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ubb-la/gui.c: label channels
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parent
444e0811bf
commit
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49
ubb-la/gui.c
49
ubb-la/gui.c
@ -10,11 +10,17 @@
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* (at your option) any later version.
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* (at your option) any later version.
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*/
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*/
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE /* for vasprintf */
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#endif
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#include <stdarg.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "SDL.h"
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#include "SDL.h"
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#include "SDL_gfxPrimitives.h"
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#include "SDL_gfxPrimitives.h"
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#include "SDL_gfxPrimitives_font.h"
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#include "gui.h"
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#include "gui.h"
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@ -29,8 +35,9 @@
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#define XRES 320 /* canvas width */
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#define XRES 320 /* canvas width */
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#define YRES 240 /* canvas height */
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#define YRES 240 /* canvas height */
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#define LEVEL_RGBA 0xffff00ff
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#define LEVEL_RGBA 0xffff00ff /* constant level or single change */
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#define BOUNCE_RGBA 0xff8080ff
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#define BOUNCE_RGBA 0xff8080ff /* bouncing signal */
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#define LABEL_RGBA 0xffffffff /* channel label */
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#define CH_XOFF 30
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#define CH_XOFF 30
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#define CH_YOFF 30
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#define CH_YOFF 30
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@ -80,6 +87,41 @@ static void update(void)
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}
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}
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/* ----- Text output ------------------------------------------------------- */
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/*
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* stringColor from SDL_gfx fails for some reason. SDL_ttf is just too much
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* compatibility trouble. So we do our own.
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*/
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static void textf(int x, int y, uint32_t color, const char *fmt, ...)
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{
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va_list ap;
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char *s;
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uint8_t *p;
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int ix, iy;
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int res;
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va_start(ap, fmt);
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res = vasprintf(&s, fmt, ap);
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va_end(ap);
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(void) res;
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while (*s) {
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p = gfxPrimitivesFontdata+(*s << 3);
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for (iy = 0; iy != 8; iy++) {
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for (ix = 0; ix != 8; ix++)
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if ((*p << ix) & 0x80)
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pixelColor(surf, x+ix, y+iy, color);
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p++;
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}
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x += 8;
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s++;
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}
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}
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/* ----- Waveform elements ------------------------------------------------- */
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/* ----- Waveform elements ------------------------------------------------- */
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@ -237,12 +279,15 @@ void gui(const uint8_t *buf, int skip, int nibbles)
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int pos = (skip+nibbles) >> 1;
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int pos = (skip+nibbles) >> 1;
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int zoom; /* < 0: zoom out; 0: 1 pixel = 1 sample; > 1: zoom in */
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int zoom; /* < 0: zoom out; 0: 1 pixel = 1 sample; > 1: zoom in */
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int min_zoom = 0;
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int min_zoom = 0;
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int i;
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while (XRES-CH_XOFF < (nibbles-skip) >> -min_zoom)
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while (XRES-CH_XOFF < (nibbles-skip) >> -min_zoom)
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min_zoom--;
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min_zoom--;
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zoom = min_zoom;
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zoom = min_zoom;
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while (1) {
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while (1) {
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clear();
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clear();
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for (i = 0; i != 4; i++)
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textf(0, ch_y(i, 1), LABEL_RGBA, "CH%d", i);
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show_buffer(buf, skip, nibbles, CH_XOFF, XRES, zoom, pos);
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show_buffer(buf, skip, nibbles, CH_XOFF, XRES, zoom, pos);
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update();
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update();
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