/* * atspi-rssi/zgrid.c - Display a surface in faux 3D with SDL/SDL_gfx * * Written 2010 by Werner Almesberger * Copyright 2010 Werner Almesberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ #include #include #include #include "SDL.h" #include "SDL_gfxPrimitives.h" #include "zgrid.h" #define SWAP(x, y) \ do { typeof(x) swap_tmp = (x); (x) = (y); (y) = swap_tmp; } while (0) static int *alloc_row(int nx) { int *p; p = malloc(nx*sizeof(*p)); if (p) return p; perror("malloc"); exit(1); } static void draw_band(SDL_Surface *s, const int *ax, const int *ay, const int *bx, const int *by, int n, uint32_t fg, uint32_t bg) { Sint16 px[4], py[4]; int i; for (i = n-2; i >= 0; i--) { px[0] = ax[i]; px[1] = ax[i+1]; px[2] = bx[i+1]; px[3] = bx[i]; py[0] = ay[i]; py[1] = ay[i+1]; py[2] = by[i+1]; py[3] = by[i]; filledPolygonColor(s, px, py, 4, bg); aalineColor(s, ax[i+1], ay[i+1], bx[i+1], by[i+1], fg); aalineColor(s, bx[i], by[i], bx[i+1], by[i+1], fg); } aalineColor(s, ax[0], ay[0], bx[0], by[0], fg); } static void draw_polyline(SDL_Surface *s, const int *px, const int *py, int n, uint32_t rgba) { int i; for (i = 0; i != n-1; i++) aalineColor(s, px[i], py[i], px[i+1], py[i+1], rgba); } void zgrid_draw(SDL_Surface *s, const int *z, int nx, int ny, int sx, int sy, int sxy, int x0, int y0, uint32_t fg, uint32_t bg) { int *lx = alloc_row(nx); int *ly = alloc_row(nx); int *px = alloc_row(nx); int *py = alloc_row(nx); int x, y, yz0; const int *zp; uint8_t a; for (y = ny-1; y >= 0; y--) { a = (ny-1-y)*0xe0/(ny-1)+0x1f; yz0 = s->h-y0-y*sy-1; zp = z+y*nx; for (x = 0; x != nx; x++) { px[x] = x0+x*sx+y*sxy; py[x] = yz0-zp[x]; } if (y != ny-1) { draw_band(s, px, py, lx, ly, nx, fg | a, bg); } SWAP(px, lx); SWAP(py, ly); } draw_polyline(s, lx, ly, nx, fg | 0xff); }