/* * matrix.h - 2D matrix operations * * Written 2010 by Werner Almesberger * Copyright 2010 by Werner Almesberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ #ifndef MATRIX_H #define MATRIX_H /* * 2D transformation: * * x' = x*a[0][0]+y*a[0][1]+b[0] * y' = x*a[1][0]+y*a[1][1]+b[1] */ struct matrix { double a[2][2]; double b[2]; }; void matrix_identity(struct matrix *m); void matrix_invert(const double m[2][2], double res[2][2]); void matrix_mult(double a[2][2], double b[2][2], double res[2][2]); void matrix_multv(const double v[2], double m[2][2], double res[2]); void matrix_copy(double from[2][2], double to[2][2]); static inline void matrix_map(int x, int y, const struct matrix *m, double *res_x, double *res_y) { *res_x = x*m->a[0][0]+y*m->a[0][1]+m->b[0]; *res_y = x*m->a[1][0]+y*m->a[1][1]+m->b[1]; } #endif /* !MATRIX_H */