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Commit Graph

4 Commits

Author SHA1 Message Date
Werner Almesberger
d4a5575599 Some simple optimizations increase drawing speed in overlap by 33%.
- solidify/overlap.c (overlap): added speed testing loop
- solidify/overlap.c (zmix): instead of floor/ceil, we just use
  floor/floor+1. With the ramp() change below, an 18% speed increase results
- solidify/overlap.c (ramp): after the above change, w0 and w1 can never be
  zero, so we don't have to test for this case
- solidify/array.h (get_bounded), solidify/array.c: inline get_bounded(),
  yielding a 13% speed increase
2010-09-24 17:56:55 -03:00
Werner Almesberger
cef7cd5e18 Added interactive 2D transformation (working towards overlapping)
- solidify/Makefile (OBJS): added overlap.o
- solidify/Makefile (CFLAGS): added -O9 to speed up rotation a little
- solidify/array.h, solidify/array.c (get_bounded): like get(), but returns
  UNDEF if the indices are outside the array
- solidify/face.h (struct face, struct matrix), solidify/face.c (read_file):
  added a 2D transformation matrix to "struct face"
- solidify/overlap.h, solidify/overlap.c: show a face with 2D transformation
2010-09-23 22:17:19 -03:00
Werner Almesberger
598df91d9f Added copyright headers all over the place. (GPLv2+) 2010-09-23 20:13:48 -03:00
Werner Almesberger
5f84394774 solidify: fast interactive face to solid converter 2010-09-22 17:04:43 -03:00