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mirror of git://projects.qi-hardware.com/ben-scans.git synced 2024-11-25 01:46:16 +02:00
ben-scans/solidify
Werner Almesberger 7c24783cab More corrections to handling of the "user" matrix. Made controls more intuitive.
- solidify/overlap.c (rotate): don't reverse y shift either
- solidify/overlap.c (scroll_event): reverse rotation (since we've fixed
  the math of the coordinate transformation)
- solidify/overlap.c (scroll_event): reverse rotation if mouse is on the
  left side
- solidify/overlap.c (shift): reversing the direction in the "down"
  quadrant is systematic but quite confusing, so don't do it
2010-09-24 16:48:07 -03:00
..
array.c Added interactive 2D transformation (working towards overlapping) 2010-09-23 22:17:19 -03:00
array.h Added interactive 2D transformation (working towards overlapping) 2010-09-23 22:17:19 -03:00
face.c Various coordinate transform corrections in overlap.c 2010-09-24 03:46:32 -03:00
face.h Instead of performing the tranformations stepwise for each point, pre-calculate 2010-09-24 16:42:36 -03:00
histo.c Added copyright headers all over the place. (GPLv2+) 2010-09-23 20:13:48 -03:00
histo.h Added copyright headers all over the place. (GPLv2+) 2010-09-23 20:13:48 -03:00
level.c When leveling, the center circle is now shown when the pointer approaches it. 2010-09-24 02:04:04 -03:00
level.h The GUI can now switch among operations. 2010-09-23 23:18:46 -03:00
main.pov Infrastructure for generating POV-Ray output (not useful yet) 2010-09-24 06:37:12 -03:00
Makefile Instead of performing the tranformations stepwise for each point, pre-calculate 2010-09-24 16:42:36 -03:00
matrix.c Instead of performing the tranformations stepwise for each point, pre-calculate 2010-09-24 16:42:36 -03:00
matrix.h Instead of performing the tranformations stepwise for each point, pre-calculate 2010-09-24 16:42:36 -03:00
overlap.c More corrections to handling of the "user" matrix. Made controls more intuitive. 2010-09-24 16:48:07 -03:00
overlap.h Introduce a solid data type and use it, mainly in overlap() 2010-09-23 23:41:35 -03:00
solid.c Infrastructure for generating POV-Ray output (not useful yet) 2010-09-24 06:37:12 -03:00
solid.h Infrastructure for generating POV-Ray output (not useful yet) 2010-09-24 06:37:12 -03:00
solidify.c Infrastructure for generating POV-Ray output (not useful yet) 2010-09-24 06:37:12 -03:00
style.c When leveling, the center circle is now shown when the pointer approaches it. 2010-09-24 02:04:04 -03:00
style.h Overlapping now has an OSD, too. 2010-09-24 02:54:04 -03:00
util.c When leveling, the center circle is now shown when the pointer approaches it. 2010-09-24 02:04:04 -03:00
util.h When leveling, the center circle is now shown when the pointer approaches it. 2010-09-24 02:04:04 -03:00