/* * gui.c - Graphical output for ubb-la * * Written 2013 by Werner Almesberger * Copyright 2013 Werner Almesberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ #include #include #include #include #include "SDL.h" #include "SDL_gfxPrimitives.h" #include "SDL_gfxPrimitives_font.h" #include "gui.h" #if 0 #define DEBUG(fmt, ...) fprintf(stderr, fmt, __VA_ARGS__) #else #define DEBUG(fmt, ...) #endif #define XRES 320 /* canvas width */ #define YRES 240 /* canvas height */ #define TEXT_RGBA 0xffffffff /* general text */ #define MAP_BUF_RGBA 0x808080ff /* buffer in the map */ #define MAP_VIEW_RGBA 0xffffffff /* current view in the map */ #define LEVEL_RGBA 0xffff00ff /* constant level or single change */ #define BOUNCE_RGBA 0xff8080ff /* bouncing signal */ #define LABEL_RGBA 0xffffffff /* channel label */ #define DIV_RGBA 0x808080ff /* divisions */ #define XCENTER ((XRES+CH_XOFF)/2) #define XWIDTH (XRES-CH_XOFF) #define MAP_BUF_Y0 2 #define MAP_BUF_Y1 8 #define MAP_VIEW_Y0 0 #define MAP_VIEW_Y1 10 #define CH_XOFF 30 #define CH_YOFF 30 #define CH_SKIP 16 #define CH_HEIGHT 8 #define DIV_X 32 #define DIV_Y 6 #define MAX_ZOOM 3 #define FREQ_X 0 #define FREQ_Y 220 #define INTERVAL_X 0 #define INTERVAL_Y 230 #define DIV_SAMP_X (80-8) #define DIV_SAMP_Y FREQ_Y #define DIV_INT_X 80 #define DIV_INT_Y INTERVAL_Y #define REPEAT_DELAY_MS 300 #define REPEAT_INTERVAL_MS 30 static SDL_Surface *surf; /* ----- SDL initialization and screen-wide functions ---------------------- */ void gui_init(void) { if (SDL_Init(SDL_INIT_VIDEO) < 0) { fprintf(stderr, "SDL_init: %s\n", SDL_GetError()); exit(1); } atexit(SDL_Quit); surf = SDL_SetVideoMode(XRES, YRES, 0, SDL_SWSURFACE); if (!surf) { fprintf(stderr, "SDL_SetVideoMode: %s\n", SDL_GetError()); exit(1); } SDL_EnableKeyRepeat(REPEAT_DELAY_MS, REPEAT_INTERVAL_MS); } static void clear(void) { SDL_LockSurface(surf); SDL_FillRect(surf, NULL, SDL_MapRGB(surf->format, 0, 0, 0)); } static void update(void) { SDL_UnlockSurface(surf); SDL_UpdateRect(surf, 0, 0, 0, 0); } /* ----- Text output ------------------------------------------------------- */ /* * stringColor from SDL_gfx fails for some reason. SDL_ttf is just too much * compatibility trouble. So we do our own. */ static void textf(int x, int y, uint32_t color, const char *fmt, ...) { va_list ap; char *tmp, *s; uint8_t *p; int n, ix, iy; va_start(ap, fmt); n = vsnprintf(NULL, 0, fmt, ap); va_end(ap); tmp = alloca(n+1); va_start(ap, fmt); vsnprintf(tmp, n+1, fmt, ap); va_end(ap); for (s = tmp; *s; s++) { p = gfxPrimitivesFontdata+(*s << 3); for (iy = 0; iy != 8; iy++) { for (ix = 0; ix != 8; ix++) if ((*p << ix) & 0x80) pixelColor(surf, x+ix, y+iy, color); p++; } x += 8; } } /* ----- Map of buffer and view -------------------------------------------- */ static void show_map(int skip, int nibbles, int s0, int s1) { int w = nibbles-skip; int m = (nibbles+skip) >> 1; int scale = 0; while (w >= XWIDTH/2) { w >>= 1; scale++; } boxColor(surf, XCENTER-(w >> 1), MAP_BUF_Y0, XCENTER+(w >> 1), MAP_BUF_Y1, MAP_BUF_RGBA); rectangleColor(surf, (s0-m+(XCENTER << scale)) >> scale, MAP_VIEW_Y0, (s1-m+(XCENTER << scale)) >> scale, MAP_VIEW_Y1, MAP_VIEW_RGBA); } /* ----- Waveform elements ------------------------------------------------- */ static inline int ch_y(int ch, int v) { return CH_YOFF+CH_SKIP*ch+(v ? 0 : CH_HEIGHT); } static void bounce(int x, int ch) { vlineColor(surf, x, ch_y(ch, 0), ch_y(ch, 1), BOUNCE_RGBA); } static void change(int x, int ch) { vlineColor(surf, x, ch_y(ch, 0), ch_y(ch, 1), LEVEL_RGBA); } static void level(int x0, int x1, int ch, int v) { if (x0 == x1) pixelColor(surf, x0, ch_y(ch, v), LEVEL_RGBA); else hlineColor(surf, x0, x1, ch_y(ch, v), LEVEL_RGBA); } /* ----- Show (part of) a buffer ------------------------------------------- */ static void show_buffer_zoom_in(const uint8_t *buf, int skip, int nibbles, int x0, int x1) { int f = (x1-x0)/(nibbles-skip); int x, i, j; int last[4] = { -1, -1, -1, -1}; uint8_t v, bit; DEBUG("in: %d-%d (%d) Sa %d-%d (%d) pix %d f (%d)\n", skip, nibbles, nibbles-skip, x0, x1, x1-x0, f, f*(nibbles-skip)); x = x0; for (i = skip; i != nibbles; i++) { v = (buf[i >> 1] >> 4*(~i & 1)) & 0xf; for (j = 0; j != 4; j++) { bit = (v >> j) & 1; if (bit == last[j] || last[j] == -1) { level(x, x+f-1, j, bit); } else { change(x, j); level(x+1, x+f-1, j, bit); } last[j] = bit; } x += f; } } static void show_buffer_zoom_out(const uint8_t *buf, int skip, int nibbles, int x0, int x1) { int f = (nibbles-skip)/(x1-x0); int x; int i = skip, n, j; int changes[4], last[4] = { -1, -1, -1, -1}, next[4]; uint8_t v, bit; DEBUG("out: %d-%d (%d) Sa %d-%d (%d) pix %d f (%d)\n", skip, nibbles, nibbles-skip, x0, x1, x1-x0, f, f*(x1-x0)); for (x = x0; x != x1; x++) { n = i+f; for (j = 0; j != 4; j++) { next[j] = last[j]; changes[j] = 0; } while (i != n) { v = (buf[i >> 1] >> 4*(~i & 1)) & 0xf; for (j = 0; j != 4; j++) { bit = (v >> j) & 1; if (bit != next[j]) { changes[j]++; next[j] = bit; } } i++; } for (j = 0; j != 4; j++) { if (changes[j] > 1) bounce(x, j); else if (!changes[j] || last[j] == -1) level(x, x, j, next[j]); else change(x, j); last[j] = next[j]; } } } static void show_buffer(const uint8_t *buf, int skip, int nibbles, int x0, int x1, int zoom, int pos) { int xm, w, s, p0, p1; int d, dp; xm = (x0+x1) >> 1; dp = pos-((nibbles+skip) >> 1); if (zoom < 0) { s = (x1-x0) << -zoom; show_map(skip, nibbles, pos-s/2, pos+s/2); w = (nibbles-skip) >> -zoom; p0 = xm-(w >> 1)-(dp >> -zoom); p1 = xm+((w+1) >> 1)-(dp >> -zoom); if (p0 < x0) { skip += (x0-p0) << -zoom; p0 = x0; } if (p1 > x1) { nibbles -= (p1-x1) << -zoom; p1 = x1; } show_buffer_zoom_out(buf, skip, nibbles, p0, p1); } else { s = (x1-x0) >> zoom; show_map(skip, nibbles, pos-s/2, pos+s/2); w = (nibbles-skip) << zoom; p0 = xm-(w >> 1)-(dp << zoom); p1 = xm+((w+1) >> 1)-(dp << zoom); if (p0 < x0) { d = ((x0-p0)+(1 << zoom)-1) >> zoom; skip += d; p0 += d << zoom; } if (p1 > x1) { d = ((p1-x1)+(1 << zoom)-1) >> zoom; nibbles -= d; p1 -= d << zoom; } show_buffer_zoom_in(buf, skip, nibbles, p0, p1); } } /* ----- Display the sample frequency -------------------------------------- */ static void si_text(int x, int y, double v, const char *unit) { const char *pfx; if (v >= 1e6) { v /= 1e6; pfx = "M"; } else if (v >= 1e3) { v /= 1e3; pfx = "k"; } else if (v >= 1) { pfx = " "; } else if (v >= 1e-3) { v *= 1e3; pfx = "m"; } else if (v >= 1e-6) { v *= 1e6; pfx = "u"; } else { v *= 1e9; pfx = "n"; } if (v >= 10) textf(x, y, TEXT_RGBA, "%3d%s%s", (int) (v+0.5), pfx, unit); else textf(x, y, TEXT_RGBA, "%3.1f%s%s", v, pfx, unit); } static void show_freq(double freq, int zoom) { int div; si_text(FREQ_X, FREQ_Y, freq, "Sa/s"); si_text(INTERVAL_X, INTERVAL_Y, 1/freq, "s/Sa"); div = (DIV_X >> MAX_ZOOM) << (MAX_ZOOM-zoom); textf(DIV_SAMP_X, DIV_SAMP_Y, TEXT_RGBA, "%4dSa/div", div); si_text(DIV_INT_X, DIV_INT_Y, div/freq, "s/div"); } /* ----- Show a divisions -------------------------------------------------- */ static void show_divisions(void) { int n = XWIDTH/2/DIV_X; int i; for (i = -n; i <= n; i++) vlineColor(surf, XCENTER+i*DIV_X, ch_y(0, 1)-DIV_Y, ch_y(3, 0)+DIV_Y, DIV_RGBA); } /* ----- Main event loop --------------------------------------------------- */ static int pos_step(int zoom) { return 1 << (MAX_ZOOM-zoom+1); } void gui(const uint8_t *buf, int skip, int nibbles, double freq) { SDL_Event event; int pos = (skip+nibbles) >> 1; int zoom; /* < 0: zoom out; 0: 1 pixel = 1 sample; > 1: zoom in */ int min_zoom = 0; int i; while (XWIDTH < (nibbles-skip) >> -min_zoom) min_zoom--; zoom = min_zoom; while (1) { clear(); for (i = 0; i != 4; i++) textf(0, ch_y(i, 1), LABEL_RGBA, "CH%d", i); show_divisions(); show_buffer(buf, skip, nibbles, CH_XOFF, XRES, zoom, pos); show_freq(freq, zoom); update(); while (1) { SDL_WaitEvent(&event); switch (event.type) { case SDL_KEYDOWN: switch (event.key.keysym.sym) { case SDLK_UP: if (zoom < MAX_ZOOM) zoom++; break; case SDLK_DOWN: if (zoom > min_zoom) zoom--; break; case SDLK_LEFT: pos -= pos_step(zoom); if (pos < 0) pos = 0; break; case SDLK_RIGHT: pos += pos_step(zoom); if (pos > nibbles-1) pos = nibbles-1; break; case SDLK_RETURN: case SDLK_q: return; default: printf("%x\n", event.key.keysym.sym); continue; } break; case SDL_QUIT: return; default: continue; } break; } } }