/* * ops.c - Higher-level toolpath operations * * Written 2010 by Werner Almesberger * Copyright 2010 Werner Almesberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ #include "path.h" #include "ops.h" static void tool_comp_1(struct path *path, int inside, int dog_bone) { int left; struct path *new; left = path_tool_is_left(path); if (inside) new = path_offset(path, !left, path->notch); else new = path_offset(path, left, path->notch || dog_bone); path_replace(path, new); } void tool_comp_paths(struct path *paths, int dog_bone, int all_inside) { struct path *leftmost, *path; /* * We don't have an algorithm (yet) that can detect which paths are * inside other paths. Therefore, we fake it by looking for the path * that contains lowest x coordinate. This ought to be the outer * boundary of the piece. * * Note that this heuristic falls apart when a job consists of * multiple pieces. In this case, the #%outside hint can be used to * explicitly tell cameo to treat the path as an outside edge. */ leftmost = path_find_leftmost(paths); for (path = paths; path; path = path->next) if (path != leftmost && (all_inside || !path->outside)) tool_comp_1(path, 1, dog_bone); if (!all_inside) for (path = paths; path; path = path->next) if (path != leftmost && path->outside) tool_comp_1(path, 0, dog_bone); tool_comp_1(leftmost, !all_inside, dog_bone); }