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ben-wpan/tools/lib/atspi.c
Werner Almesberger e2b2df2e31 Made the libatspi API driver-agnostic.
- tools/include/atspi.h: API is now driver-independent
- tools/lib/driver.h: API between driver and frontend
- tools/lib/atspi.c: renamed to atusb.c and updated for driver API
- tools/lib/atspi.c: frontend functions for the driver API
- tools/lib/Makefile: added atusb.o
2010-09-05 19:06:48 -03:00

94 lines
1.7 KiB
C

/*
* lib/atspi.c - ATSPI access functions library
*
* Written 2010 by Werner Almesberger
* Copyright 2010 Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include <stdlib.h>
#include <stdio.h>
#include "driver.h"
#include "atspi.h"
extern struct atspi_driver atusb_driver;
struct atspi_dsc {
struct atspi_driver *driver;
void *handle;
};
struct atspi_dsc *atspi_open(void)
{
struct atspi_dsc *dsc;
struct atspi_driver *driver;
void *handle;
driver = &atusb_driver;
handle = driver->open();
if (!handle)
return NULL;
dsc = malloc(sizeof(*dsc));
if (!dsc) {
perror("malloc");
exit(1);
}
dsc->driver = driver;
dsc->handle = handle;
return dsc;
}
void atspi_close(struct atspi_dsc *dsc)
{
if (dsc->driver->close)
dsc->driver->close(dsc->handle);
free(dsc);
}
void atspi_reset(struct atspi_dsc *dsc)
{
if (dsc->driver->reset)
dsc->driver->reset(dsc->handle);
}
void atspi_reset_rf(struct atspi_dsc *dsc)
{
dsc->driver->reset_rf(dsc->handle);
}
void atspi_reg_write(struct atspi_dsc *dsc, uint8_t reg, uint8_t value)
{
dsc->driver->reg_write(dsc->handle, reg, value);
}
uint8_t atspi_reg_read(struct atspi_dsc *dsc, uint8_t reg)
{
return dsc->driver->reg_read(dsc->handle, reg);
}
void atspi_buf_write(struct atspi_dsc *dsc, const void *buf, int size)
{
dsc->driver->buf_write(dsc->handle, buf, size);
}
int atspi_buf_read(struct atspi_dsc *dsc, void *buf, int size)
{
return dsc->driver->buf_read(dsc->handle, buf, size);
}