them once.
- solidify/matrix.h, solidify/matrix.c: 2D matrix operations
- solidify/Makefile (OBJS): added matrix.o
- solidify/face.h (struct matrix): moved to solidify/matrix.h
- solidify/overlap.c (point, merge_matrix, draw_map): precalculate a single
vA+b transformation instead of stepwise transforming the vector inside
the loop
- solidify/overlap.c (do_shift): now that the math is right (or at least
better), reverse the shift
- solidify/Makefile: added solid.o
- solidify/solid.h, solidify.c (height_field, povray): output the part as
the intersection of two height fields
- solidify/solidify.c (main): generate POV-Ray output if stdout is
redirected
- solidify/Makefile (run, pov, disp): targets to run a test setup, render
it, and display the result
- solidify/main.pov: simple scene showing the test part
- solidify/Makefile (OBJS): added overlap.o
- solidify/Makefile (CFLAGS): added -O9 to speed up rotation a little
- solidify/array.h, solidify/array.c (get_bounded): like get(), but returns
UNDEF if the indices are outside the array
- solidify/face.h (struct face, struct matrix), solidify/face.c (read_file):
added a 2D transformation matrix to "struct face"
- solidify/overlap.h, solidify/overlap.c: show a face with 2D transformation
- solidify/Makefile: added verbosity control (default is silent, enable
verbose output with V=1)
- solidify/Makefile: added "spotless" target
- solidify/Makefile (CFLAGS): moved warning options to CFLAGS_WARN
- solidify/Makefile: added dependency use and generation, with friendly
permission from fped/Makefile
- solidify/Makefile, solidify/histo.h, solidify/histo.c: generate a Z
histogram and find the median height
- solidify/face.c (read_face): set z_ref to the median, not the average
- solidify/face.c (read_face): uncompress .bz2 files on the fly
- solidify/face.c (read_face): don't close standard input (for style)