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ptrude/: more comments; copyright headers; improved Makefile

This commit is contained in:
Werner Almesberger 2011-07-28 23:20:18 -03:00
parent dcb1c7856a
commit 188cf9d9d4
4 changed files with 117 additions and 9 deletions

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@ -1,13 +1,66 @@
CFLAGS = -Wall -g
#
# Makefile - Makefile of ptrude
#
# Written 2011 by Werner Almesberger
# Copyright 2011 by Werner Almesberger
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
SHELL = /bin/bash
MAIN = ptrude
OBJS = $(MAIN).o path.o
CFLAGS = -Wall -g -Wshadow -Wmissing-prototypes \
-Wmissing-declarations -Wno-format-zero-length
LDFLAGS = -lm
OBJS = ptrude.o path.o
.PHONY: clean try
# ----- Verbosity control -----------------------------------------------------
ptrude: $(OBJS)
CC_normal := $(CC)
DEPEND_normal := $(CPP) $(CFLAGS) -MM -MG
try: ptrude
./ptrude <try | tee out
CC_quiet = @echo " CC " $@ && $(CC_normal)
DEPEND_quiet = @$(DEPEND_normal)
ifeq ($(V),1)
CC = $(CC_normal)
DEPEND = $(DEPEND_normal)
else
CC = $(CC_quiet)
DEPEND = $(DEPEND_quiet)
endif
# ----- Rules -----------------------------------------------------------------
.PHONY: clean try
$(MAIN): $(OBJS)
try: $(MAIN)
./$(MAIN) <try | tee out
clean:
rm -f $(OBJS)
rm -f $(OBJS) $(OBJS:.o=.d)
spotless: clean
rm -f $(MAIN)
# ----- Dependencies ----------------------------------------------------------
# compile and generate dependencies, from fped, based on
# http://scottmcpeak.com/autodepend/autodepend.html
%.o: %.c
$(CC) -c $(CFLAGS) $*.c -o $*.o
$(DEPEND) $*.c | \
sed -e \
'/^\(.*:\)\? */{p;s///;s/ *\\\?$$/ /;s/ */:\n/g;H;}' \
-e '$${g;p;}' -e d >$*.d; \
[ "$${PIPESTATUS[*]}" = "0 0" ] || { rm -f $*.d; exit 1; }
-include $(OBJS:.o=.d)

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@ -1,3 +1,15 @@
/*
* path.c - 2D path operations
*
* Written 2011 by Werner Almesberger
* Copyright 2011 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
@ -92,6 +104,13 @@ static const struct vertex *add_vertex(struct path *path, double x, double y,
}
/*
* "corner" replaces a corner with a ploygon if the corner is too sharp to
* be within distance "d" of the bend radius. This may change the point from
* where we resume drawing (originally the corner point, "b"). "corner"
* therefore returns the new end of the arc.
*/
static const struct vertex *corner(struct path *path, const struct vertex *a,
const struct vertex *b, const struct vertex *c, double r, double d)
{
@ -230,17 +249,29 @@ static const struct vertex *corner(struct path *path, const struct vertex *a,
n = (int) ceil((t2-2*(p+q))/(2*q));
/*
* @@@ We should evenly distribute the slack and try to pick a
* We could evenly distribute the slack and try to pick a
* smaller value for d, but that seems difficult.
*
* A drawback of reducing p would be that we may make the
* corner unnecessarily sharp, possibly even turning against
* the general direction of the turn. We'd still respect the
* bend radius and the tolerance, but the result may look weird
* anyway.
*
* For now, we just center the polygon.
*/
q = (t2/2-p)/(n+1);
if (n)
ang = p+q;
else
else {
ang = t2/2;
/*
* @@@ To do: adjust the radius such that we always hug
* the r-d circle (see arc.fig) and usually not the
* r+d circle. Right now, it's just the opposite.
*/
}
u = tan(p)*(r-d);
v = tan(q)*(r-d);

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@ -1,3 +1,15 @@
/*
* path.h - 2D path operations
*
* Written 2011 by Werner Almesberger
* Copyright 2011 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef PATH_H
#define PATH_H

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@ -1,3 +1,15 @@
/*
* ptrude.c - Extrusion of a 2D path along a perpendicular 2D path
*
* Written 2011 by Werner Almesberger
* Copyright 2011 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include <stdio.h>
#include "path.h"