/* * p2d_make.c - Polygon creation * * Written 2012 by Werner Almesberger * Copyright 2012 Werner Almesberger * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. */ #include #include "util.h" #include "poly2d.h" struct p2d *p2d_new(void) { struct p2d *np; np = alloc_type(struct p2d); np->v = NULL; np->last = NULL; np->next = NULL; return np; } struct v2d *v2d_new(double x, double y) { struct v2d *nv; nv = alloc_type(struct v2d); nv->x = x; nv->y = y; nv->next = NULL; return nv; } void p2d_append(struct p2d *p, struct v2d *v) { if (p->last && p->last->next) v->next = p->v; if (p->last) p->last->next = v; else p->v = v; p->last = v; } void p2d_prepend(struct p2d *p, struct v2d *v) { v->next = p->v; p->v = v; if (p->last) { if (p->last->next) p->last->next = v; } else { p->last = v; } } void p2d_close(struct p2d *p) { assert(!p->v || !p->last->next); p->last->next = p->v; }