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ptrude/: path extrusion, work in progress
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13
ptrude/Makefile
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13
ptrude/Makefile
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@ -0,0 +1,13 @@
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CFLAGS = -Wall -g
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LDFLAGS = -lm
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OBJS = ptrude.o path.o
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.PHONY: clean try
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ptrude: $(OBJS)
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try: ptrude
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./ptrude <try | tee out
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clean:
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rm -f $(OBJS)
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24
ptrude/README
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24
ptrude/README
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@ -0,0 +1,24 @@
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File format
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-----------
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#r=radius
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minimum bend radius. Propagates to all subsequent points.
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#delta=distance
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maximum distance of line from curve. Propagates to all
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subsequent points.
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#tag=name
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name point or shape. Gets passed through 2D->2D transform.
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Affects only the next point.
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x-coord y-coord
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line endpoint
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#r=, #delta=, and #tag= modify the next point, e.g.,
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0 0
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#r=2
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#tag=foo
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1 0
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1 1
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would set the bend radius at the corner (and the final point) to 2 mm
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and the tag of the corner point to "foo".
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68
ptrude/arc.fig
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68
ptrude/arc.fig
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@ -0,0 +1,68 @@
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#FIG 3.2 Produced by xfig version 3.2.5b
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Landscape
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Center
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Metric
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A4
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100.00
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Single
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-2
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1200 2
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5 1 0 1 0 7 50 -1 -1 0.000 0 1 0 0 3822.761 2922.761 3825 7425 7193 5908 8325 2925
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5 1 0 1 0 7 50 -1 -1 0.000 0 1 0 0 3821.168 2921.168 3825 7290 4883 7159 8190 2925
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5 1 0 1 0 7 50 -1 -1 0.000 0 1 0 0 3822.431 2923.366 3825 7560 4969 7416 8459 2948
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5 1 0 1 0 0 50 -1 -1 4.000 0 1 0 0 8324.358 7425.641 8775 7425 8706 7186 8325 6975
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5 1 0 1 0 0 50 -1 -1 4.000 0 0 0 0 3823.445 2923.445 5400 2925 5284 3517 3825 4500
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1 3 0 0 0 0 50 -1 20 0.000 1 0.0000 4725 7065 45 45 4725 7065 4770 7065
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1 3 0 0 0 0 50 -1 20 0.000 1 0.0000 7065 5625 45 45 7065 5625 7110 5625
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1 3 0 0 0 0 50 -1 20 0.000 1 0.0000 4950 7020 45 45 4950 7020 4995 7020
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1 3 0 0 0 0 50 -1 20 0.000 1 0.0000 7245 5400 45 45 7245 5400 7290 5400
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2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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900 7425 3825 7425
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2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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8325 2925 8325 1125
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 1 1 2
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0 0 1.00 120.00 120.00
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0 0 1.00 120.00 120.00
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3870 2790 8235 2790
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2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 0 0 3
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3825 7425 6390 6795 8235 4320
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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3825 2925 8235 4320
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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3825 2925 7290 5580
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2 1 1 2 0 0 50 -1 -1 6.000 0 0 -1 0 0 2
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8235 4320 8280 3690
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2 1 0 1 0 0 50 -1 -1 4.000 0 0 -1 0 0 2
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8325 2925 8325 7650
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2 1 0 1 0 0 50 -1 -1 4.000 0 0 -1 0 0 2
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3825 7425 9000 7425
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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9000 2925 3330 2925
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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3825 2925 6390 6795
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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3825 2475 3825 8100
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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3825 2925 4860 7155
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4 1 0 50 -1 18 18 0.0000 4 150 105 6075 2655 r\001
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4 1 0 50 -1 18 18 0.0000 4 210 180 3690 7380 d\001
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4 1 0 50 -1 18 18 0.0000 4 210 180 3690 7695 d\001
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4 1 0 50 -1 18 18 0.0000 4 150 105 3645 5490 r\001
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4 1 0 50 -1 18 18 0.0000 4 210 375 4365 6390 r-d\001
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4 1 0 50 -1 18 18 0.0000 4 210 450 5580 6300 r+d\001
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4 1 0 50 -1 18 18 0.0000 4 210 375 6210 5175 r-d\001
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4 1 0 50 -1 18 18 0.0000 4 210 450 6840 4230 r+d\001
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4 1 0 50 -1 18 18 0.0000 4 150 165 4545 7695 u\001
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4 1 0 50 -1 18 18 0.0000 4 150 135 5625 7425 v\001
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4 1 0 50 -1 18 18 0.0000 4 150 135 7290 6390 v\001
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4 1 0 50 -1 18 18 0.0000 4 150 135 8055 5220 v\001
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4 0 0 50 -1 18 18 0.0000 4 150 855 8640 3690 ...+v+u\001
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4 1 0 50 -1 18 18 0.0000 4 195 240 8505 7380 2t\001
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4 0 0 50 -1 18 18 0.0000 4 270 2085 9405 7200 (r-d)^2+u^2=r^2\001
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4 0 0 50 -1 18 18 0.0000 4 270 2610 9405 7650 (r-d)^2+v^2=(r+d)^2\001
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4 0 0 50 -1 18 18 0.0000 4 270 1530 9405 8100 2t = 2p+n*q\001
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4 0 0 50 -1 18 18 0.0000 4 210 915 4410 3105 ...+q+p\001
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4 1 0 50 -1 18 18 0.0000 4 210 180 4950 3555 q\001
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4 1 0 50 -1 18 18 0.0000 4 210 180 4635 3870 q\001
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4 1 0 50 -1 18 18 0.0000 4 210 180 4320 4050 q\001
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4 1 0 50 -1 18 18 0.0000 4 210 180 3960 4185 p\001
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68
ptrude/corner.fig
Normal file
68
ptrude/corner.fig
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@ -0,0 +1,68 @@
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#FIG 3.2 Produced by xfig version 3.2.5b
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Landscape
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Center
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Metric
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A4
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100.00
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Single
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-2
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1200 2
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5 1 0 2 0 7 48 -1 -1 0.000 0 1 0 0 4494.036 1337.375 4500 9000 6203 8807 9909 6759
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5 1 0 1 0 7 48 -1 -1 0.000 0 1 0 0 4499.660 1353.986 5220 3105 5552 2928 5818 2713
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5 1 0 1 0 7 52 -1 -1 0.000 0 1 0 0 7651.482 8999.573 9000 9000 8926 8559 8604 8045
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5 1 0 1 0 7 52 -1 -1 0.000 0 1 0 0 3374.893 7199.935 3915 7200 3838 6922 2993 6818
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5 1 0 2 0 7 48 -1 -1 0.000 0 1 0 0 1798.655 6524.275 1800 7200 2162 7094 2277 6047
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1 3 0 0 0 7 46 -1 0 0.000 1 0.0000 2250 6255 45 45 2250 6255 2295 6255
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1 3 0 0 0 7 46 -1 0 0.000 1 0.0000 1935 7065 45 45 1935 7065 1980 7065
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1 3 0 0 0 7 46 -1 0 0.000 1 0.0000 4680 8820 45 45 4680 8820 4725 8820
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1 3 0 0 0 7 46 -1 0 0.000 1 0.0000 9630 6750 45 45 9630 6750 9675 6750
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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9900 6750 4050 900
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2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 0 0 3
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1575 9000 7650 9000 13050 3600
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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7650 9000 4185 585
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2 1 0 1 0 7 52 -1 -1 0.000 0 0 -1 0 0 2
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7650 9000 11025 9000
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2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 0 0 3
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675 7200 3375 7200 1125 4950
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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1800 7200 1800 5850
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2 1 0 1 0 7 52 -1 -1 0.000 0 0 -1 0 0 2
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3375 7200 4050 7200
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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2250 6075 1350 6975
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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3375 7200 1620 6435
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 1 1 2
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0 0 1.00 120.00 120.00
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0 0 1.00 120.00 120.00
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4500 9135 7650 9135
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 1 1 2
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0 0 1.00 90.00 90.00
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0 0 1.00 90.00 90.00
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1800 7335 3375 7335
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2 1 0 0 0 7 46 -1 0 0.000 0 0 -1 1 1 2
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0 0 1.00 90.00 90.00
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0 0 1.00 90.00 90.00
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4500 1350 4500 9000
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2 1 0 0 0 7 46 -1 0 0.000 0 0 -1 1 1 2
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0 0 1.00 90.00 90.00
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0 0 1.00 90.00 90.00
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7425 8415 7650 9000
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2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
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4500 9000 4500 675
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4 1 0 50 -1 18 18 0.0000 4 210 180 7650 8685 d\001
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4 0 0 50 -1 18 18 0.0000 4 150 105 4320 5580 r\001
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4 0 0 50 -1 18 18 0.0000 4 150 105 6030 5760 r\001
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4 0 0 50 -1 18 18 0.0000 4 195 90 5130 2475 t\001
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4 0 0 50 -1 18 18 0.0000 4 270 1830 7425 1125 cos t = r/(r+d)\001
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4 1 0 50 -1 18 18 0.0000 4 150 165 5985 9405 s\001
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4 0 0 50 -1 18 18 0.0000 4 210 1305 7425 1575 s = r*tan t\001
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4 0 0 50 -1 18 18 0.0000 4 195 240 8325 8775 2t\001
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4 0 0 48 -1 18 18 0.0000 4 195 240 3330 7020 2t\001
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4 1 0 48 -1 18 18 0.0000 4 195 90 2115 6525 t\001
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4 1 0 48 -1 18 18 0.0000 4 150 105 1665 7020 r\001
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4 1 0 48 -1 18 18 0.0000 4 210 180 2520 7110 d\001
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4 1 0 50 -1 18 18 0.0000 4 150 165 2610 7605 s\001
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4 0 0 50 -1 18 18 0.0000 4 270 2310 7425 2025 r^2+s^2 = (r+d)^2\001
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344
ptrude/path.c
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344
ptrude/path.c
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include "path.h"
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#define alloc_type(t) ((t *) malloc(sizeof(t)))
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#define stralloc(s) strdup(s)
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static double deg(double rad)
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{
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return rad/M_PI*180.0;
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}
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static struct path *alloc_path(void)
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{
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struct path *path;
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path = alloc_type(struct path);
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path->vertices = NULL;
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path->last = &path->vertices;
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return path;
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}
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static struct vertex *alloc_vertex(void)
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{
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struct vertex *v;
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v = alloc_type(struct vertex);
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v->r = 0;
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v->d = 0;
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v->tag = NULL;
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v->next = NULL;
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return v;
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}
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static void free_vertex(struct vertex *v)
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{
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free(v);
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}
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void free_path(struct path *path)
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{
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struct vertex *v, *next;
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for (v = path->vertices; v; v = next) {
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next = v->next;
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free_vertex(v);
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}
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free(path);
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}
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static struct vertex *clone_vertex(const struct vertex *v)
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{
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struct vertex *new;
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new = alloc_type(struct vertex);
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*new = *v;
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new->next = NULL;
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return new;
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}
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static void append_vertex(struct path *path, struct vertex *v)
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{
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*path->last = v;
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path->last = &v->next;
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}
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static const struct vertex *add_vertex(struct path *path, double x, double y,
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double r, double d, const char *tag)
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{
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struct vertex *v;
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v = alloc_vertex();
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v->x = x;
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v->y = y;
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v->r = r;
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v->d = d;
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v->tag = tag;
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append_vertex(path, v);
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return v;
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}
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static const struct vertex *corner(struct path *path, const struct vertex *a,
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const struct vertex *b, const struct vertex *c, double r, double d)
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{
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double ax = b->x-a->x;
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double ay = b->y-a->y;
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double bx = c->x-b->x;
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double by = c->y-b->y;
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double aa = hypot(ax, ay);
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double bb = hypot(bx, by);
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double dp = ax*bx+ay*by; /* a * b = a*b*cos 2t */
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double cp = ax*by-ay*bx; /* |a x b| = a*b*sin 2t */
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double dd; /* "d" of the given vectors */
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double tt, s;
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double t2, p, q, ang;
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double u, v;
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double f, x, y;
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int n, i;
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/*
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* http://en.wikipedia.org/wiki/Dot_product
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* dp = a*b*cos 2t
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*
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* http://en.wikipedia.org/wiki/Cross_product
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* cp = a*b*sin 2t
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*
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* http://en.wikipedia.org/wiki/Tangent_half-angle_formula
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* tan t = sin 2t/(1+cos 2t)
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*/
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tt = cp/(aa*bb+dp);
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/*
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* From s = r*tan t
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*/
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s = fabs(r*tt);
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/*
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* From r^2+s^2 = (r+d)^2
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*/
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dd = hypot(r, s)-r;
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fprintf(stderr, "a = (%g, %g)-(%g, %g) = (%g, %g); |a| = %g\n",
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b->x, b->y, a->x, a->y, ax, ay, aa);
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fprintf(stderr, "b = (%g, %g)-(%g, %g) = (%g, %g); |b| = %g\n",
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c->x, c->y, b->x, b->y, bx, by, bb);
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fprintf(stderr, "sin 2t = %g, cos 2t = %g, tan t = %g\n",
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cp/aa/bb, dp/aa/bb, tt);
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fprintf(stderr, "r = %g, d = %g, s = %g, dd = %g\n", r, d, s, dd);
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/*
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* We only know how to make a rounded corner if two vectors are
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* involved. They therefore have to be long enough to accommodate the
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* entire arc, from beginning to end. Furthermore, we split the
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* available length in half, one for the inbound arc, the other for the
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* outbound arc.
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*/
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if (aa/2 < s) {
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fprintf(stderr, "first vector is too short (%g/2 < %g)\n",
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aa, s);
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exit(1);
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}
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if (bb/2 < s) {
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fprintf(stderr, "second vector is too short (%g/2 < %g)\n",
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bb, s);
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exit(1);
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}
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/*
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* If the corner is already smooth enough, we just keep what we have.
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*/
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if (dd <= d) {
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append_vertex(path, clone_vertex(b));
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return b;
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}
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/* Step 1: determine the total angle (2*t) */
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t2 = acos(dp/aa/bb);
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/*
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* Step 2: determine the maximum angle of the first and last segment.
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*
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* We use
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* r*cos p = r-d
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* cos p = 1-d/r
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*/
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p = acos(1-d/r);
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/*
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* Step 3: determine the maximum angle of intermediate segments (if
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* there are any).
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*
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* We use
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* (r+d)*cos q = r-d
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* cos q = r-q/(r+d)
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*/
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q = acos((r-d)/(r+d));
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fprintf(stderr, "t2 = %g, p(max) = %g, q(max) = %g\n",
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deg(t2), deg(p), deg(q));
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/*
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* Step 4: emit the starting point of the arc
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*/
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f = s/aa;
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x = b->x-f*ax;
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y = b->y-f*ay;
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add_vertex(path, x, y, b->r, b->d, b->tag);
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/*
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* Step 5: determine if we need intermediate points. If yes, how many,
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* and then proceed to add them.
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*/
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if (t2 > 2*p) {
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n = (int) ceil((t2-2*(p+q))/(2*q));
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/*
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* @@@ We should evenly distribute the slack, but that seems
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* difficult. For now, we just center the polygon.
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*/
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q = (t2/2-p)/(n+1);
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double dir = copysign(1, cp);
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#if 0
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||||
if (cp < 0) {
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// t2 = -t2;
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q = -q;
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p = -p;
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}
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#endif
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if (n)
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ang = p+q;
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else
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ang = t2/2;
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u = tan(p)*(r-d);
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v = tan(q)*(r-d);
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f = (u+v)/aa;
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for (i = 0; i <= n; i++) {
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x += f*ax*cos(ang-q)-dir*f*ay*sin(ang-q);
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y += dir*f*ax*sin(ang-q)+f*ay*cos(ang-q);
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fprintf(stderr, " %d/%d: %g %g @ %g\n", i, n,
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||||
x, y, deg(ang));
|
||||
add_vertex(path, x, y, 0, 0, NULL);
|
||||
ang += 2*q;
|
||||
f = (2*v)/aa;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Step 6: emit the finishing point of the arc
|
||||
*/
|
||||
|
||||
f = s/bb;
|
||||
return add_vertex(path, b->x+f*bx, b->y+f*by, 0, 0, NULL);
|
||||
}
|
||||
|
||||
|
||||
struct path *round_path(const struct path *path, double r, double d)
|
||||
{
|
||||
struct path *new;
|
||||
const struct vertex *prev, *v;
|
||||
|
||||
new = alloc_path();
|
||||
prev = path->vertices;
|
||||
if (!prev)
|
||||
return new;
|
||||
append_vertex(new, clone_vertex(prev));
|
||||
if (!prev->next)
|
||||
return new;
|
||||
|
||||
if (prev->r)
|
||||
r = prev->r;
|
||||
if (prev->d)
|
||||
d = prev->d;
|
||||
|
||||
for (v = prev->next; v->next; v = v->next) {
|
||||
if (v->r)
|
||||
r = v->r;
|
||||
if (v->d)
|
||||
d = v->d;
|
||||
prev = corner(new, prev, v, v->next, r, d);
|
||||
}
|
||||
append_vertex(new, clone_vertex(v));
|
||||
return new;
|
||||
}
|
||||
|
||||
|
||||
struct path *load_path(FILE *file)
|
||||
{
|
||||
struct path *path;
|
||||
char buf[1100]; /* plenty :) */
|
||||
char buf2[sizeof(buf)];
|
||||
char *s;
|
||||
float x, y, tmp;
|
||||
float r = 0, d = 0;
|
||||
const char *tag = NULL;
|
||||
|
||||
path = alloc_path();
|
||||
while (fgets(buf, sizeof(buf),file)) {
|
||||
s = strchr(buf, '\n');
|
||||
if (s)
|
||||
*s = 0;
|
||||
if (sscanf(buf, "#r=%f", &tmp) == 1) {
|
||||
r = tmp;
|
||||
continue;
|
||||
}
|
||||
if (sscanf(buf, "#delta=%f", &tmp) == 1) {
|
||||
d = tmp;
|
||||
continue;
|
||||
}
|
||||
if (sscanf(buf, "#tag=%s", buf2) == 1) {
|
||||
tag = stralloc(buf2);
|
||||
continue;
|
||||
}
|
||||
if (*buf == '#')
|
||||
continue;
|
||||
if (sscanf(buf, "%f %f", &x, &y) != 2) {
|
||||
fprintf(stderr, "can't parse \"%s\"\n", buf);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
add_vertex(path, x, y, r, d, tag);
|
||||
|
||||
r = 0;
|
||||
d = 0;
|
||||
tag = NULL;
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
void save_path(FILE *file, const struct path *path)
|
||||
{
|
||||
const struct vertex *v;
|
||||
|
||||
for (v = path->vertices; v; v = v->next) {
|
||||
if (v->r)
|
||||
fprintf(file, "#r=%f\n", v->r);
|
||||
if (v->d)
|
||||
fprintf(file, "#delta=%f\n", v->d);
|
||||
if (v->tag)
|
||||
fprintf(file, "#delta=%f\n", v->d);
|
||||
fprintf(file, "%f %f\n", v->x, v->y);
|
||||
}
|
||||
}
|
28
ptrude/path.h
Normal file
28
ptrude/path.h
Normal file
@ -0,0 +1,28 @@
|
||||
#ifndef PATH_H
|
||||
#define PATH_H
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
struct vertex {
|
||||
double x, y;
|
||||
double r; /* minimum bend radius; 0 = use previous value */
|
||||
double d; /* max. distance of corner from ideal arc; 0 = prev */
|
||||
const char *tag;
|
||||
struct vertex *next;
|
||||
};
|
||||
|
||||
struct path {
|
||||
struct vertex *vertices;
|
||||
struct vertex **last;
|
||||
};
|
||||
|
||||
|
||||
void free_path(struct path *path);
|
||||
|
||||
struct path *round_path(const struct path *path, double r, double d);
|
||||
|
||||
struct path *load_path(FILE *file);
|
||||
void save_path(FILE *file, const struct path *path);
|
||||
|
||||
#endif /* !PATH_H */
|
15
ptrude/ptrude.c
Normal file
15
ptrude/ptrude.c
Normal file
@ -0,0 +1,15 @@
|
||||
#include <stdio.h>
|
||||
|
||||
#include "path.h"
|
||||
|
||||
|
||||
int main(void)
|
||||
{
|
||||
const struct path *path;
|
||||
|
||||
path = load_path(stdin);
|
||||
path = round_path(path, 1, 0.1);
|
||||
save_path(stdout, path);
|
||||
|
||||
return 0;
|
||||
}
|
14
ptrude/try
Normal file
14
ptrude/try
Normal file
@ -0,0 +1,14 @@
|
||||
0 0
|
||||
#r=10
|
||||
#delta=0.01
|
||||
100 0
|
||||
100 100
|
||||
200 100
|
||||
100 200
|
||||
0 200
|
||||
100 100
|
||||
0 100
|
||||
0 50
|
||||
100 50
|
||||
150 0
|
||||
100 0
|
Loading…
Reference in New Issue
Block a user