1
0
mirror of git://projects.qi-hardware.com/cae-tools.git synced 2024-12-23 04:50:49 +02:00
cae-tools/poly2d/f2d_tri_holes.cpp
Werner Almesberger 626dbe52e1 poly2d/: store actual values in struct f2d, not pointers
... since the data structures they point to have internal use only.
2013-10-14 11:11:27 -03:00

259 lines
5.7 KiB
C++

/*
* f2d_tri_holes.cpp - Triangulate a polygon with holes
*
* Written 2013 by Werner Almesberger
* Copyright 2013 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
/*
* References:
* http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Triangulation_2/
* Chapter_main.html#Subsection_37.8.2
* http://www.cgal.org/Manual/latest/examples/Triangulation_2/
* polygon_triangulation.cpp
*/
extern "C" {
#include <assert.h>
#include "util.h"
#include "poly2d.h"
}
#if 0
/*
* @@@ Prevent spurious aborts with
*
* terminate called after throwing an instance of 'CGAL::Precondition_exception'
* what(): CGAL ERROR: precondition violation!
* Expr: is_simple_2(first, last, traits)
* File: /usr/include/CGAL/Polygon_2/Polygon_2_algorithms_impl.h
* Line: 420
*
* Note that we also need to check the polygons for simplicity in recurse_area,
* or this may still lead to assertion failures.
*/
#define CGAL_POLYGON_NO_PRECONDITIONS
#endif
#include "cgal_helper.h"
//#include <vector>
//#include <boost/shared_ptr.hpp>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <CGAL/Triangulation_face_base_with_info_2.h>
#include <CGAL/Polygon_2.h>
struct FaceInfo2 {
FaceInfo2(){}
int nesting_level;
bool in_domain(void)
{
return nesting_level % 2 == 1;
}
};
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Triangulation_vertex_base_2<K> Vb;
typedef CGAL::Triangulation_face_base_with_info_2<FaceInfo2, K> Fbb;
typedef CGAL::Constrained_triangulation_face_base_2<K, Fbb> Fb;
typedef CGAL::Triangulation_data_structure_2<Vb, Fb> TDS;
typedef CGAL::Exact_predicates_tag Itag;
typedef CGAL::Constrained_Delaunay_triangulation_2<K, TDS, Itag> CDT;
typedef CDT::Point Point;
typedef CGAL::Polygon_2<K> Polygon_2;
#if 0
typedef CGAL::Polygon_with_holes_2<K> Polygon_with_holes;
typedef boost::shared_ptr<Polygon_with_holes> PolygonPtr;
typedef std::vector<PolygonPtr> PolygonPtrVector;
struct p2d *res = NULL, **last = &res, *np;
static void append_poly(Polygon_2 poly, struct p2d ***last)
{
**last = P2_to_p2d(poly);
*last = &(**last)->next;
}
#endif
/* ----- Mark domains ------------------------------------------------------ */
static void mark_domains(CDT &ct, CDT::Face_handle start, int index,
std::list<CDT::Edge> &border)
{
std::list<CDT::Face_handle> queue;
if (start->info().nesting_level != -1)
return;
queue.push_back(start);
while (!queue.empty()) {
CDT::Face_handle fh = queue.front();
queue.pop_front();
if (fh->info().nesting_level == -1){
fh->info().nesting_level = index;
for (int i = 0; i < 3; i++) {
CDT::Edge e(fh, i);
CDT::Face_handle n = fh->neighbor(i);
if (n->info().nesting_level == -1) {
if (ct.is_constrained(e))
border.push_back(e);
else
queue.push_back(n);
}
}
}
}
}
static void mark_domains(CDT &cdt)
{
int index = 0;
for (CDT::All_faces_iterator it = cdt.all_faces_begin();
it != cdt.all_faces_end(); ++it)
it->info().nesting_level = -1;
std::list<CDT::Edge> border;
mark_domains(cdt, cdt.infinite_face(), index++, border);
while(!border.empty()) {
CDT::Edge e = border.front();
border.pop_front();
CDT::Face_handle n = e.first->neighbor(e.second);
if (n->info().nesting_level == -1)
mark_domains(cdt, n, e.first->info().nesting_level+1,
border);
}
}
/* ----- Inser polygon ----------------------------------------------------- */
void insert_polygon(CDT &cdt, const Polygon_2 &polygon)
{
if (polygon.is_empty())
return;
CDT::Vertex_handle v_prev =
cdt.insert(*CGAL::cpp0x::prev(polygon.vertices_end()));
for (Polygon_2::Vertex_iterator vit = polygon.vertices_begin();
vit != polygon.vertices_end(); ++vit) {
CDT::Vertex_handle vh = cdt.insert(*vit);
cdt.insert_constraint(vh, v_prev);
v_prev = vh;
}
}
static const struct v2d *find_point(const struct p2d *p, double x, double y)
{
const struct v2d *v = p->v;
while (v) {
if (v->x == x && v->y == y)
break;
v = v->next;
if (v == p->v)
return NULL;
}
return v;
}
static struct f2d *make_face(CDT::Finite_faces_iterator fit,
const struct p2d *p, const struct p2d *holes)
{
struct f2d *f;
const struct v2d *v[3];
const struct p2d *h;
int i, j;
for (i = 0; i != 3; i++) {
Point point = fit->vertex(i)->point();
const struct v2d *m;
m = find_point(p, point.x(), point.y());
if (m) {
v[i] = m;
continue;
}
for (h = holes; h; h = h->next) {
m = find_point(h, point.x(), point.y());
if (!m)
continue;
v[i] = m;
break;
}
assert(m);
}
f = alloc_type(struct f2d);
for (i = 0; i != 3; i++) {
f->x[i] = v[i]->x;
f->y[i] = v[i]->y;
j = i+1;
if (j == 3)
j = 0;
f->side[i] = v[i]->next == v[j] || v[j]->next == v[i];
}
f->next = NULL;
return f;
}
void f2d_tri_holes_append(const struct p2d *p, const struct p2d *holes,
struct f2d ***last)
{
CDT cdt;
const struct p2d *h;
struct f2d *f;
insert_polygon(cdt, p2d_to_P2(p, 0));
for (h = holes; h; h = h->next) {
assert(p2d_is_closed(h));
insert_polygon(cdt, p2d_to_P2(h, 0));
}
mark_domains(cdt);
for (CDT::Finite_faces_iterator fit = cdt.finite_faces_begin();
fit != cdt.finite_faces_end(); ++fit)
if (fit->info().in_domain()) {
f = make_face(fit, p, holes);
**last = f;
*last = &f->next;
}
}
extern "C" struct f2d *f2d_tri_holes(const struct p2d *p,
const struct p2d *holes)
{
struct f2d *res = NULL, **last = &res;
f2d_tri_holes_append(p, holes, &last);
return res;
}