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The top face can now be shifted.
- solidify/overlap.c (scroll_event): use center of canvas as center, not center of the top face - solidify/overlap.c (do_shift, shift, scroll_event): added translation (shifting)
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@ -180,25 +180,51 @@ static void rotate(struct matrix *m, double r)
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}
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static void do_shift(struct matrix *m, int dx, int dy)
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{
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m->b[0] -= dx;
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m->b[1] += dy;
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}
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static void shift(struct matrix *m, int dx, int dy, int dir)
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{
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if (dx > 0 && dy < dx && dy > -dx)
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do_shift(m, dir, 0);
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if (dx < 0 && dy < -dx && dy > dx)
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do_shift(m, -dir, 0);
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if (dy > 0 && dx < dy && dx > -dy)
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do_shift(m, 0, dir);
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if (dy < 0 && dx < -dy && dx > dy)
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do_shift(m, 0, -dir);
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}
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static gboolean scroll_event(GtkWidget *widget, GdkEventScroll *event,
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gpointer data)
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{
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GtkWidget *da = gtk_bin_get_child(GTK_BIN(widget));
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struct solid *s = data;
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struct face *f = s->a;
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int dx = event->x-f->sx/2;
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int dy = event->y-f->sy/2;
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int dx = event->x-sx(s)/2;
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int dy = event->y-sy(s)/2;
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double r = hypot(dx, dy);
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int center = r/hypot(sx(s), sy(s)) < 0.25;
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if (r < 1)
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return TRUE;
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switch (event->direction) {
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case GDK_SCROLL_UP:
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rotate(&f->m, r);
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if (center)
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shift(&s->a->m, dx, dy, 1);
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else
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rotate(&s->a->m, r);
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draw_image(da, s);
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break;
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case GDK_SCROLL_DOWN:
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rotate(&f->m, -r);
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if (center)
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shift(&s->a->m, dx, dy, -1);
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else
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rotate(&s->a->m, -r);
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draw_image(da, s);
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break;
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default:
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