/* * gui/aoi.c - GUI: areas of interest * * Written 2016 by Werner Almesberger * Copyright 2016 by Werner Almesberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ /* * Resources: * * http://zetcode.com/gfx/cairo/cairobackends/ * https://developer.gnome.org/gtk3/stable/gtk-migrating-2-to-3.html */ #include #include #include #include "misc/util.h" #include "gui/aoi.h" static const struct aoi *hovering = NULL; struct aoi *aoi_add(struct aoi **aois, const struct aoi *cfg) { struct aoi *new; new = alloc_type(struct aoi); *new = *cfg; new->next = *aois; *aois = new; return new; } void aoi_update(struct aoi *aoi, const struct aoi *cfg) { struct aoi *next = aoi->next; *aoi = *cfg; aoi->next = next; } static bool in_aoi(const struct aoi *aoi, int x, int y) { return x >= aoi->x && x < aoi->x + aoi->w && y >= aoi->y && y < aoi->y + aoi->h; } /* * We need a pointer to the anchor of the AoI list here because dehovering may * delete the AoI *aois points to. * * We could just check if hovering == *aois, but that seems risky, because * hover(..., 0) may destroy more than just the AoI being dehovered. */ bool aoi_hover(struct aoi *const *aois, int x, int y) { const struct aoi *aoi; if (hovering) { if (in_aoi(hovering, x, y)) return 1; hovering->hover(hovering->user, 0); hovering = NULL; } for (aoi = *aois; aoi; aoi = aoi->next) if (aoi->hover && in_aoi(aoi, x, y) && aoi->hover(aoi->user, 1)) { hovering = aoi; return 1; } return 0; } static bool need_dehover(const struct aoi *aois, int x, int y) { const struct aoi *aoi; if (!hovering) return 0; if (hovering->click) return 0; for (aoi = aois; aoi; aoi = aoi->next) if (aoi->related == hovering && aoi->click && in_aoi(aoi, x, y)) return 0; return 1; } bool aoi_click(const struct aoi *aois, int x, int y) { const struct aoi *aoi; if (need_dehover(aois, x, y)) aoi_dehover(); for (aoi = aois; aoi; aoi = aoi->next) if (aoi->click && in_aoi(aoi, x, y)) { aoi->click(aoi->user); return 1; } return 0; } void aoi_set_related(struct aoi *aoi, const struct aoi *related) { assert(!aoi->related); aoi->related = related; } void aoi_remove(struct aoi **aois, const struct aoi *aoi) { assert(aoi); if (hovering == aoi) { aoi->hover(aoi->user, 0); hovering = NULL; } while (*aois && *aois != aoi) aois = &(*aois)->next; assert(*aois); *aois = aoi->next; free((void *) aoi); } void aoi_dehover(void) { if (hovering) hovering->hover(hovering->user, 0); hovering = NULL; }