase_at = frames return false end if phase == 1 then if chunk_i < nchunks then local off = chunk_i * DICT_CHUNK_BODY local body = TILE_DICT_SIZE - off if body > DICT_CHUNK_BODY then body = DICT_CHUNK_BODY end local f = chunk_frame(off, body) local ndg = inject_frame(f, 16 + 2 + body, DRAW_CHUNK) if ndg == nil then replay_check(false, "dictionary chunk " .. chunk_i .. " reached the ring") replay_dump(true) return true end pos = (pos + ndg) % RX_DESC pending = { chunk = true, at = frames } chunk_i = chunk_i + 1 return false end dict_matched = 0 local matched, first = verify_dict() dict_matched = matched and 1 or 0 replay_check(prog:read_u32(DICT_READY) == 1 and prog:read_u32(DICT_BYTES) == TILE_DICT_SIZE and prog:read_u32(DICT_BAD) == 0, string.format("the %d chunks made DICT_READY=1 and DICT_BYTES=%d", nchunks, prog:read_u32(DICT_BYTES))) replay_check(matched, string.format("the payload holds dictionary.bin (first bad byte %d)", first)) phase = 2 phase_at = frames return false end if phase == 2 then if frame_i >= frame_count then phase = 3 return false end local rec = records[frame_i + 1] if rec.kind == KIND_SAME then -- Nothing on the wire: the screen must not move, and the dump -- after it proves that. dump_frame(frame_i, KIND_SAME, 0) frame_i = frame_i + 1 phase_at = frames return false end local no = frame_i local f = make_frame(rec.kind, no, 0, 0, rec.len, function(k) return STREAM:byte(rec.at + k) end) local ndg = inject_frame(f, 16 + rec.len, DRAW_CHUNK) if ndg == nil then replay_check(false, "frame " .. no .. " reached the ring") replay_dump(true) return true end wire_sent = wire_sent + 1 pos = (pos + ndg) % RX_DESC pending = { no = no, kind = rec.kind, len = rec.len, want_ok = wire_sent, at = frames } frame_i = frame_i + 1 return false end -- Phase 3: the record's own numbers, then the verdict. replay_check(prog:read_u32(RX_OK) == wire, string.format("every wire frame was accepted (RX_OK=%d, expected %d)", prog:read_u32(RX_OK), wire)) replay_check(prog:read_u32(TILES_DROP) == 0, string.format("no tile frame was dropped (TILES_DROP=%d)", prog:read_u32(TILES_DROP))) replay_check(prog:read_u32(RX_BAD) == 0, string.format("no frame was rejected (RX_BAD=%d)", prog:read_u32(RX_BAD))) replay_check(prog:read_u16(VRAM_BASE + (VRAM_ROWS - 1) * VRAM_ROW_BITS + 1280) == 0xA5C3, string.format("the VRAM canary survives the replay (SENTINEL=%04X)", prog:read_u16(VRAM_BASE + (VRAM_ROWS - 1) * VRAM_ROW_BITS + 1280))) replay_check(prog:read_u32(OS_TOUCH) == 0, string.format("the OS did not repaint over the replay (OS_TOUCH=%d)", prog:read_u32(OS_TOUCH))) replay_dump(false) return true end return { step = replay_step, phase = function() return phase end, dump = function(timed_out) replay_dump(timed_out) end, } end)() -- -- `timed_out` matters for what the checker is allowed to say: if the payload -- never accepted the frame, the screen shows the previous picture and calling -- that a pixel mismatch would blame the blit for a transport failure. The -- status file carries TIMEOUT=1 and the checker stops there. local function dump_draw(timed_out) local vram = read_vram() local chars = {} for i = 0, DRAW_FRAME - 1 do chars[#chars + 1] = string.char(draw_bytes[i]) end local frame = table.concat(chars) local okv = write_file(DUMP_DIR .. "/vram-draw.bin", vram) local okf = write_file(DUMP_DIR .. "/frame-draw.bin", frame) local rx_ok = prog:read_u32(RX_OK) local rx_bad = prog:read_u32(RX_BAD) local os_touch = prog:read_u32(OS_TOUCH) -- One frame's datagrams, consumed: the ring's replacement for Task 4's -- "the ready flag is clear" signal. local dgrams = prog:read_u32(RX_DGRAM) local armed = prog:read_u32(RX_RING_ARMED) local alive = prog:read_u32(VID_ALIVE) local ptr = prog:read_u32(POOL_PTR) local slota = prog:read_u32(RX_SLOT_A) local pcv = cpu.state['PC'].value local sent = prog:read_u16(VRAM_BASE + (VRAM_ROWS - 1) * VRAM_ROW_BITS + 1280) local parse_frames = -1 local ok = okv and okf if rx_ok_at ~= nil then parse_frames = rx_ok_at - draw_at end print(string.format("VID: heartbeat %d, PC=%s (%s)", alive, hex(pcv), in_payload(pcv) and "inside the payload" or "OUTSIDE the payload")) print(string.format("VID: POOL_PTR=%s RX_SLOT_A=%s (an unchanged pointer means " .. "the payload did not re-enter main)", hex(ptr), hex(slota))) write_file(DUMP_DIR .. "/draw-status.txt", string.format( "RX_OK=%d\nRX_BAD=%d\nOS_TOUCH=%d\nRX_DGRAM=%d\nRING_ARMED=%d\nSENTINEL=%d\n" .. "TIMEOUT=%d\nPARSE_FRAMES=%d\n", rx_ok, rx_bad, os_touch, dgrams, armed, sent, timed_out and 1 or 0, parse_frames)) print(string.format("VID: frame %d: screen dumped to %s/vram-draw.bin (%d B), frame to %s/frame-draw.bin (%d B)", frames, DUMP_DIR, #vram, DUMP_DIR, DRAW_FRAME)) print(string.format("VID: RX_OK=%d RX_BAD=%d OS_TOUCH=%d RX_DGRAM=%d SENTINEL=%04X", rx_ok, rx_bad, os_touch, dgrams, sent)) if parse_frames >= 0 then print(string.format("VID: receive-to-draw cost: last datagram delivered at frame %d, RX_OK first read at frame %d = %d emulated frames", draw_at, rx_ok_at, parse_frames)) else print("VID: receive-to-draw cost: no RX_OK observed (the frame was never accepted)") end if timed_out or rx_ok ~= 1 or rx_bad ~= 0 or dgrams ~= 15 or os_touch ~= 0 then ok = false end print(ok and "VID: RESULT PASS" or "VID: RESULT FAIL") machine:exit() end function inspect_pool() local ptr = prog:read_u32(POOL_PTR) local freeb = prog:read_u32(POOL_FREEB) local freea = prog:read_u32(POOL_FREEA) local alive = prog:read_u32(VID_ALIVE) local pbyte = math.floor(ptr / 8) local ok = true print(string.format("VID: marker page %s: POOL_PTR=%s POOL_FREE(before)=%d POOL_FREE(after)=%d", hex(MARK_PAGE), hex(ptr), freeb, freea)) print(string.format("VID: heartbeat %d (was %s) -- payload %s", alive, alive_last and tostring(alive_last) or "unset", (in_payload(cpu.state['PC'].value) or direct) and "still running" or "NOT RUNNING")) if alive_last ~= nil and alive == alive_last then ok = false print("VID: heartbeat did not advance -> FAIL") end if ptr == 0 then print(string.format("VID: pool pointer %s -> FAIL", hex(ptr))) ok = false elseif pbyte < 0x100000 or pbyte > 0x400000 then print(string.format("VID: pool pointer %s (byte %s) outside 100000..400000 -> FAIL", hex(ptr), hex(pbyte, 6))) ok = false else print(string.format("VID: pool pointer in range: %s (byte %s) -> PASS", hex(ptr), hex(pbyte, 6))) end -- Alignment: a 32-bit C value occupies two 16-bit words on the TMS34010, -- so the storage needs 16-bit-word alignment. The firmware allocator -- returns word-aligned bit pointers (observed 0x0090C8D0 = byte -- 0x12191A, ptr % 16 == 0 but ptr % 32 == 16); a literal ptr % 32 == 0 -- would reject every correct allocation, so test the real guarantee. if ptr ~= 0 then if (ptr % 16) ~= 0 then print(string.format("VID: pool pointer %s not 16-bit-word aligned -> FAIL", hex(ptr))) ok = false else print(string.format("VID: pool pointer %s is 16-bit-word aligned -> PASS", hex(ptr))) end end if (freeb & 1) == 1 then -- malloc failed: the low bit of the before value is the static flag. local before = freeb - 1 if STATIC_PTR ~= 0 and ptr == STATIC_PTR then print(string.format("VID: static fallback at %s, flag set, heap untouched (%d -> %d bytes) -> PASS", hex(ptr), before, freea)) else print(string.format("VID: static fallback wrong: pointer %s, expected %s -> FAIL", hex(ptr), hex(STATIC_PTR))) ok = false end else -- A real pool must not sit on top of the payload's own .text or .bss. -- Both are above the poke origin, so "below the origin" covers both. local origin_byte = math.floor(ORIGIN / 8) if pbyte >= origin_byte then print(string.format("VID: pool byte %s is not below the payload origin byte %s -> FAIL", hex(pbyte, 6), hex(origin_byte, 6))) ok = false else print(string.format("VID: pool byte %s is below the payload origin byte %s -> PASS", hex(pbyte, 6), hex(origin_byte, 6))) end local drop = freeb - freea local delta = drop - POOL_BYTES if delta < 0 then delta = -delta end if drop > 0 and delta <= 64 then print(string.format("VID: heap free before/after differ by %d bytes (POOL_BYTES=%d, header delta=%d) -> PASS", drop, POOL_BYTES, drop - POOL_BYTES)) else print(string.format("VID: heap free before/after differ by %d bytes, expected ~%d -> FAIL", drop, POOL_BYTES)) ok = false end end return ok end local function inspect_rx() local a = prog:read_u32(RX_SLOT_A) local b = prog:read_u32(RX_SLOT_B) local ok = true if not injected or not injected_bad then print("VID: both frames were not delivered -> FAIL") return false end print(string.format("VID: slots A=%s B=%s (delta %d bits = %d bytes, expected %d)", hex(a), hex(b), b - a, (b - a) / 8, SLOT_BYTES)) if a == 0 or (b - a) ~= SLOT_BYTES * 8 then print("VID: slot B does not follow slot A by SLOT_BYTES -> FAIL") ok = false end if readback.a and readback.b then print("VID: both delivered frames read back byte for byte from their buffers -> PASS") else print(string.format("VID: delivered frame readback mismatch (A=%s B=%s) -> FAIL", tostring(readback.a), tostring(readback.b))) ok = false end local oka = prog:read_u32(RX_OK) local bad = prog:read_u32(RX_BAD) if oka == 1 and bad == 1 then print(string.format("VID: RX_OK=%d RX_BAD=%d -> PASS", oka, bad)) else print(string.format("VID: RX_OK=%d RX_BAD=%d -> FAIL (one valid frame, one corrupt)", oka, bad)) ok = false end local last = prog:read_u32(RX_LAST_LEN) if last == RX_PLEN then print(string.format("VID: RX_LAST_LEN=%d = payload_len of the accepted frame -> PASS", last)) else print(string.format("VID: RX_LAST_LEN=%d, expected %d -> FAIL", last, RX_PLEN)) ok = false end local slot = prog:read_u32(RX_SLOT) if slot == 0 then print("VID: RX_SLOT=0 (slot A, where the valid frame went) -> PASS") else print(string.format("VID: RX_SLOT=%d, expected 0 (slot A) -> FAIL", slot)) ok = false end -- The ring is the receive path now: both frames were datagrams, and after -- the rejected one the payload must have re-armed slot A with nothing in -- progress. local dg = prog:read_u32(RX_DGRAM) if dg >= 2 then print(string.format("VID: %d datagrams consumed (one per frame) -> PASS", dg)) else print(string.format("VID: only %d datagrams consumed, expected 2 -> FAIL", dg)) ok = false end if prog:read_u32(RX_RING_ARMED) == 0 and prog:read_u32(RX_RING_ACC) == 0 then print("VID: the ring is armed on slot A with no frame in progress -> PASS") else print(string.format("VID: ring armed=%d acc=%d, expected armed=0 acc=0 -> FAIL", prog:read_u32(RX_RING_ARMED), prog:read_u32(RX_RING_ACC))) ok = false end return ok end emu.register_frame_done(function() frames = frames + 1 local pcv = cpu.state['PC'].value if frames == AT and not loaded then loaded = true load_payload() end if loaded and not entered and in_payload(pcv) then entered = true disarm_entry() alive0 = prog:read_u32(VID_ALIVE) print(string.format("VID: payload entered by frame %d (PC=%s, heartbeat=%d)", frames, hex(pcv), alive0)) end if loaded and not entered and armed and frames == AT + 10 then enter_direct("breakpoint at " .. hex(ENTRY_PC) .. " did not fire") entered = true alive0 = prog:read_u32(VID_ALIVE) end -- Mode rx: the valid frame first, then the same frame with one header byte -- flipped. Both go through the ring -- one datagram each -- and the second -- waits for RX_OK, because the payload only re-arms the other slot once it -- has finished with the first frame. if entered and MODE == "rx" then if not injected and ring_ready() then local ndg = inject_frame(rx_valid, RX_FRAME, DRAW_CHUNK) if ndg ~= nil then local base, pos = ring_state() injected = true local okb, badb = verify_chunk(base + pos * RXBUFLEN * 8, rx_valid, 0, RX_FRAME) readback.a = okb print(string.format("VID: frame %d: delivered the valid frame as %d datagram(s) into slot %d (rx_ok=%s, %d bad)", frames, ndg, prog:read_u32(RX_RING_ARMED), okb and "OK" or "FAILED", badb)) end elseif injected and not injected_bad and prog:read_u32(RX_OK) >= 1 then local ndg = inject_frame(rx_corrupt, RX_FRAME, DRAW_CHUNK) if ndg ~= nil then local base, pos = ring_state() injected_bad = true local okb, badb = verify_chunk(base + pos * RXBUFLEN * 8, rx_corrupt, 0, RX_FRAME) readback.b = okb print(string.format("VID: frame %d: delivered the header-flipped frame as %d datagram(s) into slot %d (rx_ok=%s, %d bad)", frames, ndg, prog:read_u32(RX_RING_ARMED), okb and "OK" or "FAILED", badb)) end end end -- Mode ring: the transport's structural check (see ring_step()). if entered and MODE == "ring" then if ring_step() then return end end -- Mode dict: the dictionary upload and the tile-frame dispatch (dict_step()). if entered and MODE == "dict" then if dict_step() then return end end -- Mode tiles: the 32x32 blit's pixel check (tiles.step()). if entered and MODE == "tiles" then if tiles.step() then return end end -- Mode delta: changed-tile lists and the periodic keyframe (delta.step()). if entered and MODE == "delta" then if delta.step() then return end end -- Mode replay: the clip make_tiles.py cached, frame by frame (replay.step()). if entered and MODE == "replay" then if replay.step() then return end end -- Draw mode: inject once, then wait for the payload to accept the frame. -- Two separate observations, because they answer different questions: -- -- * the first frame at which RX_OK reads >= 1 is the PARSE COST -- (the last datagram completed -> first RX_OK read, in emulated frames; -- RX_OK is published after the paint, so this is the whole -- receive-and-draw of one frame, not the parse alone); -- * RX_OK having moved is the payload done with the frame -- that is the -- screen to dump. -- -- R15: the wait is bounded, and hitting the bound is reported as a -- timeout, never as a pixel mismatch. if entered and MODE == "draw" and draw_at == nil then if inject_draw() then draw_at = frames end end if MODE == "draw" and draw_at ~= nil then if rx_ok_at == nil and prog:read_u32(RX_OK) >= 1 then rx_ok_at = frames end if rx_ok_at ~= nil and frames > rx_ok_at then dump_draw(false) return end if frames >= draw_at + DRAW_WAIT then print(string.format("VID: timed out waiting for the frame: delivered at frame %d, RX_OK=%d after %d emulated frames", draw_at, prog:read_u32(RX_OK), DRAW_WAIT)) dump_draw(true) return end end -- Stream mode: play the sender, one frame per emulated frame whenever the -- ring has been re-armed. The cadence is NOT the sender's 30 fps: MAME's -- frame is not the wire (R11), and what this run has to show is that every -- delivered frame is accepted and that the terminal reports on time, not -- that a wall clock was kept. if entered and MODE == "stream" and not stream_prefilled then stream_prefilled = stream_prefill() end if MODE == "stream" and stream_prefilled then if announced < STREAM_FRAMES then inject_stream() elseif eof_at == nil then -- The sender has stopped. Without this the last report would be -- the 192nd frame's; RX_EOF is how a finite run asks for the -- final count (frame_parse.h; harness-only). prog:write_u32(RX_EOF, 1) eof_at = frames print(string.format("VID: frame %d: %d frames delivered; RX_EOF set, waiting for the final status", frames, announced)) end capture_status() local last = captures[#captures] if eof_at ~= nil and last ~= nil and last.frames_rx >= STREAM_FRAMES then -- The final report is in. Wait for the chip to hand the last -- descriptor back before calling the transmit done: a descriptor -- the chip never took would mean the payload armed it for nothing. -- The model completes it in ~46 us emulated (see STREAM_DRAIN); -- the wait is a safety net for a slow host, not a delay. if drain_from == nil then drain_from = frames end local tp = prog:read_u32(ST_TMLAST) local tmd1 = tp ~= 0 and prog:read_u16(tp) or 0xFFFF if (tmd1 & 0x8000) == 0 then print(string.format("VID: frame %d: last TX descriptor completed (TMD1=%04X, OWN clear)", frames, tmd1)) dump_stream(false) return end if frames >= drain_from + STREAM_DRAIN then print(string.format("VID: timed out %d emulated frames after the final status: last TX descriptor still has OWN set (TMD1=%04X at %s)", STREAM_DRAIN, tmd1, hex(tp))) dump_stream(true) return end end if (eof_at ~= nil and frames >= eof_at + STREAM_WAIT) or frames >= STOP_AT then print(string.format("VID: timed out waiting for the final status: %d frames announced, %d status frames, last frames_rx=%s, RX_EOF set at %s", announced, #captures, last and tostring(last.frames_rx) or "none", eof_at and tostring(eof_at) or "never")) dump_stream(true) return end end if entered and frames % 10 == 0 and frames < STOP_AT then alive_last = prog:read_u32(VID_ALIVE) end if MODE == "ring" and frames >= STOP_AT then print(string.format("VID: ring mode did not finish (phase %d) by frame %d", ring_phase, frames)) dump_ring(true) return end if MODE == "dict" and frames >= STOP_AT then print(string.format("VID: dict mode did not finish (phase %d) by frame %d", dict_phase, frames)) dict_dump(true) return end if MODE == "tiles" and frames >= STOP_AT then print(string.format("VID: tiles mode did not finish (phase %d) by frame %d", tiles.phase(), frames)) tiles.dump(true) return end if MODE == "delta" and frames >= STOP_AT then print(string.format("VID: delta mode did not finish (phase %d) by frame %d", delta.phase(), frames)) delta.dump(true) return end if MODE == "replay" and frames >= STOP_AT then print(string.format("VID: replay mode did not finish (phase %d) by frame %d", replay.phase(), frames)) replay.dump(true) return end if frames >= STOP_AT and MODE ~= "stream" and MODE ~= "ring" and MODE ~= "dict" and MODE ~= "tiles" and MODE ~= "delta" and MODE ~= "replay" and not (MODE == "draw" and draw_at ~= nil) then if not entered then print("VID: payload never entered -> FAIL") print("VID: RESULT FAIL") else local ok, result = pcall(inspect_pool) if not ok then print("VID: ERROR " .. tostring(result)) print("VID: RESULT FAIL") else if MODE == "rx" then local ok2, result2 = pcall(inspect_rx) if not ok2 then print("VID: ERROR " .. tostring(result2)) result = false else result = result and result2 end end print(result and "VID: RESULT PASS" or "VID: RESULT FAIL") end end machine:exit() end end, "vt1200-vidstream") dbg.visible_cpu = cpu dbg.execution_state = 'run'