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Commit Graph

7 Commits

Author SHA1 Message Date
Werner Almesberger
37e840fa77 Infrastructure for generating POV-Ray output (not useful yet)
- solidify/Makefile: added solid.o
- solidify/solid.h, solidify.c (height_field, povray): output the part as
  the intersection of two height fields
- solidify/solidify.c (main): generate POV-Ray output if stdout is
  redirected
- solidify/Makefile (run, pov, disp): targets to run a test setup, render
  it, and display the result
- solidify/main.pov: simple scene showing the test part
2010-09-24 06:37:12 -03:00
Werner Almesberger
edb12b6e95 When leveling, the center circle is now shown when the pointer approaches it.
- solidify/Makefile: added util.o
- solidify/util.h, solidify/util.c (draw_circle): wrapper for gdk_draw_arc
- solidify/Makefile: added style.o
- solidify/style.h, solidify/style.c, solidify/solidify.c (main): GUI style
  parameters and items
- solidify/level.c (scroll_z. scroll_xy, scroll_event, level),
  solidify/overlap.c (scroll_event, overlap): renamed "da" to "darea", to
  avoid confusion with "da" for GdkDrawable in style.c
- solidify/level.c (r_center, scroll_event): moved center radius
  calculation to separate function
- solidify/level.c (draw_image): renamed to draw_map
- solidify/level.c (draw_image): draw an on-screen display (OSD)
- solidify/level.c (scroll_z, scroll_xy, expose_event, level): propagate
  OSD on/off switch
- solidify/level.c (scroll_event, motion_notify_event, level): enable OSD
  when approaching the center circle
2010-09-24 02:04:04 -03:00
Werner Almesberger
525e1557ec Use two faces and show how they overlap (in progress)
- solidify/face.h (face_z0): calculate height of z0 plane
- solidify/level.c (draw_image): use face_z0 instead of open-coding the
  calculation
- solidify/overlap.c (draw_image, point): moved per-point processing from
  draw_image() to point()
- solidify/overlap.c (point): show differences between both faces
- solidify/solidify.c (usage, main): load both faces
- solidify/solidify.c (usage, main): accept distance between faces as third
  argument
2010-09-24 00:43:56 -03:00
Werner Almesberger
1fa23c574e Introduce a solid data type and use it, mainly in overlap()
- solidify/solid.h: definition of a solid made from two opposing faces
- solidify/overlap.h (overlap), solidify/overlap.c (draw_image,
  scroll_event, overlap): operate on solid instead of face
- solidify/overlap.c (sx, sy, draw_image, overlap): helper functions sx()
  and sy() to determine canvas size
- solidify/overlap.c (BORDER, sx, sy): added a border around the piece,
  to help with positioning
- solidify/solidify.c (clicked, gui_buttons, gui, main): use solid instead
  of faces
2010-09-23 23:41:35 -03:00
Werner Almesberger
b8bba1d3ab The GUI can now switch among operations.
- solidify/level.c (key_press_event, make_screen), solidify/solidify.c
  (key_press_event): moved "q" handler to solidify.c
- solidify/level.h (level), solidify/level.c (make_screen, level): removed
  root window initialization and merged remainder into "level"
- solidify/overlap.h (overlap), solidify/overlap.c (make_screen, overlap):
  removed root window initialization and merged remainder into "overlap"
- solidify/solidify.c (gui): initialize the root window
- solidify/solidify.c (gui, gui_buttons, clicked): added buttons to select
  operation
2010-09-23 23:18:46 -03:00
Werner Almesberger
598df91d9f Added copyright headers all over the place. (GPLv2+) 2010-09-23 20:13:48 -03:00
Werner Almesberger
5f84394774 solidify: fast interactive face to solid converter 2010-09-22 17:04:43 -03:00