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array.c
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Added interactive 2D transformation (working towards overlapping)
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2010-09-23 22:17:19 -03:00 |
array.h
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Added interactive 2D transformation (working towards overlapping)
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2010-09-23 22:17:19 -03:00 |
face.c
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Various coordinate transform corrections in overlap.c
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2010-09-24 03:46:32 -03:00 |
face.h
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Instead of performing the tranformations stepwise for each point, pre-calculate
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2010-09-24 16:42:36 -03:00 |
histo.c
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Added copyright headers all over the place. (GPLv2+)
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2010-09-23 20:13:48 -03:00 |
histo.h
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Added copyright headers all over the place. (GPLv2+)
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2010-09-23 20:13:48 -03:00 |
level.c
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When leveling, the center circle is now shown when the pointer approaches it.
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2010-09-24 02:04:04 -03:00 |
level.h
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The GUI can now switch among operations.
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2010-09-23 23:18:46 -03:00 |
main.pov
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solidify/main.pov: don't use weird "x is up" perspective
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2010-09-24 16:54:53 -03:00 |
Makefile
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Instead of performing the tranformations stepwise for each point, pre-calculate
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2010-09-24 16:42:36 -03:00 |
matrix.c
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Instead of performing the tranformations stepwise for each point, pre-calculate
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2010-09-24 16:42:36 -03:00 |
matrix.h
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Instead of performing the tranformations stepwise for each point, pre-calculate
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2010-09-24 16:42:36 -03:00 |
overlap.c
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More corrections to handling of the "user" matrix. Made controls more intuitive.
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2010-09-24 16:48:07 -03:00 |
overlap.h
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Introduce a solid data type and use it, mainly in overlap()
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2010-09-23 23:41:35 -03:00 |
solid.c
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Infrastructure for generating POV-Ray output (not useful yet)
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2010-09-24 06:37:12 -03:00 |
solid.h
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Infrastructure for generating POV-Ray output (not useful yet)
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2010-09-24 06:37:12 -03:00 |
solidify.c
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Infrastructure for generating POV-Ray output (not useful yet)
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2010-09-24 06:37:12 -03:00 |
style.c
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When leveling, the center circle is now shown when the pointer approaches it.
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2010-09-24 02:04:04 -03:00 |
style.h
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Overlapping now has an OSD, too.
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2010-09-24 02:54:04 -03:00 |
util.c
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When leveling, the center circle is now shown when the pointer approaches it.
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2010-09-24 02:04:04 -03:00 |
util.h
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When leveling, the center circle is now shown when the pointer approaches it.
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2010-09-24 02:04:04 -03:00 |