..
array.c
Some simple optimizations increase drawing speed in overlap by 33%.
2010-09-24 17:56:55 -03:00
array.h
The #endif at end of header file must have a comment saying /* !name */
2010-09-24 18:58:55 -03:00
face.c
Step sizes are now auto-determined, allowing use of files of any resolution.
2010-09-24 19:53:06 -03:00
face.h
Step sizes are now auto-determined, allowing use of files of any resolution.
2010-09-24 19:53:06 -03:00
histo.c
Added copyright headers all over the place. (GPLv2+)
2010-09-23 20:13:48 -03:00
histo.h
The #endif at end of header file must have a comment saying /* !name */
2010-09-24 18:58:55 -03:00
level.c
When leveling, the center circle is now shown when the pointer approaches it.
2010-09-24 02:04:04 -03:00
level.h
The #endif at end of header file must have a comment saying /* !name */
2010-09-24 18:58:55 -03:00
main.pov
Sanitize POV-Ray output (in progress)
2010-09-25 02:44:59 -03:00
Makefile
All there is in solid.c is about POV-Ray, so rename it to povray.c
2010-09-25 03:23:19 -03:00
matrix.c
Instead of performing the tranformations stepwise for each point, pre-calculate
2010-09-24 16:42:36 -03:00
matrix.h
Instead of performing the tranformations stepwise for each point, pre-calculate
2010-09-24 16:42:36 -03:00
overlap.c
Fix our trigonometry: the z0 inclination is expressed as a tangent, not a sine.
2010-09-25 03:15:11 -03:00
overlap.h
Introduce a solid data type and use it, mainly in overlap()
2010-09-23 23:41:35 -03:00
povray.c
In POV-Ray output, move faces to more correct Z locations.
2010-09-25 04:40:08 -03:00
project.c
Fix our trigonometry: the z0 inclination is expressed as a tangent, not a sine.
2010-09-25 03:15:11 -03:00
project.h
solidify now stores the context of sessions in project description files.
2010-09-24 21:01:59 -03:00
solid.h
Use the project name to disambiguate names in POV-Ray output.
2010-09-24 21:28:42 -03:00
solidify.c
Use the project name to disambiguate names in POV-Ray output.
2010-09-24 21:28:42 -03:00
style.c
When leveling, the center circle is now shown when the pointer approaches it.
2010-09-24 02:04:04 -03:00
style.h
Like rotations, shifts can now be accelerated by changing the mouse position.
2010-09-24 18:24:10 -03:00
util.c
When leveling, the center circle is now shown when the pointer approaches it.
2010-09-24 02:04:04 -03:00
util.h
solidify now stores the context of sessions in project description files.
2010-09-24 21:01:59 -03:00