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cae-tools/poly2d/p2d_area_holes.cpp
Werner Almesberger 46c8f8653c poly2d/: automatically switch between clockwise and counter-clockwise polygons
The only functions that care about this at the moment are from CGAL,
and there we can determine from context what to do.
2012-05-07 22:12:21 -03:00

102 lines
2.5 KiB
C++

/*
* p2d_area_holes.cpp - Fill an area with holes
*
* Written 2012 by Werner Almesberger
* Copyright 2012 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
/*
* References:
* http://www.cgal.org/Manual/latest/examples/Straight_skeleton_2/
* Create_skeleton_and_offset_polygons_with_holes_2.cpp
* http://www.cgal.org/Manual/latest/examples/Straight_skeleton_2/print.h
*/
extern "C" {
#include <assert.h>
#include "poly2d.h"
}
#include "cgal_helper.h"
#include <vector>
#include <boost/shared_ptr.hpp>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Polygon_with_holes_2.h>
#include <CGAL/create_offset_polygons_from_polygon_with_holes_2.h>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Polygon_2<K> Polygon_2;
typedef CGAL::Polygon_with_holes_2<K> Polygon_with_holes;
typedef boost::shared_ptr<Polygon_with_holes> PolygonPtr;
typedef std::vector<PolygonPtr> PolygonPtrVector;
struct p2d *res = NULL, **last = &res, *np;
static void append_poly(Polygon_2 poly, struct p2d ***last)
{
**last = P2_to_p2d(poly);
*last = &(**last)->next;
}
static void recurse_area(Polygon_with_holes poly, double curr_off,
double next_off, struct p2d ***last)
{
PolygonPtrVector tmp =
CGAL::create_interior_skeleton_and_offset_polygons_with_holes_2(
curr_off, poly);
for (PolygonPtrVector::const_iterator pit = tmp.begin();
pit != tmp.end(); ++pit) {
append_poly((*pit)->outer_boundary(), last);
recurse_area(**pit, next_off, next_off, last);
for (Polygon_with_holes::Hole_const_iterator
hit = (*pit)->holes_begin();
hit != (*pit)->holes_end(); ++hit) {
append_poly(*hit, last);
}
}
}
extern "C" void p2d_area_holes_append(const struct p2d *p,
const struct p2d *holes, double offset, double overlap,
struct p2d ***last)
{
const struct p2d *h;
assert(p2d_is_closed(p));
Polygon_with_holes poly(p2d_to_P2(p, 1));
for (h = holes; h; h = h->next) {
assert(p2d_is_closed(h));
poly.add_hole(p2d_to_P2(h, 0));
}
recurse_area(poly, offset, offset-overlap, last);
}
extern "C" struct p2d *p2d_area_holes(const struct p2d *p,
const struct p2d *holes, double offset, double overlap)
{
struct p2d *res = NULL, **last = &res;
p2d_area_holes_append(p, holes, offset, overlap, &last);
return res;
}