mirror of
git://projects.qi-hardware.com/ben-blinkenlights.git
synced 2024-11-16 19:25:55 +02:00
ubb-la/gui.c: use powers of two for zoom and integer arithmetic (WIP)
This looks better and avoids the risk of math issues.
This commit is contained in:
parent
94e099eebc
commit
1b0a2cff51
111
ubb-la/gui.c
111
ubb-la/gui.c
@ -30,7 +30,7 @@
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#define CH_SKIP 16
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#define CH_SKIP 16
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#define CH_HEIGHT 8
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#define CH_HEIGHT 8
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#define MAX_ZOOM 8
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#define MAX_ZOOM 3
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static SDL_Surface *surf;
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static SDL_Surface *surf;
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@ -77,34 +77,61 @@ static void change(int x, int ch)
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}
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}
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static void level(int x, int ch, int v)
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static void level(int x0, int x1, int ch, int v)
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{
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{
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pixelColor(surf, x, ch_y(ch, v), LEVEL_RGBA);
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if (x0 == x1)
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pixelColor(surf, x0, ch_y(ch, v), LEVEL_RGBA);
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else
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hlineColor(surf, x0, x1, ch_y(ch, v), LEVEL_RGBA);
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}
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}
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static void show_buffer(const uint8_t *buf, int skip, int nibbles,
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static void show_buffer_zoom_in(const uint8_t *buf, int skip, int nibbles,
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int x0, int x1)
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int x0, int x1)
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{
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{
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double f = (nibbles-skip)/(x1-x0+1.0);
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int f = (x1-x0)/(nibbles-skip);
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int x, i, j;
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int last[4] = { -1, -1, -1, -1};
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uint8_t v, bit;
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fprintf(stderr, "in: %d-%d (%d) Sa %d-%d (%d) pix %d f (%d)\n",
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skip, nibbles, nibbles-skip, x0, x1, x1-x0, f, f*(nibbles-skip));
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x = x0;
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for (i = skip; i != nibbles; i++) {
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v = (buf[i >> 1] >> 4*(~i & 1)) & 0xf;
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for (j = 0; j != 4; j++) {
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bit = (v >> j) & 1;
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if (bit == last[j] || last[j] == -1) {
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level(x, x+f-1, j, bit);
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} else {
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change(x, j);
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level(x+1, x+f-1, j, bit);
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}
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last[j] = bit;
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}
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x += f;
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}
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}
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static void show_buffer_zoom_out(const uint8_t *buf, int skip, int nibbles,
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int x0, int x1)
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{
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int f = (nibbles-skip)/(x1-x0);
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int x;
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int x;
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int i = skip-1, n, j;
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int i = skip, n, j;
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int changes[4], last[4] = { -1, -1, -1, -1}, next[4];
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int changes[4], last[4] = { -1, -1, -1, -1}, next[4];
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uint8_t v, bit;
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uint8_t v, bit;
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for (x = x0; x != x1+1; x++) {
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fprintf(stderr, "out: %d-%d (%d) Sa %d-%d (%d) pix %d f (%d)\n",
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n = (x-x0)*f+skip;
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skip, nibbles, nibbles-skip, x0, x1, x1-x0, f, f*(x1-x0));
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if (i == n) {
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for (x = x0; x != x1; x++) {
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for (j = 0; j != 4; j++)
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n = i+f;
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level(x, j, last[j]);
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continue;
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}
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for (j = 0; j != 4; j++) {
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for (j = 0; j != 4; j++) {
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next[j] = last[j];
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next[j] = last[j];
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changes[j] = 0;
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changes[j] = 0;
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}
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}
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while (i != n) {
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while (i != n) {
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i++;
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v = (buf[i >> 1] >> 4*(~i & 1)) & 0xf;
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v = (buf[i >> 1] >> 4*(~i & 1)) & 0xf;
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for (j = 0; j != 4; j++) {
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for (j = 0; j != 4; j++) {
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bit = (v >> j) & 1;
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bit = (v >> j) & 1;
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@ -113,12 +140,13 @@ static void show_buffer(const uint8_t *buf, int skip, int nibbles,
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next[j] = bit;
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next[j] = bit;
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}
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}
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}
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}
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i++;
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}
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}
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for (j = 0; j != 4; j++) {
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for (j = 0; j != 4; j++) {
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if (changes[j] > 1)
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if (changes[j] > 1)
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bounce(x, j);
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bounce(x, j);
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else if (!changes[j] || last[j] == -1)
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else if (!changes[j] || last[j] == -1)
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level(x, j, next[j]);
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level(x, x, j, next[j]);
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else
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else
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change(x, j);
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change(x, j);
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last[j] = next[j];
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last[j] = next[j];
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@ -127,6 +155,45 @@ static void show_buffer(const uint8_t *buf, int skip, int nibbles,
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}
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}
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static void show_buffer(const uint8_t *buf, int skip, int nibbles,
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int x0, int x1, int zoom, int pos)
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{
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int xm, w, p0, p1;
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int d;
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xm = (x0+x1) >> 1;
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if (zoom < 0) {
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w = (nibbles-skip) >> -zoom;
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p0 = xm-(w >> 1);
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p1 = xm+((w+1) >> 1);
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if (p0 < x0) {
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skip += (x0-p0) << -zoom;
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p0 = x0;
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}
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if (p1 > x1) {
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nibbles -= (p1-x1) << -zoom;
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p1 = x1;
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}
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show_buffer_zoom_out(buf, skip, nibbles, p0, p1);
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} else {
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w = (nibbles-skip) << zoom;
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p0 = xm-(w >> 1);
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p1 = xm+((w+1) >> 1);
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if (p0 < x0) {
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d = ((x0-p0)+(1 << zoom)-1) >> zoom;
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skip += d;
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p0 += d << zoom;
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}
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if (p1 > x1) {
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d = ((p1-x1)+(1 << zoom)-1) >> zoom;
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nibbles -= d;
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p1 -= d << zoom;
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}
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show_buffer_zoom_in(buf, skip, nibbles, p0, p1);
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}
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}
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static void update(void)
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static void update(void)
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{
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{
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SDL_UnlockSurface(surf);
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SDL_UnlockSurface(surf);
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@ -137,14 +204,16 @@ static void update(void)
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void gui(const uint8_t *buf, int skip, int nibbles)
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void gui(const uint8_t *buf, int skip, int nibbles)
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{
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{
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SDL_Event event;
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SDL_Event event;
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int zoom = 0;
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int pos = (skip+nibbles) >> 1;
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int m, w;
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int zoom; /* < 0: zoom out; 0: 1 pixel = 1 sample; > 1: zoom in */
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int min_zoom = 0;
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while (XRES-CH_XOFF < (nibbles-skip) >> -min_zoom)
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min_zoom--;
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zoom = min_zoom;
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while (1) {
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while (1) {
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m = (nibbles-skip) >> 1;
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w = (nibbles-skip) >> zoom;
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clear();
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clear();
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show_buffer(buf, m-(w >> 1), m+(w >> 1), CH_XOFF, XRES-1);
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show_buffer(buf, skip, nibbles, CH_XOFF, XRES, zoom, pos);
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update();
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update();
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do {
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do {
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@ -157,7 +226,7 @@ void gui(const uint8_t *buf, int skip, int nibbles)
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zoom++;
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zoom++;
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break;
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break;
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case SDLK_DOWN:
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case SDLK_DOWN:
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if (zoom)
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if (zoom > min_zoom)
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zoom--;
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zoom--;
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break;
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break;
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case SDLK_RETURN:
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case SDLK_RETURN:
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