diff --git a/solidify/Makefile b/solidify/Makefile index 2a6f7b8..1859f7f 100644 --- a/solidify/Makefile +++ b/solidify/Makefile @@ -12,7 +12,8 @@ SHELL = /bin/bash -OBJS = array.o face.o histo.o level.o overlap.o solidify.o style.o util.o +OBJS = array.o face.o histo.o level.o overlap.o solid.o solidify.o style.o \ + util.o CFLAGS_WARN = -Wall -Wshadow -Wmissing-prototypes \ -Wmissing-declarations -Wno-format-zero-length @@ -50,6 +51,25 @@ clean: spotless: clean rm -f solidify +# ----- Experimental execution ------------------------------------------------ + +PRJ=http://projects.qi-hardware.com/index.php/p/ben-scans/source/tree/master +DIR=$(PRJ)/data/csv +FACE_A=$(DIR)/ben-batcvr-outside-100um.txt.bz2 +FACE_B=$(DIR)/ben-batcvr-inside-100um.txt.bz2 +D=1.16 + +.PHONY: run pov disp + +run: solidify + ./solidify $(FACE_A) $(FACE_B) $(D) >batcvr.inc + +pov: + povray +A -W1280 -H1024 main.pov + +disp: + display main.png + # ----- Dependencies ---------------------------------------------------------- # compile and generate dependencies, from fped, based on diff --git a/solidify/main.pov b/solidify/main.pov new file mode 100644 index 0000000..80dad17 --- /dev/null +++ b/solidify/main.pov @@ -0,0 +1,27 @@ +#include "colors.inc" +#include "batcvr.inc" + +camera { + location < 2, 2, 3> + look_at < 0, 0, 0> + right -4/3*x + sky x +} + +background { color White } + +light_source { + < 4, 7, 4> + color White +} + +union { + Part + pigment { rgb <0.9, 0.9, 0.9> } + finish { + brilliance 2 + phong 0.8 + phong_size 100 + metallic + } +} diff --git a/solidify/solid.c b/solidify/solid.c new file mode 100644 index 0000000..0322fa7 --- /dev/null +++ b/solidify/solid.c @@ -0,0 +1,71 @@ +/* + * solid.c - Data structure and handling of a solid made of two opposing faces + * + * Written 2010 by Werner Almesberger + * Copyright 2010 by Werner Almesberger + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + */ + + +#include +#include +#include + +#include "face.h" +#include "solid.h" + + +static void height_field(const char *name, const struct face *f, + const struct matrix *m) +{ + FILE *file; + int x, y; + int z; + uint16_t g; + uint8_t v[2]; + + file = fopen(name, "w"); + if (!file) { + perror(name); + exit(1); + } + fprintf(file, "P5\n%d %d\n65535\n", f->sx, f->sy); + for (y = 0; y != f->sy; y++) + for (x = 0; x != f->sx; x++) { + z = get(f->a, x+f->a->min_x, y+f->a->min_y); + g = z == UNDEF ? 0 : + 65535*(z-f->a->min_z)/(f->a->max_z-f->a->min_z); + v[0] = g >> 8; + v[1] = g; + fwrite(v, 2, 1, file); + } + fclose(file); +} + + +void povray(const struct solid *s) +{ + struct matrix m; + + m.a[0][0] = m.a[1][1] = 1; + m.a[0][1] = m.a[1][0] = 0; + m.b[0] = m.b[1] = 0; + + height_field("top.pgm", s->a, &m); + height_field("bot.pgm", s->b, &m); + + /* + * 1/65535 = 0.000015..., so we set the water level a bit lower, e.g., + * to 0.0001 + */ + printf( +"#declare Part =\n" +" intersection {\n" +" height_field { pgm \"top.pgm\" water_level 0.00001 smooth }\n" +" height_field { pgm \"bot.pgm\" water_level 0.00001 smooth }\n" +" }\n"); +} diff --git a/solidify/solid.h b/solidify/solid.h index 67097a0..1e84088 100644 --- a/solidify/solid.h +++ b/solidify/solid.h @@ -18,4 +18,7 @@ struct solid { double dist; }; + +void povray(const struct solid *s); + #endif /* SOLID_H */ diff --git a/solidify/solidify.c b/solidify/solidify.c index 60f79a0..f7c742e 100644 --- a/solidify/solidify.c +++ b/solidify/solidify.c @@ -13,6 +13,7 @@ #include #include +#include #include #include @@ -137,6 +138,8 @@ int main(int argc, char **argv) solid.b = read_face(argv[2]); solid.dist = atof(argv[3])/0.025; /* @@@ hack */ gui(); + if (!isatty(1)) + povray(&solid); return 0; }