mirror of
git://projects.qi-hardware.com/eda-tools.git
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398 lines
7.8 KiB
C
398 lines
7.8 KiB
C
/*
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* gui/input.c - Input operations
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*
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* Written 2016 by Werner Almesberger
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* Copyright 2016 by Werner Almesberger
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#include <stddef.h>
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#include <stdbool.h>
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#include <math.h>
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#include <assert.h>
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#include <gtk/gtk.h>
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#include "misc/util.h"
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#include "misc/diag.h"
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#include "gui/input.h"
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#define DRAG_RADIUS 5
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static struct input {
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const struct input_ops *ops;
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void *user;
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enum state {
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input_idle,
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input_clicking,
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input_ignoring, /* click rejected by moving the cursor */
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input_hovering,
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input_hovering_down, /* mouse button is pressed */
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input_dragging,
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} state;
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struct input *next;
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} *sp = NULL;
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static int curr_x, curr_y; /* last mouse position */
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static double clicked_x, clicked_y; /* button down position */
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/* ----- Debugging tools --------------------------------------------------- */
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static const char *state(void)
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{
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switch (sp->state) {
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case input_idle:
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return "IDLE";
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case input_clicking:
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return "CLICKING";
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case input_ignoring:
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return "IGNORING";
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case input_hovering:
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return "HOVERING";
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case input_hovering_down:
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return "HOVERING_DOWN";
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case input_dragging:
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return "DRAGGING";
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default:
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abort();
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}
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}
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/* ----- Shared operations ------------------------------------------------- */
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static bool begin_drag(const GdkEventMotion *event)
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{
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const struct input *old_sp = sp;
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if (hypot(event->x - clicked_x, event->y - clicked_y) < DRAG_RADIUS)
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return 0;
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if (sp->ops->drag_begin &&
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sp->ops->drag_begin(sp->user, clicked_x, clicked_y))
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sp->state = input_dragging;
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else
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sp->state = input_ignoring;
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assert(sp == old_sp);
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return 1;
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}
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static void hover_consider(int x, int y)
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{
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const struct input *old_sp = sp;
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assert(sp->state == input_idle);
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if (sp->ops->hover_begin && sp->ops->hover_begin(sp->user, x, y))
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sp->state = input_hovering;
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assert(sp == old_sp);
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}
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static void hover_update(int x, int y)
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{
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const struct input *old_sp = sp;
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assert(sp->state == input_hovering);
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if (!sp->ops->hover_update)
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return;
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/*
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* Caution: hover_update may switch input layers. If this happens,
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* hovering was already ended when cleaning up the old input layer.
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*/
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if (sp->ops->hover_update(sp->user, x, y))
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return;
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if (sp != old_sp)
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return;
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sp->state = sp->state == input_hovering ? input_idle : input_clicking;
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if (sp->ops->hover_end)
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sp->ops->hover_end(sp->user);
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}
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/* ----- Indirect update --------------------------------------------------- */
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/*
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* Geometry changes may require a reassessment of the hover situation. This is
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* roughly equivalent to what we would do on a mouse movement over distance
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* zero.
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*/
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void input_update(void)
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{
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switch (sp->state) {
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case input_idle:
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hover_consider(curr_x, curr_y);
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break;
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case input_hovering:
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hover_update(curr_x, curr_y);
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break;
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case input_clicking:
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case input_ignoring:
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case input_hovering_down:
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case input_dragging:
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break;
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default:
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abort();
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}
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}
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/* ----- Mouse button ------------------------------------------------------ */
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static gboolean motion_notify_event(GtkWidget *widget, GdkEventMotion *event,
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gpointer data)
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{
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curr_x = event->x;
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curr_y = event->y;
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if (!sp)
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return TRUE;
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progress(3, "motion %s\n", state());
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switch (sp->state) {
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case input_idle:
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hover_consider(event->x, event->y);
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break;
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case input_clicking:
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begin_drag(event);
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break;
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case input_ignoring:
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break;
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case input_hovering_down:
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if (begin_drag(event)) {
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if (sp->ops->hover_end)
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sp->ops->hover_end(sp->user);
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break;
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}
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/* fall through */
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case input_hovering:
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hover_update(event->x, event->y);
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break;
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case input_dragging:
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if (sp->ops->drag_move)
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sp->ops->drag_move(sp->user,
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event->x - clicked_x, event->y - clicked_y);
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clicked_x = event->x;
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clicked_y = event->y;
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break;
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default:
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abort();
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}
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return TRUE;
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}
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static gboolean button_press_event(GtkWidget *widget, GdkEventButton *event,
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gpointer data)
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{
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if (event->button != 1)
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return TRUE;
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progress(3, "press %s\n", state());
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switch (sp->state) {
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case input_idle:
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sp->state = input_clicking;
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clicked_x = event->x;
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clicked_y = event->y;
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break;
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case input_clicking:
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case input_ignoring:
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case input_dragging:
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case input_hovering_down:
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/* ignore double-click */
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break;
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case input_hovering:
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sp->state = input_hovering_down;
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clicked_x = event->x;
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clicked_y = event->y;
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break;
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default:
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abort();
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}
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return TRUE;
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}
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static gboolean button_release_event(GtkWidget *widget, GdkEventButton *event,
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gpointer data)
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{
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const struct input *old_sp = sp;
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if (event->button != 1)
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return TRUE;
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progress(3, "release %s\n", state());
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switch (sp->state) {
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case input_idle:
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/* hover_click changed the input configuration */
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break;
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case input_clicking:
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sp->state = input_idle;
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if (sp->ops->click)
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sp->ops->click(sp->user, clicked_x, clicked_y);
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break;
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case input_ignoring:
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sp->state = input_idle;
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break;
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case input_dragging:
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sp->state = input_idle;
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if (sp->ops->drag_end)
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sp->ops->drag_end(sp->user);
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break;
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case input_hovering:
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break;
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case input_hovering_down:
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if (sp->ops->hover_click &&
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sp->ops->hover_click(sp->user, event->x, event->y) &&
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sp == old_sp) {
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sp->state = input_idle;
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if (sp->ops->hover_end)
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sp->ops->hover_end(sp->user);
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}
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break;
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default:
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abort();
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}
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return TRUE;
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}
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/* ----- Scroll wheel ------------------------------------------------------ */
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static gboolean scroll_event(GtkWidget *widget, GdkEventScroll *event,
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gpointer data)
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{
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if (!sp || !sp->ops->scroll)
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return TRUE;
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switch (event->direction) {
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case GDK_SCROLL_UP:
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sp->ops->scroll(sp->user, event->x, event->y, -1);
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break;
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case GDK_SCROLL_DOWN:
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sp->ops->scroll(sp->user, event->x, event->y, 1);
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break;
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default:
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/* ignore */;
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}
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return TRUE;
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}
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/* ----- Keys -------------------------------------------------------------- */
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static gboolean key_press_event(GtkWidget *widget, GdkEventKey *event,
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gpointer data)
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{
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if (sp && sp->ops->key)
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sp->ops->key(sp->user, curr_x, curr_y, event->keyval);
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return TRUE;
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}
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/* ----- Covenience function for hover_begin and drag_begin ---------------- */
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bool input_accept(void *user, int x, int y)
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{
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return 1;
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}
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/* ----- Adding/removing interaction layers -------------------------------- */
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static void cleanup(void)
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{
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if (!sp)
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return;
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switch (sp->state) {
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case input_hovering:
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if (sp->ops->hover_end)
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sp->ops->hover_end(sp->user);
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break;
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case input_dragging:
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if (sp->ops->drag_end)
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sp->ops->drag_end(sp->user);
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break;
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default:
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;
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}
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sp->state = input_idle;
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}
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void input_push(const struct input_ops *ops, void *user)
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{
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struct input *new;
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cleanup();
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new = alloc_type(struct input);
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new->ops = ops;
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new->user = user;
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new->state = input_idle;
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new->next = sp;
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sp = new;
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}
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void input_pop(void)
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{
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struct input *next = sp->next;
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cleanup();
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free(sp);
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sp = next;
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}
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/* ----- Initialization ---------------------------------------------------- */
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void input_setup(GtkWidget *da)
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{
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gtk_widget_set_can_focus(da, TRUE);
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gtk_widget_add_events(da,
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GDK_KEY_PRESS_MASK |
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GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
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GDK_SCROLL_MASK |
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GDK_POINTER_MOTION_MASK);
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g_signal_connect(G_OBJECT(da), "key_press_event",
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G_CALLBACK(key_press_event), NULL);
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g_signal_connect(G_OBJECT(da), "motion_notify_event",
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G_CALLBACK(motion_notify_event), NULL);
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g_signal_connect(G_OBJECT(da), "button_press_event",
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G_CALLBACK(button_press_event), NULL);
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g_signal_connect(G_OBJECT(da), "button_release_event",
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G_CALLBACK(button_release_event), NULL);
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g_signal_connect(G_OBJECT(da), "scroll_event",
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G_CALLBACK(scroll_event), NULL);
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}
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