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poly2d/p2d_attrib.c (angle_3): put spaces around operators
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@ -29,17 +29,17 @@ static double angle_3(const struct v2d *a, const struct v2d *b,
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double aa, bb;
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double aa, bb;
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double angle;
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double angle;
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ax = b->x-a->x;
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ax = b->x - a->x;
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ay = b->y-a->y;
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ay = b->y - a->y;
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bx = c->x-b->x;
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bx = c->x - b->x;
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by = c->y-b->y;
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by = c->y - b->y;
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aa = hypot(ax, ay);
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aa = hypot(ax, ay);
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bb = hypot(bx, by);
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bb = hypot(bx, by);
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angle = acos((ax*bx+ay*by)/aa/bb)/M_PI*180.0;
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angle = acos((ax * bx + ay * by) / aa / bb) / M_PI * 180.0;
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return (ax*by-ay*bx) >= 0 ? angle : -angle;
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return ax * by - ay * bx >= 0 ? angle : -angle;
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}
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}
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/*
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/*
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