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cae-tools/cameo/area-poly2d.c

67 lines
1.4 KiB
C

/*
* area-poly2d.c - Area fill (using libpoly2d)
*
* Written 2012 by Werner Almesberger
* Copyright 2012 Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include <math.h>
#include "poly2d.h"
#include "path.h"
#include "area.h"
static void fill_path(const struct path *paths, double z, double overlap,
struct path ***res)
{
const struct path *path;
double r_tool = 0;
struct p2d *polys;
struct p2d *fill;
for (path = paths; path; path = path->next)
if (path->first && path->first->z == z)
r_tool = path->r_tool;
polys = paths_to_polys_z(paths, z, z);
fill = p2d_area(polys, r_tool, 2*r_tool-overlap);
p2d_free_all(polys);
**res = polys_to_paths(fill, r_tool, z);
while (**res)
*res = &(**res)->next;
p2d_free_all(fill);
}
struct path *area(const struct path *paths, double overlap)
{
double z = HUGE_VAL, best_z;
const struct path *path;
struct path *res = NULL, **last = &res;
while (1) {
best_z = -HUGE_VAL;
for (path = paths; path; path = path->next) {
if (path->first->z >= z)
continue;
if (best_z >= path->first->z)
continue;
best_z = path->first->z;
}
if (best_z == -HUGE_VAL)
break;
fill_path(paths, best_z, overlap, &last);
z = best_z;
}
return res;
}