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mirror of git://projects.qi-hardware.com/fped.git synced 2025-04-21 12:27:27 +03:00

- revamped delete logic: delete now always works. If there are references, we

remove them as well. (In progress.)
- added frame deletion
- gui_status.c:add_label added vertical padding to keep the input area from
  bouncing (by Alvaro Lopes)



git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5390 99fdad57-331a-0410-800a-d7fa5415bdb3
This commit is contained in:
werner
2009-08-05 18:43:00 +00:00
parent 5d989a3e28
commit 08b788b929
9 changed files with 197 additions and 26 deletions

50
README
View File

@@ -10,6 +10,28 @@ the textual definition also has a straightforward equivalent operation
that can be performed through the GUI.
Building
--------
Check out the repository:
svn co http://svn.openmoko.org/trunk/eda/fped
cd fped
Get updates:
svn update
Compile:
make dep
make
Run an example:
./fped qfp.fpd
Motivation
----------
@@ -346,7 +368,8 @@ Parentheses can be used to change precedence.
GUI
---
Keys:
Keyboard shortcuts
- - - - - - - - -
Space reset user coordinates
+, = zoom in (like mouse wheel forward)
@@ -356,3 +379,28 @@ Space reset user coordinates
# zoom and center to currently active frame instance
Delete delete the currently selected object
U undelete the previously deleted object
Canvas
- - -
To create a new object, click on the corresponding tool icon, move the
mouse to the base point of the new object, then drag to the object's
second point.
Frame references are created as follows:
- select the frame you want to add
- click on the frame icon. A black dot should appear on the icon.
- select the frame on which you want to add the new reference.
The black dot should change to a green dot. If the current frame
is a child of the selected frame, the dot remains black.
- click on the desired base location
To change a point of an object, select the object, then drag the point
to its new location. To edit the object's parameters, select it and
make the changes in the input area at the bottom.
To delete an object, select it and press Delete. Deleted objects can
be undeleted by pressing "u". If any other changes have been made
since deletion, fped may misbehave.