/* * solid.c - Data structure and handling of a solid made of two opposing faces * * Written 2010 by Werner Almesberger * Copyright 2010 by Werner Almesberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ #include #include #include #include "face.h" #include "solid.h" static void height_field(const char *name, const struct face *f, const struct matrix *m) { FILE *file; int x, y; int z; uint16_t g; uint8_t v[2]; file = fopen(name, "w"); if (!file) { perror(name); exit(1); } fprintf(file, "P5\n%d %d\n65535\n", f->sx, f->sy); for (y = 0; y != f->sy; y++) for (x = 0; x != f->sx; x++) { z = get(f->a, x+f->a->min_x, y+f->a->min_y); g = z == UNDEF ? 0 : 65535*(z-f->a->min_z)/(f->a->max_z-f->a->min_z); v[0] = g >> 8; v[1] = g; fwrite(v, 2, 1, file); } fclose(file); } void povray(const struct solid *s) { struct matrix m; m.a[0][0] = m.a[1][1] = 1; m.a[0][1] = m.a[1][0] = 0; m.b[0] = m.b[1] = 0; height_field("top.pgm", s->a, &m); height_field("bot.pgm", s->b, &m); /* * 1/65535 = 0.000015..., so we set the water level a bit lower, e.g., * to 0.0001 */ printf( "#declare Part =\n" " intersection {\n" " height_field { pgm \"top.pgm\" water_level 0.00001 smooth }\n" " height_field { pgm \"bot.pgm\" water_level 0.00001 smooth }\n" " }\n"); }