/* * p2d_copy.c - Copy a polygon, with or without reversing it * * Written 2012 by Werner Almesberger * Copyright 2012 Werner Almesberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ #include #include "util.h" #include "poly2d.h" struct p2d *p2d_copy(const struct p2d *p) { struct p2d *np; const struct v2d *v; struct v2d *nv, **last; np = alloc_type(struct p2d); np->v = NULL; np->last = NULL; np->next = NULL; last = &np->v; v = p->v; while (v) { nv = alloc_type(struct v2d); nv->x = v->x; nv->y = v->y; nv->next = NULL; *last = nv; last = &nv->next; np->last = nv; v = v->next; if (v == p->v) break; } if (v) *last = np->v; return np; } struct p2d *p2d_copy_all(const struct p2d *p) { struct p2d *res = NULL, **last = &res; while (p) { *last = p2d_copy(p); last = &(*last)->next; p = p->next; } return res; } struct p2d *p2d_reverse(const struct p2d *p) { struct p2d *np; const struct v2d *v; struct v2d *nv; np = alloc_type(struct p2d); np->v = NULL; np->last = NULL; np->next = NULL; v = p->v; while (v) { nv = alloc_type(struct v2d); nv->x = v->x; nv->y = v->y; nv->next = np->v; np->v = nv; if (!np->last) np->last= nv; v = v->next; if (v == p->v) break; } if (v && np->last) np->last->next = np->v; return np; }