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cae-tools/cameo/ops.c
Werner Almesberger 3ae3d6cdd3 cameo: cleaned up and documented the tool compensation
- README, lang.l, lang.y: renamed the "tool" command to "offset"
- README: documented "offset"
- ops.h, ops.c (tool_comp_paths), cameo.c (main), lang.y: added
  parameter to tool_comp_paths to treat all paths as internal
- lang.l, lang.y: added option "inside" to the "offset" command
- lang.y: "offset" can now take multiple options in any order
2010-12-14 23:37:31 -03:00

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C

/*
* ops.c - Higher-level toolpath operations
*
* Written 2010 by Werner Almesberger
* Copyright 2010 Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include "path.h"
#include "ops.h"
static void tool_comp_1(struct path *path, int inside, int dog_bone)
{
int left;
struct path *new;
left = path_tool_is_left(path);
if (inside)
new = path_offset(path, !left, path->notch);
else
new = path_offset(path, left, path->notch || dog_bone);
path_replace(path, new);
}
void tool_comp_paths(struct path *paths, int dog_bone, int all_inside)
{
struct path *leftmost, *path;
/*
* We don't have an algorithm (yet) that can detect which paths are
* inside other paths. Therefore, we fake it by looking for the path
* that contains lowest x coordinate. This ought to be the outer
* boundary of the piece.
*
* Note that this heuristic falls apart when a job consists of
* multiple pieces. In this case, the #%outside hint can be used to
* explicitly tell cameo to treat the path as an outside edge.
*/
leftmost = path_find_leftmost(paths);
for (path = paths; path; path = path->next)
if (path != leftmost && (all_inside || !path->outside))
tool_comp_1(path, 1, dog_bone);
if (!all_inside)
for (path = paths; path; path = path->next)
if (path != leftmost && path->outside)
tool_comp_1(path, 0, dog_bone);
tool_comp_1(leftmost, !all_inside, dog_bone);
}