[lldb/Plugins] Introduce Scripted Interface Factory

This patch splits the previous `ScriptedProcessPythonInterface` into
multiple specific classes:

1. The `ScriptedInterface` abstract class that carries the interface
   instance object and its virtual pure abstract creation method.

2. The `ScriptedPythonInterface` that holds a generic `Dispatch` method that
   can be used by various interfaces to call python methods and also keeps a
   reference to the Python Script Interpreter instance.

3. The `ScriptedProcessInterface` that describes the base Scripted
   Process model with all the methods used in the underlying script.

All these components are used to refactor the `ScriptedProcessPythonInterface`
class, making it more modular.

This patch is also a requirement for the upcoming work on `ScriptedThread`.

Differential Revision: https://reviews.llvm.org/D107521

Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This commit is contained in:
Med Ismail Bennani committed 2021-09-03 19:37:25 +02:00
1 parent b9e57e0305
commit 3925204c1f
11 files changed
+331 -242

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//===-- ScriptedPythonInterface.cpp ---------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Host/Config.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Logging.h"
#include "lldb/lldb-enumerations.h"
#if LLDB_ENABLE_PYTHON
// LLDB Python header must be included first
#include "lldb-python.h"
#include "SWIGPythonBridge.h"
#include "ScriptInterpreterPythonImpl.h"
#include "ScriptedPythonInterface.h"
using namespace lldb;
using namespace lldb_private;
ScriptedPythonInterface::ScriptedPythonInterface(
ScriptInterpreterPythonImpl &interpreter)
: ScriptedInterface(), m_interpreter(interpreter) {}
Status
ScriptedPythonInterface::GetStatusFromMethod(llvm::StringRef method_name) {
Status error;
Dispatch<Status>(method_name, error);
return error;
}
#endif