/* * gui-aoi.c - GUI: areas of interest * * Written 2016 by Werner Almesberger * Copyright 2016 by Werner Almesberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ /* * Resources: * * http://zetcode.com/gfx/cairo/cairobackends/ * https://developer.gnome.org/gtk3/stable/gtk-migrating-2-to-3.html */ #include #include #include #include "util.h" #include "gui-aoi.h" #define DRAG_RADIUS 5 static const struct aoi *hovering = NULL; static const struct aoi *clicked = NULL; static const struct aoi *dragging = NULL; static int clicked_x, clicked_y; struct aoi *aoi_add(struct aoi **aois, const struct aoi *cfg) { struct aoi *new; new = alloc_type(struct aoi); *new = *cfg; new->next = *aois; *aois = new; return new; } void aoi_update(struct aoi *aoi, const struct aoi *cfg) { struct aoi *next = aoi->next; *aoi = *cfg; aoi->next = next; } static const struct aoi *find_aoi(const struct aoi *aois, int x, int y) { const struct aoi *aoi; for (aoi = aois; aoi; aoi = aoi->next) if (x >= aoi->x && x < aoi->x + aoi->w && y >= aoi->y && y < aoi->y + aoi->h) break; return aoi; } static bool aoi_on_list(const struct aoi *aois, const struct aoi *ref) { const struct aoi *aoi; for (aoi = aois; aoi; aoi = aoi->next) if (aoi == ref) return 1; return 0; } bool aoi_hover(const struct aoi *aois, int x, int y) { const struct aoi *aoi; if (dragging) return 0; if (hovering) { if (x >= hovering->x && x < hovering->x + hovering->w && y >= hovering->y && y < hovering->y + hovering->h) return 1; hovering->hover(hovering->user, 0); hovering = NULL; } aoi = find_aoi(aois, x, y); if (aoi && aoi->hover && aoi->hover(aoi->user, 1)) { hovering = aoi; return 1; } return 0; } bool aoi_move(const struct aoi *aois, int x, int y) { if (dragging) { if (aoi_on_list(aois, dragging)) { dragging->drag(dragging->user, x - clicked_x, y - clicked_y); clicked_x = x; clicked_y = y; } return 1; } if (!clicked) return 0; /* * Ensure we're on the right list and are using the same coordinate * system. */ if (!aoi_on_list(aois, clicked)) return 0; if (hypot(x - clicked_x, y - clicked_y) > DRAG_RADIUS) { if (clicked && clicked->drag) { dragging = clicked; dragging->drag(dragging->user, x - clicked_x, y - clicked_y); clicked_x = x; clicked_y = y; } clicked = NULL; } return 1; } bool aoi_down(const struct aoi *aois, int x, int y) { assert(!clicked); aoi_dehover(); clicked = find_aoi(aois, x, y); if (!clicked) return 0; if (!clicked->click) { clicked = NULL; return 0; } clicked_x = x; clicked_y = y; return 1; } bool aoi_up(const struct aoi *aois, int x, int y) { const struct aoi *aoi; if (!aoi_move(aois, x, y)) return 0; /* * Ensure we're on the right list and are using the same coordinate * system. */ for (aoi = aois; aoi; aoi = aoi->next) if (aoi == clicked || aoi == dragging) break; if (!aoi) return 0; if (dragging) { dragging = NULL; return 1; } clicked->click(clicked->user); clicked = NULL; return 1; } void aoi_remove(struct aoi **aois, const struct aoi *aoi) { if (hovering == aoi) { aoi->hover(aoi->user, 0); hovering = NULL; } while (*aois != aoi) aois = &(*aois)->next; *aois = aoi->next; free((void *) aoi); } void aoi_dehover(void) { if (hovering) hovering->hover(hovering->user, 0); hovering = NULL; }