..
array.c
Some simple optimizations increase drawing speed in overlap by 33%.
2010-09-24 17:56:55 -03:00
array.h
Some simple optimizations increase drawing speed in overlap by 33%.
2010-09-24 17:56:55 -03:00
face.c
Various coordinate transform corrections in overlap.c
2010-09-24 03:46:32 -03:00
face.h
Instead of performing the tranformations stepwise for each point, pre-calculate
2010-09-24 16:42:36 -03:00
histo.c
Added copyright headers all over the place. (GPLv2+)
2010-09-23 20:13:48 -03:00
histo.h
Added copyright headers all over the place. (GPLv2+)
2010-09-23 20:13:48 -03:00
level.c
When leveling, the center circle is now shown when the pointer approaches it.
2010-09-24 02:04:04 -03:00
level.h
The GUI can now switch among operations.
2010-09-23 23:18:46 -03:00
main.pov
solidify/main.pov: don't use weird "x is up" perspective
2010-09-24 16:54:53 -03:00
Makefile
Instead of performing the tranformations stepwise for each point, pre-calculate
2010-09-24 16:42:36 -03:00
matrix.c
Instead of performing the tranformations stepwise for each point, pre-calculate
2010-09-24 16:42:36 -03:00
matrix.h
Instead of performing the tranformations stepwise for each point, pre-calculate
2010-09-24 16:42:36 -03:00
overlap.c
Some simple optimizations increase drawing speed in overlap by 33%.
2010-09-24 17:56:55 -03:00
overlap.h
Introduce a solid data type and use it, mainly in overlap()
2010-09-23 23:41:35 -03:00
solid.c
Infrastructure for generating POV-Ray output (not useful yet)
2010-09-24 06:37:12 -03:00
solid.h
Infrastructure for generating POV-Ray output (not useful yet)
2010-09-24 06:37:12 -03:00
solidify.c
Infrastructure for generating POV-Ray output (not useful yet)
2010-09-24 06:37:12 -03:00
style.c
When leveling, the center circle is now shown when the pointer approaches it.
2010-09-24 02:04:04 -03:00
style.h
Increase dynamic range of rotation and follow "far from center = faster"
2010-09-24 17:28:48 -03:00
util.c
When leveling, the center circle is now shown when the pointer approaches it.
2010-09-24 02:04:04 -03:00
util.h
When leveling, the center circle is now shown when the pointer approaches it.
2010-09-24 02:04:04 -03:00