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synced 2024-11-22 03:14:39 +02:00
Use the project name to disambiguate names in POV-Ray output.
- solidify/main.pov: change name from "Part" to "Part_batcvr" - solidify/solid.h (povray), solidify/solid.c (sanitize, povray): use the project name as prefix for PGM files and a suffix for the object name - solidify/solidify.c (main): pass the project's basename to povray()
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@ -14,7 +14,7 @@ light_source {
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}
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union {
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Part
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Part_batcvr
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pigment { rgb <0.9, 0.9, 0.9> }
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finish {
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brilliance 2
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@ -47,25 +47,45 @@ static void height_field(const char *name, const struct face *f,
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}
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void povray(const struct solid *s)
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static void sanitize(const char *s, char *res)
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{
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while (*s) {
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if ((*s >= 'A' && *s <= 'Z') ||
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(*s >= 'a' && *s <= 'z') ||
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(*s >= '0' && *s <= '9') || *s == '_')
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*res = *s;
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else
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*res = '_';
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res++;
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s++;
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}
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*res = 0;
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}
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void povray(const char *name, const struct solid *s)
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{
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struct matrix m;
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char tmp[1000]; /* @@@ enough */
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m.a[0][0] = m.a[1][1] = 1;
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m.a[0][1] = m.a[1][0] = 0;
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m.b[0] = m.b[1] = 0;
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height_field("top.pgm", s->a, &m);
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height_field("bot.pgm", s->b, &m);
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sprintf(tmp, "%s-top.pgm", name);
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height_field(tmp, s->a, &m);
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sprintf(tmp, "%s-bot.pgm", name);
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height_field(tmp, s->b, &m);
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/*
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* 1/65535 = 0.000015..., so we set the water level a bit lower, e.g.,
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* to 0.0001
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*/
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sanitize(name, tmp);
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printf(
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"#declare Part =\n"
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"#declare Part_%s =\n"
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" intersection {\n"
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" height_field { pgm \"top.pgm\" water_level 0.00001 smooth }\n"
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" height_field { pgm \"bot.pgm\" water_level 0.00001 smooth }\n"
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" }\n");
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" height_field { pgm \"%s-top.pgm\" water_level 0.00001 smooth }\n"
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" height_field { pgm \"%s-bot.pgm\" water_level 0.00001 smooth }\n"
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" }\n", tmp, name, name);
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}
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@ -19,6 +19,6 @@ struct solid {
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};
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void povray(const struct solid *s);
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void povray(const char *name, const struct solid *s);
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#endif /* !SOLID_H */
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@ -14,6 +14,7 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <string.h>
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#include <locale.h>
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#include <gtk/gtk.h>
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@ -148,8 +149,15 @@ int main(int argc, char **argv)
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save_project(prj);
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if (!isatty(1))
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povray(&prj->s);
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if (!isatty(1)) {
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const char *slash = strrchr(prj->name, '/');
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char tmp[1000]; /* @@@ enough */
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strcpy(tmp, slash ? slash+1 : prj->name);
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if (strchr(tmp, '.'))
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*strchr(tmp, '.') = 0;
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povray(tmp, &prj->s);
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}
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return 0;
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}
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