1
0
mirror of git://projects.qi-hardware.com/ben-wpan.git synced 2024-11-09 22:21:53 +02:00
ben-wpan/tools/atrf-rssi/digit.c
Werner Almesberger 6ee514239e The Great ATSPI Renaming, part 8: rename the tools from atspi-* to atrf-*
- tools/atrf-*/atspi-*.c: renamed to atrf-*.c
- tools/atrf-*/Makefile (MAIN): updated name of program
- tools/atrf-*/*.c: updated path in title comment
2010-11-11 10:27:49 -03:00

88 lines
1.7 KiB
C

/*
* atrf-rssi/digit.c - Draw 7 segment style digits
*
* Written 2010 by Werner Almesberger
* Copyright 2010 Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include <stdint.h>
#include "SDL.h"
#include "SDL_gfxPrimitives.h"
#include "digit.h"
static void hlines_3(SDL_Surface *s, int x0, int x1, int y0, int ym, int y1,
uint32_t fg)
{
hlineColor(s, x0, x1, y0, fg);
hlineColor(s, x0, x1, ym, fg);
hlineColor(s, x0, x1, y1, fg);
}
void digit(SDL_Surface *s, int n, int x0, int x1, int y0, int ym, int y1,
uint32_t fg)
{
switch (n) {
case 8:
hlineColor(s, x0, x1, ym, fg);
/* fall through */
case 0:
hlineColor(s, x0, x1, y0, fg);
vlineColor(s, x0, y0, y1, fg);
/* fall through */
case 7:
hlineColor(s, x0, x1, y1, fg);
vlineColor(s, x1, y0, y1, fg);
break;
case 1:
lineColor(s, x0, ym, x1, y1, fg);
vlineColor(s, x1, y0, y1, fg);
break;
case 2:
hlines_3(s, x0, x1, y0, ym, y1, fg);
vlineColor(s, x0, y0, ym, fg);
vlineColor(s, x1, ym, y1, fg);
break;
case 9:
vlineColor(s, x0, ym, y1, fg);
/* fall through */
case 3:
hlines_3(s, x0, x1, y0, ym, y1, fg);
vlineColor(s, x1, y0, y1, fg);
break;
case 4:
hlineColor(s, x0, x1, ym, fg);
vlineColor(s, x0, ym, y1, fg);
vlineColor(s, x1, y0, y1, fg);
break;
case 6:
hlines_3(s, x0, x1, y0, ym, y1, fg);
vlineColor(s, x0, y0, y1, fg);
vlineColor(s, x1, y0, ym, fg);
break;
case 5:
hlines_3(s, x0, x1, y0, ym, y1, fg);
vlineColor(s, x0, ym, y1, fg);
vlineColor(s, x1, y0, ym, fg);
break;
default:
abort();
}
}