mirror of
git://projects.qi-hardware.com/cae-tools.git
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7b54293bff
Untested.
67 lines
1.4 KiB
C
67 lines
1.4 KiB
C
/*
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* area-poly2d.c - Area fill (using libpoly2d)
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*
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* Written 2012 by Werner Almesberger
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* Copyright 2012 Werner Almesberger
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#include <math.h>
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#include "poly2d.h"
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#include "path.h"
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#include "area.h"
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static void fill_path(const struct path *paths, double z, double overlap,
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struct path ***res)
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{
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const struct path *path;
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double r_tool = 0;
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struct p2d *polys;
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struct p2d *fill;
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for (path = paths; path; path = path->next)
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if (path->first && path->first->z == z)
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r_tool = path->r_tool;
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polys = paths_to_polys_z(paths, z, z);
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fill = p2d_area(polys, r_tool, 2*r_tool-overlap);
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p2d_free_all(polys);
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**res = polys_to_paths(fill, r_tool, z);
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while (**res)
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*res = &(**res)->next;
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p2d_free_all(fill);
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}
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struct path *area(const struct path *paths, double overlap)
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{
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double z = HUGE_VAL, best_z;
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const struct path *path;
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struct path *res = NULL, **last = &res;
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while (1) {
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best_z = -HUGE_VAL;
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for (path = paths; path; path = path->next) {
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if (path->first->z >= z)
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continue;
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if (best_z >= path->first->z)
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continue;
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best_z = path->first->z;
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}
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if (best_z == -HUGE_VAL)
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break;
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fill_path(paths, best_z, overlap, &last);
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z = best_z;
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}
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return res;
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}
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